Smithing: Difference between revisions

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Smithing lets you process raw ore into more refined items such as armour or weapons.
{{UserContentVersion|1.2.2}}
==Bars==
{{HasSkillGuide|{{PAGENAME}}/Training}}
{| class="wikitable"
{{Skillbox
!Item
|released=11 September 2019 ([[v0.04]])
!Name
|expansion=Base game
!Smithing Level
|type=Artisan
!Experience
|99=None
!Item Price
|120=TotH
!Ingredients
|abyssal60=ItA
}}
 
 
'''{{PAGENAME}}''' is used to turn [[Mining#Ores|ore]] into [[Smithing#Bars|bars]], [[Equipment#Weapons|weapons]], [[Equipment|armour]], and [[Headless_Arrows#Uses|arrowtips]]. A number of the armour pieces can be [[Upgrading Items|upgraded]] at the cost of [[GP]] and {{ItemIcon|Silver Bar|Silver}} or {{ItemIcon|Gold Bar|Gold Bars}}, or {{TotH}} {{ItemIcon|Iridium Bar|Iridium}} or {{TotH}} {{ItemIcon|Palladium Bar|Palladium Bars}} in the [[Throne of the Herald Expansion]], resulting in armour with better stats (most importantly [[Damage Reduction]]).
 
== Mechanics ==
All Smithing actions take a base time of 2 seconds. This can be reduced by 15% by purchasing the {{UpgradeIcon|Art of Control}} upgrade, up to 5% with {{ConstellationIcon|Iridan}} ({{MasteryReq|Iridan|60|type=constellation}}), and by 0.3 seconds while the {{ItemIcon|Pig}} + {{ItemIcon|Salamander}} [[Synergy]] is in use. All of these interval reductions combined bring the action time down to 1.3 seconds, the minimum possible in the [[Full Version|base game]].
 
The [[Throne of the Herald Expansion]] introduces further interval reductions: {{ItemIcon|Blacksmiths Gloves}} provide a 0.1 second reduction when equipped, {{AgilityIcon|Mountain Trail}} reduces the action time by 0.2 seconds, the {{ItemIcon|Salamander}} + {{ItemIcon|Eagle}} [[Synergy]] provides a 20% reduction (0.1 seconds greater than {{ItemIcon|Pig}} + {{ItemIcon|Salamander}}), 3% with the {{AgilityIcon|Elite Pillar of Expertise}}, and 2% once {{PetIcon|Harold}} is unlocked. The lowest possible action time in the expansion is therefore 0.8 seconds.
 
Skill experience gained while Smithing may be increased significantly with the use of {{ItemIcon|Smithing Gloves}}, providing a 60% experience increase. These gloves may be purchased from the [[Shop]] at a cost of {{GP|100000}} for 500 charges. Smithing gloves are later superseded by {{TotH}} {{ItemIcon|Blacksmiths Gloves}}, which in addition to a 75% skill experience bonus provide +3% Smithing mastery experience and reduce the action time by 0.1 seconds.
 
==Mastery Unlocks==
 
===Item Mastery Unlocks===
{{MasteryUnlocks}}
 
===Mastery Pool Checkpoints===
==== Melvor Realm ====
{{MasteryCheckpoints|realm=Melvor Realm}}
==== Abyssal Realm ====
{{MasteryCheckpoints|realm=Abyssal Realm}}
 
== Skillcapes ==
{{SkillcapeInfo}}
 
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Smithing action. There is no best item to smith to obtain Puff, as all items provide the same chance to unlock the pet.
{{PetSkillInfo}}
 
== Smelting Bars==
An important part of the Smithing skill is the ability to create various metal bars from [[ores]]. The ores obtained from mining can be turned into metal bars by smelting them using the smithing skill. These bars can then in turn be used in various other skills to make weapons, armour, jewelery or as materials for upgrades or agility obstacles.
 
=== Melvor Bars ===
{{SmithingTable|Bars}}
 
=== Abyssal Bars ===
{{SmithingTable|Abyssal Bars}}
 
== Smithing Items==
=== Melvor Items ===
{| class="mw-collapsible mw-collapsed"
|-class="headerRow-0"
| Melvor Items
|-
|-
| [[File:Bronze Bar (item).svg|50px|center]]
|
|[[Bronze Bar]]
==== Bronze Gear ====
| style="text-align:right"; | 1
{{SmithingTable|Bronze Gear}}
| style="text-align:right"; | 5
==== Iron Gear ====
| style="text-align:right"; | 6
{{SmithingTable|Iron Gear}}
| style="text-align:right"; | 1 [[File:Copper Ore (item).svg|25px|middle]] 1 [[File:Tin Ore (item).svg|25px|middle]]
==== Steel Gear ====
|-
{{SmithingTable|Steel Gear}}
| [[File:Iron Bar (item).svg|50px|center]]
==== Mithril Gear ====
|[[Iron Bar]]
{{SmithingTable|Mithril Gear}}
| style="text-align:right"; | 15
==== Adamant Gear ====
| style="text-align:right"; | 8
{{SmithingTable|Adamant Gear}}
| style="text-align:right"; | 12
==== Rune Gear ====
| style="text-align:right"; | 1 [[File:Iron Ore (item).svg|25px|middle]]
{{SmithingTable|Rune Gear}}
|-
==== Dragon Gear ====
| [[File:Steel Bar (item).svg|50px|center]]
{{SmithingTable|Dragon Gear}}
|[[Steel Bar]]
==== Corundum Gear ====
| style="text-align:right"; | 30
{{SmithingTable|Corundum Gear}}
| style="text-align:right"; | 12
==== Augite Gear ====
| style="text-align:right"; | 30
{{SmithingTable|Augite Gear}}
| style="text-align:right"; | 1 [[File:Iron Ore (item).svg|25px|middle]] 2 [[File:Coal Ore (item).svg|25px|middle]]
==== Meteorite Gear ====
|-
{{SmithingTable|Meteorite Gear}}
| [[File:Silver Bar (item).svg|50px|center]]
==== Divine Gear ====
|[[Silver Bar]]
{{SmithingTable|Divine Gear}}
| style="text-align:right"; | 30
==== Imbued Bars ====
| style="text-align:right"; | 15
{{SmithingTable|Imbued Bars}}
| style="text-align:right"; | 51
==== Crystal Gear ====
| style="text-align:right"; | 1 [[File:Silver Ore (item).svg|25px|middle]]
{{SmithingTable|Crystal Gear}}
|-
==== Special Items ====
| [[File:Gold Bar (item).svg|50px|center]]
{{SmithingTable|Special Items}}
|[[Gold Bar]]
| style="text-align:right"; | 40
| style="text-align:right"; | 20
| style="text-align:right"; | 88
| style="text-align:right"; | 1 [[File:Gold Ore (item).svg|25px|middle]]
|-
| [[File:Mithril Bar (item).svg|50px|center]]
|[[Mithril Bar]]
| style="text-align:right"; | 50
| style="text-align:right"; | 35
| style="text-align:right"; | 125
| style="text-align:right"; | 1 [[File:Mithril Ore (item).svg|25px|middle]] 4 [[File:Coal Ore (item).svg|25px|middle]]
|-
| [[File:Adamantite Bar (item).svg|50px|center]]
|[[Adamantite Bar]]
| style="text-align:right"; | 70
| style="text-align:right"; | 42
| style="text-align:right"; | 178
| style="text-align:right"; | 1 [[File:Adamantite Ore (item).svg|25px|middle]] 6 [[File:Coal Ore (item).svg|25px|middle]]
|-
| [[File:Runite Bar (item).svg|50px|center]]
|[[Runite Bar]]
| style="text-align:right"; | 80
| style="text-align:right"; | 50
| style="text-align:right"; | 220
| style="text-align:right"; | 1 [[File:Runite Ore (item).svg|25px|middle]] 8 [[File:Coal Ore (item).svg|25px|middle]]
|-
| [[File:Dragonite Bar (item).svg|50px|center]]
|[[Dragonite Bar]]
| style="text-align:right"; | 90
| style="text-align:right"; | 60
| style="text-align:right"; | 511
| style="text-align:right"; | 1 [[File:Dragonite Ore (item).svg|25px|middle]] 2 [[File:Runite Ore (item).svg|25px|middle]] 12 [[File:Coal Ore (item).svg|25px|middle]]
|}
==Bronze Gear==
{| class="wikitable"
!Item
!Name
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Bronze Dagger (item).svg|50px|center]]
|[[Bronze Dagger]]
| style="text-align:right"; | 1
| style="text-align:right"; | 10
| style="text-align:right"; | 1
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Bronze Sword (item).svg|50px|center]]
|[[Bronze Sword]]
| style="text-align:right"; | 4
| style="text-align:right"; | 10
| style="text-align:right"; | 1
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Bronze Arrowtips (item).svg|50px|center]]
|[[Bronze Arrowtips]]
| style="text-align:right"; | 5
| style="text-align:right"; | 10
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Bronze Helmet (item).svg|50px|center]]
|[[Bronze Helmet]]
| style="text-align:right"; | 7
| style="text-align:right"; | 20
| style="text-align:right"; | 1
| style="text-align:right"; | 1
| style="text-align:right"; | 2
|-
| [[File:Bronze Battleaxe (item).svg|50px|center]]
|[[Bronze Battleaxe]]
| style="text-align:right"; | 10
| style="text-align:right"; | 30
| style="text-align:right"; | 1
| style="text-align:right"; | 2
| style="text-align:right"; | 3
|-
| [[File:Bronze Boots (item).svg|50px|center]]
|[[Bronze Boots]]
| style="text-align:right"; | 10
| style="text-align:right"; | 20
| style="text-align:right"; | 1
| style="text-align:right"; | 1
| style="text-align:right"; | 2
|-
| [[File:Bronze Shield (item).svg|50px|center]]
|[[Bronze Shield]]
| style="text-align:right"; | 13
| style="text-align:right"; | 30
| style="text-align:right"; | 1
| style="text-align:right"; | 1
| style="text-align:right"; | 3
|-
| [[File:Bronze 2H Sword (item).svg|50px|center]]
|[[Bronze 2H Sword]]
| style="text-align:right"; | 14
| style="text-align:right"; | 30
| style="text-align:right"; | 1
| style="text-align:right"; | 2
| style="text-align:right"; | 3
|-
| [[File:Bronze Platelegs (item).svg|50px|center]]
|[[Bronze Platelegs]]
| style="text-align:right"; | 16
| style="text-align:right"; | 30
| style="text-align:right"; | 1
| style="text-align:right"; | 2
| style="text-align:right"; | 3
|-
| [[File:Bronze Platebody (item).svg|50px|center]]
|[[Bronze Platebody]]
| style="text-align:right"; | 18
| style="text-align:right"; | 50
| style="text-align:right"; | 1
| style="text-align:right"; | 3
| style="text-align:right"; | 5
|}
==Iron Gear==
{| class="wikitable"
!Item
!Name
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Iron Dagger (item).svg|50px|center]]
|[[Iron Dagger]]
| style="text-align:right"; | 15
| style="text-align:right"; | 20
| style="text-align:right"; | 1
| style="text-align:right"; | 8
| style="text-align:right"; | 1
|-
| [[File:Iron Sword (item).svg|50px|center]]
|[[Iron Sword]]
| style="text-align:right"; | 19
| style="text-align:right"; | 20
| style="text-align:right"; | 1
| style="text-align:right"; | 8
| style="text-align:right"; | 1
|-
| [[File:Iron Arrowtips (item).svg|50px|center]]
|[[Iron Arrowtips]]
| style="text-align:right"; | 20
| style="text-align:right"; | 20
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Iron Helmet (item).svg|50px|center]]
|[[Iron Helmet]]
| style="text-align:right"; | 22
| style="text-align:right"; | 40
| style="text-align:right"; | 1
| style="text-align:right"; | 13
| style="text-align:right"; | 2
|-
| [[File:Iron Battleaxe (item).svg|50px|center]]
|[[Iron Battleaxe]]
| style="text-align:right"; | 25
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 21
| style="text-align:right"; | 3
|-
| [[File:Iron Boots (item).svg|50px|center]]
|[[Iron Boots]]
| style="text-align:right"; | 25
| style="text-align:right"; | 40
| style="text-align:right"; | 1
| style="text-align:right"; | 13
| style="text-align:right"; | 2
|-
| [[File:Iron Shield (item).svg|50px|center]]
|[[Iron Shield]]
| style="text-align:right"; | 28
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 15
| style="text-align:right"; | 3
|-
| [[File:Iron 2H Sword (item).svg|50px|center]]
|[[Iron 2H Sword]]
| style="text-align:right"; | 29
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 21
| style="text-align:right"; | 3
|-
| [[File:Iron Platelegs (item).svg|50px|center]]
|[[Iron Platelegs]]
| style="text-align:right"; | 31
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 21
| style="text-align:right"; | 3
|-
| [[File:Iron Platebody (item).svg|50px|center]]
|[[Iron Platebody]]
| style="text-align:right"; | 33
| style="text-align:right"; | 100
| style="text-align:right"; | 1
| style="text-align:right"; | 32
| style="text-align:right"; | 5
|}
|}
==Steel Gear==
=== Abyssal Items ===
{| class="wikitable"
{| class="mw-collapsible mw-collapsed"
!Item
|-class="headerRow-0"
!Name
| Abyssal Items
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Steel Dagger (item).svg|50px|center]]
|[[Steel Dagger]]
| style="text-align:right"; | 30
| style="text-align:right"; | 30
| style="text-align:right"; | 1
| style="text-align:right"; | 10
| style="text-align:right"; | 1
|-
| [[File:Steel Sword (item).svg|50px|center]]
|[[Steel Sword]]
| style="text-align:right"; | 34
| style="text-align:right"; | 30
| style="text-align:right"; | 1
| style="text-align:right"; | 10
| style="text-align:right"; | 1
|-
| [[File:Steel Arrowtips (item).svg|50px|center]]
|[[Steel Arrowtips]]
| style="text-align:right"; | 35
| style="text-align:right"; | 30
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Steel Helmet (item).svg|50px|center]]
|[[Steel Helmet]]
| style="text-align:right"; | 37
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 18
| style="text-align:right"; | 2
|-
| [[File:Steel Shield (item).svg|50px|center]]
|[[Steel Shield]]
| style="text-align:right"; | 39
| style="text-align:right"; | 90
| style="text-align:right"; | 1
| style="text-align:right"; | 23
| style="text-align:right"; | 3
|-
| [[File:Steel Battleaxe (item).svg|50px|center]]
|[[Steel Battleaxe]]
| style="text-align:right"; | 40
| style="text-align:right"; | 90
| style="text-align:right"; | 1
| style="text-align:right"; | 25
| style="text-align:right"; | 3
|-
| [[File:Steel Boots (item).svg|50px|center]]
|[[Steel Boots]]
| style="text-align:right"; | 41
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 18
| style="text-align:right"; | 2
|-
| [[File:Steel 2H Sword (item).svg|50px|center]]
|[[Steel 2H Sword]]
| style="text-align:right"; | 44
| style="text-align:right"; | 90
| style="text-align:right"; | 1
| style="text-align:right"; | 25
| style="text-align:right"; | 3
|-
| [[File:Steel Platelegs (item).svg|50px|center]]
|[[Steel Platelegs]]
| style="text-align:right"; | 46
| style="text-align:right"; | 90
| style="text-align:right"; | 1
| style="text-align:right"; | 25
| style="text-align:right"; | 3
|-
| [[File:Steel Platebody (item).svg|50px|center]]
|[[Steel Platebody]]
| style="text-align:right"; | 48
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 48
| style="text-align:right"; | 5
|}
==Mithril Gear==
{| class="wikitable"
!Item
!Name
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Mithril Dagger (item).svg|50px|center]]
|[[Mithril Dagger]]
| style="text-align:right"; | 50
| style="text-align:right"; | 50
| style="text-align:right"; | 1
| style="text-align:right"; | 68
| style="text-align:right"; | 1
|-
| [[File:Mithril Sword (item).svg|50px|center]]
|[[Mithril Sword]]
| style="text-align:right"; | 54
| style="text-align:right"; | 50
| style="text-align:right"; | 1
| style="text-align:right"; | 68
| style="text-align:right"; | 1
|-
| [[File:Mithril Arrowtips (item).svg|50px|center]]
|[[Mithril Arrowtips]]
| style="text-align:right"; | 55
| style="text-align:right"; | 50
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Mithril Helmet (item).svg|50px|center]]
|[[Mithril Helmet]]
| style="text-align:right"; | 57
| style="text-align:right"; | 100
| style="text-align:right"; | 1
| style="text-align:right"; | 120
| style="text-align:right"; | 2
|-
| [[File:Mithril Shield (item).svg|50px|center]]
|[[Mithril Shield]]
| style="text-align:right"; | 59
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 145
| style="text-align:right"; | 3
|-
| [[File:Mithril Battleaxe (item).svg|50px|center]]
|[[Mithril Battleaxe]]
| style="text-align:right"; | 60
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 179
| style="text-align:right"; | 3
|-
| [[File:Mithril Boots (item).svg|50px|center]]
|[[Mithril Boots]]
| style="text-align:right"; | 61
| style="text-align:right"; | 100
| style="text-align:right"; | 1
| style="text-align:right"; | 115
| style="text-align:right"; | 2
|-
| [[File:Mithril 2H Sword (item).svg|50px|center]]
|[[Mithril 2H Sword]]
| style="text-align:right"; | 64
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 182
| style="text-align:right"; | 3
|-
| [[File:Mithril Platelegs (item).svg|50px|center]]
|[[Mithril Platelegs]]
| style="text-align:right"; | 66
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 187
| style="text-align:right"; | 3
|-
| [[File:Mithril Platebody (item).svg|50px|center]]
|[[Mithril Platebody]]
| style="text-align:right"; | 68
| style="text-align:right"; | 250
| style="text-align:right"; | 1
| style="text-align:right"; | 280
| style="text-align:right"; | 5
|}
==Adamant Gear==
{| class="wikitable"
!Item
!Name
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Adamant Dagger (item).svg|50px|center]]
|[[Adamant Dagger]]
| style="text-align:right"; | 70
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 80
| style="text-align:right"; | 1
|-
| [[File:Adamant Sword (item).svg|50px|center]]
|[[Adamant Sword]]
| style="text-align:right"; | 74
| style="text-align:right"; | 60
| style="text-align:right"; | 1
| style="text-align:right"; | 85
| style="text-align:right"; | 1
|-
| [[File:Adamant Arrowtips (item).svg|50px|center]]
|[[Adamant Arrowtips]]
| style="text-align:right"; | 75
| style="text-align:right"; | 60
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Adamant Helmet (item).svg|50px|center]]
|[[Adamant Helmet]]
| style="text-align:right"; | 77
| style="text-align:right"; | 120
| style="text-align:right"; | 1
| style="text-align:right"; | 156
| style="text-align:right"; | 2
|-
| [[File:Adamant Battleaxe (item).svg|50px|center]]
|[[Adamant Battleaxe]]
| style="text-align:right"; | 80
| style="text-align:right"; | 180
| style="text-align:right"; | 1
| style="text-align:right"; | 242
| style="text-align:right"; | 3
|-
| [[File:Adamant Boots (item).svg|50px|center]]
|[[Adamant Boots]]
| style="text-align:right"; | 81
| style="text-align:right"; | 120
| style="text-align:right"; | 1
| style="text-align:right"; | 149
| style="text-align:right"; | 2
|-
| [[File:Adamant Shield (item).svg|50px|center]]
|[[Adamant Shield]]
| style="text-align:right"; | 83
| style="text-align:right"; | 180
| style="text-align:right"; | 1
| style="text-align:right"; | 185
| style="text-align:right"; | 3
|-
| [[File:Adamant 2H Sword (item).svg|50px|center]]
|[[Adamant 2H Sword]]
| style="text-align:right"; | 84
| style="text-align:right"; | 180
| style="text-align:right"; | 1
| style="text-align:right"; | 252
| style="text-align:right"; | 3
|-
| [[File:Adamant Platelegs (item).svg|50px|center]]
|[[Adamant Platelegs]]
| style="text-align:right"; | 86
| style="text-align:right"; | 180
| style="text-align:right"; | 1
| style="text-align:right"; | 252
| style="text-align:right"; | 3
|-
| [[File:Adamant Platebody (item).svg|50px|center]]
|[[Adamant Platebody]]
| style="text-align:right"; | 88
| style="text-align:right"; | 300
| style="text-align:right"; | 1
| style="text-align:right"; | 432
| style="text-align:right"; | 5
|}
==Rune Gear==
{| class="wikitable"
!Item
!Name
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Rune Dagger (item).svg|50px|center]]
|[[Rune Dagger]]
| style="text-align:right"; | 80
| style="text-align:right"; | 75
| style="text-align:right"; | 1
| style="text-align:right"; | 140
| style="text-align:right"; | 1
|-
| [[File:Rune Sword (item).svg|50px|center]]
|[[Rune Sword]]
| style="text-align:right"; | 84
| style="text-align:right"; | 75
| style="text-align:right"; | 1
| style="text-align:right"; | 145
| style="text-align:right"; | 1
|-
| [[File:Rune Arrowtips (item).svg|50px|center]]
|[[Rune Arrowtips]]
| style="text-align:right"; | 85
| style="text-align:right"; | 75
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Rune Helmet (item).svg|50px|center]]
|[[Rune Helmet]]
| style="text-align:right"; | 87
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 222
| style="text-align:right"; | 2
|-
| [[File:Rune Battleaxe (item).svg|50px|center]]
|[[Rune Battleaxe]]
| style="text-align:right"; | 90
| style="text-align:right"; | 225
| style="text-align:right"; | 1
| style="text-align:right"; | 401
| style="text-align:right"; | 3
|-
| [[File:Rune Boots (item).svg|50px|center]]
|[[Rune Boots]]
| style="text-align:right"; | 91
| style="text-align:right"; | 150
| style="text-align:right"; | 1
| style="text-align:right"; | 227
| style="text-align:right"; | 2
|-
| [[File:Rune Shield (item).svg|50px|center]]
|[[Rune Shield]]
| style="text-align:right"; | 93
| style="text-align:right"; | 225
| style="text-align:right"; | 1
| style="text-align:right"; | 251
| style="text-align:right"; | 3
|-
| [[File:Rune 2H Sword (item).svg|50px|center]]
|[[Rune 2H Sword]]
| style="text-align:right"; | 94
| style="text-align:right"; | 225
| style="text-align:right"; | 1
| style="text-align:right"; | 430
| style="text-align:right"; | 3
|-
| [[File:Rune Platelegs (item).svg|50px|center]]
|[[Rune Platelegs]]
| style="text-align:right"; | 96
| style="text-align:right"; | 225
| style="text-align:right"; | 1
| style="text-align:right"; | 415
| style="text-align:right"; | 3
|-
| [[File:Rune Platebody (item).svg|50px|center]]
|[[Rune Platebody]]
| style="text-align:right"; | 98
| style="text-align:right"; | 375
| style="text-align:right"; | 1
| style="text-align:right"; | 689
| style="text-align:right"; | 5
|}
==Dragon Gear==
{| class="wikitable"
!Item
!Name
!Smithing Level
!Experience
!Smithing Quantity
!Item Price
!Bar Quantity
|-
| [[File:Dragon Dagger (item).svg|50px|center]]
|[[Dragon Dagger]]
| style="text-align:right"; | 95
| style="text-align:right"; | 100
| style="text-align:right"; | 1
| style="text-align:right"; | 465
| style="text-align:right"; | 1
|-
| [[File:Dragon Arrowtips (item).svg|50px|center]]
|[[Dragon Arrowtips]]
| style="text-align:right"; | 96
| style="text-align:right"; | 100
| style="text-align:right"; | 15
| style="text-align:right"; | 1
| style="text-align:right"; | 1
|-
| [[File:Dragon Sword (item).svg|50px|center]]
|[[Dragon Sword]]
| style="text-align:right"; | 97
| style="text-align:right"; | 100
| style="text-align:right"; | 1
| style="text-align:right"; | 505
| style="text-align:right"; | 1
|-
| [[File:Dragon Battleaxe (item).svg|50px|center]]
|[[Dragon Battleaxe]]
| style="text-align:right"; | 98
| style="text-align:right"; | 300
| style="text-align:right"; | 1
| style="text-align:right"; | 1238
| style="text-align:right"; | 3
|-
| [[File:Dragon 2H Sword (item).svg|50px|center]]
|[[Dragon 2H Sword]]
| style="text-align:right"; | 99
| style="text-align:right"; | 300
| style="text-align:right"; | 1
| style="text-align:right"; | 1385
| style="text-align:right"; | 3
|-
| [[File:Dragon Helmet (item).svg|50px|center]]
|[[Dragon Helmet]]
| style="text-align:right"; | 99
| style="text-align:right"; | 200
| style="text-align:right"; | 1
| style="text-align:right"; | 870
| style="text-align:right"; | 2
|-
| [[File:Dragon Boots (item).svg|50px|center]]
|[[Dragon Boots]]
| style="text-align:right"; | 99
| style="text-align:right"; | 200
| style="text-align:right"; | 1
| style="text-align:right"; | 815
| style="text-align:right"; | 2
|-
| [[File:Dragon Platelegs (item).svg|50px|center]]
|[[Dragon Platelegs]]
| style="text-align:right"; | 99
| style="text-align:right"; | 300
| style="text-align:right"; | 1
| style="text-align:right"; | 1420
| style="text-align:right"; | 3
|-
| [[File:Dragon Platebody (item).svg|50px|center]]
|[[Dragon Platebody]]
| style="text-align:right"; | 99
| style="text-align:right"; | 500
| style="text-align:right"; | 1
| style="text-align:right"; | 2450
| style="text-align:right"; | 5
|-
|-
| [[File:Dragon Shield (item).svg|50px|center]]
|
|[[Dragon Shield]]
==== Abyssium Gear ====
| style="text-align:right"; | 99
{{SmithingTable|Abyssium Gear}}
| style="text-align:right"; | 300
==== Brumite Gear ====
| style="text-align:right"; | 1
{{SmithingTable|Brumite Gear}}
| style="text-align:right"; | 890
==== Gloomite Gear ====
| style="text-align:right"; | 3
{{SmithingTable|Gloomite Gear}}
==== Witherite Gear ====
{{SmithingTable|Witherite Gear}}
==== Netherite Gear ====
{{SmithingTable|Netherite Gear}}
|}
|}
== Potion ==
The [[Seeing Gold Potion]] has a chance to provide a {{ItemIcon|Gold Bar}} in addition to the usual {{ItemIcon|Silver Bar}} when smelting {{ItemIcon|Silver Ore}}.
{{PotionTable|Seeing Gold Potion}}
The [[Blacksmith Potion]] increases the chance to receive double items while Smithing.
{{PotionTable|Blacksmith Potion}}
==Summoning Boosts==
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}.
{{SkillSummoningBonusTable|{{PAGENAME}}}}
==Skill Boosts==
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}}
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained.
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed.
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions.
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill.
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page.
[[Category:Skills]]
[[Category:Skills]]
{{Menu}}

Latest revision as of 06:05, 6 August 2024

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Smithing
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Skill ID: melvorD:Smithing
Release Date: 11 September 2019 (v0.04)
Game Version: Melvor Logo.svg Base game
Type: Artisan
Expansions information
Level 99: Melvor Logo.svg Base game
Level 120: TotH.svg Throne of the Herald Expansion
Abyssal 60:
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Into the Abyss Expansion


Smithing is used to turn ore into bars, weapons, armour, and arrowtips. A number of the armour pieces can be upgraded at the cost of GP and Silver or Gold Bars, or TotH.svg Iridium or TotH.svg Palladium Bars in the Throne of the Herald Expansion, resulting in armour with better stats (most importantly Damage Reduction).

Mechanics

All Smithing actions take a base time of 2 seconds. This can be reduced by 15% by purchasing the

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Art of Control

upgrade, up to 5% with

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Iridan

(

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Level 60

), and by 0.3 seconds while the

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Pig

+

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Salamander

Synergy is in use. All of these interval reductions combined bring the action time down to 1.3 seconds, the minimum possible in the base game. The Throne of the Herald Expansion introduces further interval reductions: Blacksmiths Gloves provide a 0.1 second reduction when equipped,

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Mountain Trail

reduces the action time by 0.2 seconds, the

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Salamander

+ Eagle Synergy provides a 20% reduction (0.1 seconds greater than

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Pig

+

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Salamander

), 3% with the

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Elite Pillar of Expertise

, and 2% once Harold is unlocked. The lowest possible action time in the expansion is therefore 0.8 seconds.

Skill experience gained while Smithing may be increased significantly with the use of Smithing Gloves, providing a 60% experience increase. These gloves may be purchased from the Shop at a cost of 100,000GP for 500 charges. Smithing gloves are later superseded by TotH.svg Blacksmiths Gloves, which in addition to a 75% skill experience bonus provide +3% Smithing mastery experience and reduce the action time by 0.1 seconds.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
10 5% base chance to obtain 2 items
20 5% base chance to preserve resources
30 10% base chance to obtain 2 items
40 10% base chance to preserve resources
50 15% base chance to obtain 2 items
60 15% base chance to preserve resources
70 20% base chance to obtain 2 items
80 20% base chance to preserve resources
90 25% base chance to obtain 2 items
99 30% base chance to preserve resources. +35% chance to obtain 2 items.

Mastery Pool Checkpoints

Melvor Realm

Pool % Pool XP Bonus
10% 10,600,000 xp +5% Smithing Mastery XP for Melvor Realm only
25% 26,500,000 xp +5% chance to preserve resources in Smithing for Melvor Realm only
50% 53,000,000 xp +5% chance to preserve resources in Smithing for Melvor Realm only
95% 100,700,000 xp +10% chance to Double Items in Smithing for Melvor Realm only
Total Mastery Pool XP 106,000,000

Abyssal Realm

Pool % Pool XP Bonus
10% 3,200,000 xp +6% Smithing Mastery XP for Abyssal Realm only
25% 8,000,000 xp +10% chance to preserve resources in Smithing for Abyssal Realm only
50% 16,000,000 xp +2 additional quantity of primary resource gained in Smithing for Abyssal Bars nodes (Cannot be doubled)
95% 30,400,000 xp +2% Resource Preservation cap in Smithing for Abyssal Realm only
Total Mastery Pool XP 32,000,000

Skillcapes

Regular Skillcape

The Smithing Skillcape is the skillcape for the Smithing skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Smithing skill. The Smithing Skillcape offers the following benefits when worn:

-50% Coal Costs for Smithing

Superior Skillcape

The Superior Smithing Skillcape is the superior skillcape for the Smithing skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Smithing skill.

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Level 120

can only be reached if the player owns the TotH.svg Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

-75% Coal Costs for Smithing and +50% chance to gain +1 additional resource in Smithing for Standard Bars (Cannot be doubled)

Pet

The pet can be unlocked by doing any Smithing action. There is no best item to smith to obtain Puff, as all items provide the same chance to unlock the pet.

PetNameDLCEffect
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Puff, the Baby DragonMelvor Logo.svg +10% Chance to Preserve Resources in Smithing

Smelting Bars

An important part of the Smithing skill is the ability to create various metal bars from ores. The ores obtained from mining can be turned into metal bars by smelting them using the smithing skill. These bars can then in turn be used in various other skills to make weapons, armour, jewelery or as materials for upgrades or agility obstacles.

Melvor Bars

Abyssal Bars

Smithing Items

Melvor Items

Melvor Items

Bronze Gear

Iron Gear

Steel Gear

Mithril Gear

Adamant Gear

Rune Gear

Dragon Gear

Corundum Gear

Augite Gear

Meteorite Gear

Divine Gear

Imbued Bars

Crystal Gear

Special Items

Abyssal Items

Abyssal Items

Abyssium Gear

Brumite Gear

Gloomite Gear

Witherite Gear

Netherite Gear

Potion

The Seeing Gold Potion has a chance to provide a Gold Bar in addition to the usual Silver Bar when smelting Silver Ore.

Seeing Gold Potion
PotionTierChargesEffect
Seeing Gold Potion II20+10% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled)
Seeing Gold Potion IIII30+20% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled)
Seeing Gold Potion IIIIII50+40% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled)
Seeing Gold Potion IVIV80+75% chance to gain 1 Gold Bar from Smithing when making Silver Bar (Cannot be doubled)

The Blacksmith Potion increases the chance to receive double items while Smithing.

Blacksmith Potion
PotionTierChargesEffect
TotH.svg Blacksmith Potion II15+5% Chance to Double Items in Smithing
TotH.svg Blacksmith Potion IIII25+10% Chance to Double Items in Smithing
TotH.svg Blacksmith Potion IIIIII35+15% Chance to Double Items in Smithing
TotH.svg Blacksmith Potion IVIV50+20% Chance to Double Items in Smithing

Summoning Boosts

This table shows all the

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Summoning

Familiars and Synergies that provide a bonus to Smithing.

Skill Boosts

Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:

  • Increased Skill XP: Increases the amount of experience points (XP) gained.
  • Decreased Skill Interval: Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
  • Preservation Chance: Increases the likelihood that resources or items used during skill actions are not consumed.
  • Increased Chance to Double Items: Gives a higher chance of receiving double the items or resources when performing skill-related actions.
  • Increased Mastery XP: Enhances the rate at which mastery XP is gained for a skill.

For more information on general skill boosts that apply to all skills, refer to the Skill Boosts page.