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| The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. While active, each time the player attacks two rolls are made with the better one being used. In practice, this makes it the strongest accuracy boost available by a significant margin. | | {{V}} |
| | The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. While active, the player gains one additional attack roll each time the player attacks. In practice, this makes it the strongest accuracy boost available by a significant margin. The potion effect only affects the chance to hit an enemy and doesn't influence the damage dealt. |
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| ==Notes== | | ==Notes== |
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| For example, a base hit chance of 75% will result in hitting <math>1 - (1 - 0.75)^2 = 93.75\%</math> of the time. | | For example, a base hit chance of 75% will result in hitting <math>1 - (1 - 0.75)^2 = 93.75\%</math> of the time. |
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| Unlike other potions, {{PAGENAME}} does not get stronger at higher [[Herblore#Potion Tiers|Potion Tiers]], instead simply gaining more charges per potion. | | Unlike other potions, {{PAGENAME}} does not get stronger at higher [[Herblore#Potion Tiers|Potion Tiers]], instead simply gaining more charges per potion. It is therefore suggested that these potions are not upgraded, as doing so reduces the total number of charges. |
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| ==Creation== | | ==Creation== |
| {{CreationTable|Bird Nest Potion I}} | | {{CreationTable|{{PAGENAME}} I}} |
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| ==Tiers== | | ==Tiers== |
Latest revision as of 13:09, 17 March 2024
This page is up to date (v1.3).
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The Diamond Luck Potion is a potion that can be made with Herblore. While active, the player gains one additional attack roll each time the player attacks. In practice, this makes it the strongest accuracy boost available by a significant margin. The potion effect only affects the chance to hit an enemy and doesn't influence the damage dealt.
Notes
The formula for the hit chance while the Diamond Luck potion is active is
[math]\displaystyle{ \text{Potion Hit Chance} = 1 - (1 - \text{Hit Chance})^2 }[/math]
For example, a base hit chance of 75% will result in hitting [math]\displaystyle{ 1 - (1 - 0.75)^2 = 93.75\% }[/math] of the time.
Unlike other potions, Diamond Luck Potion does not get stronger at higher Potion Tiers, instead simply gaining more charges per potion. It is therefore suggested that these potions are not upgraded, as doing so reduces the total number of charges.
Creation
Item Production
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Requirements
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Level 85 Level 1
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Materials
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1 Barrentoe Herb 1 Diamond
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Base Quantity
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1
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Base Experience
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160 XP
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Base Creation Time
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2s
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Tiers
The tier of potion created depends on the player's Mastery. See the Herblore page for more details on how potion tiers work.
Diamond Luck Potion |
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Potion | Tier | Charges | Effect |
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| I | 5 | Your chance to hit an enemy is lucky (Roll twice, take the better result) |
| II | 10 | Your chance to hit an enemy is lucky (Roll twice, take the better result) |
| III | 15 | Your chance to hit an enemy is lucky (Roll twice, take the better result) |
| IV | 25 | Your chance to hit an enemy is lucky (Roll twice, take the better result) |