Template:ModifierTable/doc: Difference between revisions
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For example, {{T|ModifierTable|GlobalSkillXP|XP Bonus}} becomes | For example, {{T|ModifierTable|GlobalSkillXP|XP Bonus}} becomes | ||
{{ModifierTable|GlobalSkillXP}} | {{ModifierTable|GlobalSkillXP|XP Bonus}} |
Revision as of 18:34, 17 February 2024
Template for generating a table containing all objects (items, upgrades, pets, agility obstacles, and so on) that can provide a given modifier.
This template accepts the following parameters:
Parameter | Required | Default Value | Description | Example |
---|---|---|---|---|
1
|
✓ | None | A comma separated list of modifiers to be included within the table. Modifiers with 'increased' and 'decreased' variants may be specified once without these prefixes, unless parameter 3 is set to false
|
{{ModifierTable|GlobalSkillXP,GlobalMasteryXP|XP Bonus}} Generates a table listing objects providing all of the increasedGlobalSkillXP , decreasedGlobalSkillXP , increasedGlobalMasteryXP , and decreasedGlobalMasteryXP modifiers
|
2
|
✓ | None | Name of the column listing the modifiers specified within parameter 1
|
Refer to the above example for parameter 1 - here the column heading within the output is "XP Bonus"
|
3
|
✗ | true
|
A boolean value, which if set to true allows modifiers with 'increased' and 'decreased' variants to be specified within parameter 1 without these prefixes.
Note that this parameter must be set to |
{{ModifierTable|GPFlat|Flat GP|true}} Generates a table listing objects providing flat GP increases and/or decreases. This is equivalent to {{ModifierTable|increasedGPFlat,decreasedGPFlat|Flat GP|false}}
|
skill
|
✗ | None | Specifies a skill name to use for modifiers that vary by skill. For example, the decreasedSkillInterval modifier can provide interval reductions to any non-combat skill, in which case it is usually desirable to generate a table which only lists interval reductions for a given skill, rather than interval reductions for all skills
|
{{ModifierTable|decreasedSkillInterval|Interval Reduction|false|skill=Fishing}} Generates a table of objects providing interval reduction for Fishing |
displayOtherMods
|
✗ | true
|
A boolean value, toggling the display of the "Other Modifiers" column | {{ModifierTable|GPFlat|Flat GP|displayOtherMods=false}} Generates a table listing objects providing flat GP increases and/or decreases, but without the "Other Modifiers" column |
maxOtherMods
|
✗ | 5
|
An integer value, which determines how many modifiers are shown by default. Any modifiers over the specified limit are hidden behind a toggle stating "Show n more modifiers". If only one modifier would be hidden, then it is simply shown as this additional line occupies as much space as the toggle its self |
{{ModifierTable|GlobalSkillXP|XP Bonus|maxOtherMods=2}} Generates a table of objects providing global XP bonuses, but only two modifiers are shown at most for any given cell |
forceMagnitudeSort
|
✗ | false
|
By default, when multiple modifiers are specified, the order of the rows in the generated table is such that they are sorted by type (Agility obstacle, item, etc.), and then object name. Setting this to true overrides that such that rows are sorted by the modifier magnitudes first, and then by type & name, no matter if the modifiers are different.
This has no impact if only a single modifier is being shown, as such tables will always be sorted by magnitude, then type, then source name. |
{{ModifierTable|AltMagicRunePreservation,RunePreservation|Rune Preservation|true|forceMagnitudeSort=true}} Displays general & Alt. Magic rune preservation bonuses, primarily sorted from highest to lowest magnitude |
For example, {{ModifierTable|GlobalSkillXP|XP Bonus}}
becomes
Source | Type | DLC | XP Bonus | Other Modifiers |
---|---|---|---|---|
Superior Cape of Completion | Item (Cape) | +8% Skill XP for all Skills | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Firemaking Skillcape | Item (Cape) | +8% Skill XP for all Skills | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Superior Max Skillcape | Item (Cape) | +8% Skill XP for all Skills | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points +25% Chance to Preserve Resources in Summoning Bypass All Slayer Area item requirements +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only -30% Melvor Realm Agility Obstacle Build Costs +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Error creating thumbnail: File missing A Lovely Jog | Agility Obstacle 8 | +5% Skill XP for all Skills | -6% Mastery XP in all Skills | |
Cape of Completion | Item (Cape) | +5% Skill XP for all Skills | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking Rune providing items provide 2x as many runes +25% base primary resource quantity gained in Farming | |
Firemaking Skillcape | Item (Cape) | +5% Skill XP for all Skills | +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking | |
Maximum Skillcape | Item (Cape) | +5% Skill XP for all Skills | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10% Chance to preserve Summoning Charges +100% GP gained from Thieving +10% GP gained from Agility Rune providing items provide 2x as many runes -15% Woodcutting Interval -15% Cooking Interval x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10 base primary resource quantity gained in Summoning +25% base primary resource quantity gained in Farming | |
Error creating thumbnail: File missing 100 Hexes Mastered | Mastery Bonus | +5% Skill XP for all Skills | ||
Error creating thumbnail: File missing Tree Climb | Agility Obstacle 5 | +4% Skill XP for all Skills | +3% Mastery XP in all Skills -10% Ammo Preservation -10% Rune Preservation -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Undead Enhancement (Superior) | Item (Enhancement1, Enhancement2, Enhancement3) | +4% Skill XP for all Skills | +4% Chance to Double Items Globally +6% Melee Max Hit | |
Error creating thumbnail: File missing Undead Enhancement 3 (Augmented) | Item (Enhancement3) | +4% Skill XP for all Skills | ||
Error creating thumbnail: File missing Pit Jump | Agility Obstacle 3 | +3% Skill XP for all Skills | -4% Agility Skill XP | |
Book of Scholars | Item (Shield, Passive) | +3% Skill XP for all Skills | -15% Global GP (except Item Sales) | |
Error creating thumbnail: File missing Undead Enhancement 3 | Item (Enhancement3) | +2% Skill XP for all Skills | ||
Pyro | Pet | +1% Skill XP for all Skills | ||
Error creating thumbnail: File missing Coal Stones | Agility Obstacle 4 | -4% Skill XP for all Skills | +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Tree Balance | Agility Obstacle 6 | -4% Skill XP for all Skills | -12% Agility Interval | |
Clown Hat | Item (Helmet) | -5% Skill XP for all Skills | +10% Mastery XP in all Skills -10% Chance to Preserve Resources in Skills | |
Error creating thumbnail: File missing Water Trap | Agility Obstacle 7 | -6% Skill XP for all Skills | -6% Mastery XP in all Skills | |
Error creating thumbnail: File missing Tree Hang | Agility Obstacle 8 | -6% Skill XP for all Skills | +5% Mastery XP in all Skills | |
Error creating thumbnail: File missing Forest Climb | Agility Obstacle 14 | -6% Skill XP for all Skills | -10% Astrology Interval +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | |
Error creating thumbnail: File missing Water Dive | Agility Obstacle 15 | -8% Skill XP for all Skills | +8% Mastery XP for Melvor Realm only | |
Error creating thumbnail: File missing Water Maze | Agility Obstacle 11 | -10% Skill XP for all Skills | +10% Chance to Double Items Globally |