Nulled: Difference between revisions

From Melvor Idle
(Created page with "{{Incomplete|This is part of the Combat Debuffs. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active project up here for if you want to help!}} {{V}} {{EffectIcon|Nulled}} is a combat debuff that prevents the Target from applying buffs or modifier effect to themse...")
 
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{{Incomplete|This is part of the [[Combat Debuff|Combat Debuffs]]. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active  project up [[Melvor_Idle:Contributing/To-Do_List#Projects|here]] for if you want to help!}}
{{Incomplete|This is part of the [[Combat Effects]]. Due to changes in 1.3 these modifiers will have to be redone. <br> In the meantime the Items that apply/negate these Debuffs are unavailable. <br> There is currently an active  project up [[Melvor_Idle:Contributing/To-Do_List#Projects|here]] for if you want to help!}}
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{{EffectIcon|Nulled}} is a [[Combat Debuff|combat debuff]] that prevents the Target from applying buffs or modifier effect to themself.
{{EffectIcon|Nulled}} is a [[Combat Effects|combat debuff]] that prevents the Target from applying buffs or modifier effect to themself.


[[Category:Combat Debuffs]]
[[Category:Combat Debuffs]]

Latest revision as of 06:46, 27 July 2024

This page is up to date (v1.3.1).

Nulled is a combat debuff that prevents the Target from applying buffs or modifier effect to themself.