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{{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | {{StrategyGuide|This guide is meant for single clears and to enable idling with as low as possible requirements. Not to be the most effective method. Information on equipment, mechanics and strategies are on this page.}} | ||
{{UserContentVersion|1.3}} | {{UserContentVersion|1.3}} | ||
* If you wish to tweak the [[Combat Simulator]] Exports yourself, they can be found [[/Sims|here]]. | |||
=Why Clear Water God Dungeon?= | =Why Clear Water God Dungeon?= | ||
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=Standard Guides= | =Standard Guides= | ||
==Gear== | ==Start Gear== | ||
Due to the [[Combat Triangle]], it is recommended to beat the Water God Dungeon with {{Skill|Ranged}} style, since enemies use {{Skill|Magic}} and {{Icon|Melee}}. | Due to the [[Combat Triangle]], it is recommended to beat the Water God Dungeon with {{Skill|Ranged}} style, since enemies use {{Skill|Magic}} and {{Icon|Melee}}. | ||
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Use {{ItemIcon|Emerald Bolts}} to save your {{ItemIcon|Diamond|Diamonds}} for {{ItemIcon|Diamond Luck Potion IV}}. | Use {{ItemIcon|Emerald Bolts}} to save your {{ItemIcon|Diamond|Diamonds}} for {{ItemIcon|Diamond Luck Potion IV}}. | ||
==Late-game Idle builds== | ==Late-game Idle builds== | ||
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}} | }} | ||
===Magic=== | ===Magic=== | ||
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|familiar11=!{{Synergy|Witch|Dragon}} | |familiar11=!{{Synergy|Witch|Dragon}} | ||
}} | }} | ||
=Ancient Relics Guides= | =Ancient Relics Guides= | ||
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|showrequirements = false | |showrequirements = false | ||
}} | }} | ||
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{{Skill|Ranged}} is highly recommended as it takes the most advantage of the [[Combat Triangle]]. | {{Skill|Ranged}} is highly recommended as it takes the most advantage of the [[Combat Triangle]]. | ||
The minimum recommended set is [[D-Hide_Equipment#Red_D-Hide|(U) Red D-hide Equipment]]. [[D-Hide_Equipment#Black_D-Hide|(U) Black D-hide Equipment]] uses around 70 less {{ItemIcon|Lobster}} per clear. <br> | The minimum recommended set is [[D-Hide_Equipment#Red_D-Hide|(U) Red D-hide Equipment]]. [[D-Hide_Equipment#Black_D-Hide|(U) Black D-hide Equipment]] uses around 70 less {{ItemIcon|Lobster}} per clear. <br> | ||
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|weapon1 = Dragon Crossbow | |weapon1 = Dragon Crossbow | ||
|shield1 = Ice Shield | |shield1 = Ice Shield | ||
|ammo1 = | |ammo1 = Ruby Bolts | ||
|familiar11 = !{{Synergy|Occultist|Centaur}} | |familiar11 = !{{Synergy|Occultist|Centaur}} | ||
}} | }} | ||
==Magic== | ==Magic== | ||
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* This will require the {{SkillReq|Runecrafting|85}} Skill cap to be unlocked. | * This will require the {{SkillReq|Runecrafting|85}} Skill cap to be unlocked. | ||
* Spell: {{Icon|Earth Surge|type=spell}} | * Spell: {{Icon|Earth Surge|type=spell}} | ||
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|weapon1 = Magic Wand (Powerful) | |weapon1 = Magic Wand (Powerful) | ||
|shield1 = (G) Adamant Shield | |shield1 = (G) Adamant Shield | ||
|familiar11 = !{{Synergy|Occultist|Witch}} | |familiar11 = !{{Synergy|Occultist|Witch}} | ||
}} | }} | ||
==Idle 2nd Stage Guide== | ==Idle 2nd Stage Guide== | ||
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|weapon1 = Dragon Crossbow | |weapon1 = Dragon Crossbow | ||
|shield1 = Scaled Shield | |shield1 = Scaled Shield | ||
|ammo1 = | |ammo1 = Ruby Bolts | ||
|familiar11 = !{{Synergy|Occultist|Centaur}} | |familiar11 = !{{Synergy|Occultist|Centaur}} | ||
}} | }} | ||
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|Rope Jump | |Rope Jump | ||
|Pipe Climb | |Pipe Climb | ||
| | |Gap Jump | ||
|Cliff Balance | |Cliff Balance | ||
|Rocky Waters | |Rocky Waters | ||
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}} | }} | ||
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