Shock: Difference between revisions
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{{EffectIcon|Shock}} is an effect which reduces the [[Damage Reduction]] (DR) of the target by a flat 2% each time they are hit. The attack can stack up to 10 times, resulting in up to a 20% reduction of the target's DR. | {{EffectIcon|Shock}} is an effect which reduces the [[Damage Reduction]] (DR) of the target by a flat 2% each time they are hit. The attack can stack up to 10 times, resulting in up to a 20% reduction of the target's DR. | ||
As with | As with {{EffectIcon|Affliction}}, the only way to reduce the chance of being shocked is to reduce the enemy's chance to hit as much as possible. | ||
===Sources=== | ===Sources=== | ||
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[[Category:Debuffs]] | [[Category:Debuffs]] | ||
Revision as of 23:06, 20 June 2024
This page is up to date (v1.3.1). |
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Shockis an effect which reduces the Damage Reduction (DR) of the target by a flat 2% each time they are hit. The attack can stack up to 10 times, resulting in up to a 20% reduction of the target's DR.
As with Affliction, the only way to reduce the chance of being shocked is to reduce the enemy's chance to hit as much as possible.
Sources
The effect can be inflicted by any of the monsters within the
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Lightning Regiondungeon: