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{{V|1.0.2}}
{{UserContentVersion|1.2.2}}
{{HasSkillGuide|Combat Guide#Ranged}}
{{Skillbox
|released=29 October 2019 ([[V0.08]])
|expansion=Base game
|type=Combat
|99=None
|120=TotH
|abyssal60=ItA
}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. Unlike [[Melee]], which uses both {{Skill|Attack}} and {{Skill|Strength}} when attacking monsters in combat, the player's Ranged level affects both accuracy and damage. The Ranged skill also determines what Ranged armour, Ranged weapons, and [[Equipment#Ammunition|ammo]] the player can use.
 
'''{{PAGENAME}}''' affects how good the player is with ranged {{Icon|Combat}}. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons.


Players using Ranged will gain [[Combat Triangle]] bonuses against monsters that use {{Skill|Magic}} and penalties against monsters that use {{Icon|Melee}}.
Players using Ranged will gain [[Combat Triangle]] bonuses against monsters that use {{Skill|Magic}} and penalties against monsters that use {{Icon|Melee}}.


==Combat Styles==
== Mechanics ==
There are three Ranged combat styles: Accurate, Rapid, and Longranged.
There are three Ranged attack styles: '''Accurate''', '''Rapid''', and '''Longrange'''. Each Ranged attack uses [[Equipment#Ammunition|ammunition]] (ammo), which is equipped to a dedicated gear slot. Bows use arrows, crossbows use bolts, and javelins and throwing knives act as both a one-handed weapon and their ammo. Ammo can be created in {{Skill|Fletching}} or obtained by killing monsters.
 
When using the Rapid or Accurate styles, 0.4 Ranged experience is earned per point of damage dealt. When using the Longranged style, 0.2 Ranged experience and 0.2 Defence experience is earned per point of damage instead.
 
In addition to affecting what experience is earned, each Ranged combat style has a special bonus:
 
* When using the Accurate style, the player's [[Combat#Ranged Accuracy Rating|Ranged Accuracy Rating]] is slightly increased. Details can be found on the [[Combat#Ranged Accuracy Rating|Combat]] page.
* When using the Rapid style, the player attacks 0.4s faster. This is the recommended style for increasing experience per hour.
* When using the Longrange style, the player's [[Defense]] rating is increased by an invisible +3.
 
==Experience Boosts==
 
Ranged experience earned can be increased by 4% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is additive with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for an increase of 10%.
 
== Material Unlocks ==
Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.
=== Bows ===
{{BowsTable}}


=== Arrows ===
0.4 Ranged XP is earned per point of damage dealt with a Ranged weapon. When using the Rapid or Accurate styles, this XP is applied directly to the Ranged skill. When using the Longrange style, the XP is split evenly between Ranged and Defence.
{{ArrowsTable}}


===Crossbows===
In addition to affecting how experience is distributed, each Ranged attack style has a special bonus:
{{CrossbowsTable}}


=== Crossbow Bolts ===
* '''Accurate:''' +6 Hidden Ranged Level, slightly improving the player's [[Combat#Accuracy Rating|Ranged Accuracy Rating]].
{| class="wikitable"
* '''Rapid:''' -0.4s Attack Interval, making the player's attacks 0.4 seconds faster. This is the recommended style for increasing XP per hour.
!{{Skill|{{PAGENAME}}|notext=true}} Level
* '''Longrange:''' +3 Hidden Ranged Level and +3 Hidden Defence Level, slightly improving the player's [[Combat#Accuracy Rating|Ranged Accuracy Rating]] and [[Combat#Evasion Rating|Evasion Rating]].
!Material
|-
|1
|{{ItemIcon|Topaz Bolts|Topaz}}
|-
|20
|{{ItemIcon|Sapphire Bolts|Sapphire}}
|-
|40
|{{ItemIcon|Ruby Bolts|Ruby}}
|-
|60
|{{ItemIcon|Emerald Bolts|Emerald}}
|-
|80
|{{ItemIcon|Diamond Bolts|Diamond}}
|-
|90
|{{ItemIcon|Jadestone Bolts|Jadestone}}
|}


=== Javelins/Throwing Knives ===
== Skill Level Unlocks ==
{| class="wikitable"
Increasing the {{PAGENAME}} skill allows the player to equip more powerful Ranged weapons and armour. The player's accuracy and damage with any Ranged attack style also scale with Ranged level.
!{{Skill|{{PAGENAME}}|notext=true}} Level
{{SkillUnlocks|{{PAGENAME}}}}
!Material
|-
|rowspan="2" |1
|{{ItemIcon|Bronze Javelin|notext=true}} {{ItemIcon|Bronze Throwing Knife|notext=true}} Bronze
|-
|{{ItemIcon|Iron Javelin|notext=true}} {{ItemIcon|Iron Throwing Knife|notext=true}} Iron
|-
|5
|{{ItemIcon|Steel Javelin|notext=true}} {{ItemIcon|Steel Throwing Knife|notext=true}} Steel
|-
|20
|{{ItemIcon|Mithril Javelin|notext=true}} {{ItemIcon|Mithril Throwing Knife|notext=true}} Mithril
|-
|30
|{{ItemIcon|Adamant Javelin|notext=true}} {{ItemIcon|Adamant Throwing Knife|notext=true}} Adamant
|-
|40
|{{ItemIcon|Rune Javelin|notext=true}} {{ItemIcon|Rune Throwing Knife|notext=true}} Rune
|-
|60
|{{ItemIcon|Dragon Javelin|notext=true}} {{ItemIcon|Dragon Throwing Knife|notext=true}} Dragon
|-
|70
|{{ItemIcon|Ancient Javelin|notext=true}} {{ItemIcon|Ancient Throwing Knife|notext=true}} Ancient
|}


=== Armour ===
== Skillcapes ==
{| class="wikitable"
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
|-
|rowspan="2" |1
|Leather
|-
|Slayer (Basic)
|-
|10
|Hard Leather
|-
|30
|Slayer (Strong)
|-
|rowspan="3" |40
|Green D-Hide
|-
|Ranger
|-
|Ice
|-
|50
|Blue D-Hide
|-
|rowspan="2" |60
|Red D-Hide
|-
|Slayer (Elite)
|-
|70
|Black D-Hide
|-
|rowspan="2" |80
|Ancient
|-
|Slayer (Master)
|-
|85
|{{ZoneIcon|Air God Dungeon|Aeris}}
|}
 
== Skillcape ==
 
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
{{SkillcapeInfo}}


== Pet ==
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that grants Ranged experience.
This skill's [[Pets|pet]] can be unlocked by performing any action that grants Ranged experience.
{{PetSkillInfo}}
{{PetSkillInfo}}


==Ammo Preservation==
== Skill Bonuses ==
Ammo Preservation reduces the likelihood of ammunition being consumed while using ranged attacks. The chance to preserve ammo is capped at 80%.
=== Ammo Preservation ===
Ammo Preservation reduces the likelihood of ammunition being consumed while using Ranged attacks. The chance to preserve ammo is capped at 80%.
{{ModifierTable|AmmoPreservation}}
{{ModifierTable|AmmoPreservation}}


== Ranged Weapon Stats ==
== Ranged Weapon Stats ==
 
[[Weapons#Ranged|Ranged Weapons]] use [[Ammunition]] such as Arrows or Bolts to do Damage, their Ranged Attack increases the [[Accuracy]] of attacks while the Ranged Strength increases the Damage done.
=== Bows ===
{{BowsTable}}
 
=== Arrows ===
{{ArrowsTable}}
 
=== Crossbows ===
 
{{CrossbowsTable}}
 
=== Crossbow Bolts ===
 
{{BoltsTable}}
 
=== Javelins ===
 
{{JavelinsTable}}
 
=== Throwing Knives ===
 
{{ThrowingKnivesTable}}


== Ranged Armour Stats ==
== Ranged Armour Stats ==
Ranged Armour have supportive Stats the Ranged Attack increases the [[Accuracy]] of attacks while the Ranged Strength increases the Damage done.
The Upgraded [[D-hide]] Armour as well as higher tier Ranged Armour increases the players [[Damage Reduction]] or [[Abyssal Resistance]] in the {{ItA}}[[Into the Abyss Expansion]].


=== Helmets ===
* {{SlotIcon|head}}[[Helmets#Ranged|Ranged Helmets]]
 
* {{SlotIcon|chest}}[[Platebodies#Ranged|Ranged Chests]]
{{RangedHelmetTable}}
* {{SlotIcon|legs}}[[Platelegs#Ranged|Ranged Legs]]
 
* {{SlotIcon|feet}}[[Boots#Ranged|Ranged Boots]]
=== Bodies ===
* {{SlotIcon|hands}}[[Gloves#Ranged|Ranged Gloves]]
 
* {{SlotIcon|shield}}[[Shields#Ranged_Shields|Ranged Shields]]
{{RangedPlatebodyTable}}
* {{SlotIcon|back}}[[Capes#Other_Capes|Combat Capes]]
 
=== Legs ===
 
{{RangedPlatelegsTable}}
 
=== Boots ===
{{RangedBootsTable}}
 
=== Gloves ===
 
{{RangedGlovesTable}}
 
=== Shields ===
{{RangedShieldsTable}}
 
=== Capes ===
{{RangedCapesTable}}


[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}

Latest revision as of 04:18, 31 July 2024

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Ranged
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Skill ID: melvorD:Ranged
Release Date: 29 October 2019 (V0.08)
Game Version: Melvor Logo.svg Base game
Type: Combat
Expansions information
Level 99: Melvor Logo.svg Base game
Level 120: Throne of the Herald Expansion
Abyssal 60:
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Into the Abyss Expansion

Ranged is a

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Combat

skill. Unlike Melee, which uses both

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Attack

and

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Strength

when attacking monsters in combat, the player's Ranged level affects both accuracy and damage. The Ranged skill also determines what Ranged armour, Ranged weapons, and ammo the player can use. Players using Ranged will gain Combat Triangle bonuses against monsters that use

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Magic

and penalties against monsters that use

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Melee

.

Mechanics

There are three Ranged attack styles: Accurate, Rapid, and Longrange. Each Ranged attack uses ammunition (ammo), which is equipped to a dedicated gear slot. Bows use arrows, crossbows use bolts, and javelins and throwing knives act as both a one-handed weapon and their ammo. Ammo can be created in

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Fletching

or obtained by killing monsters.

0.4 Ranged XP is earned per point of damage dealt with a Ranged weapon. When using the Rapid or Accurate styles, this XP is applied directly to the Ranged skill. When using the Longrange style, the XP is split evenly between Ranged and Defence.

In addition to affecting how experience is distributed, each Ranged attack style has a special bonus:

  • Accurate: +6 Hidden Ranged Level, slightly improving the player's Ranged Accuracy Rating.
  • Rapid: -0.4s Attack Interval, making the player's attacks 0.4 seconds faster. This is the recommended style for increasing XP per hour.
  • Longrange: +3 Hidden Ranged Level and +3 Hidden Defence Level, slightly improving the player's Ranged Accuracy Rating and Evasion Rating.

Skill Level Unlocks

Increasing the Ranged skill allows the player to equip more powerful Ranged weapons and armour. The player's accuracy and damage with any Ranged attack style also scale with Ranged level.

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Level
Unlocks
1 Wield Bronze Arrows
Wield Iron Arrows
Wield Shatter Arrows
Wield Topaz Bolts
Topaz Bolts (Arcane)
Topaz Bolts (Enchanted)
Wear (B) Leather Body
Wear (B) Leather Chaps
Wear (B) Leather Vambraces
Wear Leather BodyLeather BootsLeather ChapsLeather CowlLeather GlovesLeather Vambraces Leather Armour
Wield Basic Shortbow
Wield Bronze CrossbowBronze JavelinBronze Throwing Knife Bronze Ranged Weapons
Wield Iron CrossbowIron JavelinIron Throwing Knife Iron Ranged Weapons
Wield Normal LongbowNormal Shortbow Normal Bows
3 Wield Slingshot
5 Wield Steel Arrows
Wield Oak LongbowOak Shortbow Oak Bows
Wield Steel CrossbowSteel JavelinSteel Throwing Knife Steel Ranged Weapons
10 Wear (B) Hard Leather Body
Wear (B) Hard Leather Chaps
Wear (B) Hard Leather Vambraces
Wear Hard Leather BodyHard Leather BootsHard Leather ChapsHard Leather CowlHard Leather GlovesHard Leather Vambraces Hard Leather Armour
Build
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Cave Climb
in Obstacle 4 (requires
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10,
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10)
15 Wield Leeching Bolts
20 Wield Crystal Arrows
Wield Mithril Arrows
Wield Sapphire Bolts
Old Hunting Bow
Sapphire Bolts (Arcane)
Sapphire Bolts (Enchanted)
Wield Crystal Crossbow
Wield Crystal Javelin
Wield Crystal Longbow
Wield Crystal Shortbow
Wield Crystal Throwing Knife
Wield Mithril CrossbowMithril JavelinMithril Throwing Knife Mithril Ranged Weapons
Wield Willow LongbowWillow Shortbow Willow Bows
Build
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Cliff Balance
in Obstacle 5 (requires
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20,
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20)
30 Wield Adamant Arrows
Wear Slayer Cowl (Strong)Slayer Leather Body (Strong) Ranged Slayer Gear (Strong) (requires
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30)
Wield Adamant CrossbowAdamant JavelinAdamant Throwing Knife Adamant Ranged Weapons
Wield Maple LongbowMaple Shortbow Maple Bows
35 Golden Bow
Wield Granite Crossbow
40 Wield Poison Bolts
Wield Ruby Bolts
Wield Rune Arrows
Wear Ice BootsIce HelmetIce PlatebodyIce PlatelegsIce Shield Ice Armor (requires
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40)
Aranite Arrows
Ruby Bolts (Arcane)
Ruby Bolts (Enchanted)
Wear (B) Green D-hide Body
Wear (B) Green D-hide Chaps
Wear (B) Green D-hide Vambraces
Wear Green D-hide BodyGreen D-hide ChapsGreen D-hide ShieldGreen D-hide Vambraces Green Dragonhide Armour
Wear Ranger Boots
Wear Ranger Hat
Wear Throwing Power Gloves
Wear Unholy Body (m) (requires
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40)
Wield Ice LongbowIce Shortbow Ice Bows
Wield Rune CrossbowRune JavelinRune Throwing Knife Rune Ranged Weapons
Wield Unholy Longbow (m) (requires
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40)
Wield Yew LongbowYew Shortbow Yew Bows
Trade for Ranged Hinder Scroll (requires
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10)
Build
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Tree Hop
in Obstacle 6 (requires
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40,
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40)
45 Wear Unholy Ranged Gloves (m) (requires
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45)
Elusive Boots (requires
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45)
50 Wear (B) Blue D-hide Body
Wear (B) Blue D-hide Chaps
Wear (B) Blue D-hide Vambraces
Wear Blue D-hide BodyBlue D-hide ChapsBlue D-hide ShieldBlue D-hide Vambraces Blue Dragonhide Armour
Wield Desert Shortbow
Wield Elerine Longbow
Wield Familiar Longbow
Wield Magic LongbowMagic Shortbow Magic Bows
Wield Poison Crossbow
Wield Pure Crystal Longbow
Wield Pure Crystal Shortbow
Purchase Hunters Hat (requires
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80,
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50,
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50, 8
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Prats Hats
)
60 Wield Dragon Arrows
Wield Emerald Bolts
Wield Pure Crystal Arrows
Emerald Bolts (Arcane)
Emerald Bolts (Enchanted)
Wear (B) Red D-hide Body
Wear (B) Red D-hide Chaps
Wear (B) Red D-hide Vambraces
Wear Red D-hide BodyRed D-hide ChapsRed D-hide ShieldRed D-hide Vambraces Red Dragonhide Armour
Wear Slayer Cowl (Elite)Slayer Leather Body (Elite) Ranged Slayer Gear (Elite) (requires
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60)
Wield
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Confetti Crossbow

Wield Dragon CrossbowDragon JavelinDragon Throwing Knife Dragon Ranged Weapons
Wield
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Eternity Bow

Wield Poisoned Shortbow
Wield Pure Crystal Crossbow
Wield Pure Crystal Javelin
Wield Pure Crystal Throwing Knife
Wield Redwood LongbowRedwood Shortbow Redwood Bows
Wield Slayer's Crossbow
65 Wear Cursed Body (m) (requires
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65)
Wield Cursed Longbow (m) (requires
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65)
70 Wield Ancient Arrows
Wear (B) Black D-hide Body
Wear (B) Black D-hide Chaps
Wear (B) Black D-hide Vambraces
Wear Black D-hide BodyBlack D-hide ChapsBlack D-hide ShieldBlack D-hide Vambraces Black Dragonhide Armour
Wield
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Ancient JavelinAncient Throwing KnifeAncient Longbow Ancient Ranged Weapons
Build
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Cave Maze
in Obstacle 9 (requires
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70,
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70)
Build
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Water Jump
in Obstacle 9 (requires
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70,
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70)
75 Ancient Hunting Bow
80 Wield Diamond Bolts
Wear Scaled Shield
Darksteel Arrows
Diamond Bolts (Arcane)
Diamond Bolts (Enchanted)
Wear (B) Ancient D-hide Body
Wear (B) Ancient D-hide Chaps
Wear (B) Ancient D-hide Vambraces
Wear Ancient D-hide BodyAncient D-hide ChapsAncient D-hide ShieldAncient D-hide Vambraces Ancient Dragonhide Armour
Wear Slayer Cowl (Master)Slayer Leather Body (Master) Ranged Slayer Gear (Master) (requires
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80)
Wield Stormsnap
Wield Ghost Blunderbow
85 Wear Aeris God BootsAeris God GlovesAeris God HelmetAeris God PlatebodyAeris God Platelegs Aeris God Armour
Wear Aeris God Boots (B)
Wear Aeris God Boots (C)
Wear Aeris God Helmet (B)
Wear Aeris God Helmet (C)
Wear Aeris God Platebody (B)
Wear Aeris God Platebody (C)
Wear Aeris God Platelegs (B)
Wear Aeris God Platelegs (C)
Wear Poison Virulence Gloves
90 Wield Jadestone Bolts
Jadestone Bolts (Arcane)
Jadestone Bolts (Enchanted)
Wield Engulfing Vortex Longbow
Wield
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Shockwave
95 Build
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Lava Waterfall Dodge
in Obstacle 10 (requires
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95,
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95,
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90,
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80)
99 Wear Maximum Skillcape (requires level 99 in all skills)
Wear Ranged Skillcape
Wear Shield of Ranged Power
100 Wield Corundum Arrows (requires
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cleared)
Wear Slayer Cowl (Legendary)Slayer Leather Body (Legendary) Ranged Slayer Gear (Legendary) (requires
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100,
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cleared)
Wear Elderwood BodyElderwood ChapsElderwood ShieldElderwood Vambraces Elderwood Armour (requires
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cleared)
Wield Corundum CrossbowCorundum JavelinCorundum Throwing Knife Corundum Ranged Weapons (requires
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cleared)
Wield Elderwood LongbowElderwood Shortbow Elderwood Bows (requires
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cleared)
105 Wield Augite Arrows (requires
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cleared)
Wear Revenant BodyRevenant ChapsRevenant ShieldRevenant Vambraces Revenant Armour (requires
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cleared)
Wield Augite CrossbowAugite JavelinAugite Throwing Knife Augite Ranged Weapons (requires
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cleared)
Wield Revenant LongbowRevenant Shortbow Revenant Bows (requires
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cleared)
Build
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Boulder Balance
in Obstacle 12 (requires
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105,
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105)
108 Wield Onyx Bolts (requires
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cleared)
110 Wield Divine Arrows (requires
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cleared)
Wear Bundled Protection Body (requires
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cleared)
Wear Perfect Sight Legs (requires
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cleared)
Wear Slayer Cowl (Mythical)Slayer Leather Body (Mythical) Ranged Slayer Gear (Mythical) (requires
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110,
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cleared)
Wear Carrion BodyCarrion ChapsCarrion ShieldCarrion Vambraces Carrion Armour (requires
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cleared)
Wield Carrion LongbowCarrion Shortbow Carrion Bows (requires
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cleared)
Wield Divine CrossbowDivine JavelinDivine Throwing Knife Divine Ranged Weapons (requires
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Wield Thorned Power Bow (requires
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cleared)
Wield Torrential Blast Crossbow (requires
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110,
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Build
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Freezing Climb
in Obstacle 14 (requires
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110,
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110)
112 Wield Decay Bolts (requires
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cleared)
Wear Mask of Torment (requires
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cleared)
Wear Voodoo Trinket (requires
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112,
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112,
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cleared)
115 Wield Ethereal Arrows (requires
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Wield Meteorite Bolts (requires
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cleared)
Wield Ethereal Longbow (requires
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cleared)
Wield Meteorite CrossbowMeteorite Javelin Meteorite Ranged Weapons (requires
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118 Wield Zephyte Bolts (requires
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120 Wear Superior Max Skillcape (requires level 120 in all skills)
Wear Superior Ranged Skillcape
Wear Vorloran Watcher BootsVorloran Watcher GauntletsVorloran Watcher HelmetVorloran Watcher PlatebodyVorloran Watcher Platelegs Vorloran Watcher Armour (requires
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Wield Feather Storm Crossbow (requires
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Skillcapes

Regular Skillcape

The Ranged Skillcape is the skillcape for the Ranged skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Ranged skill. The Ranged Skillcape offers the following benefits when worn:

+50% Ammo Preservation

Superior Skillcape

The Superior Ranged Skillcape is the superior skillcape for the Ranged skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Ranged skill.

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Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+75% Ammo Preservation and +5% Ranged Strength Bonus from Equipment

Pet

This skill's pet can be unlocked by performing any action that grants Ranged experience.

PetNameDLCEffect
MarahuteMarahuteMelvor Logo.svg +5% Ammo Preservation

Skill Bonuses

Ammo Preservation

Ammo Preservation reduces the likelihood of ammunition being consumed while using Ranged attacks. The chance to preserve ammo is capped at 80%.

Ranged Weapon Stats

Ranged Weapons use Ammunition such as Arrows or Bolts to do Damage, their Ranged Attack increases the Accuracy of attacks while the Ranged Strength increases the Damage done.

Ranged Armour Stats

Ranged Armour have supportive Stats the Ranged Attack increases the Accuracy of attacks while the Ranged Strength increases the Damage done.

The Upgraded D-hide Armour as well as higher tier Ranged Armour increases the players Damage Reduction or Abyssal Resistance in the

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Into the Abyss Expansion.