Regeneration Potion: Difference between revisions

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{{V}}
The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It increases the rate at which the player regenerates {{Skill|Hitpoints}}.
The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. It increases the rate at which the player regenerates {{Skill|Hitpoints}}.


==Notes==
==Notes==
{{PAGENAME}}s can be quite potent when combined with other HP regeneration bonuses. Consider a scenario where the player has:
* 1,160 HP (due to the application of various [[Hitpoints#Increasing_Max_Hitpoints|max HP increases]])
* The Pillar of Combat [[Agility#Passive_Pillars|Agility pillar]], {{PrayerIcon|Rapid Heal}} prayer, and {{ItemIcon|Regeneration Potion IV}} active
* {{ItemIcon|HP Skillcape}}, {{ItemIcon|Shaman Ring}}, and {{ItemIcon|Unicorn}} equipped


As of V0.17.0, Regeneration Potions are bugged and do not provide any benefit.
In such a case, the player would regenerate <math>\left \lfloor \left ( \frac{1\,160}{100}+66 \right ) \times \left ( 1+\frac{300}{100} \right ) \right \rfloor = 310</math> HP every 10 seconds. Regardless, other combat potions such as {{ItemIcon|Diamond Luck Potion|Diamond Luck Potions}} and {{ItemIcon|Damage Reduction Potion|Damage Reduction Potions}} are usually preferred for their greater utility.
 
That said: Even if they worked as intended, they would be incredibly weak and should be avoided. Not only is the HP provided spread out over a large amount of time, the total HP provided is incredibly low. Even using {{ItemIcon|Regeneration Potion IV}}s while at 1000 max health (Due to {{PetIcon|Finn}}'s bonus) and wearing both the {{ItemIcon|Hitpoints Cape}} and the {{ItemIcon|Gold Ruby Ring}} while the {{PrayerIcon|Rapid Heal}} prayer is active, the player will only regenerate 5 more HP per 10 second interval, resulting in a total of 75 HP healed per potion consumed.


==Creation==
==Creation==
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==Tiers==
==Tiers==
The tier of potion created depends on the player's {{Icon|Mastery}}. See the {{Skill|Herblore}} page for more details on how potion tiers work.
The tier of potion created depends on the player's {{Icon|Mastery}}. See the {{Skill|Herblore}} page for more details on how potion tiers work.
{{PotionTable}}


{{PotionTable}}
{{PotionNav}}
{{PotionNav}}
{{Menu}}[[Category:Potion]]
{{Menu}}[[Category:Potion]]

Latest revision as of 07:13, 2 January 2024

This page is up to date (v1.3.1).

The Regeneration Potion is a potion that can be made with

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Herblore

. It increases the rate at which the player regenerates

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Hitpoints

.

Notes

Regeneration Potions can be quite potent when combined with other HP regeneration bonuses. Consider a scenario where the player has:

In such a case, the player would regenerate [math]\displaystyle{ \left \lfloor \left ( \frac{1\,160}{100}+66 \right ) \times \left ( 1+\frac{300}{100} \right ) \right \rfloor = 310 }[/math] HP every 10 seconds. Regardless, other combat potions such as Diamond Luck Potions and Damage Reduction Potions are usually preferred for their greater utility.

Creation

Item Production
Requirements
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Level 35

Level 1 Regeneration Potion Mastery
Materials 1 Lemontyle Herb
1 Ruby
Base Quantity 1
Base Experience 31 XP
Base Creation Time 2s

Tiers

The tier of potion created depends on the player's

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Mastery

. See the

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Herblore

page for more details on how potion tiers work.

Regeneration Potion
PotionTierChargesEffect
Regeneration Potion II15+30% Hitpoint Regeneration
Regeneration Potion IIII25+60% Hitpoint Regeneration
Regeneration Potion IIIIII40+100% Hitpoint Regeneration
Regeneration Potion IVIV60+150% Hitpoint Regeneration