Earth God Dungeon/Guide: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
 
(17 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Template:DungeonGuide}}
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}}
{{V|1.2.2}}
{{UserContentVersion|1.3}}


=Why Clear Water God Dungeon?=
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]].
 
=Why Clear Earth God Dungeon?=


There are a lot of reasons to clear this dungeon:
There are a lot of reasons to clear this dungeon:
Line 14: Line 16:
=Standard Guide=
=Standard Guide=


==Gear==
== First Clears ==
 
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  


Line 44: Line 47:
|boots1=Glacia God Boots
|boots1=Glacia God Boots
|ring1=Warlock Ring
|ring1=Warlock Ring
|consumable1 = Magic Hinder Scroll
|familiar11 = !{{Synergy|Occultist|Witch}}
}}
}}


Line 55: Line 60:


If you have unused {{ItemIcon|Water Chest|Water Chests}}, you might want to open them for the {{ItemIcon|Magic Wand (Elite)}}.
If you have unused {{ItemIcon|Water Chest|Water Chests}}, you might want to open them for the {{ItemIcon|Magic Wand (Elite)}}.


==Maximized Farming==
==Maximized Farming==
Line 60: Line 66:
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
The rest of this guide is NOT for your first clear, your average clear, or even your first 100 clears. This is purely to maximize scrolls for any missing items. This will assume 99 in all skills, access to nearly all weapons and items in the game, and access to all DR and HP pets. This assumes you are (unless otherwise noted) using an optimal Agility setup, are using your best dps prayers, your best summoning synergy, and are using {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}


===Magic===


This build uses {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (slightly reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
This build uses {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (slightly reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
Line 68: Line 73:
This achieves around 26 to 27 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses.
This achieves around 26 to 27 scrolls per hour, depending slightly on your {{Skill|Astrology}} bonuses.


'''Consumables''':
 
* {{Icon|Diamond Luck Potion|Diamond Luck Potions}}
* {{ItemIcon|Damage Reduction Potion IV}}
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}  
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}  
* {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
* {{Icon|Water Surge|type=spell}}
* {{ItemIcon|Wizard's Scroll}}
* {{Icon|Anguish III|type=curse}}
* {{Icon|Water Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}
* {{Icon|Fury II|type=aurora}}


{{Equipment/Recommended
{{Equipment/Recommended
Line 88: Line 93:
|ring1=Ring of Wealth
|ring1=Ring of Wealth
|passive1=Chapeau Noir
|passive1=Chapeau Noir
|consumable1 = Magic Hinder Scroll
|familiar11 = !{{Synergy|Dragon|Witch}}
}}
}}


=Ancient Relics Guides=
=Ancient Relics Guides=
Line 101: Line 109:
==Melee==
==Melee==


===Gear===


A [[Melee]] setup for {{ZoneIcon|Earth God Dungeon}} will take around 30 minutes to clear and take roughly {{ItemIcon|Lobster|qty=1150}}. <br>
A [[Melee]] setup for {{ZoneIcon|Earth God Dungeon}} will take around 30 minutes to clear and take roughly {{ItemIcon|Lobster|qty=1150}}. <br>
[[Rune Equipment]] lowers the {{ItemIcon|Lobster}} amount by roughly 150 per clear. It has little to no impact on clear speed.
[[Rune Equipment]] lowers the {{ItemIcon|Lobster}} amount by roughly 150 per clear. It has little to no impact on clear speed.


{{ItemIcon|Sunset Rapier}} and {{ItemIcon|Ancient Claw}} have roughly the same clear speed. <br>
* {{ItemIcon|Sunset Rapier}} and {{ItemIcon|Ancient Claw}} have roughly the same clear speed. <br>
A {{ItemIcon|Dragon Claw}} would only be 5 minutes slower.
* A {{ItemIcon|Dragon Claw}} would only be 5 minutes slower.
 


Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}}
* Prayers: {{PrayerIcon|Incredible Reflexes}} & {{PrayerIcon|Chivalry}}


{{Equipment/Recommended
{{Equipment/Recommended
Line 120: Line 128:
|cape1 = Fire Cape
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|ring1 = Silver Diamond Ring
|gem1 = Accuracy Gem
|gem1 = Accuracy Gem
|weapon1 = Ancient Claw
|weapon1 = Ancient Claw
Line 127: Line 135:
}}
}}


===[[Combat Simulator]] Export===
[https://pastebin.com/nZi2Gt0v Combat Simulator Export]




Line 138: Line 143:
It will also require [[Rune Equipment]].
It will also require [[Rune Equipment]].


This dungeon will take roughly 35 minutes to clear with [[Melee]] and use approximately 1030 {{ItemIcon|Lobster}} per clear.
This dungeon will take roughly 35 minutes to clear with {{Skill|Ranged}} and use approximately 1030 {{ItemIcon|Lobster}} per clear.


In short, it is highly discouraged to use {{Skill|Ranged}} to attempt {{ZoneIcon|Earth God Dungeon}}.
In short, it is highly discouraged to use {{Skill|Ranged}} to attempt {{ZoneIcon|Earth God Dungeon}}.
Line 147: Line 152:




Prayers: {{PrayerIcon|Sharp Vision}} & {{PrayerIcon|Stone Skin}}
* Prayers: {{PrayerIcon|Sharp Vision}} & {{PrayerIcon|Stone Skin}}


{{Equipment/Recommended
{{Equipment/Recommended
Line 158: Line 163:
|cape1 = Fire Cape
|cape1 = Fire Cape
|neck1 = Elite Amulet of Defence
|neck1 = Elite Amulet of Defence
|ring1 = Ring of Malice (m)
|ring1 = Silver Diamond Ring
|gem1 = Accuracy Gem
|gem1 = Accuracy Gem
|weapon1 = Dragon Crossbow
|weapon1 = Dragon Crossbow
Line 166: Line 171:
}}
}}


===[[Combat Simulator]] Export===
===Agility===
 
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Gap Jump
|Cliff Balance
|Rocky Waters
|Boulder Trap
|Raft Building
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 


[https://pastebin.com/53b3jbuZ Combat Simulator Export]


==Magic==
==Magic==
Line 174: Line 193:
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  
Due to the [[Combat Triangle]], it is recommended to clear the {{ZoneIcon|Earth God Dungeon}} with {{Skill|Magic}} because the enemies here are mostly {{Icon|Melee}}, including the final boss {{MonsterIcon|Terran}}.  


===Gear===


This will require the {{SkillReq|Runecrafting|55}} Skill cap to be unlocked. You can use higher or lower tiers of [[Wizard Equipment|Wizard Armour]]. <br>
This will require the {{SkillReq|Runecrafting|55}} Skill cap to be unlocked. You can use higher or lower tiers of [[Wizard#Equipment|Wizard Armour]]. <br>
It won't really have a large impact on the kill speed (roughly 20-24 minutes), it will however impact how much you need to eat. <br>
It won't really have a large impact on the kill speed (roughly 20-24 minutes), it will however impact how much you need to eat. <br>
The increase from {{ItemIcon|Earth Acolyte Wizard Hat|Earth Acolyte Wizard Gear}} to {{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is is roughly {{ItemIcon|Lobster|qty=750}} to {{ItemIcon|Lobster|qty=1200}} for example.
The increase from {{ItemIcon|Earth Acolyte Wizard Hat|Earth Acolyte Wizard Gear}} to {{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is is roughly {{ItemIcon|Lobster|qty=750}} to {{ItemIcon|Lobster|qty=1200}} for example.


{{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is just the example given. Feel free to change this to {{ItemIcon|Air Adept Wizard Hat|Air Adept Wizard Gear}}, {{ItemIcon|Water Adept Wizard Hat|Water Adept Wizard Gear}} or {{ItemIcon|Fire Adept Wizard Hat|Fire Adept Wizard Gear}} or even [[Expert Wizard Equipment]] if you have the {{Skill|Runecrafting}} Level unlocks. <br>
{{ItemIcon|Earth Adept Wizard Hat|Earth Adept Wizard Gear}} is just the example given. Feel free to change this to {{ItemIcon|Air Adept Wizard Hat|Air Adept Wizard Gear}}, {{ItemIcon|Water Adept Wizard Hat|Water Adept Wizard Gear}} or {{ItemIcon|Fire Adept Wizard Hat|Fire Adept Wizard Gear}} or even [[Expert Wizard Equipment]] if you have the {{Skill|Runecrafting}} Level unlocks. <br>
Be sure to adjust your Spell to match the Element of the [[Wizard Equipment]] you're using.
Be sure to adjust your Spell to match the Element of the [[Wizard#Equipment|Wizard Equipment]] you're using.
 
 
Spell: {{Icon|Earth Wave|type=spell}}
 
Curse: {{Icon|Anguish III|type=curse}}


Aurora: {{Icon|Fury II|type=aurora}} ('''Optional''')


Prayers: {{PrayerIcon|Mystic Might}} & {{PrayerIcon|Mystic Mastery}}
* Spell: {{Icon|Earth Wave|type=spell}}
* Curse: {{Icon|Anguish III|type=curse}}
* Aurora: {{Icon|Fury II|type=aurora}} ('''Optional''')
* Prayers: {{PrayerIcon|Mystic Might}} & {{PrayerIcon|Mystic Mastery}}


{{Equipment/Recommended
{{Equipment/Recommended
Line 201: Line 216:
|cape1 = Fire Cape
|cape1 = Fire Cape
|neck1 = Elite Amulet of Magic
|neck1 = Elite Amulet of Magic
|ring1 = Ring of Malice (m)
|ring1 = Silver Diamond Ring
|gem1 = Accuracy Gem
|gem1 = Accuracy Gem
|weapon1 = Magic Wand (Powerful)
|weapon1 = Magic Wand (Powerful)
Line 208: Line 223:
}}
}}


===[[Combat Simulator]] Export===


[https://pastebin.com/V3iEguty Combat Simulator Export]


==Idle 2nd Stage Guide==
It is assumed the explanation in [[Air_God_Dungeon/Guide#Idle_2nd_Stage_Guide|The Air God Dungeon Guide]] has been read.
===Gear===
This setup has an estimate clear rate of 6.3 [[Dungeons]] per hour. <br>
It will also use roughly {{ItemIcon|Lobster|qty=820}} per hour.
* {{ItemIcon|Magic Wand (Elite)}} increases the clears per hour by roughly 1.2
* {{Synergy|Witch|Dragon}} increases the clears per hour by roughly 0.8
* Spell: {{Icon|Fire Surge|type=spell}}
* Curse: {{Icon|Anguish III|type=curse}}
* Aurora: {{Icon|Surge II|type=aurora}} ('''Optional''')
* Prayers: {{PrayerIcon|Mystic Might}} & {{PrayerIcon|Mystic Mastery}}
* Point of Interest: {{POIIcon|Dark Waters}}
{{Equipment/Recommended
|style = Magic
|helm1 = Glacia God Helmet
|body1 = Glacia God Platebody
|legs1 = Glacia God Platelegs
|boots1 = Glacia God Boots
|gloves1 = Glacia God Gloves
|cape1 = Skull Cape
|neck1 = Elite Amulet of Magic
|ring1 = Silver Diamond Ring
|gem1 = Accuracy Gem
|weapon1 = Magic Wand (Powerful)
|shield1 = Scaled Shield
|familiar11 = !{{Synergy|Occultist|Witch}}
}}
===Agility===
{{AgilityCourseTable
|Cargo Net
|Rope Jump
|Pipe Climb
|Gap Jump
|Cliff Balance
|Rocky Waters
|showtotals = false
|showcosts = false
|showrequirements = false
}}




2,073

edits