Seeds: Difference between revisions

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{{Incomplete|Abyssal seeds are missing.}}
'''Seeds''' are items used to grow crops, hebs and trees in the [[Farming]] skill. Seeds are planted in corresponding [[Farming#Farming Plots|farming plots]]. Allotments require three seeds to plant, herbs require two, and trees require one.
'''Seeds''' are items used to grow crops, hebs and trees in the [[Farming]] skill. Seeds are planted in corresponding [[Farming#Farming Plots|farming plots]]. Allotments require three seeds to plant, herbs require two, and trees require one.


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A passive food source, which at high mastery levels is self-sustainable.
A passive food source, which at high mastery levels is self-sustainable.
{{FarmingAllotmentTable}}
{{FarmingAllotmentTable}}
{{FarmingAllotmentTable|realm=Abyssal Realm}}


==Herbs==
==Herbs==
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{{FarmingHerbTable}}
{{FarmingHerbTable}}


{{FarmingHerbTable|realm=Abyssal Realm}}
==Trees==
==Trees==
A source of logs and farming experience. Unlike crops planted in allotment and herb patches, the amount of experience granted is fixed per tree rather than increasing with the amount of logs harvested.
A source of logs and farming experience. Unlike crops planted in allotment and herb patches, the amount of experience granted is fixed per tree rather than increasing with the amount of logs harvested.
{{FarmingTreeTable}}
{{FarmingTreeTable}}
{{FarmingTreeTable|realm=Abyssal Realm}}


==Special==
==Special==
{{FarmingSpecialTable|realm=Abyssal Realm}}
{{FarmingSpecialTable|realm=Abyssal Realm}}
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