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| {{V|0.20}}[[File:Adventure.png|thumb|right]] | | {{UserContentVersion|1.2.2}} |
| '''Adventure''' mode is a version of the game in which players start with only a few skills and must work to unlock others. It includes the following chanages: | | {{HasGuide}} |
| | [[File:Adventure.png|thumb|right]] |
| | <onlyinclude>'''Adventure''' mode is a [[Game Mode]] in which players start with only a few skills and must work to unlock others. It includes the following changes: |
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| * Skills are locked and must be purchased using {{Icon|Coins|GP}} to access | | * Skills are locked and must be purchased using {{Icon|Coins|GP}} to access |
| * Start with only {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, and {{Skill|Hitpoints}} unlocked along with {{ItemIcon|Shrimp|qty=10}} and a {{ItemIcon|Bronze Sword}}. | | * Start with only {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, and {{Skill|Hitpoints}} unlocked along with {{ItemIcon|Shrimp|qty=10}} and a {{ItemIcon|Bronze Sword}}. |
| * Non-Combat skill levels cannot go above your Combat Level. Upon reaching this level limit in a skill, no further XP will be gained in that skill. | | * Non-Combat skill levels cannot go above your [[Combat Level]]. |
| * The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode) | | **When a skill level reaches its limit, [[Experience_Table|experience]] can be gained up to the experience required for the next level minus 1 experience point. |
| * Hitpoints, Damage, and Food Healing values are 10x larger than standard. | | **With a Combat Level at 99 ({{TotH}} 120) or higher, experience in skills is still limited to experience required for the next virtual level minus 1 experience point (e.g., with a combat level at 99, skill experience is limited to 14,391,159). |
| | * The [[Combat Triangle]] penalties for using a combat style the enemy is resistant to are increased (identical to the changes in {{Icon|Hardcore}} mode) |
| | * Hitpoints, Damage, and [[Food]] Healing values are 10x larger than in Standard or Hardcore modes. This is purely a cosmetic change - all gains that are based on HP work as in other modes.</onlyinclude> |
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| There is a guide for this mode at [[Adventure/Guide]].
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| ==Skill Unlock Costs== | | ==Skill Unlock Costs== |
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| All skills cost the same amount to unlock, but the price increases for each skill purchased. | | All skills cost the same amount to unlock, but the price increases for each skill purchased. |
| {{AdventureSkillUnlockTable}} | | {{AdventureSkillUnlockTable}} |
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| {{Menu}}[[Category:Game Mode]] | | {{Menu}}[[Category:Game Mode]] |