Melvor Idle:Projects/V1.3 Lua Fixes and Additions: Difference between revisions

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{{WikiTask|completed=no|user=Auron956|Create templates for strongholds, likely to be contained within [[Module:CombatAreas]] and [[Module:CombatAreas/AreaTables]]|Lua}}
{{WikiTask|completed=no|user=Auron956|Create templates for strongholds, likely to be contained within [[Module:CombatAreas]] and [[Module:CombatAreas/AreaTables]]|Lua}}
{{WikiTask|completed=yes|user=Slash|Summoning Item costs are now rounded up instead of down. Any code deriving the quantity of Summoning secondary item costs will need amending. Additionally, Abyssal tablet costs are capped at 250, up from 50.|Lua}}
{{WikiTask|completed=yes|user=Slash|Summoning Item costs are now rounded up instead of down. Any code deriving the quantity of Summoning secondary item costs will need amending. Additionally, Abyssal tablet costs are capped at 250, up from 50.|Lua}}
{{WikiTask|completed=no|Check any tables that have Abyssal Levels and/or Abyssal EXP for incorrect values such as Level 99 or 0xp. Known Templates with issues: [[Template:BuildingBox]], [[Template:TownshipBuildingUpgrades]], [[Template:SkillUnlocks]]|Lua}}
{{WikiTask|completed=no|user=Slash|Check any tables that have Abyssal Levels and/or Abyssal EXP for incorrect values such as Level 99 or 0xp. Known Templates with issues: [[Template:BuildingBox]], [[Template:TownshipBuildingUpgrades]], [[Template:SkillUnlocks]]|Lua}}
{{WikiTask|completed=no|Correctly handle requirements for Abyssal Realm recipes within [[Module:Items/UseTables]] and [[Module:Items/SourceTables]]|Lua}}
{{WikiTask|completed=no|Correctly handle requirements for Abyssal Realm recipes within [[Module:Items/UseTables]] and [[Module:Items/SourceTables]]|Lua}}
{{WikiTask|completed=no|Enhance modifiers support, enabling [[Template:ModifierTable]] to pass restrictions for parameters like currency, realm, etc. on a global and per-modifier basis|Lua}}
{{WikiTask|completed=no|Enhance modifiers support, enabling [[Template:ModifierTable]] to pass restrictions for parameters like currency, realm, etc. on a global and per-modifier basis|Lua}}