HCCO/Guide/13: Difference between revisions

Removed Decay Bolts from Magic/Melee sets due to this interaction being fixed
(Removed Decay Bolts from Magic/Melee sets due to this interaction being fixed)
 
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The {{ZoneIcon|Lair of the Spider Queen}} features a completely unique mechanic where the boss, {{MonsterIcon|Spider Queen}}, has a completely random attack style each time she spawns. The minions in the dungeon also have a similar mechanic as their spawn pattern will be completely random, so expect to face all 3 combat styles in this dungeon. {{Skill|Ranged}} is preferred for killing minions in the lead up to the boss as {{Skill|Ranged}} has the lowest overall DR penalty against its weak style (-25% DR against {{Skill|Attack|Melee}}) compared to something like {{Skill|Attack|Melee}} (which has a -50% DR penalty against {{Skill|Magic}} enemies). The boss can comfortably be dispatched with appropriate late game gear (needed to out-dps her healing) and the corresponding style, so the main difficulty of this dungeon is simply being present when the boss spawns in order to switch to the correct gear loadout.
The {{ZoneIcon|Lair of the Spider Queen}} features a completely unique mechanic where the boss, {{MonsterIcon|Spider Queen}}, has a completely random attack style each time she spawns. The minions in the dungeon also have a similar mechanic as their spawn pattern will be completely random, so expect to face all 3 combat styles in this dungeon. {{Skill|Ranged}} is preferred for killing minions in the lead up to the boss as {{Skill|Ranged}} has the lowest overall DR penalty against its weak style (-25% DR against {{Skill|Attack|Melee}}) compared to something like {{Skill|Attack|Melee}} (which has a -50% DR penalty against {{Skill|Magic}} enemies). The boss can comfortably be dispatched with appropriate late game gear (needed to out-dps her healing) and the corresponding style, so the main difficulty of this dungeon is simply being present when the boss spawns in order to switch to the correct gear loadout.


The only rewards from this dungeon are the pet and a new {{Skill|Attack|Melee}} weapon. The pet, {{PetIcon|Webbie}}, has an always-useful -0.1s [[Combat/Interval|attack speed]] bonus and is therefore worth grinding out. The sole chest loot from this dungeon is the extremely powerful {{ItemIcon|Royal Toxins Spear}}, which will be the best {{Skill|Attack|Melee}} weapon available until the very end game. This spear gives better {{SC}} income than any other option when used for {{Skill|Slayer|Elite Slayer}}, and has better DPS than {{ItemIcon|Ultima Godsword}}, {{ItemIcon|FrostSpark 1H Sword}} and {{ItemIcon|Ethereal Greataxe}}. This item is a hard requirement for {{ZoneIcon|Golden Cloud Mountains}}.
The only rewards from this dungeon are the pet and a new {{Skill|Attack|Melee}} weapon. The pet, {{PetIcon|Webbie}}, has an always-useful -0.1s [[Attack Interval|attack speed]] bonus and is therefore worth grinding out. The sole chest loot from this dungeon is the extremely powerful {{ItemIcon|Royal Toxins Spear}}, which will be the best {{Skill|Attack|Melee}} weapon available until the very end game. This spear gives better {{SC}} income than any other option when used for {{Skill|Slayer|Elite Slayer}}, and has better DPS than {{ItemIcon|Ultima Godsword}}, {{ItemIcon|FrostSpark 1H Sword}} and {{ItemIcon|Ethereal Greataxe}}. This item is a hard requirement for {{ZoneIcon|Golden Cloud Mountains}}.


=== Suicide Method===
=== Suicide Method===
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== Cockatrice ==  
== Cockatrice ==  
{{ItemIcon|Decay Bolts}} are a best-in-slot upgrade for both {{Skill|Magic}} and {{Skill|Attack|Melee}} but not necessarily for {{Skill|Ranged}}, strangely enough. The game currently has a bugged interaction where the [[Decay|decay effect]] from the bolts activates regardless of whether the bolt is used or consumed. The high rate at which bolts are consumed and the slow rate at which bolts are farmed from {{MonsterIcon|Cockatrice}} means that these bolts won't really be used much for {{Skill|Ranged}} directly, so only a handful are needed for now. This is until the very endgame where several weeks must be spent gathering ammo. You only need to equip {{ItemIcon|Decay Bolts|Decay Bolt|qty=1}} to activate the effect.
The high rate at which bolts are consumed and the slow rate at which {{ItemIcon|Decay Bolts}} are farmed from {{MonsterIcon|Cockatrice}} means that these bolts won't really be used much for {{Skill|Ranged}} directly. This is until the very endgame where several weeks must be spent gathering ammo.
 
Note that the following Magic and Melee builds in this guide made use of a bugged interaction with Decay Bolts where the bolts would apply their effects when using these combat styles. These bolts have been removed from Melee and Magic builds however the effectiveness of these builds has not be verified.


{{Equipment/Recommended
{{Equipment/Recommended
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}}
}}


Like all other dungeon bosses, {{MonsterIcon|Lady Darkheart}} can heal, so one must have enough DPS to break through her healing mechanic. This build relies on stun-chaining with {{ItemIcon|Lightning Coil 2H Staff}} to prevent her from healing, so the variance in kill times can be quite drastic. One can also speed up the dungeon considerably by swapping out low DPS items (mostly the {{ItemIcon|Guardian Amulet}} and possibly {{ItemIcon|Wasteful Ring}}) with higher DPS items (such as {{ItemIcon|Shield of Magic Power}} [in the passive slot], {{ItemIcon|Fury of the Elemental Zodiacs}} [to replace the amulet slot] and {{ItemIcon|Burning Madness Ring}}) which also carry much more stun and status effect chance. The higher DPS builds cannot idle the boss fight or the dungeon mobs and is therefore the fight must be manually handled.
Like all other dungeon bosses, {{MonsterIcon|Lady Darkheart}} can heal, so one must have enough DPS to break through her healing mechanic. This build relies on stun-chaining with {{ItemIcon|Lightning Coil 2H Staff}} to prevent her from healing, so the variance in kill times can be quite drastic. One can also speed up the boss fight considerably by swapping out low DPS items (mostly the {{ItemIcon|Guardian Amulet}} and possibly {{ItemIcon|Wasteful Ring}}) with higher DPS items (such as {{ItemIcon|Shield of Magic Power}} [in the passive slot], {{ItemIcon|Fury of the Elemental Zodiacs}} [to replace the amulet slot] and {{ItemIcon|Burning Madness Ring}}) which also carry much more stun and status effect chance. The higher DPS builds cannot idle the boss fight or the dungeon mobs and is therefore the fight must be manually handled.


=Necromancer Palace=
=Necromancer Palace=


= Golden Cloud Mountains =
= Golden Cloud Mountains =
== Harkair ==
== Arctair ==
Initial build
{{Equipment/Recommended
|helm1 = Blazing Helmet
|neck1 = Fighter Amulet
|cape1 = Infernal Cape
|body1 = Bundled Protection Body
|legs1 = Perfect Sight Legs
|weapon1 = Royal Toxins Spear
|gloves1 = Spiked Shell Gloves
|boots1 = Frostspark Boots
|ring1 = Spiked Shell Ring
|passive1 = Gauntlets of Rage
|prayer11 = Battleborn
|prayer21 = Battleheart
}}
== Torvair ==
{{Equipment/Recommended
|helm1 = Slayer Wizard Hat (Mythical)
|neck1 = Fury of the Elemental Zodiacs
|cape1 = Skull Cape
|body1 = Slayer Wizard Robes (Mythical)
|legs1 = Perfect Sight Legs
|weapon1 = Royal Toxins Spear
|gloves1 = Spiked Shell Gloves
|boots1 = Frostspark Boots
|ring1 = Spiked Shell Ring
|passive1 = Gauntlets of Rage
|prayer11 = Battleborn
|prayer21 = Battleheart
}}
= Glacia =
Need to farm for {{ItemIcon|Ancient Rune|Ancient Runes}}
{{Equipment/Recommended
|helm1 = Slayer Cowl (Mythical)
|neck1 = Deadeye Amulet
|cape1 = Weakness Exploiter Cape
|body1 = Slayer Leather Body (Mythical)
|legs1 = Perfect Sight Legs
|weapon1 = Feather Storm Crossbow
|shield1 = Shield of Ranged Power
|gloves1 = Gauntlets of Rage
|boots1 = Sand Treaders
|ring1 = Ring of Power
|passive1 = !Third Mythical Slayer Piece
|prayer11 = Battleborn
|prayer21 = Avidity
|ammo1 = Diamond Bolts
}}
= Polar Bear=
Needed for {{ItemIcon|Frost Crab|Frost Crabs}}. These are needed for burst healing as they heal the most per eat in order to eat between multi-hits of strong enemies.
{{Equipment/Recommended
|helm1 = Slayer Helmet (Mythical)
|neck1 = Fighter Amulet
|cape1 = Superior Slayer Skillcape
|body1 = Slayer Platebody (Mythical)
|legs1 = Perfect Sight Legs
|weapon1 = Royal Toxins Spear
|gloves1 = Vorloran Watcher Gauntlets
|boots1 = Vorloran Watcher Boots
|ring1 = Ring of Power
|passive1 = !Third Mythical Slayer Piece
|prayer11 = Battleborn
|prayer21 = Valor
}}


= Millennium Gate =
= Millennium Gate =