Dungeons: Difference between revisions
m (Update for v1.0.5) |
(Update for v1.1) |
||
Line 1: | Line 1: | ||
{{V|1. | {{V|1.1}} | ||
== Dungeon Mechanics == | == Dungeon Mechanics == | ||
Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being {{ZoneIcon|Into the Mist}} | Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being {{ZoneIcon|Into the Mist}}, {{ZoneIcon|Impending Darkness Event}}, and {{ZoneIcon|Lair of the Spider Queen}}, the order in which monsters spawn for these dungeons is explained on the respective dungeon pages. For all dungeons, except God Dungeons, there is no reward for killing individual [[Monsters]] in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster. | ||
== Dungeon Limitations == | == Dungeon Limitations == |
Revision as of 23:56, 12 November 2022
This page was last updated for (v1.1). |
Dungeon Mechanics
Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being Into the Mist,
Impending Darkness Event, and
Lair of the Spider Queen, the order in which monsters spawn for these dungeons is explained on the respective dungeon pages. For all dungeons, except God Dungeons, there is no reward for killing individual Monsters in the dungeon and instead the reward is triggered on the completion of each dungeon. For God Dungeons, Shards are rewarded after each killed monster.
Dungeon Limitations
Whilst in a dungeon the player cannot change Food types, change items, or change Equipment sets. After finishing a dungeon, the dungeon must be left in order to change food, items or sets again. The equipment swap restrictions can be removed by purchasing the Dungeon Equipment Swapping upgrade from the Shop for 30,000,000
.
Auto Restart Dungeon
Once a dungeon is completed the game will cease combat and will not restart the dungeon, this can be changed in the Settings of the game. Set "Auto Restart Dungeon" to enable and the dungeon will be reattempted once completed.
Dungeon List
Dungeon | Difficulty | Monsters | Boss Level | Requirements | Rewards | Boss Pet | |
---|---|---|---|---|---|---|---|
Chicken Coop | Easy | 6 | 39 | None | 70 - 700 1 ![]() |
1 in 350 (0.29%) | |
Undead Graveyard | Normal | 8 | 71 | None | 140 - 1,400 1 ![]() |
1 in 350 (0.29%) | |
Bandit Base | Normal | 7 | 115 | None | 300 - 1,000 1 ![]() |
1 in 350 (0.29%) | |
Hall of Wizards | Hard | 9 | 121 | None | 1,400 - 3,500 1 ![]() |
1 in 350 (0.29%) | |
Spider Forest | Hard | 8 | 158 | None | 350 - 3,500 1 ![]() |
1 in 350 (0.29%) | |
Miolite Caves | Elite | 7 | 178 | 0 - 1 1 ![]() |
1 in 350 (0.29%) | ||
Deep Sea Ship | Elite | 10 | 177 | None | 280 - 1,120 1 ![]() |
1 in 350 (0.29%) | |
Frozen Cove | Elite | 8 | 191 | None | 1,400 - 7,000 1 ![]() |
1 in 350 (0.29%) | |
![]() |
![]() |
Elite | 9 | 229 | Find ![]() |
550 - 1,650 1 ![]() |
![]() 1 in 150 (0.67%) |
![]() |
Master | 9 | 270 | Find ![]() Complete ![]() |
700 - 2,100 1 ![]() |
![]() 1 in 150 (0.67%) | |
Dragons Den | Master | 9 | 272 | None | 3,000 - 10,000 1 ![]() |
1 in 350 (0.29%) | |
![]() |
![]() |
Master | 9 | 431 | Find ![]() Complete |
1,700 - 5,100 1 ![]() |
![]() 1 in 150 (0.67%) |
Volcanic Cave | Master | 8 | 677 | None | 14,000 - 35,000 1 ![]() 1 ![]() |
1 in 200 (0.50%) | |
Infernal Stronghold | Master | 17 | 714 | Complete |
100,000 - 150,000 1 ![]() 1 ![]() |
1 in 200 (0.50%) | |
![]() |
![]() |
Master | 9 | 513 | Find ![]() Complete ![]() |
2,050 - 6,150 1 ![]() |
![]() 1 in 150 (0.67%) |
Air God Dungeon | Legendary | 21 | 752 | Complete |
100,000 - 150,000 1 ![]() |
1 in 150 (0.67%) | |
Water God Dungeon | Legendary | 21 | 790 | Complete Complete |
100,000 - 150,000 1 ![]() |
1 in 150 (0.67%) | |
Earth God Dungeon | Legendary | 21 | 813 | Complete Complete |
100,000 - 150,000 1 ![]() |
1 in 150 (0.67%) | |
Fire God Dungeon | Legendary | 21 | 815 | Complete Complete |
100,000 - 150,000 1 ![]() |
1 in 150 (0.67%) | |
Into the Mist | Mythical | 23 | 925 | Complete |
1,000,000 1 ![]() |
Guaranteed after 5 clears | |
![]() |
![]() |
Legendary | 9 | 768 | Discover ![]() Complete ![]() |
3,750 - 11,250 1 ![]() 1 ![]() |
![]() 1 in 150 (0.67%) |
Impending Darkness Event | Mythical | 1 | 1,300 | Complete |
1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
![]() Guaranteed after 1 clear | |
Error creating thumbnail: File missing |
Error creating thumbnail: File missing The Abyssal Approach |
??? | 24 | 626 | Complete |
755 - 3,020 1 Error creating thumbnail: File missing Strange Sword |
None |
Error creating thumbnail: File missing |
Error creating thumbnail: File missing Into the Abyss |
??? | 19 | 626 | Complete Error creating thumbnail: File missing The Abyssal Approach |
755 - 3,020 |
None |
Mythical | 21 | 976 | ![]() Complete |
1 - 3,500 1 ![]() |
![]() 1 in 150 (0.67%) | ||
Mythical | 21 | 1,140 | Complete |
1 - 3,800 1 ![]() |
![]() 1 in 150 (0.67%) | ||
Mythical | 13 | 1,113 | Complete |
1 - 4,000 1 ![]() |
![]() 1 in 150 (0.67%) | ||
Mythical | 20 | 1,105 | Complete |
1 - 3,700 1 ![]() |
![]() 1 in 150 (0.67%) | ||
Mythical | 13 | 1,206 | Complete |
1 - 4,500 1 ![]() |
![]() 1 in 150 (0.67%) | ||
Mythical | 13 | 1,261 | Complete |
1 - 4,800 1 ![]() |
![]() 1 in 150 (0.67%) | ||
??? | 3 | 3,940 | ![]() Complete |
1 - 8,500 |
![]() Guaranteed after 1 clear |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |