Devil: Difference between revisions

From Melvor Idle
(Adding FamiliarNav and FamiliarSynergyTable using AWB)
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{{ItemSources}}
{{ItemSources}}
{{ItemUses}}
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{{TownshipItemTasks}}
==Synergies==
==Synergies==
{{FamiliarSynergyTable}}
{{FamiliarSynergyTable}}
{{FamiliarNav}}
{{FamiliarNav}}
{{Menu}}[[Category:Items]]
{{Menu}}[[Category:Items]]

Latest revision as of 21:10, 22 November 2022

This page is up to date (v1.3.1).
Devil
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-5% Firemaking Interval
Item ID: melvorF:Summoning_Familiar_Devil
Category: Summoning
Type: Familiar
Sells For: 0GP
Equipment Slot: Summon1, Summon2
Modifiers:

-5% Firemaking Interval

Item Sources:
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    Level 90
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    Tasks
Item Uses:
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    Firemaking
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    Summoning
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    Tasks
Part of 100% Completion: Yes

Stats

Devil does not provide any stat bonuses in combat.

Item Sources

Creation

Item Production
Requirements
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Level 90

At least 1 Devil mark discovered
Materials 10 Summoning Shard (Green), 8 Summoning Shard (Silver), 6 Summoning Shard (Black)
and one of the following:
5 Topaz
OR 3 Sapphire
OR 2 Ruby
OR 2 Emerald
OR 1 Diamond
Base Quantity 25
Base Experience 41 XP
Base Creation Time 5s


Tasks

Task Requirements Rewards
Elite 500,000
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Devil
10,000,000GP
750,000
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Devil

30,000 Summoning Shard (Black)

Synergies