File:AoD Travel Costs.png: Difference between revisions

From Melvor Idle
(Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time.)
(No difference)

Revision as of 17:30, 26 March 2024

Summary

Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current07:16, 18 June 2024
Error creating thumbnail: File missing
2,500 × 2,500 (1.95 MB)Draedon (talk | contribs)Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time
17:37, 26 March 2024
Error creating thumbnail: File missing
2,500 × 2,500 (4.5 MB)Cottrela (talk | contribs)
17:36, 26 March 2024
Error creating thumbnail: File with dimensions greater than 12.5 MP
3,750 × 3,750 (7.74 MB)Cottrela (talk | contribs)Reduce pixel count
17:30, 26 March 2024
Error creating thumbnail: File with dimensions greater than 12.5 MP
5,000 × 5,000 (8.7 MB)Cottrela (talk | contribs)Map of Melvor showing the base travel costs in GP for every tile. The Blue/Green areas are the lowest cost, and Red/Yellow are significantly higher. Reducing travel costs is possible with boosts and special events that may occur from time-to-time.

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