V0.15.1: Difference between revisions
From Melvor Idle
m (<noinclude> might be better actually) |
(Cleanup) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<onlyinclude>== Alpha v0.15.1 (20th May 2020) == | |||
== Alpha v0.15.1 (20th May 2020) == | |||
Hello everyone! Thank you all for the amazing response to the latest Major Update. I hope everyone is enjoying the new content and are finding the new challenges worth the risk. | Hello everyone! Thank you all for the amazing response to the latest Major Update. I hope everyone is enjoying the new content and are finding the new challenges worth the risk. | ||
Here is the first minor update to the game to address some important requests and issues. | Here is the first minor update to the game to address some important requests and issues. | ||
=== | === New Features === | ||
* | * Melvor Idle has been migrated to a brand new server to accommodate for the large increase in traffic. I will continue to monitor performance and make adjustments where required. | ||
* | * Added an option to Upgrade xAll. This can be used for various upgrade methods including Elemental Shards, {{ItemIcon|Rope}} and other things. | ||
* | |||
* | === Changed Features === | ||
* | * Increased {{Skill|Ranged}} Strength bonus for all {{ItemIcon|Steel Javelin|Javelins|nolink=true}} by roughly 50%. | ||
* | * Increased {{Skill|Ranged}} Strength bonus for all {{ItemIcon|Steel Throwing Knife|Throwing Knives|nolink=true}}. Lower tier {{ItemIcon|Steel Throwing Knife|Throwing Knives|nolink=true}} received roughly 200%-400% increase. High tiers received roughly 40-100% increase. | ||
* | * {{ItemIcon|Ancient Claw}} Special Attack now procs 5% of the time, down from 10%. | ||
* | * Increased {{Skill|Attack|Melee}} Strength Bonus for {{ItemIcon|Twin Exiles}} to 24, up from 4. | ||
* | * Increased {{Skill|Attack|Melee}} Accuracy Bonus for {{ItemIcon|Twin Exiles}} to [71, 71, 71], up from [60, 55, 60] | ||
* | * Increased {{MonsterIcon|Frozen Archer}} Max Hit. | ||
* | * {{MonsterIcon|Frozen Archer}} now drops up to {{ItemIcon|Ice Arrows|qty=20}} 20% of the time, down from {{ItemIcon|Ice Arrows|qty=40}} 100% of the time. | ||
* | * You now produce {{ItemIcon|Steel Throwing Knife|Throwing Knives|nolink=true|qty=4}} per bar, up from {{ItemIcon|Steel Throwing Knife| |nolink=true|qty=2}}. | ||
* | * Halved the sale price of {{ItemIcon|Steel Throwing Knife|Throwing Knives|nolink=true}} to accommodate for the above change. | ||
* | * All {{ItemIcon|Steel Javelin|Javelins|nolink=true}} now require {{ItemIcon|Normal Logs|Logs|nolink=true|qty=3}} to create, down from {{ItemIcon|Normal Logs|Logs|nolink=true|qty=5}}. | ||
* | |||
* | === Bugfixes === | ||
* | * Fixed an issue where saves would not load if it was last saved prior to {{ItemIcon|Weird Gloop}} being implemented. | ||
* | * Adjusted the way bank popovers are handled. Hopefully this fixes the bank popovers that get stuck on the screen. | ||
* | * Fixed an issue where the username change modal would not display at all. | ||
* | * {{ItemIcon|Topaz Bolts|Gem-Tipped bolts|nolink=true}} now have correct {{Skill|Ranged}} level requirements. Level requirements are {{ItemIcon|Topaz Bolts|1}}, {{ItemIcon|Sapphire Bolts|20}}, {{ItemIcon|Ruby Bolts|40}}, {{ItemIcon|Emerald Bolts|60}}, and {{ItemIcon|Diamond Bolts|80}}. | ||
* | * The ability to choose which equipment set {{ItemIcon|Steel Throwing Knife|Throwing Knives|nolink=true}} and {{ItemIcon|Steel Javelin|Javelins|nolink=true}} can be equipped into has been removed as it caused issues. A permanent solution for all ammo types is on the way so you can select which equipment slot to equip it to. | ||
* Fixed incorrectly displayed {{Skill|Smithing}} Milestone for {{ItemIcon|Dragon Crossbow Head}}. | |||
* Fixed an issue where a bleeding enemy that reaches 0 HP would not die until you attack it again. | |||
* {{ItemIcon|Max Skillcape}} now correctly inherits the new {{ItemIcon|Firemaking Skillcape}} benefits. | |||
* Fixed an issue where changing to an [[Equipment]] Set that contains a {{ItemIcon|Stormsnap}} while the next enemy was loading would cause the game to error out.</onlyinclude> | |||
{{VersionMenu}} | |||
{{Menu}} | |||
[[Category:Version]] |
Latest revision as of 20:13, 18 February 2022
Alpha v0.15.1 (20th May 2020)
Hello everyone! Thank you all for the amazing response to the latest Major Update. I hope everyone is enjoying the new content and are finding the new challenges worth the risk.
Here is the first minor update to the game to address some important requests and issues.
New Features
- Melvor Idle has been migrated to a brand new server to accommodate for the large increase in traffic. I will continue to monitor performance and make adjustments where required.
- Added an option to Upgrade xAll. This can be used for various upgrade methods including Elemental Shards,
Rope and other things.
Changed Features
- Increased
Ranged Strength bonus for all
Javelins by roughly 50%.
- Increased
Ranged Strength bonus for all
Throwing Knives. Lower tier
Throwing Knives received roughly 200%-400% increase. High tiers received roughly 40-100% increase.
Ancient Claw Special Attack now procs 5% of the time, down from 10%.
- Increased
Melee Strength Bonus for
Twin Exiles to 24, up from 4.
- Increased
Melee Accuracy Bonus for
Twin Exiles to [71, 71, 71], up from [60, 55, 60]
- Increased
Frozen Archer Max Hit.
Frozen Archer now drops up to 20
Ice Arrows 20% of the time, down from 40
Ice Arrows 100% of the time.
- You now produce 4
Throwing Knives per bar, up from 2
.
- Halved the sale price of
Throwing Knives to accommodate for the above change.
- All
Javelins now require 3
Logs to create, down from 5
Logs.
Bugfixes
- Fixed an issue where saves would not load if it was last saved prior to
Weird Gloop being implemented.
- Adjusted the way bank popovers are handled. Hopefully this fixes the bank popovers that get stuck on the screen.
- Fixed an issue where the username change modal would not display at all.
Gem-Tipped bolts now have correct
Ranged level requirements. Level requirements are
1,
20,
40,
60, and
80.
- The ability to choose which equipment set
Throwing Knives and
Javelins can be equipped into has been removed as it caused issues. A permanent solution for all ammo types is on the way so you can select which equipment slot to equip it to.
- Fixed incorrectly displayed
Smithing Milestone for
Dragon Crossbow Head.
- Fixed an issue where a bleeding enemy that reaches 0 HP would not die until you attack it again.
Max Skillcape now correctly inherits the new
Firemaking Skillcape benefits.
- Fixed an issue where changing to an Equipment Set that contains a
Stormsnap while the next enemy was loading would cause the game to error out.
Melvor Idle Version History (Current: v1.3) | |
---|---|
2018 | v0.01 v0.01.1, v0.01.2 | v0.02 | v0.03 v0.03.1, v0.03.2, v0.03.3, v0.03.4, v0.03.5, v0.03.6 |
2019 | v0.04 v0.04.2, v0.04.3 | v0.05 v0.05.1 | v0.06 | v0.07 v0.07.1 | v0.08 v0.08.1, v0.08.2 | v0.09 v0.09.1, v0.09.2 | v0.10 v0.10.1, v0.10.2 |
2020 | v0.11 v0.11.1, v0.11.2 | v0.12 v0.12.1, v0.12.2 | v0.13 | v0.14 v0.14.1, v0.14.2 | v0.15 v0.15.1, v0.15.2, v0.15.3, v0.15.4 | v0.16 v0.16.1, v0.16.2, v0.16.3 | v0.17 | v0.18 v0.18.1 |
2021 | v0.18.2 | v0.19 v0.19.1, v0.19.2 | v0.20 | v0.21 | v0.22 v0.22.1 | v1.0 v1.0.1 |
2022 | v1.0.2 v1.0.3 v1.0.4 v1.0.5 | |
2023 | v1.1.2 | ![]() |
2024 | Error creating thumbnail: File missing v1.3
|
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |