Template:Disambiguation/doc: Difference between revisions

From Melvor Idle
(Updated script)
m (Swapped version and disam templates)
Line 7: Line 7:
This may result in some duplicates between Icons and Shop Purchases, such as Iron Sieve which is both an Item and Purchase.
This may result in some duplicates between Icons and Shop Purchases, such as Iron Sieve which is both an Item and Purchase.
<syntaxhighlight lang="javascript" line>
<syntaxhighlight lang="javascript" line>
let searchTerm = 'Mirror';
let searchTerm = 'Siren';
let lcSearchTerm = searchTerm.toLowerCase();
let lcSearchTerm = searchTerm.toLowerCase();
const search = (obj) => obj.name.toLowerCase().includes(lcSearchTerm);
const search = (obj) => obj.name.toLowerCase().includes(lcSearchTerm);
const wikiIcon = (obj, icon) => `*${obj.namespace?.includes('TotH') ? '{{TotH}}' : obj.namespace?.includes('AoD') ? '{{AoD}}' : ''}{{${icon}|${obj.name}}}`
const wikiIcon = (obj, icon) => `*${obj.namespace?.includes('TotH') ? '{{TotH}}' : obj.namespace?.includes('AoD') ? '{{AoD}}' : ''}{{${icon}|${obj.name}}}`
let results = [`{{V|${gameVersion.substr(1)}}}{{Disam}}`, '', `'''${searchTerm}''' may refer to:`, '===Equipment==='];
let results = [`{{Disam}}{{V|${gameVersion.substr(1)}}}`, '', `'''${searchTerm}''' may refer to:`, '===Equipment==='];
game.items.equipment.filter(x => search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
game.items.equipment.filter(x => search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
results.push(`===Items===`);
results.push(`===Items===`);

Revision as of 22:25, 29 May 2024

Template that is used on Disambiguation pages. These are pages that are created to differentiate between multiple other pages with the same or a similar name.

An example of this would be Siren

The below script will search all current Icon Templates in v1.2.2 (except for Synergies, Spellbooks and Currencies) for the given searchTerm then output an array of the results in valid Icon Template format with expansion icons.

This may result in some duplicates between Icons and Shop Purchases, such as Iron Sieve which is both an Item and Purchase.

let searchTerm = 'Siren';
let lcSearchTerm = searchTerm.toLowerCase();
const search = (obj) => obj.name.toLowerCase().includes(lcSearchTerm);
const wikiIcon = (obj, icon) => `*${obj.namespace?.includes('TotH') ? '{{TotH}}' : obj.namespace?.includes('AoD') ? '{{AoD}}' : ''}{{${icon}|${obj.name}}}`
let results = [`{{Disam}}{{V|${gameVersion.substr(1)}}}`, '', `'''${searchTerm}''' may refer to:`, '===Equipment==='];
game.items.equipment.filter(x => search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
results.push(`===Items===`);
game.items.filter(x => x.validSlots === undefined && !(x instanceof OpenableItem) && !(x instanceof BoneItem) && !(x instanceof FoodItem) && search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
results.push(`===Openables===`);
game.items.openables.filter(x => search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
results.push(`===Bones===`);
game.items.bones.filter(x => search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
results.push(`===Food===`);
game.items.food.filter(x => search(x)).forEach(item => results.push(wikiIcon(item, 'ItemIcon')));
results.push(`===Combat===`);
game.monsters.filter(x => search(x)).forEach(monster => results.push(wikiIcon(monster, 'MonsterIcon')));
game.combatAreas.filter(x => search(x)).forEach(area => results.push(wikiIcon(area, 'ZoneIcon')));
game.slayerAreas.filter(x => search(x)).forEach(area => results.push(wikiIcon(area, 'ZoneIcon')));
game.dungeons.filter(x => search(x)).forEach(area => results.push(wikiIcon(area, 'ZoneIcon')));
results.push(`===Spells===`);
game.standardSpells.filter(x => search(x)).forEach(spell => results.push(wikiIcon(spell, 'SpellIcon'))); // In v1.3, these are
game.ancientSpells.filter(x => search(x)).forEach(spell => results.push(wikiIcon(spell, 'SpellIcon'))); // condensed into
game.archaicSpells.filter(x => search(x)).forEach(spell => results.push(wikiIcon(spell, 'SpellIcon'))); // game.attackSpells
game.curseSpells.filter(x => search(x)).forEach(spell => results.push(wikiIcon(spell, 'SpellIcon')));
game.auroraSpells.filter(x => search(x)).forEach(spell => results.push(wikiIcon(spell, 'SpellIcon')));
results.push(`===Purchases===`);
game.shop.purchases.filter(x => search(x)).forEach(purchase => results.push(wikiIcon(purchase, 'UpgradeIcon')));
results.push(`===Prayers===`);
game.prayers.filter(x => search(x)).forEach(prayer => results.push(wikiIcon(prayer, 'PrayerIcon')));
results.push(`===Township===`);
game.township.buildings.filter(x => search(x)).forEach(building => results.push(wikiIcon(building, 'TownshipIcon')));
game.township.seasons.filter(x => search(x)).forEach(season => results.push(wikiIcon(season, 'TownshipIcon')));
game.township.biomes.filter(x => search(x)).forEach(biome => results.push(wikiIcon(biome, 'TownshipIcon')));
game.township.resources.filter(x => search(x)).forEach(resource => results.push(wikiIcon(resource, 'TownshipIcon')));
results.push(`===Others===`);
game.skills.filter(x => search(x)).forEach(skill => results.push(wikiIcon(skill, 'Skill')));
game.pets.filter(x => search(x)).forEach(pet => results.push(wikiIcon(pet, 'PetIcon')));
game.astrology.actions.filter(x => search(x)).forEach(constellation => results.push(wikiIcon(constellation, 'ConstellationIcon')));
game.agility.actions.filter(x => search(x)).forEach(obstacle => results.push(wikiIcon(obstacle, 'AgilityIcon')));
if (cloudManager.hasAoDEntitlementAndIsEnabled)
	game.cartography.worldMaps.getObjectByID('melvorAoD:Melvor').pointsOfInterest.filter(x => search(x)).forEach(poi => results.push(wikiIcon(poi, 'POIIcon')));
let outputString = ``;
results.forEach((str) => { outputString += `${str}\n` });
console.log(outputString);