Normal Logs: Difference between revisions
From Melvor Idle
(Page automatically generated by MelvorWikiBot.) |
(Page automatically generated by MelvorWikiBot.) |
||
Line 1: | Line 1: | ||
{{V0. | {{V0.14}}{{Item|name=Normal Logs|description=No Description|id=0|category=Thieving|type=Logs|sellsfor=1|customData=|itemSources=*Pickpocketing: [[File:Lumberjack (thieving).svg|25px|middle|link=Lumberjack]] | ||
*[[File:Woodcutting (skill).svg|25px|middle|link=Woodcutting]] (Lv. 1)|itemUses=*[[File:Firemaking (skill).svg|25px|middle|link=Firemaking]] [[Firemaking]] | *[[File:Woodcutting (skill).svg|25px|middle|link=Woodcutting]] (Lv. 1)|itemUses=*[[File:Firemaking (skill).svg|25px|middle|link=Firemaking]] [[Firemaking]] | ||
*[[File:Fletching (skill).svg|25px|middle|link=Fletching]] [[Fletching]]}} | *[[File:Fletching (skill).svg|25px|middle|link=Fletching]] [[Fletching]]}} | ||
==Item Creation== | |||
{{ItemProduction|requirements=[[File:Woodcutting (skill).svg|25px|middle|link=Woodcutting]] 1 [[Woodcutting]]|quantity=1|experience=10|creationTime=3.0}} | |||
==Loot Sources== | |||
{| class="wikitable sortable" | |||
!Source | |||
!Name | |||
!Source Type | |||
!Quantity | |||
!Chance | |||
|- | |||
| style ="text-align: left;" | | |||
| style ="text-align: left;" |[[Lumberjack]] | |||
| style ="text-align: left;" |[[Thieving]] | |||
| style ="text-align: right;" |1 | |||
| style ="text-align: right;" |26.25% | |||
|} | |||
[[Category:Items]] | [[Category:Items]] | ||
{{Menu}} | {{Menu}} |
Revision as of 08:23, 31 March 2020
Item Creation
Item Production | |
---|---|
Requirements | |
Base Quantity | 1 |
Base Experience | 10 XP |
Base Production Time | 3.0s |
Loot Sources
Source | Name | Source Type | Quantity | Chance |
---|---|---|---|---|
Lumberjack | Thieving | 1 | 26.25% |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
Skills:
| ||||||||||||||||||||
Other:
| ||||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |