Unholy Forest/Guide: Difference between revisions

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{{RequiresAoD}}
{{RequiresAoD}}
{{V|1.2.2}}
{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}}
{{Otheruses|the suggested way to complete Unholy Forest|the dungeon itself|Unholy Forest}}
{{UserContentVersion|1.3}}
 


==Basic Guide==
==Basic Guide==
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This dungeon also drops {{ItemIcon|Doubling Gem}} which is well worth getting.
This dungeon also drops {{ItemIcon|Doubling Gem}} which is well worth getting.


===Gear===
* Prayers: {{Icon|Battleborn|type=prayer}} and {{Icon|Battleheart|type=prayer}}
* Potion: {{ItemIcon|Penetration Potion IV}}, {{ItemIcon|Critical Strike Potion IV}}, {{ItemIcon|Diamond Luck Potion IV}}
* Point of Interest: {{POIIcon|Dark Waters}}


===Equipment===
{{Equipment/Recommended
{{Equipment/Recommended
|style = Melee
|style = Melee
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}}
}}


Prayers: {{Icon|Battleborn|type=prayer}} and {{Icon|Battleheart|type=prayer}}
Potion: {{ItemIcon|Penetration Potion IV}}, {{ItemIcon|Critical Strike Potion IV}}, {{ItemIcon|Diamond Luck Potion IV}}
Point of Interest: {{POIIcon|Dark Waters}}


===Agility===
===Agility===
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{{AgilityCourseTable
{{AgilityCourseTable
|Cargo Net
|Cargo Net
|Monkey Bars
|Rope Jump
|Pipe Climb
|Pipe Climb
|Cave Climb
|Cave Climb
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|Ice Jump
|Ice Jump
|Dragon Fight
|Dragon Fight
|Forest Maze
|Water Maze
|Boulder Balance
|Boulder Balance
|Balance Trap
|Balance Trap
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|Waterfall Crossing
|Waterfall Crossing
|Pillar of Combat
|Pillar of Combat
|Elite Pillar of Conflict
|Elite Pillar of Expertise
|showtotals = false
|showtotals = false
|gpCostReduction = 0
|scCostReduction = 0
|showcosts = false
|showcosts = false
|showrequirements = false
|showrequirements = false
|itemCostReduction = 0
}}
}}




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===Equipment===
===Equipment===


Potion: {{ItemIcon|Penetration Potion IV}} <br>
* Potion: {{ItemIcon|Penetration Potion IV}}
Point of Interest: {{POIIcon|Dark Waters}} <br>
* Point of Interest: {{POIIcon|Dark Waters}}  
Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}
* Prayers: {{PrayerIcon|Battleheart}} & {{PrayerIcon|Battleborn}}




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{{AgilityCourseTable
{{AgilityCourseTable
|Cargo Net
|Cargo Net
|Monkey Bars
|Rope Jump
|Pipe Climb
|Pipe Climb
|Cave Climb
|Cave Climb
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|Spike Jump
|Spike Jump
|Ice Jump
|Ice Jump
|Ocean Rafting
|Dragon Fight
|Frozen Maze
|Water Maze
|Boulder Balance
|Boulder Balance
|Balance Trap
|Balance Trap
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|showcosts = false
|showcosts = false
|showrequirements = false
|showrequirements = false
}}
=Ancient Relics Guide=
The major gimmick with [[Barrier]] content is using {{Skill|Summoning}} familiars. Given the nature of [[Ancient Relics]] and the random unlocking of skills, it can be quite challenging to do these [[Barrier]] Dungeons. <br>
The [[Barrier]] Guides will assume a "reasonable" level of {{Skill|Summoning}} but will also provide the lowest {{Skill|Summoning}} familiars that will achieve the job.
Contrary to what the guides for Standard Mode will suggest, the [[Ancient Relics]] guide is aimed at first clears for the dungeons. <br>
It is advised to do the major [[Barrier]] grinding either around {{ZoneIcon|Impending Darkness Event}} if you want {{ItemIcon|Eradicating Gloves (m)}} while also going for {{ItemIcon|Engulfing Vortex Longbow}}, otherwise it's advised to wait until you have the Necromancer set from {{ZoneIcon|Necromancers Palace}}. <br>
There is some information that can be useful in the Standard Sections of the Guides, however any suggestions of Gear or Items you should obtain from the [[Dungeons]] can be ignored unless stated otherwise in the [[Ancient Relics]] sections of the Guides.
On top of no [[Pets]], {{Skill|Astrology}} or [[Potions]] this guide will also assume no [[Relics]]. <br>
This Dungeon can be done completely [[Idle]]. Manual Eating will not be needed.
==Melee==
The provided setup will take roughly 18 minutes to clear the dungeon. <br>
And will use roughly {{ItemIcon|Lobster|qty=205}}. <br>
(It shows orange Health Numbers in the [[Combat Simulator]] however 100k trials showed no death chance)
Use of any 2 {{Skill|Summoning}} Familiars is possible ranging from {{ItemIcon|Golbin Thief}} to {{ItemIcon|Yak}} or higher. <br>
Clear times will vary from between 20 to 30 minutes.
* Prayers: {{PrayerIcon|Improved Reflexes}} & {{PrayerIcon|Incredible Reflexes}}
{{Equipment/Recommended
|style = Melee
|helm1 = (G) Adamant Helmet
|body1 = (G) Adamant Platebody
|legs1 = (G) Adamant Platelegs
|boots1 = (G) Adamant Boots
|gloves1 = Paladin Gloves
|cape1 = Knight's Cape
|neck1 = Lesser Summoning Amulet
|ring1 = Silver Diamond Ring
|gem1 = Sapping Barrier Gem
|weapon1 = Rune Claw
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Minotaur}}
}}
==Ranged==
The provided setup will take roughly 17.5 minutes to clear the dungeon. <br>
And will use roughly {{ItemIcon|Lobster|qty=190}}. <br>
[[D-Hide_Equipment#Red_D-Hide|Red D-Hide Equipment]] will be required, lower tiers will result in a death chance. <br>
(It shows orange Health Numbers in the [[Combat Simulator]] however 100k trials showed no death chance)
Use of any 2 {{Skill|Summoning}} Familiars is possible ranging from {{ItemIcon|Golbin Thief}} to {{ItemIcon|Yak}} or higher. <br>
Clear times will vary from between 15 to 35 minutes.
* Prayers: {{PrayerIcon|Hawk Eye}} & {{PrayerIcon|Eagle Eye}}
{{Equipment/Recommended
|style = Ranged
|helm1 = (G) Adamant Helmet
|body1 = (U) Red D-hide Body
|legs1 = (U) Red D-hide Chaps
|boots1 = (G) Adamant Boots
|gloves1 = (U) Red D-hide Vambraces
|cape1 = Knight's Cape
|neck1 = Lesser Summoning Amulet
|ring1 = Silver Diamond Ring
|gem1 = Sapping Barrier Gem
|weapon1 = Rune Crossbow
|shield1 = (G) Adamant Shield
|ammo1 = Emerald Bolts
|familiar11 = !{{Synergy|Occultist|Centaur}}
}}
==Magic==
This setup will require the {{Skill|Runecrafting}} Skill Cap Level 55 to be unlocked. Sadly it results in a 0.3% death chance (or estimated 0.01 deaths per hour). '''BE WARNED'''
The provided setup will take roughly 20 minutes to clear the dungeon. <br>
And will use roughly {{ItemIcon|Lobster|qty=295}}. <br>
Use of any 2 {{Skill|Summoning}} Familiars is possible ranging from {{ItemIcon|Golbin Thief}} to {{ItemIcon|Yak}} or higher. <br>
Clear times will vary from between 14 to 30 minutes.
* Spell: {{Icon|Wind Surge|type=spell}}
* Curse: {{Icon|Weakening III|type=curse}}
* Aurora: {{Icon|Fury II|type=aurora}} ('''Optional''')
* Prayers: {{PrayerIcon|Mystic Lore}} & {{PrayerIcon|Mystic Might}}
{{Equipment/Recommended
|helm1 = Air Adept Wizard Hat
|body1 = Air Adept Wizard Robes
|legs1 = Air Adept Wizard Bottoms
|boots1 = Air Adept Wizard Boots
|gloves1 = Paladin Gloves
|cape1 = Skull Cape
|neck1 = Lesser Summoning Amulet
|ring1 = Silver Diamond Ring
|gem1 = Sapping Barrier Gem
|weapon1 = Magic Wand (Powerful)
|shield1 = (G) Adamant Shield
|familiar11 = !{{Synergy|Occultist|Witch}}
}}
}}




<br> <br>
<br> <br>
[[Category:Dungeons]]
[[Category:Guides]]
{{CombatNav|Dungeon}}
{{CombatNav|Dungeon}}
{{Menu}}
{{Menu}}
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