Golden Crate: Difference between revisions
From Melvor Idle
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The {{PAGENAME}} is obtained from a Random [[Cartography#Travel_Events|Travel Event]] in {{Skill|Cartography}} which happens randomly when travelling over water hexes. The chance for a Random Travel Event increases with each water hex in your path and can be further increased with {{ItemIcon|Captains Logbook}}. | |||
In order to obtain the {{PAGENAME}}, you must have at least 1 {{ItemIcon|Special Key}} in your bank when the travel event occurs otherwise a Special Key will be given instead. No additional items are required to get the {{ItemIcon|Golden Golbin Statue}} from the {{PAGENAME}}. | |||
==Loot Table== | ==Loot Table== | ||
{{ChestDrops}} | {{ChestDrops}} | ||
==Item Sources== | ==Item Sources== | ||
{{ItemSources}} | {{ItemSources}} | ||
{{ItemUses}} | {{ItemUses}} | ||
{{TownshipItemTasks}} | {{TownshipItemTasks}} | ||
{{Menu}}[[Category:Items]] | {{Menu}}[[Category:Items]] |
Latest revision as of 13:06, 7 June 2024
This page is up to date (v1.3). |
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No Description |
Item ID: melvorAoD:Golden_Crate |
Category: Openable |
Type: Chest |
Sells For: 420 |
Item Sources: |
Item Uses: |
Part of 100% Completion: Yes |
The Golden Crate is obtained from a Random Travel Event in Cartography which happens randomly when travelling over water hexes. The chance for a Random Travel Event increases with each water hex in your path and can be further increased with
Captains Logbook.
In order to obtain the Golden Crate, you must have at least 1 Special Key in your bank when the travel event occurs otherwise a Special Key will be given instead. No additional items are required to get the
Golden Golbin Statue from the Golden Crate.
Loot Table
Item | Qty | Chance | Price | |
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1 - 69 | 5/6 | 83.33% | 0 |
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1 | 1/6 | 16.67% | 6,969 |
The average value of the contents of one chest is 1,161.5.
Item Sources
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |