Mill: Difference between revisions

From Melvor Idle
(Created page with "{{V|1.1}} {{BuildingBox}} The '''Mill''' is a Township building that produces Food. It is mainly used for initial food production, before the player eventually switches to using Fishermans Dock-type buildings and Orchards. This building has the highest production bonus in the Valley biome. The competing food buildings are the Fishermans Port and the Orchard. This building and its upgrades have 6.67% less production than the equivalent Fishermans...")
(No difference)

Revision as of 03:13, 1 November 2022

This page was last updated for (v1.1).


Mill
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Building ID: melvorF:Mill
Requirements:
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Level 60

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 15,000
Base Cost:
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Plantation
Grasslands 12,000
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, 600
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, 2,800
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, 300 Bar, 200 Rune Essence
Arid Plains 16,000
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, 600
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, 2,800
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, 300 Bar, 200 Rune Essence, 800 Clothing
Upgrades To:
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Farming Estate
Grasslands 35,000
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, 9,000
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, 18,000
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, 1,200 Bar, 8,000 Rune Essence
Arid Plains 47,000
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, 9,000
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, 20,000
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, 1,200 Bar, 8,000 Rune Essence, 12,000 Clothing
Maximum Built:
20 per biome, 40 total
Provides:
Grasslands: Food +60
Arid Plains: Food +90
Biomes:
Grasslands
Arid Plains

The Mill is a Township building that produces Food. It is mainly used for initial food production, before the player eventually switches to using Fishermans Dock-type buildings and Orchards. This building has the highest production bonus in the Valley biome.

The competing food buildings are the Fishermans Port and the Orchard.

This building and its upgrades have 6.67% less production than the equivalent Fishermans Dock-type buildings. However, Farmland-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the Fishermans Estate always produces more than the Farming Estate.

The Farming Estate produces as much food as the Orchard, but the Orchard will benefit from a 10% production bonus in the Jungle biome, whereas the Farming Estate does not benefit from any bonuses.


Upgrade Chart

Name
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Farmland
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Plantation
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Mill
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Farming Estate
Requirements
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Level 1
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Level 15
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Level 60

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 15,000
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Level 100

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 80,000
Cost Grasslands 440
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, 50
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, 38
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1,000
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, 125
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, 125
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12,000
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, 600
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, 2,800
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, 300 Bar, 200 Rune Essence
35,000
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, 9,000
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, 18,000
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, 1,200 Bar, 8,000 Rune Essence
Arid Plains 650
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, 50
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, 38
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, 50 Clothing
1,250
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, 125
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, 125
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, 150 Clothing
16,000
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, 600
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, 2,800
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, 300 Bar, 200 Rune Essence, 800 Clothing
47,000
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, 9,000
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, 20,000
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, 1,200 Bar, 8,000 Rune Essence, 12,000 Clothing
Benefits Grasslands Food +7.5 Food +15 Food +60 Food +120
Arid Plains Food +11.25 Food +22.5 Food +90 Food +180