Module:Calculator/ETA: Difference between revisions
From Melvor Idle
mNo edit summary |
m (Change user input of actionTime to seconds instead of hundreds) |
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Line 57: | Line 57: | ||
local targetLvl = number.toNumberOrError(args.targetLvl) | local targetLvl = number.toNumberOrError(args.targetLvl) | ||
local actionExp = number.toNumberOrError(args.actionExp) | local actionExp = number.toNumberOrError(args.actionExp) | ||
local actionTime = number.toNumberOrError(args.actionTime) | local actionTime = number.toNumberOrError(args.actionTime) * 100 | ||
-- Check Exp param for validity first, then Lvl | -- Check Exp param for validity first, then Lvl |
Revision as of 14:54, 13 March 2024
Documentation for this module may be created at Module:Calculator/ETA/doc
local p = {}
local MEXP = require('Module:Experience')
local number = require('Module:Number')
local function formatTime(timeInHundredths)
local timespan = number.actionTimeToTimeSpan(timeInHundredths)
if timespan.days == 0 then
return string.format("%02dh %02dm %02ds", timespan.hours, timespan.minutes, timespan.seconds)
else
return string.format("%d days %02dh %02dm %02ds", timespan.days, timespan.hours, timespan.minutes, timespan.seconds)
end
end
local function addTableRow(tbl, c1, c2)
tbl:tag("tr")
:tag("th"):wikitext(c1)
:tag("td"):wikitext(c2)
return tbl
end
local function calc(currentExp, targetLvl, expPerAction, actionTime)
-- ActionTime is represented in hundreds of a second.
-- 1.6 seconds = 160
local actionsPerHour = math.floor(360000 / actionTime)
local targetExp = MEXP.expForLevel(targetLvl)
local expRemaining = math.max(targetExp - currentExp, 0)
local actionsToTarget = math.ceil(expRemaining / expPerAction)
local timeToTarget = actionsToTarget * actionTime
local tbl = mw.html.create("table")
:addClass("wikitable sticky-header text-align-right align-left-1")
addTableRow(tbl, "Current Experience", number.formatnum(currentExp))
addTableRow(tbl, "Target Level", targetLvl)
addTableRow(tbl, "Target Experience", number.formatnum(targetExp))
addTableRow(tbl, "Experience Remaining", number.formatnum(expRemaining))
addTableRow(tbl, "Actions Left", number.formatnum(actionsToTarget))
addTableRow(tbl, "Time Left", formatTime(timeToTarget))
return tostring(tbl)
end
function p.main(frame)
return p._main(frame)
end
function p._main(frame)
local args = frame:getParent().args
local currentExp = number.parseNumber(args.currentExp)
local currentLvl = number.toNumberOrDefault(args.currentLvl, 0)
local targetLvl = number.toNumberOrError(args.targetLvl)
local actionExp = number.toNumberOrError(args.actionExp)
local actionTime = number.toNumberOrError(args.actionTime) * 100
-- Check Exp param for validity first, then Lvl
if(currentExp == 0) then
currentExp = MEXP.expForLevel(currentLvl)
end
return calc(currentExp, targetLvl, actionExp, actionTime)
end
return p