Trading Post: Difference between revisions

From Melvor Idle
(Created page with "{{V|1.1}} <!-- Township building template to do --> The '''Trading Post''' is a Township building. It enables access to the Trader tab, which allows the player to convert items into Township resources and vice-versa. There is no benefit to having multiple Trading Posts in a Town. The Trader is available every 8 hours (96 ticks) for 1 hour (12 ticks), meaning that there are 7 hours (84 ticks) between each visit. Only items that have already been discovered may be tr...")
 
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{{V|1.1}}
{{V|1.1}}
<!-- Township building template to do -->
{{BuildingBox}}
The '''Trading Post''' is a [[Township]] building. It enables access to the Trader tab, which allows the player to convert items into Township resources and vice-versa. There is no benefit to having multiple Trading Posts in a Town.
The '''Trading Post''' is a [[Township]] building. It enables access to the Trader tab, which allows the player to convert items into Township resources and vice-versa. There is no benefit to having multiple Trading Posts in a Town.



Revision as of 15:23, 29 October 2022

This page was last updated for (v1.1).


Trading Post
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Building ID: melvorF:Trading_Post
Requirements:
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Level 15
Base Cost:
Grasslands 500,000
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, 5,000
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, 7,500
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, 5,000 Bar, 2,000 Herbs, 2,000
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Arid Plains 500,000
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, 5,000
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, 7,500
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, 5,000 Bar, 5,000 Clothing, 2,000 Herbs, 2,000
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Snowlands 500,000
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, 5,000
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, 7,500
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, 5,000 Bar, 5,000 Coal, 5,000 Clothing, 2,000 Herbs, 2,000
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Maximum Built:
50 per biome, 150 total
Provides:
Grasslands: -0.33% Township Trader costs
Arid Plains: -0.33% Township Trader costs
Snowlands: -0.33% Township Trader costs
Biomes:
Grasslands
Arid Plains
Snowlands

The Trading Post is a Township building. It enables access to the Trader tab, which allows the player to convert items into Township resources and vice-versa. There is no benefit to having multiple Trading Posts in a Town.

The Trader is available every 8 hours (96 ticks) for 1 hour (12 ticks), meaning that there are 7 hours (84 ticks) between each visit.

Only items that have already been discovered may be traded.

Tradeable Items