Module:Skills/Summoning: Difference between revisions

From Melvor Idle
m (Fix data property typo)
(getTabletTable: Fix effect description)
Line 59: Line 59:
maxHitText = 'style="text-align:right"; data-sort-value="' .. maxHit .. '"|' .. Shared.formatnum(maxHit)
maxHitText = 'style="text-align:right"; data-sort-value="' .. maxHit .. '"|' .. Shared.formatnum(maxHit)
end
end
local effectDesc = Constants.getModifiersText(Fam.modifiers, false)
local effectDesc = Constants.getModifiersText(item.modifiers, false)
local rowText = '|-'
local rowText = '|-'
rowText = rowText..'\r\n|data-sort-value="'..item.name..'"|'..Icons.Icon({item.name, type='item', notext=true, size='50'})
rowText = rowText..'\r\n|data-sort-value="'..item.name..'"|'..Icons.Icon({item.name, type='item', notext=true, size='50'})

Revision as of 22:24, 25 October 2022

Documentation for this module may be created at Module:Skills/Summoning/doc

local p = {}

local Constants = require('Module:Constants')
local Shared = require('Module:Shared')
local GameData = require('Module:GameData')
local SkillData = GameData.skillData
local Items = require('Module:Items')
local Icons = require('Module:Icons')

function p.getMarkTable(frame)
	local result = ''
	result = result..'{| class="wikitable sortable stickyHeader"'
	result = result..'\r\n|- class="headerRow-0"'
	result = result..'\r\n!colspan="2"|Mark!!'..Icons.Icon({'Summoning', type='skill', notext=true})..' Level'
	result = result..'!!Discovered in'

	local Familiars = GameData.getEntities(SkillData.Summoning.recipes, function(recipe) return true end)
	table.sort(Familiars, function(a, b) return a.level < b.level end)

	local rowArray = {}
	for i, Fam in ipairs(Familiars) do
		local item = Items.getItemByID(Fam.productID)
		if item ~= nil then
			local rowText = '|-'
			rowText = rowText..'\r\n|data-sort-value="'..item.name..'"|'..Icons.Icon({item.name, type='mark', notext=true, size='50'})
			rowText = rowText..'||'..Icons.Icon({item.name, 'Mark of the ' .. item.name, type='mark', noicon=true})
			rowText = rowText..'||style="text-align:right"|'..Fam.level
			local discoveredArray = {}
			for j, SkillID in ipairs(Fam.skillIDs) do
				table.insert(discoveredArray, Icons.Icon({Constants.getSkillName(SkillID), type='skill'}))
			end
			rowText = rowText..'||'..table.concat(discoveredArray, '<br/>')
			table.insert(rowArray, rowText)
		end
	end

	result = result..'\r\n'..table.concat(rowArray, '\r\n')
	result = result..'\r\n|}'
	return result
end

function p.getTabletTable(frame)
	local result = ''
	result = result..'{| class="wikitable sortable stickyHeader"'
	result = result..'\r\n|- class="headerRow-0"'
	result = result..'\r\n!colspan="2"|Name!!'..Icons.Icon({'Summoning', type='skill', notext=true})..' Level'
	result = result..'!!Tier!!Effect!!' .. Icons.Icon({'Melee', notext=true, nolink=true}) .. ' Max Hit!!Shard Cost!!Secondary!!Creation XP'

	local Familiars = GameData.getEntities(SkillData.Summoning.recipes, function(recipe) return true end)
	table.sort(Familiars, function(a, b) return a.level < b.level end)

	local rowArray = {}
	for i, Fam in ipairs(Familiars) do
		local item = Items.getItemByID(Fam.productID)
		if item ~= nil then
			local maxHit, maxHitText = Items._getItemStat(item, 'summoningMaxhit'), ''
			if maxHit ~= nil then
				maxHit = maxHit * 10
				maxHitText = 'style="text-align:right"; data-sort-value="' .. maxHit .. '"|' .. Shared.formatnum(maxHit)
			end
			local effectDesc = Constants.getModifiersText(item.modifiers, false)
			local rowText = '|-'
			rowText = rowText..'\r\n|data-sort-value="'..item.name..'"|'..Icons.Icon({item.name, type='item', notext=true, size='50'})
			rowText = rowText..'||'..Icons.Icon({item.name, type='item', noicon=true})
			rowText = rowText..'||style="text-align:right"|'..Fam.level
			rowText = rowText..'||style="text-align:right"|'..Fam.tier
			rowText = rowText..'||'..mw.text.listToText(effectDesc, ', ', ' and ')..'||'..maxHitText

			-- Create item requirements text
			local ShardCostArray, OtherCostArray = {}, {}
			-- Shards
			for j, cost in ipairs(Fam.itemCosts) do
				local shard = Items.getItemByID(cost.id)
				if shard ~= nil then
					table.insert(ShardCostArray, Icons.Icon({shard.name, type='item', notext=true, qty=cost.quantity}))
				end
			end
			rowText = rowText..'||style="text-align:right"|'..table.concat(ShardCostArray, ', ')..'&nbsp;'

			-- Other costs
			local recipeGPCost = SkillData.Summoning.recipeGPCost
			if Fam.gpCost > 0 then
				table.insert(OtherCostArray, Icons.GP(Fam.gpCost))
			end
			if Fam.scCost > 0 then
				table.insert(OtherCostArray, Icons.SC(Fam.scCost))
			end
			for j, nonShardID in ipairs(Fam.nonShardItemCosts) do
				local nonShard = Items.getItemByID(nonShardID)
				if nonShard ~= nil then
					local itemValue = math.max(nonShard.sellsFor, 20)
					local nonShardQty = math.max(1, math.floor(recipeGPCost / itemValue))
					table.insert(OtherCostArray, Icons.Icon({nonShard.name, type='item', notext=true, qty=nonShardQty}))
				end
			end
			rowText = rowText..'||style="text-align:right"|'..table.concat(OtherCostArray, "<br/>'''OR''' ")
			rowText = rowText..'||style="text-align:right"|'..Fam.baseExperience
			table.insert(rowArray, rowText)
		end
	end

	result = result..'\r\n'..table.concat(rowArray, '\r\n')

	result = result..'\r\n|}'
	return result
end

function p._getSynergyTable(familiarID)
	local result = ''
	result = result..'{| class="wikitable sortable stickyHeader"'
	result = result..'\r\n|- class="headerRow-0"'
	result = result..'\r\n!colspan="2"|Familiar 1!!colspan="2"|Familiar 2!!Effect!!Requirements'

	local synergyList = GameData.getEntities(SkillData.Summoning.synergies,
		function(synergy)
			return familiarID == nil or Shared.contains(synergy.summonIDs, familiarID)
		end)
	table.sort(synergyList, function (a, b) return (a.summonIDs[1] == b.summonIDs[1] and a.summonIDs[2] < b.summonIDs[2]) or a.summonIDs[1] < b.summonIDs[1] end)

	local recipesByID, famNames = {}, {}
	for i, recipe in ipairs(SkillData.Summoning.recipes) do
		recipesByID[recipe.id] = recipe
		local item = Items.getItemByID(recipe.productID)
		if item ~= nil then
			famNames[recipe.id] = item.name
		end
	end

	local rowArray = {}
	for i, syn in ipairs(synergyList) do
		local Fam1 = recipesByID[syn.summonIDs[1]]
		local Fam2 = recipesByID[syn.summonIDs[2]]
		if Fam1 ~= nil and Fam2 ~= nil then
			local FamName1 = famNames[Fam1.id] or 'Unknown'
			local FamName2 = famNames[Fam2.id] or 'Unknown'
			local synDesc = syn.customDescription
			if synDesc == nil then
				-- Generate description from modifiers
				synDesc = Constants.getModifiersText(syn.modifiers, false) or ''
			end
			local rowText = '|-'
			rowText = rowText..'\r\n|data-sort-value="'..FamName1..'"|'..Icons.Icon({FamName1, type='item', notext=true, size='30'})
			rowText = rowText..'||'..Icons.Icon({FamName1, type='item', noicon=true})
			rowText = rowText..'||data-sort-value="'..FamName2..'"|'..Icons.Icon({FamName2, type='item', notext=true, size='30'})
			rowText = rowText..'||'..Icons.Icon({FamName2, type='item', noicon=true})
			rowText = rowText..'||'..synDesc

			local reqArray = {}
			local reqLvl = math.max(Fam1.level, Fam2.level)
			table.insert(reqArray, Icons._SkillReq('Summoning', reqLvl))
			table.insert(reqArray, FamName1..' Mark Level '..(Fam2.tier + 1))
			table.insert(reqArray, FamName2..' Mark Level '..(Fam1.tier + 1))

			rowText = rowText..'||data-sort-value="'..reqLvl..'"|'..table.concat(reqArray, '<br/>')

			table.insert(rowArray, rowText)
		end
	end

	result = result..'\r\n'..table.concat(rowArray, '\r\n')

	result = result..'\r\n|}'
	return result
end

function p.getSynergyTable(frame)
	return p._getSynergyTable()
end

function p.getFamiliarSynergyTable(frame)
	local famName = frame.args ~= nil and frame.args[1] or frame
	local familiarID = nil
	local familiarItem = Items.getItem(famName)
	if familiarItem == nil then
		return 'ERROR: Not a valid familiar[[Category:Pages with script errors]]'
	else
		for i, recipe in ipairs(SkillData.Summoning.recipes) do
			if recipe.productID == familiarItem.id then
				familiarID = recipe.id
				break
			end
		end
		if familiarID == nil then
			return 'ERROR: Not a valid familiar[[Category:Pages with script errors]]'
		else
			return p._getSynergyTable(familiarID)
		end
	end
end

function p._getSkillSummoningBonusTable(skill)
	local rowArray = {}
	local famNames = {}

	-- Familiars
	for i, recipe in ipairs(SkillData.Summoning.recipes) do
		local item = Items.getItemByID(recipe.productID)
		if item ~= nil then
			famNames[recipe.id] = item.name
			if item.modifiers ~= nil and not Shared.tableIsEmpty(item.modifiers) then
				local famSkills = Constants.getModifierSkills(item.modifiers)
				if Shared.contains(famSkills, skill) then
					table.insert(rowArray, {Fam1 = item.name, Fam2 = nil, Descrip = Constants.getModifiersText(item.modifiers, false)})
				end
			end
		end
	end

	-- Synergies
	for i, syn in ipairs(SkillData.Summoning.synergies) do
		local synSkills = Constants.getModifierSkills(syn.modifiers)
		if Shared.contains(synSkills, skill) then
			local FamName1 = famNames[syn.summonIDs[1]] or 'Unknown'
			local FamName2 = famNames[syn.summonIDs[2]] or 'Unknown'
			local synDesc = syn.customDescription
			if synDesc == nil then
				-- Generate description from modifiers
				synDesc = Constants.getModifiersText(syn.modifiers, false) or ''
			end
			table.insert(rowArray, {Fam1 = FamName1, Fam2 = FamName2, Descrip = synDesc})
		end
	end

	if Shared.tableIsEmpty(rowArray) then
		return ''
	end

	local resultPart = {}
	table.insert(resultPart, '{| class="wikitable sortable stickyHeader"')
  	table.insert(resultPart, '\r\n|- class="headerRow-0"')
	table.insert(resultPart, '\r\n!colspan="2"|Familiar 1!!colspan="2"|Familiar 2!!Effect')

	for i, rowItem in ipairs(rowArray) do
		table.insert(resultPart, '\r\n|-')
	    table.insert(resultPart, '\r\n|data-sort-value="'..rowItem.Fam1..'"|'..Icons.Icon({rowItem.Fam1, type='item', notext=true, size='30'}))
		table.insert(resultPart, '||'..Icons.Icon({rowItem.Fam1, type='item', noicon=true}))
		if rowItem.Fam2 ~= nil then
			table.insert(resultPart, '||data-sort-value="'..rowItem.Fam2..'"|'..Icons.Icon({rowItem.Fam2, type='item', notext=true, size='30'}))
			table.insert(resultPart, '||'..Icons.Icon({rowItem.Fam2, type='item', noicon=true}))
		else
			table.insert(resultPart, '|| || ')
		end
		table.insert(resultPart, '||'..(rowItem.Descrip or ' '))
	end

	table.insert(resultPart, '\r\n|}')
	return table.concat(resultPart)
end

function p.getSkillSummoningBonusTable(frame)
	local skillName = frame.args ~= nil and frame.args[1] or frame
	return p._getSkillSummoningBonusTable(skillName)
end

return p