Sleep: Difference between revisions

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[[Category:Debuffs]]
[[Category:Debuffs]]
[[Category:Damage over Time Effects]]

Revision as of 23:06, 20 June 2024

This page is up to date (v1.3).

Sleep is an effect that prevents the target from attacking. While the target is asleep, hits against the target cannot miss and deal 20% increased damage. One stack of sleep is removed after the target completes an attack turn.