Pets: Difference between revisions

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{{V|1.2}}
{{HasGuide}}
{{UserContentVersion|1.3}}
[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]]
[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]]
'''{{PAGENAME}}''' are unlockables which give permanent bonuses.
[[Pets]] are unlockables which give permanent bonuses.
 


Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill.
Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill.
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There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a [[Skill]] is:
There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a [[Skill]] is:


<math>\dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000}</math>
<math>\dfrac{\text{Time required for action (seconds)} \times \text{Virtual level of Skill}}{25\;000\;000} \times (1 + \frac{\text{Increased Pet Chance}}{100})</math>
 
Where <math>\text{Increased Pet Chance}</math> is any modifiers that increase the chances of locating a skill pet. Currently, this is limited to the {{AoD}}{{Icon|Ancient Relics}} gamemode. For {{Skill|Corruption}} and {{Skill|Harvesting}}, the Abyssal Level (not virtual level) of the skill is used in place of <math>\text{Virtual level of Skill}</math>.
 
For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times 99}{25,000,000} = 0.0000075= 0.00075\text{%}</math> chance to earn {{PetIcon|Crafting}}.
 
Regardless of whether the <math>\text{Time required for action}</math> takes <math>\text{20}</math> seconds or <math>\text{0.25}</math> seconds, the total time to obtain the pet remains the same, as longer actions have a proportionally higher chance of yielding the pet. Prioritize using the highest XP item with XP-increasing and [[Interval_Reduction|Interval Reduction]] modifiers, especially if your <math>\text{Skill Level}</math> isn't capped. As your <math>\text{Virtual level of Skill}</math> exceeds the cap and gaining XP becomes tougher, for applicable skills, shifting focus towards an 80% {{Icon|Preservation|Preservation Chance|ext=svg}} can be wise if resources are limited.


For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times (99 + 1)}{25,000,000} = 0.0000076= 0.00076\text{%}</math> chance to earn {{PetIcon|Crafting}}.
* For all combat skills, an action is a hit that deals at least 1 damage
** For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI
* For just {{Skill|Prayer}}, only the first attack (not first hit) in a multi-hit attack will count
* For {{Skill|Slayer}}, an action is a successful hit against the player's current Slayer task
* For {{Skill|Corruption}}, an action is a successful hit against a corrupted enemy
* For {{PetIcon|Esmé}}, an action must be performed in the Abyssal Realm


For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task. For [[Special Attacks|special attacks]] or [[Magic#Standard Magic|spells]] which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the {{Icon|Combat}} UI.


There are a few exceptions to this:
There are a few exceptions to this:
* {{PetIcon|Farming}} is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]].
* {{PetIcon|Farming}} is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]].
* {{PetIcon|B}} is rolled for each tick spent, with a chance of <math>\tfrac{1}{1,440}</math> per tick.
* {{PetIcon|B}} is rolled for each tick, with a chance of <math>\tfrac{1}{120}</math> per tick. A tick in Township is done automatically once per hour.
* {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp. The formula used is similar to the rest of the skill pets however it scales with the active skill's mastery pool percentage, as explained [[Ty|here]].


====Township Pets====
====Township Pets====
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! Pet !! {{Skill|Township|notext=true}} Level !! Buildings
! Pet !! {{Skill|Township|notext=true}} Level !! Buildings
|-
|-
| {{PetIcon|Marcy}} || style="text-align:right;" | 35 || {{BuildingIcon|Malcs Cats|qty=1}}
| {{PetIcon|Marcy}} || style="text-align:right;" | 35 || {{TownshipIcon|Malcs Cats|qty=1}}
|-
|-
| {{PetIcon|Roger}} || style="text-align:right;" | 35 || {{BuildingIcon|Malcs Cats|qty=2}}
| {{PetIcon|Roger}} || style="text-align:right;" | 35 || {{TownshipIcon|Malcs Cats|qty=2}}
|-
|-
| {{PetIcon|Ace}} || style="text-align:right;" | 40 || {{BuildingIcon|Malcs Cats|qty=4}}
| {{PetIcon|Ace}} || style="text-align:right;" | 40 || {{TownshipIcon|Malcs Cats|qty=4}}
|-
|-
| {{PetIcon|Layla}} || style="text-align:right;" | 60 || {{BuildingIcon|Malcs Cats|qty=6}}
| {{PetIcon|Layla}} || style="text-align:right;" | 60 || {{TownshipIcon|Malcs Cats|qty=6}}
|-
|-
| {{PetIcon|Mister Fuzzbutt}} || style="text-align:right;" | 80 || {{BuildingIcon|Malcs Cats|qty=8}}
| {{PetIcon|Mister Fuzzbutt}} || style="text-align:right;" | 80 || {{TownshipIcon|Malcs Cats|qty=8}}
|-
|-
| {{PetIcon|Octavius Lepidus VIII}} || style="text-align:right;" | 95 || {{BuildingIcon|Malcs Cats|qty=10}}
| {{PetIcon|Octavius Lepidus VIII}} || style="text-align:right;" | 95 || {{TownshipIcon|Malcs Cats|qty=10}}
|-
|-
| {{TotH}} {{PetIcon|Classy Rock}} || style="text-align:right;" | 100 || {{BuildingIcon|Cool Rocks|qty=1}}
| {{TotH}} {{PetIcon|Classy Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=1}}
|-
|-
| {{TotH}} {{PetIcon|Cute Rock}} || style="text-align:right;" | 100 || {{BuildingIcon|Cool Rocks|qty=2}}
| {{TotH}} {{PetIcon|Cute Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=2}}
|-
|-
| {{TotH}} {{PetIcon|Royal Rock}} || style="text-align:right;" | 100 || {{BuildingIcon|Cool Rocks|qty=4}}
| {{TotH}} {{PetIcon|Royal Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=4}}
|-
|-
| {{TotH}} {{PetIcon|Elf Rock}} || style="text-align:right;" | 100 || {{BuildingIcon|Cool Rocks|qty=6}}
| {{TotH}} {{PetIcon|Elf Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=6}}
|-
|-
| {{TotH}} {{PetIcon|Magic Rock}} || style="text-align:right;" | 100 || {{BuildingIcon|Cool Rocks|qty=8}}
| {{TotH}} {{PetIcon|Magic Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=8}}
|-
|-
| {{TotH}} {{PetIcon|Party Rock}} || style="text-align:right;" | 100 || {{BuildingIcon|Cool Rocks|qty=10}}
| {{TotH}} {{PetIcon|Party Rock}} || style="text-align:right;" | 100 || {{TownshipIcon|Cool Rocks|qty=10}}
|}
|}[[Category:Manual Tables]]


===Boss Pets===
===Boss Pets===
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:


* For the lower level dungeons ({{ZoneIcon|Chicken Coop}} up to {{ZoneIcon|Dragons Den}}) the chance to receive a pet is 1-in-350
* For the lower level dungeons ({{ZoneIcon|Chicken Coop}} up to {{ZoneIcon|Dragons Den}}) the chance to receive a pet is 1-in-350
* For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200
* For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200
* For the God Dungeons and all [[Throne of the Herald Expansion|Expansion]] dungeons other than {{ZoneIcon|Throne of the Herald}}, the chance to receive a pet is 1-in-150
* For the God Dungeons, all {{TotH}} and all {{AoD}} dungeons other than {{ZoneIcon|Throne of the Herald}}, the chance to receive a pet is 1-in-150
* For {{ZoneIcon|Into the Mist}}, {{ZoneIcon|Impending Darkness Event}}, and {{ZoneIcon|Throne of the Herald}}, the chance of receiving the pets are not random. Instead, the player is guaranteed to unlock the {{ZoneIcon|Into the Mist}} pet after completing the dungeon five times, while the {{ZoneIcon|Impending Darkness Event}} and {{ZoneIcon|Throne of the Herald}} pets are guaranteed after a single completion of each dungeon.
* {{ZoneIcon|Into the Mist}} awards the pet after 5 clears while {{ZoneIcon|Impending Darkness Event}}, {{TotH}}{{ZoneIcon|Throne of the Herald}} and {{ItA}}{{ZoneIcon|The Final Depth}} awards the pet after 1 clear
* For Base Game [[Strongholds]], the chance to receive a pet is 1-in-250 whereas {{ItA}}[[Strongholds|Abyssal Strongholds]] the chance is 1-in-30. '''Pets from any Stronghold can only be obtained upon clearing the Superior Tier'''
* For {{ItA}}[[The Abyss|Abyss Depths]], the chance to receive a pet is 1-in-20


===Other Pets===
===Other Pets===
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* The {{PetIcon|Golden Golbin}} is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin|Golbins}} in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count.
* The {{PetIcon|Golden Golbin}} is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin|Golbins}} in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count.
* {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp, the chance to acquire is the same as for skill pets.
* {{PetIcon|Mark}} is unlocked when the player reaches the mark level of 4 in each of the base game Summoning marks.
* {{PetIcon|Mark}} is unlocked when the player reaches the mark level of 4 in each of the base game Summoning marks.
* {{PetIcon|Peri}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}.
* {{PetIcon|Peri}} is rolled with a 1-in-7,500 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}.
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* {{TotH}} {{PetIcon|A Warm Snowflake}} is rolled with a 1-in-500 chance for each monster killed in {{ZoneIcon|Lava Lake}}.
* {{TotH}} {{PetIcon|A Warm Snowflake}} is rolled with a 1-in-500 chance for each monster killed in {{ZoneIcon|Lava Lake}}.
* {{TotH}} {{PetIcon|Patchy}} is rolled with a 1-in-3,000 chance for each monster killed in {{ZoneIcon|Millennium Gate}}.
* {{TotH}} {{PetIcon|Patchy}} is rolled with a 1-in-3,000 chance for each monster killed in {{ZoneIcon|Millennium Gate}}.
* {{AoD}}{{PetIcon|Hex}} is unlocked by surveying the entire {{Skill|Cartography}} map to the initial maximum Hex level which is Level 2 for regular Hexes and 5 for Points of Interest.
* {{AoD}}{{PetIcon|Carthulu}} is unlocked after 944 Hexes have been Mastered in {{Skill|Cartography}}. Surveying a Hex up to Level 5 will Master it. Level 2 Hexes can be surveyed up to Level 5 after completely surveying the map for the first time.
* {{PetIcon|Jerry}} and {{PetIcon|Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion.
* {{PetIcon|Jerry}} and {{PetIcon|Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion.
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion.
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion.
* {{PetIcon|Festive Cool Rock}} and {{PetIcon|Festive Chio}} were available during the [[Events#Holiday Event 2021|2021 Holiday Event]] by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion.
* {{PetIcon|Festive Cool Rock}} and {{PetIcon|Festive Chio}} were available during the [[Events#Holiday Event 2021|2021 Holiday Event]] by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion.
* {{PetIcon|Hex}} is unlocked by surveying the entire {{Skill|Cartography}} map to the initial maximum Hex level.
* {{PetIcon|Carthulu}} is unlocked after 944 Hexes have been Mastered in {{Skill|Cartography}}. Surveying a Hex up to Level 5 will Master it. Level 2 Hexes can be surveyed up to Level 5 after completely surveying the map for the first time.


== List of all Pets ==
== List of all Pets ==
{{PetTable}}


=== Combat Pets ===
{|class="wikitable sortable lighttable stickyHeader"
|- class="headerRow-0"
! colspan="2"| Pet !! DLC !! Acquired From !! Effect
|-
| class="table-img" data-sort-value="Bruce"| {{PetIcon|Bruce|notext=true}} || [[Bruce]] || style="text-align: center;" | {{Melvor}} || {{Skill|Attack}} || +3 Hidden Attack Level
|-
| class="table-img" data-sort-value="Lil Ron"| {{PetIcon|Lil Ron|notext=true}} || [[Lil Ron]] || style="text-align: center;" | {{Melvor}} || {{Skill|Strength}} || +3 Hidden Strength Level
|-
| class="table-img" data-sort-value="Leonardo"| {{PetIcon|Leonardo|notext=true}} || [[Leonardo]] || style="text-align: center;" | {{Melvor}} || {{Skill|Defence}} || +1% Damage Reduction
|-
| class="table-img" data-sort-value="Finn, the Cat"| {{PetIcon|Finn, the Cat|notext=true}} || [[Finn, the Cat]] || style="text-align: center;" | {{Melvor}} || {{Skill|Hitpoints}} || +10 Maximum Hitpoints
|-
| class="table-img" data-sort-value="Marahute"| {{PetIcon|Marahute|notext=true}} || [[Marahute]] || style="text-align: center;" | {{Melvor}} || {{Skill|Ranged}} || +5% Ammo Preservation
|-
| class="table-img" data-sort-value="Salem"| {{PetIcon|Salem|notext=true}} || [[Salem]] || style="text-align: center;" | {{Melvor}} || {{Skill|Magic}} || +5% Rune Preservation
|-
| class="table-img" data-sort-value="Monk-ey"| {{PetIcon|Monk-ey|notext=true}} || [[Monk-ey]] || style="text-align: center;" | {{Melvor}} || {{Skill|Prayer}} || +5% Chance To Preserve Prayer Points
|-
| class="table-img" data-sort-value="Asura"| {{PetIcon|Asura|notext=true}} || [[Asura]] || style="text-align: center;" | {{Melvor}} || {{Skill|Slayer}} || +20% Global Slayer Coins (except Item Sales)
|-
| class="table-img" data-sort-value="Chica"| {{PetIcon|Chica|notext=true}} || [[Chica]] || style="text-align: center;" | {{ItA}} || {{Skill|Corruption}} || +5% Corruption progress gained when hitting with an attack
|-
| class="table-img" data-sort-value="Golden Golbin"| {{PetIcon|Golden Golbin|notext=true}} || [[Golden Golbin]] || style="text-align: center;" | {{Melvor}} || {{MonsterIcon|Golbin}} kills || +1% Chance To Double Loot in Combat
|-
| class="table-img" data-sort-value="Peri"| {{PetIcon|Peri|notext=true}} || [[Peri]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Perilous Peaks}} || +5% Ranged Evasion <br> +5% Melee Evasion <br> +5% Magic Evasion
|-
| class="table-img" data-sort-value="Otto"| {{PetIcon|Otto|notext=true}} || [[Otto]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Dark Waters}} || -0.1s Attack Interval
|-
| class="table-img" data-sort-value="Patchy"| {{PetIcon|Patchy|notext=true}} || [[Patchy]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Millennium Gate}} || -1 Prayer Point Cost for Prayers
|-
| class="table-img" data-sort-value="A Warm Snowflake"| {{PetIcon|A Warm Snowflake|notext=true}} || [[A Warm Snowflake]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Lava Lake}} || -10% Damage taken from Burn
|-
| class="table-img" data-sort-value="Chick"| {{PetIcon|Chick|notext=true}} || [[Chick (pet)|Chick]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Chicken Coop}} || +1% Accuracy Rating
|-
| class="table-img" data-sort-value="Zarrah"| {{PetIcon|Zarrah|notext=true}} || [[Zarrah]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Undead Graveyard}} || +1% GP from Combat
|-
| class="table-img" data-sort-value="Chio"| {{PetIcon|Chio|notext=true}} || [[Chio]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Bandit Base}} || +2% Ranged Max Hit
|-
| class="table-img" data-sort-value="Bouncing Bob"| {{PetIcon|Bouncing Bob|notext=true}} || [[Bouncing Bob]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Hall of Wizards}} || +2% Magic Max Hit
|-
| class="table-img" data-sort-value="Rosey"| {{PetIcon|Rosey|notext=true}} || [[Rosey]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Spider Forest}} || +1% Chance To Double Loot in Combat
|-
| class="table-img" data-sort-value="Jelly Jim"| {{PetIcon|Jelly Jim|notext=true}} || [[Jelly Jim]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Miolite Caves}} || +2% Rune Preservation
|-
| class="table-img" data-sort-value="Ayyden"| {{PetIcon|Ayyden|notext=true}} || [[Ayyden]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Deep Sea Ship}} || +2% Global Slayer Coins (except Item Sales)
|-
| class="table-img" data-sort-value="Arctic Yeti"| {{PetIcon|Arctic Yeti|notext=true}} || [[Arctic Yeti]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Frozen Cove}} || +2% Ammo Preservation
|-
| class="table-img" data-sort-value="Crag"| {{PetIcon|Crag|notext=true}} || [[Crag]] || style="text-align: center;" | {{AoD}} || {{ZoneIcon|Golem Territory}} || +10% Reflect Damage
|-
| class="table-img" data-sort-value="Sprout"| {{PetIcon|Sprout|notext=true}} || [[Sprout]] || style="text-align: center;" | {{AoD}} || {{ZoneIcon|Unholy Forest}} || +3% chance to preserve Prayer Points for Unholy Prayers
|-
| class="table-img" data-sort-value="Harley"| {{PetIcon|Harley|notext=true}} || [[Harley]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Dragons Den}} || +1% Damage to Monsters in Combat Areas
|-
| class="table-img" data-sort-value="Kiko"| {{PetIcon|Kiko|notext=true}} || [[Kiko]] || style="text-align: center;" | {{AoD}} || {{ZoneIcon|Trickery Temple}} || +10 Maximum Hitpoints
|-
| class="table-img" data-sort-value="Mac"| {{PetIcon|Mac|notext=true}} || [[Mac]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Volcanic Cave}} || +1% Damage To Slayer Area Monsters
|-
| class="table-img" data-sort-value="Singe"| {{PetIcon|Singe|notext=true}} || [[Singe]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Infernal Stronghold}} || +1% Damage to Monsters in Dungeons
|-
| class="table-img" data-sort-value="Aggi"| {{PetIcon|Aggi|notext=true}} || [[Aggi]] || style="text-align: center;" | {{AoD}} || {{ZoneIcon|Cult Grounds}} || +1 Hidden Strength Level <br> +1 Hidden Ranged Level <br> +1 Hidden Defence Level
|-
| class="table-img" data-sort-value="Aquarias"| {{PetIcon|Aquarias|notext=true}} || [[Aquarias]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Air God Dungeon}} || +1% Chance to Double Items Globally
|-
| class="table-img" data-sort-value="Norman"| {{PetIcon|Norman|notext=true}} || [[Norman]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Water God Dungeon}} || +3% Chance To Preserve Prayer Points
|-
| class="table-img" data-sort-value="Erran"| {{PetIcon|Erran|notext=true}} || [[Erran]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Earth God Dungeon}} || +1% Damage Reduction
|-
| class="table-img" data-sort-value="Ren"| {{PetIcon|Ren|notext=true}} || [[Ren]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Fire God Dungeon}} || +2% Max Hit
|-
| class="table-img" data-sort-value="Pablo"| {{PetIcon|Pablo|notext=true}} || [[Pablo]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Into the Mist}} || +2% Damage To All Monsters
|-
| class="table-img" data-sort-value="Lumi"| {{PetIcon|Lumi|notext=true}} || [[Lumi]] || style="text-align: center;" | {{AoD}} || {{ZoneIcon|Underwater City}} || -0.1s Attack Interval
|-
| class="table-img" data-sort-value="Bone"| {{PetIcon|Bone|notext=true}} || [[Bone]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Impending Darkness Event}} || All enemies have: -1% Damage Reduction
|-
| class="table-img" data-sort-value="Penelope"| {{PetIcon|Penelope|notext=true}} || [[Penelope]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Ancient Sanctuary}} || +2% Chance to Double Items Globally
|-
| class="table-img" data-sort-value="Harry"| {{PetIcon|Harry|notext=true}} || [[Harry]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Underground Lava Lake}} || All enemies have: -2% Damage Reduction
|-
| class="table-img" data-sort-value="Azuzu"| {{PetIcon|Azuzu|notext=true}} || [[Azuzu]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Lightning Region}} || +2% Max Hit
|-
| class="table-img" data-sort-value="Webbie"| {{PetIcon|Webbie|notext=true}} || [[Webbie]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Lair of the Spider Queen}} || -0.1s Attack Interval
|-
| class="table-img" data-sort-value="Bill & Wendy"| {{PetIcon|Bill & Wendy|notext=true}} || [[Bill & Wendy]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Cursed Forest}} || +2% Lifesteal
|-
| class="table-img" data-sort-value="Phantom"| {{PetIcon|Phantom|notext=true}} || [[Phantom (pet)|Phantom]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Necromancers Palace}} || +5% Summoning Max Hit
|-
| class="table-img" data-sort-value="Harold"| {{PetIcon|Harold|notext=true}} || [[Harold]] || style="text-align: center;" | {{TotH}} || {{ZoneIcon|Throne of the Herald}} || +5% Accuracy Rating <br> +5% Global Evasion <br> +2% Chance to Double Items Globally <br> -0.1s Attack Interval <br> +3% Chance To Preserve Potion Charge <br> +5% Global GP (except Item Sales) <br> +5% Global Slayer Coins (except Item Sales) <br> +5% Global Mastery XP <br> +3% Chance to preserve Summoning Charges <br> +2% of Maximum Hit added to Minimum Hit <br> -0.2s Monster Respawn Timer <br> -2% Interval for all Non-Combat Skills <br> +3% Ammo Preservation <br> +3% Rune Preservation <br> +50% Mastery Pool XP Cap
|-
| class="table-img" data-sort-value="Hades"| {{PetIcon|Hades|notext=true}} || [[Hades]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Stronghold of the Undead}} || +2% Damage to Monsters in Combat Areas
|-
| class="table-img" data-sort-value="Caleb"| {{PetIcon|Caleb|notext=true}} || [[Caleb]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Stronghold of Magic}} || +2% Damage To Slayer Tasks
|-
| class="table-img" data-sort-value="Cindar"| {{PetIcon|Cindar|notext=true}} || [[Cindar]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Stronghold of Dragons}} || +2% Damage To Bosses
|-
| class="table-img" data-sort-value="Maxwell"| {{PetIcon|Maxwell|notext=true}} || [[Maxwell]] || style="text-align: center;" | {{Melvor}} || {{ZoneIcon|Stronghold of the Gods}} || +2% Damage To All Monsters
|-
| class="table-img" data-sort-value="Filbert"| {{PetIcon|Filbert|notext=true}} || [[Filbert]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Stronghold of Blight}} || +1% Abyssal Resistance
|-
| class="table-img" data-sort-value="Kevin"| {{PetIcon|Kevin|notext=true}} || [[Kevin]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Stronghold of Fear}} || +2% Maximum Hitpoints when using Abyssal Damage
|-
| class="table-img" data-sort-value="Za'Za"| {{PetIcon|Za'Za|notext=true}} || [[Za'Za]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Stronghold of Nightmares}} || +2% Lifesteal
|-
| class="table-img" data-sort-value="Niel"| {{PetIcon|Niel|notext=true}} || [[Niel]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Stronghold of the Overlords}} || -2% Attack Interval
|-
| class="table-img" data-sort-value="Warde"| {{PetIcon|Warde|notext=true}} || [[Warde]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Woe}} || +5% Reflect Damage
|-
| class="table-img" data-sort-value="Felix"| {{PetIcon|Felix|notext=true}} || [[Felix]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Decay}} || +2% Maximum Hitpoints when fighting against Abyssal Damage
|-
| class="table-img" data-sort-value="Kuukoo"| {{PetIcon|Kuukoo|notext=true}} || [[Kuukoo]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Fear}} || +1% chance to apply Fear when hitting with an attack.
|-
| class="table-img" data-sort-value="Vanir"| {{PetIcon|Vanir|notext=true}} || [[Vanir]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Ruin}} || +10% Evasion Rating when fighting against Abyssal Damage
|-
| class="table-img" data-sort-value="Arnold"| {{PetIcon|Arnold|notext=true}} || [[Arnold]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Isolation}} || +10% Accuracy Rating when fighting against Abyssal Damage
|-
| class="table-img" data-sort-value="Za'Keel"| {{PetIcon|Za'Keel|notext=true}} || [[Za'Keel]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Dissolve}} || +1% Abyssal Resistance
|-
| class="table-img" data-sort-value="Nhilly"| {{PetIcon|Nhilly|notext=true}} || [[Nhilly]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|Depths of Resolve}} || +5% Maximum Hit when fighting against Abyssal Damage
|-
| class="table-img" data-sort-value="Zon"| {{PetIcon|Zon|notext=true}} || [[Zon]] || style="text-align: center;" | {{ItA}} || {{ZoneIcon|The Final Depth}} || -5% cost to produce Abyssal Realm Items in all Artisan Skills <br> +1 additional quantity of primary resource gained globally (Cannot be doubled) <br> +25% Mastery Pool XP Cap <br> +2% Resource Preservation cap in Skills <br> +3% Maximum Hitpoints <br> +15% Global Mastery XP <br> -0.1s Attack Interval <br> -0.1s Global Non-Combat Skill Interval <br> +25% chance for Corruption progress to instantly fill at the start of a fight
|-
|}
=== Skilling Pets ===
{|class="wikitable sortable lighttable stickyHeader"
|- class="headerRow-0"
! colspan="2"| Pet !! DLC !! Acquired From !! Effect
|-
| class="table-img" data-sort-value="Beavis"| {{PetIcon|Beavis|notext=true}} || [[Beavis]] || style="text-align: center;" | {{Melvor}} || {{Skill|Woodcutting}} || +5% Chance to Double Items in Woodcutting
|-
| class="table-img" data-sort-value="Pudding Duckie"| {{PetIcon|Pudding Duckie|notext=true}} || [[Pudding Duckie]] || style="text-align: center;" | {{Melvor}} || {{Skill|Fishing}} || +5% Chance to Double Items in Fishing
|-
| class="table-img" data-sort-value="Pyro"| {{PetIcon|Pyro|notext=true}} || [[Pyro]] || style="text-align: center;" | {{Melvor}} || {{Skill|Firemaking}} || +1% Global Skill XP
|-
| class="table-img" data-sort-value="Cris"| {{PetIcon|Cris|notext=true}} || [[Cris]] || style="text-align: center;" | {{Melvor}} || {{Skill|Cooking}} || +5% Chance to Double Items in Cooking
|-
| class="table-img" data-sort-value="Cool Rock"| {{PetIcon|Cool Rock|notext=true}} || [[Cool Rock]] || style="text-align: center;" | {{Melvor}} || {{Skill|Mining}} || +5 Mining Node HP
|-
| class="table-img" data-sort-value="Puff, the Baby Dragon"| {{PetIcon|Puff, the Baby Dragon|notext=true}} || [[Puff, the Baby Dragon]] || style="text-align: center;" | {{Melvor}} || {{Skill|Smithing}} || +10% Chance to Preserve Resources in Smithing
|-
| class="table-img" data-sort-value="Larry, the Lonely Lizard"| {{PetIcon|Larry, the Lonely Lizard|notext=true}} || [[Larry, the Lonely Lizard]] || style="text-align: center;" | {{Melvor}} || {{Skill|Farming}} || +15 additional quantity of primary resource gained in Farming (Cannot be doubled)
|-
| class="table-img" data-sort-value="Snek"| {{PetIcon|Snek|notext=true}} || [[Snek]] || style="text-align: center;" | {{Melvor}} || {{Skill|Thieving}} || +50% GP gained from Thieving
|-
| class="table-img" data-sort-value="Quill"| {{PetIcon|Quill|notext=true}} || [[Quill]] || style="text-align: center;" | {{Melvor}} || {{Skill|Fletching}} || -0.2s Fletching Interval
|-
| class="table-img" data-sort-value="Caaarrrlll"| {{PetIcon|Caaarrrlll|notext=true}} || [[Caaarrrlll]] || style="text-align: center;" | {{Melvor}} || {{Skill|Crafting}} || -0.2s Crafting Interval
|-
| class="table-img" data-sort-value="Gunter"| {{PetIcon|Gunter|notext=true}} || [[Gunter]] || style="text-align: center;" | {{Melvor}} || {{Skill|Runecrafting}} || +10% Chance to Preserve Resources in Runecrafting
|-
| class="table-img" data-sort-value="Gronk"| {{PetIcon|Gronk|notext=true}} || [[Gronk]] || style="text-align: center;" | {{Melvor}} || {{Skill|Herblore}} || +2% Chance to Double Items in Herblore
|-
| class="table-img" data-sort-value="Sam"| {{PetIcon|Sam|notext=true}} || [[Sam]] || style="text-align: center;" | {{Melvor}} || {{Skill|Agility}} || +15% GP gained from Agility
|-
| class="table-img" data-sort-value="Tim the Wolf"| {{PetIcon|Tim the Wolf|notext=true}} || [[Tim the Wolf]] || style="text-align: center;" | {{Melvor}} || {{Skill|Summoning}} || -1 Shard cost when creating Melvor Realm Familiars in Summoning
|-
| class="table-img" data-sort-value="Mark"| {{PetIcon|Mark|notext=true}} || [[Mark]] || style="text-align: center;" | {{Melvor}} || {{Skill|Summoning}} || +10% Chance to preserve Summoning Charges
|-
| class="table-img" data-sort-value="Astro"| {{PetIcon|Astro|notext=true}} || [[Astro]] || style="text-align: center;" | {{Melvor}} || {{Skill|Astrology}} || +1% chance to gain Golden Stardust in Astrology
|-
| class="table-img" data-sort-value="B"| {{PetIcon|B|notext=true}} || [[B]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +10% Township Max Storage
|-
| class="table-img" data-sort-value="Marcy"| {{PetIcon|Marcy|notext=true}} || [[Marcy]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +2% Township Skill XP
|-
| class="table-img" data-sort-value="Roger"| {{PetIcon|Roger|notext=true}} || [[Roger]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +2% Township Resource Generation
|-
| class="table-img" data-sort-value="Ace"| {{PetIcon|Ace|notext=true}} || [[Ace]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +1% Chance to Double Items Globally
|-
| class="table-img" data-sort-value="Layla"| {{PetIcon|Layla|notext=true}} || [[Layla]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +2% Township Happiness
|-
| class="table-img" data-sort-value="Mister Fuzzbutt"| {{PetIcon|Mister Fuzzbutt|notext=true}} || [[Mister Fuzzbutt]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +5% Global GP (except Item Sales)
|-
| class="table-img" data-sort-value="Octavius Lepidus VIII"| {{PetIcon|Octavius Lepidus VIII|notext=true}} || [[Octavius Lepidus VIII]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +2% Township Education
|-
| class="table-img" data-sort-value="Classy Rock"| {{PetIcon|Classy Rock|notext=true}} || [[Classy Rock]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +10 Mining Node HP
|-
| class="table-img" data-sort-value="Cute Rock"| {{PetIcon|Cute Rock|notext=true}} || [[Cute Rock]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +2% Chance to Double Items in Mining <br> +2% Chance to Double Items in Smithing
|-
| class="table-img" data-sort-value="Royal Rock"| {{PetIcon|Royal Rock|notext=true}} || [[Royal Rock]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +3% Chance to gain +1 additional resource in Mining (Cannot be doubled)
|-
| class="table-img" data-sort-value="Elf Rock"| {{PetIcon|Elf Rock|notext=true}} || [[Elf Rock]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +5% Global Evasion
|-
| class="table-img" data-sort-value="Magic Rock"| {{PetIcon|Magic Rock|notext=true}} || [[Magic Rock]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +3% Chance to Double Items in Magic
|-
| class="table-img" data-sort-value="Party Rock"| {{PetIcon|Party Rock|notext=true}} || [[Party Rock]] || style="text-align: center;" | {{TotH}} || {{Skill|Township}} || +4% Mastery XP for Melvor Realm only
|-
| class="table-img" data-sort-value="Warren"| {{PetIcon|Warren|notext=true}} || [[Warren]] || style="text-align: center;" | {{AoD}} || {{Skill|Archaeology}} || +5% chance to preserve dig site map excavation actions
|-
| class="table-img" data-sort-value="Skye"| {{PetIcon|Skye|notext=true}} || [[Skye]] || style="text-align: center;" | {{AoD}} || {{Skill|Cartography}} || -5% Cartography travel costs
|-
| class="table-img" data-sort-value="Hex"| {{PetIcon|Hex|notext=true}} || [[Hex]] || style="text-align: center;" | {{AoD}} || {{Skill|Cartography}} || +3% Global Mastery XP
|-
| class="table-img" data-sort-value="Carthulu"| {{PetIcon|Carthulu|notext=true}} || [[Carthulu]] || style="text-align: center;" | {{AoD}} || {{Skill|Cartography}} || Doubles the effects of all Active Modifiers from Point of Interests in Cartography
|-
| class="table-img" data-sort-value="Esmé"| {{PetIcon|Esmé|notext=true}} || [[Esmé]] || style="text-align: center;" | {{ItA}} || {{AbyssalSkill|Herblore}} || -5% Herblore interval for Abyssal Realm only
|-
| class="table-img" data-sort-value="Henriette"| {{PetIcon|Henriette|notext=true}} || [[Henriette]] || style="text-align: center;" | {{ItA}} || {{AbyssalSkill|Harvesting}} || -2% Harvesting Interval
|-
|}
=== Other Pets ===
{|class="wikitable sortable lighttable stickyHeader"
|- class="headerRow-0"
! colspan="2"| Pet !! DLC !! Acquired From !! Effect
|-
| class="table-img" data-sort-value="Ty"| {{PetIcon|Ty|notext=true}} || [[Ty]] || style="text-align: center;" | {{Melvor}} || {{Icon|Mastery}} || +3% Global Mastery XP
|-
| class="table-img" data-sort-value="Saki"| {{PetIcon|Saki|notext=true}} || [[Saki]] || style="text-align: center;" | {{Melvor}} || {{Icon|Mastery}} || +1% Global Mastery XP
|-
| class="table-img" data-sort-value="Ripper the Reindeer"| {{PetIcon|Ripper the Reindeer|notext=true}} || [[Ripper the Reindeer]] || style="text-align: center;" | {{Melvor}} || [[Christmas Event 2020]] || None
|-
| class="table-img" data-sort-value="Festive Cool Rock"| {{PetIcon|Festive Cool Rock|notext=true}} || [[Festive Cool Rock]] || style="text-align: center;" | {{Melvor}} || [[Holiday Event 2021]] || None
|-
| class="table-img" data-sort-value="Festive Chio"| {{PetIcon|Festive Chio|notext=true}} || [[Festive Chio]] || style="text-align: center;" | {{Melvor}} || [[Holiday Event 2021]] || None
|-
| class="table-img" data-sort-value="Jerry the Giraffe"| {{PetIcon|Jerry the Giraffe|notext=true}} || [[Jerry the Giraffe]] || style="text-align: center;" | {{Melvor}} || [[Golbin_Raid#Shop|Golbin Raid Shop]] || Start with Adamant Scimitar in Golbin Raid
|-
| class="table-img" data-sort-value="Preston the Platypus"| {{PetIcon|Preston the Platypus|notext=true}} || [[Preston the Platypus]] || style="text-align: center;" | {{Melvor}} || [[Golbin_Raid#Shop|Golbin Raid Shop]] || +1,000% Starting Runes in Golbin Raid
|-
|}
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Latest revision as of 12:41, 6 September 2024

One of the Pets in the game, Cool Rock

Pets are unlockables which give permanent bonuses.


Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the skilling minibar if acquired from a specific non-combat skill.

Once a pet is acquired, its effect is permanently active and cannot be turned off. All unlocked pets are active at the same time.

Acquiring Pets

Skill Pets

There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a Skill is:

[math]\displaystyle{ \dfrac{\text{Time required for action (seconds)} \times \text{Virtual level of Skill}}{25\;000\;000} \times (1 + \frac{\text{Increased Pet Chance}}{100}) }[/math]

Where [math]\displaystyle{ \text{Increased Pet Chance} }[/math] is any modifiers that increase the chances of locating a skill pet. Currently, this is limited to the Ancient Relics gamemode. For

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Corruption

and

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Harvesting

, the Abyssal Level (not virtual level) of the skill is used in place of [math]\displaystyle{ \text{Virtual level of Skill} }[/math]. For example, a player with level 99 Crafting who has unlocked

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Perpetual Haste

and is wearing the Crafting Skillcape will take 1.9 seconds to complete an action, which means each action will give a [math]\displaystyle{ \tfrac{1.9 \times 99}{25,000,000} = 0.0000075= 0.00075\text{%} }[/math] chance to earn Caaarrrlll.

Regardless of whether the [math]\displaystyle{ \text{Time required for action} }[/math] takes [math]\displaystyle{ \text{20} }[/math] seconds or [math]\displaystyle{ \text{0.25} }[/math] seconds, the total time to obtain the pet remains the same, as longer actions have a proportionally higher chance of yielding the pet. Prioritize using the highest XP item with XP-increasing and Interval Reduction modifiers, especially if your [math]\displaystyle{ \text{Skill Level} }[/math] isn't capped. As your [math]\displaystyle{ \text{Virtual level of Skill} }[/math] exceeds the cap and gaining XP becomes tougher, for applicable skills, shifting focus towards an 80% Preservation Chance can be wise if resources are limited.

  • For all combat skills, an action is a hit that deals at least 1 damage
    • For special attacks or spells which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the
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      Combat
      UI
  • For just
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    Prayer
    , only the first attack (not first hit) in a multi-hit attack will count
  • For
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    Slayer
    , an action is a successful hit against the player's current Slayer task
  • For
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    Corruption
    , an action is a successful hit against a corrupted enemy
  • For
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    Esmé
    , an action must be performed in the Abyssal Realm


There are a few exceptions to this:

  • Larry, the Lonely Lizard is rolled when crops are harvested. The chance formula used is unique to Larry, as explained here.
  • B is rolled for each tick, with a chance of [math]\displaystyle{ \tfrac{1}{120} }[/math] per tick. A tick in Township is done automatically once per hour.
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    Ty
    is rolled whenever any action is taken that rewards
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    Mastery
    xp. The formula used is similar to the rest of the skill pets however it scales with the active skill's mastery pool percentage, as explained here.

Township Pets

A number of pets can be purchased from the

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Township

section of the Shop after meeting various Township level & building requirements.

Boss Pets

Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:

  • For the lower level dungeons (
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    Chicken Coop
    up to
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    Dragons Den
    ) the chance to receive a pet is 1-in-350
  • For
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    Volcanic Cave
    and
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    Infernal Stronghold
    the chance to receive a pet is 1-in-200
  • For the God Dungeons, all and all dungeons other than
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    Throne of the Herald
    , the chance to receive a pet is 1-in-150
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    Into the Mist
    awards the pet after 5 clears while
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    Impending Darkness Event
    ,
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    Throne of the Herald
    and
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    The Final Depth
    awards the pet after 1 clear
  • For Base Game Strongholds, the chance to receive a pet is 1-in-250 whereas
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    Abyssal Strongholds the chance is 1-in-30. Pets from any Stronghold can only be obtained upon clearing the Superior Tier
  • For
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    Abyss Depths, the chance to receive a pet is 1-in-20

Other Pets

There are a few pets that don't fall into the other categories:

  • The
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    Golden Golbin
    is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee Golbins in the
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    Golbin Village
    and all golbins in the Golbin Raid count.
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    Mark
    is unlocked when the player reaches the mark level of 4 in each of the base game Summoning marks.
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    Peri
    is rolled with a 1-in-7,500 chance for each monster killed in
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    Perilous Peaks
    .
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    Otto
    is rolled with a 1-in-7,500 chance for each monster killed in
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    Dark Waters
    .
  • A Warm Snowflake is rolled with a 1-in-500 chance for each monster killed in
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    Lava Lake
    .
  • Patchy is rolled with a 1-in-3,000 chance for each monster killed in
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    Millennium Gate
    .
  • Hex is unlocked by surveying the entire
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    Cartography
    map to the initial maximum Hex level which is Level 2 for regular Hexes and 5 for Points of Interest.
  • Carthulu is unlocked after 944 Hexes have been Mastered in
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    Cartography
    . Surveying a Hex up to Level 5 will Master it. Level 2 Hexes can be surveyed up to Level 5 after completely surveying the map for the first time.
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    Jerry the Giraffe
    and
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    Preston the Platypus
    can be purchased from the Golbin Raid shop. Neither is required to reach 100% Pet Completion.
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    Ripper the Reindeer
    was available as part of the 2020 Christmas Event and is not currently available. Ripper is not required to reach 100% Pet Completion.
  • Festive Cool Rock and Festive Chio were available during the 2021 Holiday Event by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion.

List of all Pets

Combat Pets

Skilling Pets

Other Pets