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| | <onlyinclude> |
| The {{Icon|Hardcore Adventure Speedrun}} [[Game Mode]] was introduced as part of the [[Events#April Fools Event 2022|2022 April Fools Event]]. It was a limited time gamemode: Characters could be created for this game mode from April 1st, 2022; and could be played until April, 30th, 2022. It introduced the following changes: | | The {{Icon|Hardcore Adventure Speedrun}} [[Game Mode]] was introduced as part of the [[Events#April Fools Event 2022|2022 April Fools Event]]. It was a limited time gamemode: Characters could be created for this game mode from April 1st, 2022; and could be played until April, 30th, 2022. It introduced the following changes: |
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| * Stability not guaranteed | | * Stability not guaranteed |
| | </onlyinclude> |
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| | ==== Combat notes ==== |
| | The base respawn timer is 1 second, unlike the usual 3s waiting interval. Base intervals for different weapons is as follows, which can be lowered even more with other passives from other [[Combat/Interval|Attack Interval bonuses]]. |
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| | {|table class="wikitable" |
| | ! Weapon type |
| | ! Interval |
| | |- |
| | | No weapon || 0.75s |
| | |- |
| | | 3.10s weapons || 0.60s |
| | |- |
| | | 2.40s weapons || 0.45s |
| | |- |
| | | 2.20s weapons || 0.40s |
| | |} |
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| {{Menu}}[[Category:Game Mode]] | | {{Menu}}[[Category:Game Mode]] |
Revision as of 13:14, 13 April 2022
The
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Hardcore Adventure Speedrun Game Mode was introduced as part of the 2022 April Fools Event. It was a limited time gamemode: Characters could be created for this game mode from April 1st, 2022; and could be played until April, 30th, 2022. It introduced the following changes:
- Hardcore rules apply
- Adventure rules apply
- Double
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Maximum Hitpoints for you and the enemies.
- -80% Attack Interval for you and the enemies.
- -80% Skill intervals
- +800% Global mastery XP
- -2s Monster Respawn
Combat notes
The base respawn timer is 1 second, unlike the usual 3s waiting interval. Base intervals for different weapons is as follows, which can be lowered even more with other passives from other Attack Interval bonuses.
Weapon type
|
Interval
|
No weapon |
0.75s
|
3.10s weapons |
0.60s
|
2.40s weapons |
0.45s
|
2.20s weapons |
0.40s
|