File:AoD Travel Costs.png: Difference between revisions
From Melvor Idle
(Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time.) |
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Revision as of 17:30, 26 March 2024
Summary
Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 07:16, 18 June 2024 | Error creating thumbnail: File missing | 2,500 × 2,500 (1.95 MB) | Draedon (talk | contribs) | Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time |
17:37, 26 March 2024 | Error creating thumbnail: File missing | 2,500 × 2,500 (4.5 MB) | Cottrela (talk | contribs) | ||
17:36, 26 March 2024 | Error creating thumbnail: File with dimensions greater than 12.5 MP | 3,750 × 3,750 (7.74 MB) | Cottrela (talk | contribs) | Reduce pixel count | |
17:30, 26 March 2024 | Error creating thumbnail: File with dimensions greater than 12.5 MP | 5,000 × 5,000 (8.7 MB) | Cottrela (talk | contribs) | Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time. |
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