Slayer: Difference between revisions
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=== Elite === | === Elite === | ||
Tier 3, also known as Elite. | Tier 3, also known as Elite: | ||
* {{ZoneIcon|Toxic Swamps}} requires {{SkillReq|Slayer|65}} | |||
* {{ZoneIcon|Desolate Plains}} requires {{SkillReq|Slayer|70}} | |||
* {{ZoneIcon|Shrouded Badlands}} requires {{SkillReq|Slayer|80}} and the {{ItemIcon|Blazing Lantern}} equipped. | |||
{{SlayerMonstersTable|3}} | {{SlayerMonstersTable|3}} | ||
Revision as of 07:28, 28 April 2024
This page was last updated for (v1.2.2). |
Slayer is a
skill. Unlike other Combat skills,
does not directly impact the player's combat abilities. Instead, players are tasked to hunt down specific monsters in exchange for unique equipment and combat areas that are critical to game progression.
Mechanics
Slayer Areas
Slayer is a special
skill that only interacts with specific combat areas known as Slayer Areas. Each of these areas requires a minimum
level to access, and some also require the completion of a specific Dungeon. Some Slayer Areas require equipping a specific item purchased with
; the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player.
Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression.
Slayer XP and Slayer Coins
experience is earned by killing the specific monster assigned by the player's current Slayer Task. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Unlike other Combat skills, Slayer XP is rewarded only when a monster is slain, not per player attack. The amount of Slayer XP earned is based on the slain monster's total
(HP). Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP.
(SC) are a special currency awarded by killing Slayer Task monsters. These coins can be spent at the Shop to purchase and upgrade special
equipment, gain access to new Slayer Areas, buy resupply packs of various consumable items, and more. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. However, Slayer Coins can only be obtained from Slayer Task monsters; "off-task" monsters in a Slayer Area will not drop any Slayer Coins. This table lists the XP and
earned (before any other modifiers) under various scenarios:
Fighting Slayer Task | In Slayer Area | Error creating thumbnail: File missing XP
|
Error creating thumbnail: File missing SC
|
---|---|---|---|
(% of Monster Error creating thumbnail: File missing HP)
| |||
Yes | Yes | 15% | 10% |
Yes | No | 10% | 10% |
No | Yes | 5% | 0% |
Large amounts of
are also rewarded by completing certain
tasks. Generally, the most efficient way to farm
is to enable
and idle the highest survivable difficulty tier with gear optimized for damage output. The Combat Simulator can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins.
Slayer Tasks
The player's active Slayer Task can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified monster. Monsters killed for Slayer Tasks award Slayer XP and
equal to 10% of the slain monster's maximum
(HP).
Slayer Task Tiers
The monster requested is randomly chosen based on the tier of the selected Slayer Task. Slayer Tasks are available in seven different tiers of increasing difficulty, each with a minimum
level requirement:
A new character's initial Slayer Task will be selected from the Easy tier.
Receiving New Slayer Tasks
When the active Slayer Task is completed by killing the specified number of the target monster, a new task from the same difficulty tier will automatically start at no cost to the player. If a different task is desired, clicking "New Task" allows for the selection of a task from any available tier at the cost of
. The current Slayer Task can also be extended before it has been completed, increasing the number of monster kills required for task completion, for half as many
as a new task of the current tier. When choosing a new task, a monster of the selected tier will be chosen at random. Potential monsters from Slayer Areas will only be chosen if the player meets the area's minimum
level, has completed any one-time unlock requirements, and owns (or has previously owned) any equipment required for entry. (Access to gear that bypasses Slayer Area item requirements, such as the Slayer Skillcape, will also qualify for this check.) For example, if a player had previously purchased
Climbing Boots but has since sold them, it is still possible for that player to receive
monsters as a Slayer Task. These rules are relaxed when a task is automatically assigned (following the previous task's completion) while
Auto Slayer is enabled; when this happens, the player will only be assigned monsters from areas that can be accessed with their active equipment set.
Slayer Task Duration
The number of monsters assigned per task is random, but generally increases with the player's
level and with higher difficulty tiers. Specifically, the number of monsters required for a new task is defined as [math]\displaystyle{ C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor }[/math], and the increase in task duration when extending a task can be calculated as [math]\displaystyle{ E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right ) }[/math], where:
- [math]\displaystyle{ 0 \le r \lt 1 }[/math] is a random number
- [math]\displaystyle{ \text{Slayer Level} }[/math] is the true (not virtual) skill level, and therefore has a maximum value of 99 (
120)
- [math]\displaystyle{ \text{Tier} }[/math] is defined as:
- Easy = 0
- Normal = 1
- Hard = 2
- Elite = 3
- Master = 4
- Legendary = 5
- Mythical = 6
Therefore, the task size (before extension) is between [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 }[/math] and [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \text{Slayer Level} }[/math] monsters (inclusive).
Auto Slayer
is an upgrade that can be purchased from the Shop for 150,000. Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional
.
While this option is checked, the player will automatically receive a new Slayer target from the same tier after killing the final monster in their current Slayer Task. Only monsters in areas the player can currently access can be rolled while Auto Slayer is enabled. For example, a player who has not equipped the Mirror Shield (or an item that bypasses Slayer Area requirements like the
Slayer Skillcape) would not be automatically assigned
Strange Eyed Monsters, even if they have an unequipped
Mirror Shield in their Bank.
Players intending to idle with Auto Slayer should make sure they can survive encounters with all of the possible monsters in the chosen tier, even after Combat Triangle modifiers to Damage Reduction are taken into account.
Skill Level Unlocks
Increasing the Slayer skill allows the player to access more difficult Slayer Areas. The maximum number of monsters required to complete a Slayer Task also scales with Slayer level.
Error creating thumbnail: File missing Level
|
Unlocks |
---|---|
1 | Wear ![]() Wear ![]() ![]() Wear ![]() Wear ![]() Wear ![]() Wear ![]() Access Error creating thumbnail: File missing Forest of GooAccess Error creating thumbnail: File missing Penumbra
|
10 | Access Error creating thumbnail: File missing Strange CaveError creating thumbnail: File missing Stronghold of the Undead (requires 25 Error creating thumbnail: File missing clears)
|
20 | Build Error creating thumbnail: File missing Cliff Climb in Obstacle 5
|
30 | Wear ![]() ![]() Error creating thumbnail: File missing 30)Wear ![]() ![]() Error creating thumbnail: File missing 30)Wear ![]() ![]() Error creating thumbnail: File missing 30)Access Error creating thumbnail: File missing Holy Isles
|
40 | Access Error creating thumbnail: File missing Crystal CavesAccess Error creating thumbnail: File missing Miolite CavesPurchase ![]() Error creating thumbnail: File missing 70, 6 Error creating thumbnail: File missing Prats Hats)Trade for ![]() Error creating thumbnail: File missing 25)
|
45 | Access Error creating thumbnail: File missing Dark QuarryAccess Error creating thumbnail: File missing Runic RuinsError creating thumbnail: File missing Stronghold of Magic (requires 50 Error creating thumbnail: File missing clears)
|
50 | Access Error creating thumbnail: File missing Arid PlainsPurchase ![]() |
60 | Wear ![]() ![]() Error creating thumbnail: File missing 60)Wear ![]() ![]() Error creating thumbnail: File missing 60)Wear ![]() ![]() Error creating thumbnail: File missing 60)Access Error creating thumbnail: File missing High LandsTrade for ![]() Error creating thumbnail: File missing 40, 20 Error creating thumbnail: File missing clears)Build Error creating thumbnail: File missing Ice Jump in Obstacle 9 (requires Error creating thumbnail: File missing 60, Error creating thumbnail: File missing 60, Error creating thumbnail: File missing 60)
|
65 | Access Error creating thumbnail: File missing Toxic Swamps
|
70 | Access Error creating thumbnail: File missing Desolate PlainsBuild Error creating thumbnail: File missing Pipe Crawl in Obstacle 8
|
75 | Access Error creating thumbnail: File missing Infernal StrongholdPurchase ![]() |
80 | Wear ![]() ![]() Error creating thumbnail: File missing 80)Wear ![]() ![]() Error creating thumbnail: File missing 80)Wear ![]() ![]() Error creating thumbnail: File missing 80)Access Error creating thumbnail: File missing Shrouded BadlandsTrade for ![]() Error creating thumbnail: File missing 50)
|
85 | Access Error creating thumbnail: File missing Crystal DepthsAccess Error creating thumbnail: File missing Perilous PeaksError creating thumbnail: File missing Stronghold of Dragons (requires 100 Error creating thumbnail: File missing clears)
|
90 | Access Error creating thumbnail: File missing Dark Waters (requires Error creating thumbnail: File missing cleared)Access Error creating thumbnail: File missing Into the MistBuild Error creating thumbnail: File missing Lava Waterfall Dodge in Obstacle 10 (requires Error creating thumbnail: File missing 95, Error creating thumbnail: File missing 95, Error creating thumbnail: File missing 95, Error creating thumbnail: File missing 80)
|
95 | Access Error creating thumbnail: File missing Unhallowed WastelandError creating thumbnail: File missing Stronghold of the Gods (requires 5 Error creating thumbnail: File missing clears)
|
99 | Wear ![]() Wear ![]() |
100 | Wear ![]() ![]() Error creating thumbnail: File missing 100, Error creating thumbnail: File missing cleared)Wear ![]() ![]() Error creating thumbnail: File missing 100, Error creating thumbnail: File missing cleared)Wear ![]() ![]() Error creating thumbnail: File missing 100, Error creating thumbnail: File missing cleared)Access Error creating thumbnail: File missing Jungle Labyrinth (requires Error creating thumbnail: File missing cleared)Purchase ![]() Build Error creating thumbnail: File missing Forest Maze in Obstacle 11 (requires Error creating thumbnail: File missing 100, Error creating thumbnail: File missing 100)
|
102 | Access Error creating thumbnail: File missing Lava Lake (requires Error creating thumbnail: File missing cleared)
|
105 | Access Error creating thumbnail: File missing Forsaken Tundra (requires Error creating thumbnail: File missing cleared)
|
108 | Access Error creating thumbnail: File missing Foggy Lake (requires Error creating thumbnail: File missing cleared)
|
110 | Wear ![]() ![]() Error creating thumbnail: File missing 110, Error creating thumbnail: File missing cleared)Wear ![]() ![]() Error creating thumbnail: File missing 110, Error creating thumbnail: File missing cleared)Wear ![]() ![]() Error creating thumbnail: File missing 110, Error creating thumbnail: File missing cleared)Purchase ![]() Build Error creating thumbnail: File missing Gap Climb in Obstacle 14
|
112 | Access Error creating thumbnail: File missing Afflicted City (requires Error creating thumbnail: File missing cleared)
|
114 | Access Error creating thumbnail: File missing Midnight Valley
|
116 | Access Error creating thumbnail: File missing Golden Cloud Mountains (requires Error creating thumbnail: File missing cleared)
|
118 | Access Error creating thumbnail: File missing Millennium Gate
|
120 | Wear ![]() Wear ![]() |
Skillcapes
The standard and superior skillcapes for this skill can be purchased from the store for 1,000,000 and 10,000,000
after the player reaches
and
, respectively. Reaching
requires the Throne of the Herald Expansion.
Regular Skillcape
The Slayer Skillcape is the skillcape for the Slayer skill. It can be purchased for 1,000,000
from the Shop once the player reaches
in the Slayer skill. The Slayer Skillcape offers the following benefits when worn:
+5% Damage To Slayer Tasks, +25% Flat Slayer Area Effect Negation, and Bypass Slayer Area item requirements for areas that require less than level 100 Slayer
Superior Skillcape
The Superior Slayer Skillcape is the superior skillcape for the Slayer skill. It can be purchased for 10,000,000
from the Shop once the player reaches
in the Slayer skill.
can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:
+8% Damage To Slayer Tasks, +35% Flat Slayer Area Effect Negation, Bypass All Slayer Area item requirements, and +10% Global Slayer Coins (except Item Sales)
Pet
This skill's pet has a chance to be unlocked when damage is dealt to a monster on a Slayer Task.
Pet | Name | DLC | Effect |
---|---|---|---|
![]() | Asura | +20% Global Slayer Coins (except Item Sales) |
Slayer Tier Monsters
This section lists all possible tasks for every tier of Slayer.
Easy
Tier 0, also known as Easy.
Normal
Tier 1, also known as Normal.
Hard
Tier 2, also known as Hard.
Elite
Tier 3, also known as Elite:
- Error creating thumbnail: File missingToxic Swamps requiresError creating thumbnail: File missingLevel 65
- Error creating thumbnail: File missingDesolate Plains requiresError creating thumbnail: File missingLevel 70
- Error creating thumbnail: File missingShrouded Badlands requiresError creating thumbnail: File missingLevel 80 and the
Blazing Lantern equipped.
ERROR: Invalid slayer category specified, must be any of: Easy, Normal, Hard, Elite, Master, Legendary, Mythical, Woe, Decay, Fear, Ruin, Isolation, Dissolution, Resolution
Master
Tier 4, also known as Master.
Legendary
Tier 5, also known as Legendary.
Mythical
Tier 6, also known as Mythical.
Skill Boosts
Potions
The following potions provide
-specific benefits.
Area Control Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 10 | +20% Flat Slayer Area Effect Negation |
![]() | II | 20 | +30% Flat Slayer Area Effect Negation |
![]() | III | 35 | +40% Flat Slayer Area Effect Negation |
![]() | IV | 50 | +50% Flat Slayer Area Effect Negation |
Slayer Bounty Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() | I | 10 | +10% Global Slayer Coins (except Item Sales) and +10% chance for a Slayer Task kill to count as 2 kills. |
![]() | II | 15 | +15% Global Slayer Coins (except Item Sales) and +15% chance for a Slayer Task kill to count as 2 kills. |
![]() | III | 20 | +20% Global Slayer Coins (except Item Sales) and +20% chance for a Slayer Task kill to count as 2 kills. |
![]() | IV | 30 | +25% Global Slayer Coins (except Item Sales) and +25% chance for a Slayer Task kill to count as 2 kills. |
Slayer Coin Acquisition
There are a number of modifiers that affect
. Unless otherwise stated, each bonus affects
gained from any source, including claiming
task rewards.
Lua error in Module:ModifierTables at line 31: No such modifier alias: decreasedSCfromLifesteal.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |