Corruption: Difference between revisions

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Corruption is a new skill that was introduced with the 1.3 [[Into the Abyss]] expansion.
Corruption is a new skill that was introduced with the 1.3 {{ItA}}[[Into the Abyss Expansion]].




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===Abyssal Levels===
===Abyssal Levels===
'''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up.
'''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up.
Corruption Abyssal XP is gained by killing a Corrupted Monster. Leveling Corruption makes it easier for you to become Corrupted (Gain one of the below buffs) against tougher Monsters, and harder for them to become corrupted. You can "Auto Corrupt" a Monster at the cost of [[Prayer#Soul Points|Soul Points]] via the new Corruption Combat panel found under the Slayer Task panel (on PC).


==Corruptions==
==Corruptions==
{| class="wikitable sortable stickyHeader"
{{CorruptionsTable}}
|-class="headerRow-0"
!|Min Monster Lvl!!Effect
|-
|Starts Unlocked || <span style="color:green">+25% Accuracy Rating</span>
|-
|6,000 || <span style="color:green">+25% Global Evasion</span>
|-
|6,000 || <span style="color:green">Inflict a stack of [[Laceration]] per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s.</span>
|-
|8,000 || <span style="color:green">On a hit, inflict a [[Slow]] that lasts for 3 Attack Turns.</span>
|-
|10,000 || <span style="color:green">+50% Accuracy Rating</span>
|-
|12,000 || <span style="color:green">+50% Global Evasion</span>
|-
|13,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s.</span>
|-
|17,000 || <span style="color:green">Inflict a stack of [[Blight]] per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks).</span>
|-
|18,000 || <span style="color:green">-10% Attack Interval</span>
|-
|19,000 || <span style="color:green">+10% Abyssal Resistance.</span>
|-
|22,000 || <span style="color:green">On a hit, inflict [[Ablaze]] that deals 50% of the enemy's max hit as damage over 2.5s.</span>
|-
|31,000 || <span style="color:green">+75% Accuracy Rating</span>
|-
|31,000 || <span style="color:green">+40% Global Evasion and +40% Global Evasion</span>
|-
|130,000 || <span style="color:green">+75% Global Evasion</span>
|-
|130,000 || <span style="color:green">+50% Reflect Damage.</span>
|-
|320,000 || <span style="color:green">-20% Attack Interval</span>
|-
|320,000 || <span style="color:green">+5% Lifesteal.</span>
|-
|321,000 || <span style="color:green">On a hit, 25% chance to apply Fear.</span>
|-
|613,000 || <span style="color:green">On a hit, inflict [[Bleed]] that deals 200% of the damage dealt as damage over 10s and inflict a Slow that lasts for 3 Attack Turns.</span>
|-
|696,969 || <span style="color:green">-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion.</span>
|-
|999,000 || <span style="color:green">On a hit, 25% chance to apply Silence for 1 turn.</span>
|-
|1,200,000 || <span style="color:green">+1 Attack Rolls (Select highest chance).</span>
|-
|1,450,000 || <span style="color:green">Attacks cannot miss.</span>
|}


==Skillcapes==
==Skillcapes==
The corruption skill does not have a skillcape, nor does it have a superior skillcape. Harvesting currently is the only skill, shared with [[Corruption]] that does not have a skillcape.
The corruption skill does not have a skillcape, nor does it have a superior skillcape. Corruption currently is the only skill, shared with [[Harvesting]] that does not have a skillcape.


==Skill Tree==
==Skill Tree==
Harvesting uses a [[Skill Tree]] the provides powerful bonuses purchased with skill points earned on leveling up
Corruption uses a [[Skill Tree]] that provides powerful bonuses purchased with skill points earned on leveling up.


==Pet==
==Pet==
The [[Pets|pet]] can be unlocked by doing any Harvesting action. There is no best node to harvest to obtain Henriette, as all nodes provide the same chance to unlock the pet.
The [[Pets|pet]] can be unlocked by hitting corrupted enemies. There is no best weapon to use in order to acquire Chica - increasing/decreasing attack speed or using weapons with special attacks that perform consecutive attacks does not change the chance to unlock Chica over time.
{{PetSkillInfo}}
{{PetSkillInfo}}


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[[Category:Skills]][[Category:Manual Tables]]
[[Category:Skills]]