Ancient Claw/Guide: Difference between revisions

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However, this build implies that the {{ZoneIcon|Air God Dungeon}} would need to be cleared with {{ItemIcon|Sunset Rapier}}.
However, this build implies that the {{ZoneIcon|Air God Dungeon}} would need to be cleared with {{ItemIcon|Sunset Rapier}}.


==Analysis==
Essentially, we want to know which of two sequences is faster:
* Rapier → Claw → Volcano,
* Rapier → Volcano → Claw.
====Full-Sunset Volcano vs Full-Claw Volcano====
Let's consider the builds Rapier and Slicing Winds.
The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 19 hours.
The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.
We know the length of "Rapier → Claw" and "Volcano → Claw", but we need the data on "Rapier → Volcano" and "Claw → Volcano".
We take this data from [[Volcanic Cave/Guide#Weapon choice]].
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
|}
The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armour or 832 clears to have a 75% chance. The median (50% of results) is 564 clears.
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
! 564 clears (h)
! 832 clears (h)
! 1350 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
| 108.4
| 160
| 259.4
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
| 104.2
| 153.7
| 249.5
|-
! scope="row" colspan="2" | Difference (h)
| 4.2
| 6.3
| 10.1
|}
The biggest difference is 10 hours. It means that Rapier → Volcano → Claw is faster than Rapier → Claw → Volcano by at least 9 hours.
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
It is possible to clear the Volcano using [[Ancient Magicks]] with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{PrayerIcon|Stone Skin}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
* Claw farm with Rapier + 100 Claw Volcanoes,
* 100 Rapier Volcanoes + Claw farm with Ancient Magicks.
{| class="wikitable"
|-
! Item
! Adjusted clears per hour
! 100 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 5.204
| 19.22
|-
| {{ItemIcon|Ancient Claw}}
| 5.412
| 18.48
|-
! scope="row" colspan="2" | Difference (h)
| 0.74
|}
In other words, the advantage of farming 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} with the {{ItemIcon|Ancient Claw}} when compared to the {{ItemIcon|Sunset Rapier}} is approximately 45 minutes.
Now we consider the rearranged sum of what we compare:
* Claw farm with Rapier + 100 Claw Volcanoes,
* Claw farm with Slicing Winds + 100 Rapier Volcanoes.
We subtract the second row from the first one and get
<math>19 - 0.74 = 18.26</math>
In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by slightly over 18 hours.
==Conclusion==
Farm the {{ItemIcon|Ancient Claw}} with the {{Icon|Slicing Winds|type=spell}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}. Don't forget to enable the Surge aurora.
If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear.


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[[Category:Guides]]
[[Category:Guides]]

Revision as of 10:37, 24 May 2024

This page was last updated for (v1.0.5).

Summary

For the fastest completion time, farm the Ancient Claw Fragments with the

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Slicing Winds

build right after you finish

100
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Volcanic Cave

clears.

Introduction

Ancient Claw is a melee weapon that does not require late-basegame content to obtain. It is also a component for Infernal Claw.

The Ancient Claw is assembled from the fragments that drop only from Pegasus. On average, 3,333 Pegasi kills are required in order to obtain enough fragments.

The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the

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Volcanic Cave

, as this dungeon is farmed with a

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Melee

build and is vital for idling the

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Air God Dungeon

.

To answer these questions, the following builds will be considered:

These builds were chosen to show the changes that the various drops bring into farming Pegasus.

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Ranged

builds were not considered because the Pegasus is

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Melee

and has the highest evasion against Ranged in addition to the Combat Triangle.

Builds

Each build assumes the following:

  • The ring slot is always occupied with Magical Ring.
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    Auto Eat - Tier III
    is used.
  • Whale (Perfect) is used as the Food of choice because it is considered a middle ground between starting out and being fully levelled in
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    Firemaking
    ,
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    Fishing
    ,
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    Farming
    , and
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    Cooking
    .
  • The character is on the
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    Hardcore
    game mode with all Combat skills at level 75. This means all builds presented here are suitable regardless of the game mode being played.

Skill levels are given so that these simulations may be replicated using the Combat Simulator add-in.


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Wave
Magic

Combat stats around level 60.

Spell:

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Fire Wave


Prayers:

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Mystic Lore

and

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Mystic Might

The average time to obtain all 100 Ancient Claw Fragments with this build is 30 hours. However, note that without Slayer gear this increases to 33 hours.

Rapier Melee

Combat stats around level 70.

Prayers:

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Chivalry

and

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Incredible Reflexes

The grind time with this build is 24 hours. Without Slayer gear, this time increases significantly to 26 hours.

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Slicing Winds
Magic

Combat stats around level 75.

Spell:

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Slicing Winds


Aurora:

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Surge II


Prayers:

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Mystic Might

and

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Mystic Mastery

Reaching at least 20,000 accuracy is key for this build, as this prevents

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Slicing Winds

from missing. Therefore, while the build only requires a minimum of

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Level 72

, and at most

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Level 93

or multiple accuracy bonuses from sources such as:

Worth noting that using a Mystic Air Staff will drastically reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more Food due to the player taking a greater number of hits.

Warning: Swapping Miolite Shield for Book of Eli will not significantly reduce kill times, while also forcing you to spend more runes and therefore more time Runecrafting.

The grind time with this build is 11 hours. Slayer equipment has no impact on the clear speed in this case.

Glacia Magic

Combat stats around level 85.

Spell:

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Water Surge


Curse:

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Anguish III


Aurora:

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Surge II


Prayers:

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Mystic Might

and

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Mystic Mastery

Summons:

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Dragon

and

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Witch

Increase the kills per hour by about 1, shortening your grind by 20 minutes if you have

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Dragon

unlocked.

The grind time with this build is 5.5 hours.

However, this build implies that the

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Air God Dungeon

would need to be cleared with Sunset Rapier.