Lifesteal: Difference between revisions
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Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.</onlyinclude> | Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.</onlyinclude> | ||
== Lifesteal Weapons == | |||
A small number of weapons have [[Special Attacks]] which provide lifesteal regardless of whether any lifesteal modifiers are active or not. | |||
Lifesteal provided by weapons and modifiers are additive with one another. For example: 20% lifesteal from {{ItemIcon|Ancient Sword}} combined with 10% from {{ItemIcon|Elder Crown}} would result in a total of 30% lifesteal. | |||
{{PlayerSpecialAttackTable|Item,Spell,Familiar|effect=Lifesteal}} | |||
== Lifesteal Modifiers == | == Lifesteal Modifiers == | ||
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=== Modifiers that affect Lifesteal === | === Modifiers that affect Lifesteal === | ||
These modifiers affect lifesteal in ways other than the usual flat percentage increase | These modifiers affect lifesteal in ways other than the usual flat percentage increase | ||
{{ModifierTable|disableLifesteal,doubleLifesteal, | {{ModifierTable|melvorD:disableLifesteal,melvorD:doubleLifesteal,melvorD:lifestealBasedOnHPRegenEffectiveness|Modifier}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 17:59, 18 June 2024
This page is up to date (v1.3.1). |
Lifesteal heals the player for a portion of the damage they deal, it does not deal extra damage. When active, lifesteal will occur any time the player deals damage, where the amount healed is determined by the modifier's magnitude. For example, a +10% Lifesteal modifier will heal the player for 10% of any damage dealt.
Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.
Lifesteal Weapons
A small number of weapons have Special Attacks which provide lifesteal regardless of whether any lifesteal modifiers are active or not.
Lifesteal provided by weapons and modifiers are additive with one another. For example: 20% lifesteal from Ancient Sword combined with 10% from Elder Crown would result in a total of 30% lifesteal.
Name | Source | Chance | Effect |
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Blood Link | Lich Staff | 50% | An unavoidable attack that deals 50% of your normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Life Leech | Ancient Sword | 100% | Your attack heals you for 20% of the damage dealt. |
Ruby Shots | Ruby Bolts (Arcane) | 5% | (RANGED ONLY) Perform a regular attack that heals you for 25% of the damage dealt (Avoidable). |
Ruby Bolts (Enchanted) | |||
Consuming Grasp | Error creating thumbnail: File missing Consuming Grasp
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100% | An avoidable attack that deals damage equal to 100% of your max hit 5 times over 2s. Heals you for 40% of the damage dealt. On a hit, has a 20% chance to apply Fear for 1 turn;has a 20% chance to inflict a Slow that gives the enemy +20% Attack Interval for 1 of the enemy's turns and gives the enemy -30% Global Accuracy and -30% Global Evasion for 1 of the enemy's turns. (0.50s delay between attacks. 2.00s total duration) |
Hollow Reap | Error creating thumbnail: File missing Eternity Sword
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5% | An avoidable attack that deals 95% of your normal damage 7 times over 1.8s. Heals you for 5% of the damage dealt. (0.30s delay between attacks. 1.80s total duration) |
Error creating thumbnail: File missing Hollow Reaper Scythe
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40% | ||
Tendril Slam | Error creating thumbnail: File missing Tendril Slam
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100% | An avoidable attack that deals damage equal to 100% of your max hit 3 times over 1.6s. Heals you for 35% of the damage dealt. On a hit, has a 15% chance to apply Fear for 1 turn and has a 15% chance to apply stun for 1 turn. (0.80s delay between attacks. 1.60s total duration) |
Lifesteal Modifiers
Note that
synergies providing lifesteal are not currently included.
Global Lifesteal Modifiers
These lifesteal modifiers apply for all damage dealt by the player.
Source | Type | DLC | +#% Lifesteal | Other Modifiers |
---|---|---|---|---|
Error creating thumbnail: File missing Siphon | Prayer | Error creating thumbnail: File missing | +15% Lifesteal | +10% Laceration lifesteal +15% of Attacker's Max Hitpoints dealt as damage when hitting with an attack |
Error creating thumbnail: File missing Elite Pillar of Conflict | Agility Pillar | +10% Lifesteal | +35% Flat Slayer Area Effect Negation +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers +50% Hitpoint Regeneration +350% GP from Combat | |
Cooking Master Relic | Ancient Relic | +10% Lifesteal | ||
Cooking Lesser Relic | Item (Consumable) | +10% Lifesteal | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) | |
Vampiric Cloak | Item (Cape) | +10% Lifesteal | -25% Auto Eat Efficiency | |
Error creating thumbnail: File missing Drain | Prayer | Error creating thumbnail: File missing | +10% Lifesteal | +5% of Maximum Hit added to Minimum Hit +5% Laceration lifesteal |
Error creating thumbnail: File missing Elusivity | Prayer | +10% Lifesteal | +50% Global Evasion | |
Error creating thumbnail: File missing Error creating thumbnail: File missing BC6 | Skill Tree Node | Error creating thumbnail: File missing | +10% Lifesteal | |
Hitpoints Relic 1 | Ancient Relic | +8% Lifesteal | ||
Blood Vial II | Item (Consumable) | +8% Lifesteal | +8% Auto Eat Efficiency | |
Error creating thumbnail: File missing Tier 8 - 1 | Agility Obstacle 8 | Error creating thumbnail: File missing | +5% Lifesteal | +3% Abyssal Resistance -20% Auto Eat Efficiency +30% Global Evasion |
Error creating thumbnail: File missing Vale | Constellation | +5% Lifesteal | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +8% Accuracy Rating +8% Hitpoints Skill XP +8% Cooking Skill XP +8% Cooking Mastery XP +5% Food Healing Value | |
Blood Vial | Item (Consumable) | +5% Lifesteal | +5% Auto Eat Efficiency | |
Superior Cape of Completion | Item (Cape) | +5% Lifesteal | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Superior Hitpoints Skillcape | Item (Cape) | +5% Lifesteal | +15 Flat HP Regen | |
Superior Max Skillcape | Item (Cape) | +5% Lifesteal | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +75% Ammo Preservation +5% Chance to find gem veins when Mining -75% Coal Costs for Smithing -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Skill XP for all Skills +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
Error creating thumbnail: File missing Abyssal Wolf | Item (Summon1, Summon2) | Error creating thumbnail: File missing | +2% Lifesteal | |
Error creating thumbnail: File missing Wolf | Item (Summon1, Summon2) | +2% Lifesteal | ||
Bill & Wendy | Pet | +2% Lifesteal | ||
Error creating thumbnail: File missing Za'Za | Pet | Error creating thumbnail: File missing | +2% Lifesteal | |
Portable Rations II | Item (Consumable) | -8% Lifesteal | +20% Auto Eat Efficiency | |
Portable Rations | Item (Consumable) | -10% Lifesteal | +15% Auto Eat Efficiency |
Damage-specific Lifesteal Modifiers
These lifesteal modifiers apply only for certain types of damage, as indicated by the modifier description.
Source | Type | DLC | +#% X Lifesteal | Other Modifiers |
---|---|---|---|---|
Reaper Potion I | Item | +30% Poison lifesteal +30% Bleed lifesteal +30% Burn lifesteal | ||
Reaper Potion II | Item | +40% Poison lifesteal +40% Bleed lifesteal +40% Burn lifesteal | ||
Reaper Potion III | Item | +50% Poison lifesteal +50% Bleed lifesteal +50% Burn lifesteal | ||
Reaper Potion IV | Item | +75% Poison lifesteal +75% Bleed lifesteal +75% Burn lifesteal | ||
Blood Ring | Item (Ring, Passive) | +25% Bleed lifesteal | ||
Error creating thumbnail: File missing Deep Wounds Consumable I | Item (Consumable) | Error creating thumbnail: File missing | +10% Bleed lifesteal | +15% chance to ignore Bleed |
Error creating thumbnail: File missing Deep Wounds Consumable II | Item (Consumable) | Error creating thumbnail: File missing | +20% Bleed lifesteal | +30% chance to ignore Bleed |
Error creating thumbnail: File missing Deep Wounds Consumable III | Item (Consumable) | Error creating thumbnail: File missing | +40% Bleed lifesteal | +60% chance to ignore Bleed |
Leeching Bolts | Item (Quiver) | +10% Ranged lifesteal | ||
Poison Cape | Item (Cape) | +10% Poison lifesteal | -50% Damage taken from Deadly Poison -50% Damage taken from Poison | |
Poison Lifesteal Amulet | Item (Amulet, Passive) | +50% Poison lifesteal | ||
Ring of Curse Protection | Item (Ring, Passive) | +10% Lifesteal if target is Cursed | +20% chance to ignore Curses | |
Silver Sapphire Necklace | Item (Amulet, Passive) | +3% Magic lifesteal | ||
Warlock Amulet | Item (Amulet, Passive) | +10% Magic lifesteal | ||
Error creating thumbnail: File missing Abyssal Wolf Error creating thumbnail: File missing Abyssal Dragon Synergy | Summoning Synergy | Error creating thumbnail: File missing | +150% Lifesteal for Summoning attacks | |
Error creating thumbnail: File missing Abyssal Wolf Error creating thumbnail: File missing Abyssal Unicorn Synergy | Summoning Synergy | Error creating thumbnail: File missing | +75% Bleed lifesteal | |
Error creating thumbnail: File missing Unicorn Error creating thumbnail: File missing Dragon Synergy | Summoning Synergy | +100% Burn lifesteal | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Centaur Synergy | Summoning Synergy | +8% Ranged lifesteal | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Dragon Synergy | Summoning Synergy | +100% Lifesteal for Summoning attacks | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Minotaur Synergy | Summoning Synergy | +12% Melee lifesteal | ||
Error creating thumbnail: File missing Wolf Spider Synergy | Summoning Synergy | +50% Poison lifesteal | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Unicorn Synergy | Summoning Synergy | +50% Bleed lifesteal | ||
Error creating thumbnail: File missing Wolf Error creating thumbnail: File missing Witch Synergy | Summoning Synergy | +4% Magic lifesteal |
Modifiers that affect Lifesteal
These modifiers affect lifesteal in ways other than the usual flat percentage increase
Source | Type | DLC | Modifier | Other Modifiers |
---|---|---|---|---|
Iridium Cerulean Necklace | Item (Amulet, Passive) | Increased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) | Passive Hitpoint Regeneration is disabled | |
Fox Error creating thumbnail: File missing Wolf Synergy | Summoning Synergy | Doubles the Attacker Lifesteal percent | -10% Auto Eat HP Limit -10% Auto Eat Efficiency | |
Error creating thumbnail: File missing Unicorn Spectre Synergy | Summoning Synergy | Disables all sources of Lifesteal | Heal for 200% of the target's base Damage Reduction when hitting with an attack (once per turn) |
Melvor Idle version v1.3.1 (Released: 30th October 2024) |
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