Easter Eggs: Difference between revisions

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{{V|1.0.2}}
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This page contains all current and past Easter Eggs implemented into Melvor Idle.
This page contains all current and past Easter Eggs implemented into Melvor Idle.
==Amulet of Calculated Promotion==
==Amulet of Calculated Promotion==
The {{ItemIcon|Amulet of Calculated Promotion}} was added in the [[Changelog#Alpha v0.12 - A Potion.27s Aid|Alpha v0.12]] update and was the first Easter egg item to be added to the game. Twitch streamer [https://www.twitch.tv/witwix witwix] has promoted Melvor Idle on his stream by discussing the game with his community, leading to an increase in active players. The amulet was added as a response by the [[Malcs (aka MrFrux)|developer]] to show his appreciation for this promotion. The amulet is obtainable by name changing to "witwix" (case sensitive) and opening the {{ItemIcon|Chest of Witwix}}, which is dropped by {{MonsterIcon|Leech|Leeches}}. The chest will always contain the [[Amulet of Calculated Promotion]] if the player's character name is witwix.
The {{ItemIcon|Amulet of Calculated Promotion}} was added in the [[v0.12|Alpha v0.12]] update and was the first Easter egg item to be added to the game. Twitch streamer [https://www.twitch.tv/witwix witwix] has promoted Melvor Idle on his stream by discussing the game with his community, leading to an increase in active players. The amulet was added as a response by the [[Malcs (aka MrFrux)|developer]] to show his appreciation for this promotion. The amulet is obtainable by name changing to <code>witwix</code> (case sensitive) and opening the {{ItemIcon|Chest of Witwix}}, which is dropped by {{MonsterIcon|Leech|Leeches}}. The chest will always contain the {{ItemIcon|Amulet of Calculated Promotion}} if the player's character name is witwix.


==Clue Chasers Insignia==
==Clue Chasers Insignia==
[[File:Clue Chasers Insignia.png|thumb|Bank layout to obtain Clue Chasers Insignia.]]
[[File:Clue Chasers Insignia.png|thumb|Bank layout to obtain Clue Chasers Insignia.]]
The {{ItemIcon|Clue Chasers Insignia}} was added in the [[Changelog#Alpha v0.14 - Fishy Business|Alpha v0.14]] update and was teased with a clue which requires [https://en.wikipedia.org/wiki/Metagaming metagaming] to solve. The clue for how to obtain the amulet was left in the patch notes:
The {{ItemIcon|Clue Chasers Insignia}} was added in the [[v0.14|Alpha v0.14]] update and was teased with a clue which requires [https://en.wikipedia.org/wiki/Metagaming metagaming] to solve. The clue for how to obtain the amulet was left in the patch notes:
  ''"The Numbers, mason, What do they mean?!"''
  ''"The Numbers, mason, What do they mean?!"''
The clue is a [https://en.wikipedia.org/wiki/Red_herring red herring] reference to a cutscene from the game [https://en.wikipedia.org/wiki/Call_of_Duty:_Black_Ops Call of Duty: Black Ops]. The numbers important for solving the clue come from the TV show [https://en.wikipedia.org/wiki/Lost_(TV_series) Lost], which uses the numbers [https://en.wikipedia.org/wiki/Mythology_of_Lost#The_Numbers 4, 8, 15, 16, 23, and 42], as a part of the show's mythology. The numbers correspond to the 'item ID' of items in Melvor Idle, 4 is [[Maple Logs]], 8 is [[Redwood Logs]], 15 is [[Raw Swordfish]], 16 is [[Raw Crab]], 23 is [[Herring]], and 42 is [[Burnt Cave Fish]]. These items must be manually placed in the aforementioned order, so that the first 6 slots of the [[Bank]] contain them. The items must also have a specific quantity, which is discovered by reversing the number sequence. The correct order and quantity of items is shown below.
The clue is a [https://en.wikipedia.org/wiki/Red_herring red herring] reference to a cutscene from the game [https://en.wikipedia.org/wiki/Call_of_Duty:_Black_Ops Call of Duty: Black Ops]. The numbers important for solving the clue come from the TV show [https://en.wikipedia.org/wiki/Lost_(TV_series) Lost], which uses the numbers [https://en.wikipedia.org/wiki/Mythology_of_Lost#The_Numbers 4, 8, 15, 16, 23, and 42], as a part of the show's mythology. Prior to [[V1.1]] when the game's internal item IDs were numeric, the numbers corresponded to the 'item ID' of items in Melvor Idle, where 4 was {{ItemIcon|Maple Logs}}, 8 was {{ItemIcon|Redwood Logs}}, 15 was {{ItemIcon|Raw Swordfish}}, 16 was {{ItemIcon|Raw Crab}}, 23 was {{ItemIcon|Herring}}, and 42 was {{ItemIcon|Burnt Cave Fish}}. These items must be manually placed in the aforementioned order, so that the first 6 slots of the [[Bank]] contain them. The items were previously required to be in specific quantities, although this requirement was removed in [[V1.1]] meaning that only the specific items and the correct order is required. These specific quantities were discovered by reversing the number sequence, and were as shown below.


{{ItemIcon|Maple Logs|qty=42}}, {{ItemIcon|Redwood Logs|qty=23}}, {{ItemIcon|Raw Swordfish|qty=16}}, {{ItemIcon|Raw Crab|qty=15}}, {{ItemIcon|Herring|qty=8}}, {{ItemIcon|Burnt Cave Fish|qty=4}}.  
{{ItemIcon|Maple Logs|qty=42}}, {{ItemIcon|Redwood Logs|qty=23}}, {{ItemIcon|Raw Swordfish|qty=16}}, {{ItemIcon|Raw Crab|qty=15}}, {{ItemIcon|Herring|qty=8}}, {{ItemIcon|Burnt Cave Fish|qty=4}}.


Once the items have been moved to the first 6 slots within the leftmost tab of the [[Bank]] in the correct order and quantity, the [[Clue Chasers Insignia]] will be automatically awarded. If the amulet is not awarded immediately, the player should swap two of the items and then swap them back into the correct order. If there is already a [[Clue Chasers Insignia]] in the bank, or if the order/quantity of items is wrong, the amulet will not be awarded. If the amulet is equipped, sold or lost, it can be obtained again using the same method.
From the release of [[V1.1]], the internal IDs the game uses for referencing objects such as items changed from numeric to [https://en.wikipedia.org/wiki/Namespace namespaced] IDs, rendering the original hint largely irrelevant. In addition, the quantity requirement was relaxed, allowing the required items to be of any quantity, as long as they are in the required order. The {{ItemIcon|Burnt Cave Fish}} description was changed to reference the original method - each grouping of three numbers separated by a question mark indicates the item's position within the bank, the item's numeric ID, and the item's quantity in that order.


==8==
Once the items have been moved to the first 6 slots within the leftmost tab of the [[Bank]] in the correct order, the {{ItemIcon|Clue Chasers Insignia}} will be automatically awarded. If the amulet is not awarded immediately, the player should swap two of the items and then swap them back into the correct order. If there is already a {{ItemIcon|Clue Chasers Insignia}} in the bank, or if the order of items is wrong, the amulet will not be awarded. If the amulet is equipped, sold or lost, it can be obtained again using the same method.
Typing "8" into the [[Bank]] search bar will add a {{ItemIcon|8}} to the player's [[Bank]]. On use, it has an 1/8 chance to add 8 new 8's to the bank, and has a sell value of 8. This Easter egg was added in the [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|Alpha v0.15]] update.


==69(lol)==
==69(lol)==
[https://en.wikipedia.org/wiki/Internet_meme "69(lol)"] is a [[Farming]] easter egg where "(lol)" is added next to every instance of 69 appearing on the {{Skill|Farming}} page. Whenever any planted seed has 69 minutes remaining until grown, the information tile will read "Time Left: About 69(lol) mins" remaining. This Easter egg was added in the [[Changelog#Alpha v0.12 - A Potion.27s Aid|Alpha v0.12]] update, which made changes to the [[Farming]] UI.
[https://en.wikipedia.org/wiki/Internet_meme "69(lol)"] is a {{Skill|Farming}} Easter Egg where "(lol)" is added next to every instance of 69 appearing on the {{Skill|Farming}} page. Whenever any planted seed has 69 minutes remaining until grown, the information tile will read "Time Left: About 69(lol) mins" remaining. This Easter Egg was added in the [[v0.12|Alpha v0.12]] update, which made changes to the {{Skill|Farming}} UI.


==Yep, still undefined==
==Yep, still undefined==
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==Insubordinate==
==Insubordinate==
When changing the player's username, leaving the "New Desired Username" box blank will result in having the name "Insubordinate". This also occurs when creating a new game, and not setting a username.
When leaving the "New Desired Username" box blank, when creating a new game and not setting a username or changing the a character's username, that character will have the name "Insubordinate".


==Golbins==
==Golbins==
Prior to patch version [[Changelog#Alpha v0.13 - A Helping Hand|Alpha v0.13]], some of the creatures were erroneously named [https://en.wikipedia.org/wiki/Goblin Goblin], which is a creature from European folklore, used most commonly in [https://en.wikipedia.org/wiki/Fantasy fantasy] settings today. Patch [[Changelog#Alpha v0.13 - A Helping Hand|Alpha v0.13]] changed all creatures named Goblin to Golbin, which is the [[Malcs (aka MrFrux)|developer's]] unique spin on the Goblin archetype.
Prior to patch version [[v0.13|Alpha v0.13]], some of the creatures were erroneously named [https://en.wikipedia.org/wiki/Goblin Goblin], which is a creature from European folklore, used most commonly in [https://en.wikipedia.org/wiki/Fantasy fantasy] settings today. Patch [[v0.13|Alpha v0.13]] changed all creatures named Goblin to {{MonsterIcon|Golbin}}, which is the [[Malcs (aka MrFrux)|developer's]] unique spin on the Goblin archetype.


==Golden Golbin==
==Golden Golbin==
The {{PetIcon|Golden Golbin}} is a pet that can only be obtained by getting a {{MonsterIcon|Golbin}} kill count of 42069.
The {{PetIcon|Golden Golbin}} is a pet that can only be obtained by getting a {{MonsterIcon|Golbin}} kill count of 42,069.


==wherearemylemons==
==Fanfish==
The {{ItemIcon|Raw Fanfish}} icon shows the fish smiling, however once cooked into a {{ItemIcon|Fanfish}}, the smile is instead replaced with a frown.
<gallery widths="150px">
File:Raw Fanfish (item).svg|Raw Fanfish
File:Fanfish (item).svg|Cooked Fanfish, now frowning
</gallery>
 
==Bank Searches==
===wherearemylemons===
[[File:Making Lemons.png|thumb|Using "wherearemylemons" to add Lemons to the bank.]]
[[File:Making Lemons.png|thumb|Using "wherearemylemons" to add Lemons to the bank.]]
Typing "wherearemylemons" into the [[Bank]] search bar will add a [[Lemon]] to the player's [[Bank]]. {{ItemIcon|Lemon}}, {{ItemIcon|Lemons}}, and {{ItemIcon|Lemonade}} are joke items added in the [[Events|April Fools 2020 Event]], patch v0.14.69.
Typing "wherearemylemons" into the [[Bank]] search bar will add a {{ItemIcon|Lemon}} to the player's [[Bank]]. {{ItemIcon|Lemon}}, {{ItemIcon|Lemons}}, and {{ItemIcon|Lemonade}} are joke items added in the [[April Fools Event 2020|April Fools 2020 Event]], patch v0.14.69.
 
===8===
Typing "8" into the [[Bank]] search bar will add a {{ItemIcon|8}} to the player's [[Bank]]. On use, it has an 1/8 chance to add 8 new {{ItemIcon|8}}'s to the bank, and has a sell value of {{GP|8}}. This Easter egg was added in the [[v0.15|Alpha v0.15]] update. This can only be done once every 8 seconds.
 
===uuddlrlrba===
Typing "uuddlrlrba" into the [[Bank]] search bar causes a fireworks effect to occur for 10 seconds. This effect is otherwise only seen when the player reaches a significant milestone, such as reaching skill level 99 in any [[Skill]].
 
The search phrase is a reference to the well-known [https://en.wikipedia.org/wiki/Konami_Code Konami Code].


==Lemon==
==Lemon==
{{ItemIcon|Lemon}} is an Easter Egg item which was previously given to the player in place of an {{ItemIcon|Aorpheats Signet Ring}} piece, when the requirement of wearing a {{ItemIcon|Gold Topaz Ring}} was not met. This was changed to instead drop a Gold Topaz Ring in [[Changelog#Alpha v0.16.3 - (14th September 2020)|Alpha v0.16.3]]. See {{ItemIcon|Signet Ring Half (a)}} and {{ItemIcon|Signet Ring Half (b)}} for more details on how to find the [[Aorpheats Signet Ring]].
{{ItemIcon|Lemon}} is an Easter Egg item which was previously given to the player in place of an {{ItemIcon|Aorpheat's Signet Ring}} piece, when the requirement of wearing a {{ItemIcon|Gold Topaz Ring}} was not met. This was changed to instead drop a Gold Topaz Ring in [[v0.16.3|Alpha v0.16.3]]. See {{ItemIcon|Signet Ring Half (a)}} and {{ItemIcon|Signet Ring Half (b)}} for more details on how to find the {{ItemIcon|Aorpheat's Signet Ring}}.


==Monster and Item Names==
==Monster and Item Names==
[[File:Original Malcs.png|thumb|A possible early iteration of the art for Malcs, the Guardian of Melvor.]]
[[File:Original Malcs.png|thumb|A possible early iteration of the art for Malcs, the Guardian of Melvor.]]
[[Malcs, the Guardian of Melvor]], is a combat level 677 [[dungeon]] boss named after the [[Malcs (aka MrFrux)|developer]] of the game.
{{MonsterIcon|Malcs, the Guardian of Melvor}}, is a combat level 677 [[dungeon]] boss named after the [[Malcs (aka MrFrux)|developer]] of the game.
[[Prat, the Protector of Secrets]] is a combat level 360 [[dungeon]] [[monster]] named after the "artist", writer, and Discord moderator of the game, [[Prat]]. The [[Cape of Prat]] is also named after [[Prat]], with the [https://en.wikipedia.org/wiki/Flavor_text flavour text], "You're more accurate when you're naked." The text is purely for flavour and has no mechanical impact. The text is a reference to an [https://en.wikipedia.org/wiki/In-joke in-joke] between the [[Malcs (aka MrFrux)|developer]] and [[Prat]].
{{MonsterIcon|Prat, the Protector of Secrets}} is a combat level 360 [[dungeon]] [[monster]] named after the "artist", writer, and Discord moderator of the game, [[Prat]]. The [[Cape of Prat]] is also named after [[Prat]], with the [https://en.wikipedia.org/wiki/Flavor_text flavour text], "You're more accurate when you're naked." The text is purely for flavour and has no mechanical impact. The text is a reference to an [https://en.wikipedia.org/wiki/In-joke in-joke] between the [[Malcs (aka MrFrux)|developer]] and [[Prat]].


==Pet Names==
==Pet Names==
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! Pet !! Origin
! Pet !! Origin
|-
|-
| [[File:Cris (pet).svg|25px]] [[Cris]] || Wordplay on Cris, the Cow, sound like [https://en.wikipedia.org/wiki/Crisco Crisco]
| {{PetIcon|Cris}} || Wordplay on Cris, the Cow, sounds like [https://en.wikipedia.org/wiki/Crisco Crisco]
|-
|-
| [[File:Cool Rock (pet).svg|25px]] [[Cool Rock]] || Named after Coolrox95, the original creator of [https://wiki.melvoridle.com/w/Main_Page the wiki] and a developer alongside [[Malcs (aka MrFrux)|Malcs]] and [[Prat]]
| {{PetIcon|Cool Rock}} || Named after Coolrox95, the original creator of [https://wiki.melvoridle.com/w/Main_Page the wiki] and a developer alongside [[Malcs (aka MrFrux)|Malcs]] and [[Prat]]
|-
|-
| [[File:Puff, the Baby Dragon (pet).svg|25px]] [[Puff, the Baby Dragon]] || Named after [https://en.wikipedia.org/wiki/Puff,_the_Magic_Dragon Puff, the Magic Dragon]
| {{PetIcon|Puff, the Baby Dragon}} || Named after [https://en.wikipedia.org/wiki/Puff,_the_Magic_Dragon Puff, the Magic Dragon]
|-
|-
| [[File:Snek (pet).png|25px]] [[Snek]] || Internet-speak for snake - comes from the meme [https://knowyourmeme.com/memes/this-is-snek This is Snek]
| {{PetIcon|Snek}} || Internet-speak for snake - comes from the meme [https://knowyourmeme.com/memes/this-is-snek This is Snek]
|-
|-
| [[File:Caaarrrlll (pet).png|25px]] [[Caaarrrlll]] || Character from [https://en.m.wikipedia.org/wiki/Llamas_with_Hats Llamas with Hats]
| {{PetIcon|Caaarrrlll}} || Character from [https://en.m.wikipedia.org/wiki/Llamas_with_Hats Llamas with Hats]
|-
|-
| [[File:Gunter (pet).svg|25px]] [[Gunter]] || Character from [https://en.wikipedia.org/wiki/Adventure_Time Adventure Time] as well as the name of [[Malcs (aka MrFrux)|Malcs]] real life pet dog
| {{PetIcon|Gunter}} || Character from [https://en.wikipedia.org/wiki/Adventure_Time Adventure Time] as well as the name of [[Malcs (aka MrFrux)|Malcs's]] real life pet dog
|-
|-
| [[File:Bruce (pet).svg|25px]] [[Bruce]] || Character from [https://en.wikipedia.org/wiki/Finding_Nemo Finding Nemo]
| {{PetIcon|Bruce}} || Character from [https://en.wikipedia.org/wiki/Finding_Nemo Finding Nemo]
|-
|-
| [[File:Lil Ron (pet).svg|25px]] [[Lil Ron]] || Ingame wordplay on the Item [[Big ol Ron]]
| {{PetIcon|Lil Ron}} || Ingame wordplay on the item {{ItemIcon|Big ol Ron}}
|-
|-
| [[File:Leonardo (pet).svg|25px]] [[Leonardo]] || Character from [https://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles Teenage Mutant Ninja Turtles]
| {{PetIcon|Leonardo}} || Character from [https://en.wikipedia.org/wiki/Teenage_Mutant_Ninja_Turtles Teenage Mutant Ninja Turtles]
|-
|-
| [[File:Finn, the Cat (pet).png|25px]] [[Finn, the Cat]] || Character from [https://en.wikipedia.org/wiki/Adventure_Time Adventure Time] as well as the name of [[Malcs (aka MrFrux)|Malcs]] real life pet cat
| {{PetIcon|Finn, the Cat}} || Character from [https://en.wikipedia.org/wiki/Adventure_Time Adventure Time] as well as the name of [[Malcs (aka MrFrux)|Malcs's]] real life pet cat
|-
|-
| [[File:Marahute (pet).png|25px]] [[Marahute]] || Character from [https://en.wikipedia.org/wiki/The_Rescuers_Down_Under The Rescuers Down Under]
| {{PetIcon|Marahute}} || Character from [https://en.wikipedia.org/wiki/The_Rescuers_Down_Under The Rescuers Down Under]
|-
|-
| [[File:Salem (pet).svg|25px]] [[Salem]] || Named after the Salem, the Magic Cat from [https://en.wikipedia.org/wiki/Sabrina_the_Teenage_Witch_(1996_TV_series) Sabrina the Teenage Witch]
| {{PetIcon|Salem}} || Named after the Salem, the Magic Cat from [https://en.wikipedia.org/wiki/Sabrina_the_Teenage_Witch_(1996_TV_series) Sabrina the Teenage Witch]
|-
|-
| [[File:Monk-ey (pet).png|25px]] [[Monk-ey]] || Wordplay on the word Monk
| {{PetIcon|Monk-ey}} || Wordplay on the word Monk
|-
|-
| [[File:Asura (pet).png|25px]] [[Asura]] || Creature in Hindu Mythology
| {{PetIcon|Asura}} || Beings from [https://en.wikipedia.org/wiki/Asura Hindu Mythology]
|-
|-
| [[File:Golden Golbin (pet).svg|25px]] [[Golden Golbin]] || See [[Easter Eggs#Golbins|Golbins]]
| {{PetIcon|Golden Golbin}} || See [[Easter Eggs#Golbins|Golbins]]
|}
|}


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==Easter Egg==
==Easter Egg==
{{ItemIcon|Easter Egg}} is an item that was introduced during the [[V0.19.2|Alpha v0.19.2]] update, and could be obtained by successfully defeating a {{MonsterIcon|Chicken}} in {{Icon|Chaos}} mode. In Chaos mode, Chickens always performed an unavoidable attack which would instantly kill the player, and so the only way to defeat Chickens was to obtain enough attack speed reduction (via the Chaos mode item corruption mechanic) such that the player's attack would occur before the Chicken could attack. Once defeated, an {{ItemIcon|Easter Egg}} would be added to the player's bank.
{{ItemIcon|Easter Egg}} is an item that was introduced during the [[V0.19.2|Alpha v0.19.2]] update, and could be obtained by successfully defeating a {{MonsterIcon|Chicken}} in {{Icon|Chaos}} mode. In {{Icon|Chaos|nolink=true}} mode, {{MonsterIcon|Chicken|Chickens|nolink=true}} always performed an unavoidable attack which would instantly kill the player, and so the only way to defeat {{MonsterIcon|Chicken|Chickens|nolink=true}} was to obtain enough attack speed reduction (via the {{Icon|Chaos|nolink=true}} mode item corruption mechanic) such that the player's attack would occur before the {{MonsterIcon|Chicken|nolink=true}} could attack. Once defeated, an {{ItemIcon|Easter Egg}} would be added to the player's bank.


The {{ItemIcon|Easter Egg}} could only be legitimately obtained with a {{Icon|Chaos}} mode character, and as of [[V0.21|Alpha v0.21]] cannot be obtained at all.
The {{ItemIcon|Easter Egg}} could only be legitimately obtained with a {{Icon|Chaos}} mode character, and as of [[V0.21|Alpha v0.21]] cannot be obtained at all.
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{{ItemIcon|Cool Glasses}} were introduced as part of the [[V0.21|Alpha v0.21]] update, in which a rewrite of combat (including support for the long-awaited offline combat) was introduced. The glasses are a tribute to the developer of the combat rewrite, [[User:Coolrox95|Coolrox95]].
{{ItemIcon|Cool Glasses}} were introduced as part of the [[V0.21|Alpha v0.21]] update, in which a rewrite of combat (including support for the long-awaited offline combat) was introduced. The glasses are a tribute to the developer of the combat rewrite, [[User:Coolrox95|Coolrox95]].


The Cool Glasses may be obtained by petting the {{PetIcon|Cool Rock}} pet 95 times.
The {{ItemIcon|Cool Glasses}} may be obtained by petting (clicking) the {{PetIcon|Cool Rock}} pet 95 times.


==Red Herring==
==Red Herring==
{{ItemIcon|Red Herring}} was originally added as part of the [[V0.21|Alpha v0.21]] update, although could not be legitimately obtained until [[V0.22|Alpha v0.22]]. This was done in order to reserve the item ID 1,000 for this item, making it the 1,001st item added to the game.
{{ItemIcon|Red Herring}} was originally added as part of the [[V0.21|Alpha v0.21]] update, although could not be legitimately obtained until [[V0.22|Alpha v0.22]]. This was done in order to reserve the item ID 1,000 for this item, making it the 1,001st item added to the game.


To obtain the [[Red Herring]], the player must first meet all of the following requirements:
To obtain the {{ItemIcon|Red Herring}}, the player must first meet all of the following requirements:
* {{ItemIcon|Clue Chasers Insignia}} equipped on the active equipment set
* {{ItemIcon|Clue Chasers Insignia}} equipped on the active equipment set
* The {{Skill|Fishing}} [[Mastery#The_Mastery_Pool|Mastery pool]] must be 100% filled
* The {{Skill|Fishing}} {{Icon|Mastery|notext=true}} [[Mastery#The_Mastery_Pool|Mastery pool]] must be 100% filled
* Level 99 {{Icon|Mastery}} in {{ItemIcon|Raw Herring}}
* {{MasteryReq|Raw Herring|99|showtext=true}}


Once the requirements are met, the Red Herring will have a 1-in-10,000 (or 0.01%) chance of dropping while fishing for {{ItemIcon|Raw Herring}}.
Once the requirements are met, the {{ItemIcon|Red Herring}} will have a 1-in-10,000 (or 0.01%) chance of dropping while fishing for {{ItemIcon|Raw Herring}}.


==Abnormal Log==
==Abnormal Log==
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To obtain the [[Abnormal Log]], the player must first meet all of the following requirements:
To obtain the [[Abnormal Log]], the player must first meet all of the following requirements:
* {{ItemIcon|Clue Chasers Insignia}} equipped on the active equipment set
* {{ItemIcon|Clue Chasers Insignia}} equipped on the active equipment set
* The {{Skill|Thieving}} [[Mastery#The_Mastery_Pool|Mastery pool]] must be 100% filled
* The {{Skill|Thieving}} {{Icon|Mastery|notext=true}} [[Mastery#The_Mastery_Pool|Mastery pool]] must be 100% filled
* Level 99 {{Icon|Mastery}} in {{Icon|type=thieving|Lumberjack}}
* {{MasteryReq|Lumberjack|99|type=thieving|showtext=true}}
* {{ItemIcon|Red Herring}} must be in the very first slot of the first tab within the [[Bank]]
* {{ItemIcon|Red Herring}} must be in the very first slot of the first tab within the [[Bank]]


Once the requirements are met, the Abnormal Log will have a 1-in-10,000 (or 0.01%) chance of dropping while pickpocketing the {{Icon|type=thieving|Lumberjack}}.
Once the requirements are met, the {{ItemIcon|Abnormal Log}} will have a 1-in-10,000 (or 0.01%) chance of dropping while pickpocketing the {{Icon|type=thieving|Lumberjack}}.
 
==Lemon Cake==
[[File:Lemon Cake Cooking UI.png|thumb|Unique recipe UI for the Lemon Cake.]]
{{ItemIcon|Lemon Cake}} and {{ItemIcon|Lemon Cake (Perfect)}} were originally introduced during the [[V0.22|Alpha v0.22]] update, although they could not be legitimately obtained until [[V1.0.3]].
 
These items were first added as part of the {{Skill|Cooking}} rework in [[V0.22]], however the recipe for these items unusually has no {{Icon|Mastery}} like other recipes, causing a number of issues when attempting to create the recipe with the intended implementation. As a result, the items were instead added into the game data without any legitimate method to create or obtain them. This was later resolved as part of [[V1.0.3]], being the update in which Cooking became a tick-based skill.
 
To obtain the [[Lemon Cake]] and its perfect variant, the player must first meet all of the following requirements:
* {{ItemIcon|Red Herring}} and {{ItemIcon|Abnormal Log}} have been obtained previously
* Level 99 {{Icon|Mastery}} in all {{Skill|Cooking}} recipes
 
Once the requirements are met, [[Lemon Cake]] can be selected as a recipe from the [[Cooking#Furnace|Furnace]] and created like any other cooking recipe. The recipe has a few unique visual elements, namely:
* The item {{Icon|Mastery}} level permanently remains at level 69 with 4.20% progress to the next level. The cake does not actually have any mastery, and these values do not change no matter how many times the recipe is created
* The usual action time icon is replaced a lemon-colored clock
* The {{ItemIcon|Bag of Flour}} and {{ItemIcon|Cream}} icons are alternative versions only seen within this recipe
 
== Lemon Township ==
Released in [[V1.1]], {{Skill|Township}} has a hidden unselectable worship called Lemon. This worship provides no benefits or disadvantages. Its associated unobtainable [[Statue of Worship]] is {{TownshipIcon|Statue of Lemon}}.
 
In addition, there is a building called the {{TownshipIcon|Lemvor Lemon Stall}} that provides no benefits whatsoever. As of [[V1.1.2]], this building is hidden and cannot be built.
 
== {{AoD}} Lemvor ==
{{AoD}} [[Atlas of Discovery Expansion|Atlas of Discovery]] introduced a new skill, {{Skill|Cartography}} which allows you to discover Points of Interest around the map of Melvor. Most POIs are visible while in sight range of them while others have specific requirements to be able to see. One of these hidden POIs is the Portal to Lemvor. A small map that is a... lemon.
 
The Lemvor map consists of 40 hexes total. These hexes may be surveyed to gain Cartography experience as normal, and are considered fully mastered at hex level 2 (rather than 5). Once all 40 have been mastered, a popup will appear saying that Lemvor hexes can now be surveyed again to master them and that you can gain permanent bonuses and unique rewards for doing so, but this is not actually the case.
 
To find this Point of Interest, the player must:
* [[Easter Eggs#wherearemylemons|Find a Lemon]]
* [[Easter Eggs#Cool_Glasses|Find Cool Glasses]]


After wearing the Cool Glasses, the Portal to Lemvor will be visible at (6, 12) in the map of Melvor. The internal location of this POI is (6, 9). Unlike Melvor, Lemvor requires you to spend Lemons to travel around. The player can get an infinite amount of lemons through the bank so there is never an instance where you can get stuck here.
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{{Menu}}

Latest revision as of 21:54, 4 August 2024

This page contains all current and past Easter Eggs implemented into Melvor Idle.

Amulet of Calculated Promotion

The Amulet of Calculated Promotion was added in the Alpha v0.12 update and was the first Easter egg item to be added to the game. Twitch streamer witwix has promoted Melvor Idle on his stream by discussing the game with his community, leading to an increase in active players. The amulet was added as a response by the developer to show his appreciation for this promotion. The amulet is obtainable by name changing to witwix (case sensitive) and opening the Chest of Witwix, which is dropped by Leeches. The chest will always contain the Amulet of Calculated Promotion if the player's character name is witwix.

Clue Chasers Insignia

Bank layout to obtain Clue Chasers Insignia.

The Clue Chasers Insignia was added in the Alpha v0.14 update and was teased with a clue which requires metagaming to solve. The clue for how to obtain the amulet was left in the patch notes:

"The Numbers, mason, What do they mean?!"

The clue is a red herring reference to a cutscene from the game Call of Duty: Black Ops. The numbers important for solving the clue come from the TV show Lost, which uses the numbers 4, 8, 15, 16, 23, and 42, as a part of the show's mythology. Prior to V1.1 when the game's internal item IDs were numeric, the numbers corresponded to the 'item ID' of items in Melvor Idle, where 4 was Maple Logs, 8 was Redwood Logs, 15 was Raw Swordfish, 16 was Raw Crab, 23 was Herring, and 42 was Burnt Cave Fish. These items must be manually placed in the aforementioned order, so that the first 6 slots of the Bank contain them. The items were previously required to be in specific quantities, although this requirement was removed in V1.1 meaning that only the specific items and the correct order is required. These specific quantities were discovered by reversing the number sequence, and were as shown below.

42 Maple Logs, 23 Redwood Logs, 16 Raw Swordfish, 15 Raw Crab, 8 Herring, 4 Burnt Cave Fish.

From the release of V1.1, the internal IDs the game uses for referencing objects such as items changed from numeric to namespaced IDs, rendering the original hint largely irrelevant. In addition, the quantity requirement was relaxed, allowing the required items to be of any quantity, as long as they are in the required order. The Burnt Cave Fish description was changed to reference the original method - each grouping of three numbers separated by a question mark indicates the item's position within the bank, the item's numeric ID, and the item's quantity in that order.

Once the items have been moved to the first 6 slots within the leftmost tab of the Bank in the correct order, the Clue Chasers Insignia will be automatically awarded. If the amulet is not awarded immediately, the player should swap two of the items and then swap them back into the correct order. If there is already a Clue Chasers Insignia in the bank, or if the order of items is wrong, the amulet will not be awarded. If the amulet is equipped, sold or lost, it can be obtained again using the same method.

69(lol)

"69(lol)" is a

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Farming

Easter Egg where "(lol)" is added next to every instance of 69 appearing on the

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Farming

page. Whenever any planted seed has 69 minutes remaining until grown, the information tile will read "Time Left: About 69(lol) mins" remaining. This Easter Egg was added in the Alpha v0.12 update, which made changes to the

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Farming

UI.

Yep, still undefined

The Slayer Cowl (Basic) had a description of "Yep, still undefined". This is due to a bug where the description was "undefined" for a period of time, but after the developer fixed it, the bug returned and so did the bug reports. In response, the developer decided to just change the item description to "Yep, still undefined" after that.

This description was replaced with a description of the item's passive effect as part of the Alpha v0.18.0 update.

Sell x6,969M

Prior to the Bank rework introduced in Alpha v0.17.0, changing the amount to "ALL" when selling items from the Bank would set the sell amount to 6,969M by default.

Insubordinate

When leaving the "New Desired Username" box blank, when creating a new game and not setting a username or changing the a character's username, that character will have the name "Insubordinate".

Golbins

Prior to patch version Alpha v0.13, some of the creatures were erroneously named Goblin, which is a creature from European folklore, used most commonly in fantasy settings today. Patch Alpha v0.13 changed all creatures named Goblin to Golbin, which is the developer's unique spin on the Goblin archetype.

Golden Golbin

The

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Golden Golbin

is a pet that can only be obtained by getting a Golbin kill count of 42,069.

Fanfish

The Raw Fanfish icon shows the fish smiling, however once cooked into a Fanfish, the smile is instead replaced with a frown.

Bank Searches

wherearemylemons

Using "wherearemylemons" to add Lemons to the bank.

Typing "wherearemylemons" into the Bank search bar will add a Lemon to the player's Bank. Lemon, Lemons, and Lemonade are joke items added in the April Fools 2020 Event, patch v0.14.69.

8

Typing "8" into the Bank search bar will add a 8 to the player's Bank. On use, it has an 1/8 chance to add 8 new 8's to the bank, and has a sell value of 8GP. This Easter egg was added in the Alpha v0.15 update. This can only be done once every 8 seconds.

uuddlrlrba

Typing "uuddlrlrba" into the Bank search bar causes a fireworks effect to occur for 10 seconds. This effect is otherwise only seen when the player reaches a significant milestone, such as reaching skill level 99 in any Skill.

The search phrase is a reference to the well-known Konami Code.

Lemon

Lemon is an Easter Egg item which was previously given to the player in place of an Aorpheat's Signet Ring piece, when the requirement of wearing a Gold Topaz Ring was not met. This was changed to instead drop a Gold Topaz Ring in Alpha v0.16.3. See Signet Ring Half (a) and Signet Ring Half (b) for more details on how to find the Aorpheat's Signet Ring.

Monster and Item Names

A possible early iteration of the art for Malcs, the Guardian of Melvor.

Malcs, the Guardian of Melvor, is a combat level 677 dungeon boss named after the developer of the game. Prat, the Protector of Secrets is a combat level 360 dungeon monster named after the "artist", writer, and Discord moderator of the game, Prat. The Cape of Prat is also named after Prat, with the flavour text, "You're more accurate when you're naked." The text is purely for flavour and has no mechanical impact. The text is a reference to an in-joke between the developer and Prat.

Pet Names

Many of the pets in the game are named after characters from popular culture or individuals/real-life pets.

Pet Origin
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Cris
Wordplay on Cris, the Cow, sounds like Crisco
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Cool Rock
Named after Coolrox95, the original creator of the wiki and a developer alongside Malcs and Prat
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Puff, the Baby Dragon
Named after Puff, the Magic Dragon
Snek Internet-speak for snake - comes from the meme This is Snek
Caaarrrlll Character from Llamas with Hats
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Gunter
Character from Adventure Time as well as the name of Malcs's real life pet dog
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Bruce
Character from Finding Nemo
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Lil Ron
Ingame wordplay on the item Big ol Ron
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Leonardo
Character from Teenage Mutant Ninja Turtles
Finn, the Cat Character from Adventure Time as well as the name of Malcs's real life pet cat
Marahute Character from The Rescuers Down Under
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Salem
Named after the Salem, the Magic Cat from Sabrina the Teenage Witch
Monk-ey Wordplay on the word Monk
Asura Beings from Hindu Mythology
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Golden Golbin
See Golbins

Wandering Bard

The Wandering Bard was introduced in the Alpha v0.18.0 update, and was described in the changelog as "A Hidden Easter Egg Monster". This monster cannot be encountered normally, as it does not appear within any Combat Area, Slayer Area, or Dungeon. Instead this monster may only be encountered randomly when the player obtains a new normal tier

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Slayer

task.

Easter Egg

Easter Egg is an item that was introduced during the Alpha v0.19.2 update, and could be obtained by successfully defeating a Chicken in

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Chaos

mode. In

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Chaos

mode, Chickens always performed an unavoidable attack which would instantly kill the player, and so the only way to defeat Chickens was to obtain enough attack speed reduction (via the

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Chaos

mode item corruption mechanic) such that the player's attack would occur before the Chicken could attack. Once defeated, an Easter Egg would be added to the player's bank. The Easter Egg could only be legitimately obtained with a

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Chaos

mode character, and as of Alpha v0.21 cannot be obtained at all.

Cool Glasses

Cool Glasses were introduced as part of the Alpha v0.21 update, in which a rewrite of combat (including support for the long-awaited offline combat) was introduced. The glasses are a tribute to the developer of the combat rewrite, Coolrox95.

The Cool Glasses may be obtained by petting (clicking) the

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Cool Rock

pet 95 times.

Red Herring

Red Herring was originally added as part of the Alpha v0.21 update, although could not be legitimately obtained until Alpha v0.22. This was done in order to reserve the item ID 1,000 for this item, making it the 1,001st item added to the game.

To obtain the Red Herring, the player must first meet all of the following requirements:

Once the requirements are met, the Red Herring will have a 1-in-10,000 (or 0.01%) chance of dropping while fishing for Raw Herring.

Abnormal Log

Abnormal Log was originally added as part of the Alpha v0.21 update, although could not be legitimately obtained until Alpha v0.22. This was done in order to reserve the item ID 999 for this item, making it the 1,000th item added to the game.

To obtain the Abnormal Log, the player must first meet all of the following requirements:

  • Clue Chasers Insignia equipped on the active equipment set
  • The
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    Thieving
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    Mastery pool must be 100% filled
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    Level 99 Lumberjack Mastery
  • Red Herring must be in the very first slot of the first tab within the Bank

Once the requirements are met, the Abnormal Log will have a 1-in-10,000 (or 0.01%) chance of dropping while pickpocketing the

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Lumberjack

.

Lemon Cake

Unique recipe UI for the Lemon Cake.

Lemon Cake and Lemon Cake (Perfect) were originally introduced during the Alpha v0.22 update, although they could not be legitimately obtained until V1.0.3.

These items were first added as part of the

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Cooking

rework in V0.22, however the recipe for these items unusually has no

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Mastery

like other recipes, causing a number of issues when attempting to create the recipe with the intended implementation. As a result, the items were instead added into the game data without any legitimate method to create or obtain them. This was later resolved as part of V1.0.3, being the update in which Cooking became a tick-based skill.

To obtain the Lemon Cake and its perfect variant, the player must first meet all of the following requirements:

Once the requirements are met, Lemon Cake can be selected as a recipe from the Furnace and created like any other cooking recipe. The recipe has a few unique visual elements, namely:

  • The item
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    Mastery
    level permanently remains at level 69 with 4.20% progress to the next level. The cake does not actually have any mastery, and these values do not change no matter how many times the recipe is created
  • The usual action time icon is replaced a lemon-colored clock
  • The Bag of Flour and Cream icons are alternative versions only seen within this recipe

Lemon Township

Released in V1.1,

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Township

has a hidden unselectable worship called Lemon. This worship provides no benefits or disadvantages. Its associated unobtainable Statue of Worship is

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Statue of Lemon

. In addition, there is a building called the

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Lemvor Lemon Stall

that provides no benefits whatsoever. As of V1.1.2, this building is hidden and cannot be built.

Lemvor

Atlas of Discovery introduced a new skill,

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Cartography

which allows you to discover Points of Interest around the map of Melvor. Most POIs are visible while in sight range of them while others have specific requirements to be able to see. One of these hidden POIs is the Portal to Lemvor. A small map that is a... lemon.

The Lemvor map consists of 40 hexes total. These hexes may be surveyed to gain Cartography experience as normal, and are considered fully mastered at hex level 2 (rather than 5). Once all 40 have been mastered, a popup will appear saying that Lemvor hexes can now be surveyed again to master them and that you can gain permanent bonuses and unique rewards for doing so, but this is not actually the case.

To find this Point of Interest, the player must:

After wearing the Cool Glasses, the Portal to Lemvor will be visible at (6, 12) in the map of Melvor. The internal location of this POI is (6, 9). Unlike Melvor, Lemvor requires you to spend Lemons to travel around. The player can get an infinite amount of lemons through the bank so there is never an instance where you can get stuck here.