Hitpoints: Difference between revisions

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[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]]
[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]]

Revision as of 18:52, 12 November 2022

This page was last updated for (v1.1).
Hitpoints

The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate.

Mechanics

Increasing Max Hitpoints

For each Hitpoints level the player has, their maximum hitpoints will be increased by 10 in Standard and

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Hardcore

mode, or by 100 in Adventure mode. The maximum hitpoints of 990 (or 9,900 in Adventure mode) is achieved at level 99.

There are also several other boosts which can increase the player's maximum hitpoints:

Name Type Boost
Dragonfire Shield Equipment +30 Maximum Hitpoints
Nature's Blessing Ring Equipment +40 Maximum Hitpoints
Finn, the Cat Pet +10 Maximum Hitpoints
Mud Dive
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Agility
Obstacle
+20 Maximum Hitpoints
Cliff Balance
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Agility
Obstacle
+20 Maximum Hitpoints
Rocky Waters
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Agility
Obstacle
+50 Maximum Hitpoints
Raft Building
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Agility
Obstacle
+20 Maximum Hitpoints
Ice Jump
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Agility
Obstacle
+20 Maximum Hitpoints
Total +170 Maximum Hitpoints

Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 4% by equipping the Gold Emerald Ring.

Recovering Hitpoints

Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased with things providing a flat hitpoints regeneration bonus and/or a percentage based regeneration bonus. Percentage based regeneration bonuses are applied after flat regeneration bonuses, further increasing the potency of any flat regeneration bonuses in effect.

The amount of Hitpoints regenerated can be calculated as follows: [math]\displaystyle{ \text{HP Regenerated} = \left \lfloor \left ( \frac{\text{Player Maximum HP}}{100} + \text{Flat Regeneration Bonus} \right ) \times \left ( 1 + \frac{\text{% Regeneration Bonus}}{100} \right ) \right \rfloor }[/math]

Hitpoints may also be replenished by eating Food. Raising Hitpoints to

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Level 99

will unlock the HP Skillcape for purchase from the Shop.

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Hardcore

characters will not regenerate hitpoints passively and must eat in order to regain lost HP.

Skillcape

The skillcape can be purchased from the store for 1,000,000GP after the player reaches

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Level 99

.

Regular Skillcape

The HP Skillcape is the skillcape for the HP skill. It can be purchased for 1,000,000GP from the Shop once the player reaches File:HP (skill).png Level 99 in the HP skill. The HP Skillcape offers the following benefits when worn:

+10 Flat Hitpoints Regeneration

Superior Skillcape

The File:Superior HP Skillcape (item).png Superior HP Skillcape is the superior skillcape for the HP skill. It can be purchased for 10,000,000GP from the Shop once the player reaches File:HP (skill).png Level 120 in the HP skill. File:HP (skill).png Level 120 can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

'

Pet

The pet can be unlocked by doing any action that provides Hitpoints XP.

PetNameDLCEffect
Finn, the CatFinn, the CatMelvor Logo.svg +10 Maximum Hitpoints