Monster Respawn Timer: Difference between revisions

From Melvor Idle
(grab content from Combat Guide)
 
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{V|1.1.1}}
{{V}}
<onlyinclude>After killing any monster, there will be a respawn time of 3 seconds before the next monster appears. During this time the player cannot deal damage, and therefore cannot gain XP. This means that a monster respawning can be considered a guaranteed miss (or two).</onlyinclude>
<onlyinclude>After killing any monster, there will be a respawn time of 3 seconds before the next monster appears. During this time the player cannot deal damage, and therefore cannot gain XP. This means that a monster respawning can be considered a guaranteed miss (or two). Respawn time is capped at 0.25s.</onlyinclude>
== Sources ==
== Sources ==
The {{POIIcon|Unhallowed Wasteland}} effect can be doubled if the player has {{PetIcon|Carthulu}}
{{ModifierTable|MonsterRespawnTimer|Monster Respawn Timer}}
{{ModifierTable|MonsterRespawnTimer|Monster Respawn Timer}}
{{Menu}}
{{Menu}}

Latest revision as of 00:45, 30 May 2024

This page is up to date (v1.3).

After killing any monster, there will be a respawn time of 3 seconds before the next monster appears. During this time the player cannot deal damage, and therefore cannot gain XP. This means that a monster respawning can be considered a guaranteed miss (or two). Respawn time is capped at 0.25s.

Sources

The Unhallowed Wasteland effect can be doubled if the player has Carthulu