Slayer: Difference between revisions

From Melvor Idle
(→‎Slayer Coin Acquisition: Include modifier table for slayer coin increases/decreases)
m (Fix skill guide link)
(81 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{V|1.0.3}}
{{HasMMG|Mid-High Level Slayer Coin Farming}}
{{UserContentVersion|1.2.2}}
{{HasSkillGuide|Combat_Guide#Slayer}}
{{Skillbox
|released=17 January 2020 ([[V0.11]])
|expansion=Base game
|type=Combat
|99=None
|120=TotH
|abyssal60=ItA
}}


[[File:Slayer (skill).svg|thumb|right|Slayer]]
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. Unlike other Combat skills, {{Skill|Slayer|nolink=true}} does not directly impact the player's combat abilities. Instead, players are tasked to hunt down specific monsters in exchange for unique [[Shop#Slayer|equipment]] and [[Slayer Areas|combat areas]] that are critical to game progression.


'''{{PAGENAME}}''' is a [[Combat]] skill that allows players to earn access to unique [[Shop#Slayer|equipment]] and [[Slayer areas|combat locations]]. Slayer experience can be earned by killing [[monsters]] in [[Slayer areas|Slayer Areas]] or through Slayer Tasks. Killing monsters assigned as a Slayer Task also provides {{Icon|Slayer Coins}}, which can be spent at the [[Shop#Slayer|Shop]] to purchase equipment that gives a boost to slayer experience rates or allows the player to access new [[Slayer areas|Slayer Areas]].
== Mechanics ==
=== Slayer Areas ===
{{Main|Reference=Slayer Areas}}
Slayer is a special {{Icon|Combat}} skill that only interacts with specific combat areas known as [[Slayer Areas]]. Each of these areas requires a minimum {{Skill|Slayer|nolink=true}} level to access, and some also require the completion of a specific [[Dungeons|Dungeon]]. Some Slayer Areas require equipping a specific item purchased with {{Icon|Slayer Coins}}; the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player.


Some [[Slayer areas|Slayer Areas]] require the player to wear specific equipment during [[combat]] in order to deal damage to [[monsters]] within the area (can be bypassed with the {{ItemIcon|Slayer Skillcape}}), while others have area effects that negatively impact the player while in combat. For more information, see: [[Slayer areas|Slayer Areas]].
Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression.


==Slayer Tasks==
=== Slayer XP and Slayer Coins ===
Slayer Tasks are randomly assigned in the combat page of the game, and are completed by killing the displayed monster. [[Monsters]] killed for Slayer Tasks earn {{Icon|Slayer Coins}} and Slayer experience points equal to 10% of the slain monster's hitpoints.
{{Skill|Slayer|nolink=true}} experience is earned by killing the specific [[Monsters|monster]] assigned by the player's current Slayer Task. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Unlike other [[Combat]] skills, Slayer XP is rewarded only when a monster is slain, not per player attack.
 
The amount of Slayer XP earned is based on the slain monster's total {{Skill|Hitpoints|nolink=true}} (HP). Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP.
 
'''{{Icon|Slayer Coins}} (SC)''' are a special currency awarded by killing Slayer Task monsters. These coins can be spent at the [[Shop#Slayer|Shop]] to purchase and upgrade special {{Skill|Slayer|nolink=true}} equipment, gain access to new [[Slayer Areas]], buy [[Basic Resupply|resupply packs]] of various consumable items, and more. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. However, Slayer Coins can ''only'' be obtained from Slayer Task monsters; "off-task" monsters in a Slayer Area will not drop any Slayer Coins.
 
This table lists the XP and {{Icon|Slayer Coins}} earned (before any other modifiers) under various scenarios:
{| class="wikitable sortable"
|- class="headerRow-0"
! rowspan="2"| Fighting Slayer Task
! rowspan="2"| In Slayer Area
! {{Skill|Slayer|notext=true}} XP
! {{Icon|Slayer Coins|SC}}
|- class="headerRow-1"
! colspan="2"| (% of Monster {{Skill|Hitpoints|HP}})
|-
| class="table-positive"| Yes
| class="table-positive"| Yes
| style="text-align:right;" data-sort-value="15" | 15%
| style="text-align:right;" data-sort-value="10" | 10%
|-
| class="table-positive"| Yes
| class="table-negative"| No
| style="text-align:right;" data-sort-value="10" | 10%
| style="text-align:right;" data-sort-value="10" | 10%
|-
| class="table-negative"| No
| class="table-positive"| Yes
| style="text-align:right;" data-sort-value="5" | 5%
| style="text-align:right;" data-sort-value="0" | 0%
|}
 
Large amounts of {{Icon|Slayer Coins}} are also rewarded by completing certain {{Skill|Township}} tasks.
 
Generally, the most efficient way to farm {{Icon|Slayer Coins}} is to enable {{UpgradeIcon|Auto Slayer|nolink=true}} and idle the highest survivable difficulty tier with gear optimized for damage output. The [[Combat Simulator]] can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins.
 
== Slayer Tasks ==
The player's active '''Slayer Task''' can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified [[monster]]. Monsters killed for Slayer Tasks award Slayer XP and {{Icon|Slayer Coins}} equal to 10% of the slain monster's maximum {{Skill|Hitpoints|nolink=true}} (HP).
 
=== Slayer Task Tiers ===
The monster requested is randomly chosen based on the monster level for the selected Slayer Task. Slayer Tasks are available in seven tiers of increasing monster levels, each with a minimum {{Skill|Slayer|nolink=true}} level requirement:


Tasks are available in five different tiers of increasing difficulty:
{| class="wikitable sortable stickyHeader"
{| class="wikitable sortable stickyHeader"
|- class="headerRow-0"
|- class="headerRow-0"
Line 18: Line 70:
!Extension Cost
!Extension Cost
!Monster Level
!Monster Level
!Max Hit
|-
|-
|Easy
|Easy
|1
|1
| data-sort-value="0" | {{SC|Free}}
| data-sort-value="0" | {{SC|0}}
| data-sort-value="100" | {{SC|100}}
| data-sort-value="100" | {{SC|100}}
| data-sort-value="1" | 1 - 49
| data-sort-value="1" | 1 - 49
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 74</span> <span>{{Skill|Ranged|notext=true}} 92</span> <span>{{Skill|Magic|notext=true}} 169</span></span>
|-
|-
|Normal
|Normal
Line 30: Line 84:
| data-sort-value="800" | {{SC|800}}
| data-sort-value="800" | {{SC|800}}
| data-sort-value="50" | 50 - 99
| data-sort-value="50" | 50 - 99
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 168</span> <span>{{Skill|Ranged|notext=true}} 177</span> <span>{{Skill|Magic|notext=true}} 188</span></span>
|-
|-
|Hard
|Hard
Line 36: Line 91:
| data-sort-value="2700" | {{SC|2700}}
| data-sort-value="2700" | {{SC|2700}}
| data-sort-value="100" | 100 - 199
| data-sort-value="100" | 100 - 199
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 268</span> <span>{{Skill|Ranged|notext=true}} 260</span> <span>{{Skill|Magic|notext=true}} 242</span></span>
|-
|-
|Elite
|Elite
Line 42: Line 98:
| data-sort-value="6400" | {{SC|6400}}
| data-sort-value="6400" | {{SC|6400}}
| data-sort-value="200" | 200 - 374
| data-sort-value="200" | 200 - 374
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 455</span> <span>{{Skill|Ranged|notext=true}} 850</span> <span>{{Skill|Magic|notext=true}} 600</span></span>
|-
|-
|Master
|Master
Line 47: Line 104:
| data-sort-value="25000" | {{SC|25000}}
| data-sort-value="25000" | {{SC|25000}}
| data-sort-value="12500" | {{SC|12500}}
| data-sort-value="12500" | {{SC|12500}}
| data-sort-value="375" | 375+
| data-sort-value="375" | 375 - 789
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 1,180</span> <span>{{Skill|Ranged|notext=true}} 970</span> <span>{{Skill|Magic|notext=true}} 1,070</span></span>
|-
|Legendary
|100
| data-sort-value="50000" | {{SC|50000}}
| data-sort-value="21600" | {{SC|21600}}
| data-sort-value="790" | 790 - 999
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 1,286</span> <span>{{Skill|Ranged|notext=true}} 1,250</span> <span>{{Skill|Magic|notext=true}} 1,200</span></span>
|-
|Mythical
|110
| data-sort-value="100000" | {{SC|100000}}
| data-sort-value="34300" | {{SC|34300}}
| data-sort-value="1000" | 1,000+
| <span style="display:flex;justify-content: space-between;"><span>{{Skill|Attack|notext=true}} 1,340</span> <span>{{Skill|Ranged|notext=true}} 1,260</span> <span>{{Skill|Magic|notext=true}} 1,600</span></span>
|-
|-
|}
|}


A Slayer Task can be completed by killing the specified number of the assigned task monster, when complete a new task in that same tier will be automatically picked at no cost to the player. Optionally, the current task can be extended before it has been completed (increasing the number of monster kills required for task completion), or a new task of any tier can be chosen. Both extending a task and choosing a new task costs {{Icon|Slayer Coins}}, the costs for each are listed in the above task tier table.
A new character's initial Slayer Task will be selected from the Easy tier.


When choosing a new task, a [[#Slayer Tier Monsters|monster of the selected tier]] will be chosen at random. Monsters within [[Slayer Areas]] can only be chosen if the player meets the level requirement, and owns (or has previously owned) either the equipment required for entry or an item such as the {{ItemIcon|Slayer Skillcape}} that bypasses slayer area item requirements. For example, supposing a player has sold their {{ItemIcon|Climbing Boots}} then it is still possible to be assigned any of the monsters within {{ZoneIcon|Perilous Peaks}} as a Slayer Task. These rules are relaxed when a task is automatically assigned while {{UpgradeIcon|Auto Slayer|notext=true}} [[#Auto Slayer|Auto Slayer]] is enabled - in this case the player will only be assigned monsters within areas that can be accessed with their active equipment set.
=== Receiving New Slayer Tasks ===
When the active Slayer Task is completed by killing the specified number of the target monster, a new task from the same difficulty tier will automatically start at no cost to the player. If a different task is desired, clicking "New Task" allows for the selection of a task from any available tier at the cost of {{Icon|Slayer Coins}}. The current Slayer Task can also be extended before it has been completed, increasing the number of monster kills required for task completion, for half as many {{Icon|Slayer Coins}} as a new task of the current tier.


The number of monsters assigned per task is a random number that generally increases as the task's tier and the player's {{Skill|Slayer|nolink=true}} level increase. Formulas used to determine both the minimum/maximum possible task size and the increase when extending a task are included within the [[#Slayer Task Mechanics|Slayer Task Mechanics]] section.
When choosing a new task, a [[#Slayer Tier Monsters|monster of the selected tier]] will be chosen at random, and switching tasks will typically cost {{SC}}. The exception being Easy tasks which can be switched without any costs, which can be used to your advantage.


In addition to killing [[monsters]] for Slayer Tasks, Slayer experience can be earned by killing monsters found in [[Slayer Areas]], at a rate equal to 5% of the slain monster's hitpoints. If the player's Slayer Task is for a monster from a [[Slayer areas|Slayer Area]], the experience rates will stack, giving 15% of the monster's total hitpoints as experience. Slayer experience gained can be increased further by equipping Slayer armour, which can be purchased from the [[Shop#Slayer|Shop]].
Potential monsters from [[Slayer Areas]] will only be chosen if the player:
* Meets the area's minimum {{Skill|Slayer|nolink=true}} level
* Has completed any one-time unlock requirements
* Owns (or has previously owned) any equipment required for entry.
** Access to gear that bypasses Slayer Area item requirements, such as the {{ItemIcon|Slayer Skillcape}}, will also qualify for this check.


Below lists the XP and {{Icon|Slayer Coins}} earned (before bonuses are applied) under various scenarios:
For example, if a player had previously purchased {{ItemIcon|Climbing Boots}} but has since sold them, it is still possible for that player to receive {{ZoneIcon|Perilous Peaks}} monsters as a Slayer Task. These rules are relaxed when a task is automatically assigned (following the previous task's completion) while {{UpgradeIcon|Auto Slayer|notext=true}} [[#Auto Slayer|Auto Slayer]] is enabled; when this happens, the player will only be assigned monsters from areas that can be accessed with their active equipment set.
{| class="wikitable sortable"
 
|- class="headerRow-0"
=== Slayer Task Duration ===
! rowspan="2"| Fighting Slayer Task
The number of monsters assigned per task is random, but generally increases with the player's {{Skill|Slayer|nolink=true}} level and with higher difficulty tiers, as shown by this table:
! rowspan="2"| In Slayer Area
 
! {{Skill|Slayer|notext=true}} XP
{| class="wikitable"
! {{Icon|Slayer Coins|SC}}
|+ Slayer Task Durations
|- class="headerRow-1"
|-
! colspan="2"| (% of Monster {{Skill|Hitpoints|HP}})
! Task !! Tier !! Slayer Levels !! Monster Count !! Task Extension
|-
| Easy || 0 || 1-24 || 14-110 || +10 to +14
|-
| Normal || 1 || 25-49 || 24-220 || +30 to +38
|-
| Hard || 2 || 50-74 || 34-330 || +60 to +72
|-
| Elite || 3 || 75-84 || 44-380 || +100 to +104
|-
|-
| style="background-color:#E8FFEB;"| Yes
| Master || 4 || 85-99 || 54-450 || +135 to +145
| style="background-color:#E8FFEB;"| Yes
| style="text-align:right;" data-sort-value="15" | 15%
| style="text-align:right;" data-sort-value="10" | 10%
|-
|-
| style="background-color:#E8FFEB;"| Yes
| Legendary || 5 || 100-109 || 64-500 || +180 to +186
| style="background-color:#FFE8E8;"| No
| style="text-align:right;" data-sort-value="10" | 10%
| style="text-align:right;" data-sort-value="10" | 10%
|-
|-
| style="background-color:#FFE8E8;"| No
| Mythical || 6 || 110-120 || 74-554 || +224 to +238
| style="background-color:#E8FFEB;"| Yes
| style="text-align:right;" data-sort-value="5" | 5%
| style="text-align:right;" data-sort-value="0" | 0%
|}
|}
Specifically:
* If your slayer level is higher than the indicated range then you may get more as per the following equations.
* The duration (number of monsters) required for a new task is defined as: <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>
* The task duration is in the range <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> to <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times (\text{Slayer Level} + 1)</math> inclusive.
* When extending a task the increase duration is calculated as: <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>


== Slayer Coin Acquisition ==
Where:
There are a number of ways to increase the amount of {{Icon|Slayer Coins}} acquired upon task monster kills:
* <math>r</math> is a random number, <math>0 \le r < 1</math>
{{ModifierTable|SlayerCoins|Slayer Coin Boosts|true}}
* <math>\text{Slayer Level}</math> is the true (not virtual) skill level, and therefore has a maximum value of 99 ({{TotH}} 120)
* <math>\text{Tier}</math> is the numerical representation of the task tier, in the range 0 to 6


The fastest way to get {{Icon|Slayer Coins}} when idling is by doing Elite tasks with {{ItemIcon|Cloudburst Staff}} and the Glacia God armor. A more in-depth explanation of how this may be achieved is included below.
=== Auto Slayer ===
{{SpoilerBox|text=
{{UpgradeIcon|Auto Slayer|nolink=true}} is an upgrade that can be purchased from the [[Shop]] for {{SC|150000}}.
The following setup was used in [[Combat Simulator]]:
* {{ItemIcon|Cloudburst Staff}}.
* Full {{ItemIcon|Glacia God Helmet|Glacia Armor}}.
* {{ItemIcon|Maximum Skillcape}}, Level 99 in all skills.
* {{ItemIcon|Fury of the Elemental Zodiacs}}.
* {{ItemIcon|Hunter's Ring}}, {{ItemIcon|Witch}} and {{ItemIcon|Cyclops}}.
* [[Passive Slot]] {{ItemIcon|Shield of Magic Power}}.
* {{Icon|Hardcore}} mode.
* [[Slayer#Elite|Elite tasks]] with {{UpgradeIcon|Auto Slayer}} enabled.
* NO astrology bonuses.


* {{Icon|Water Surge|type=spell}} with {{Icon|Anguish II|type=curse}} and {{Icon|Fury II|type=aurora}}.
Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional {{Icon|Slayer Coins}}.
* {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* {{ItemIcon|Diamond Luck Potion}}


There are 3 {{skill|Agility}} obstacles that are a major benefit:
While this option is checked, the player will automatically receive a new Slayer target from the same tier after killing the final monster in their current Slayer Task. Only monsters in areas the player can currently access can be rolled while Auto Slayer is enabled.
* {{Skill|Agility|Cliff Climb}} +10% coins.
* {{Skill|Agility|Ice Jump}} +10% coins.
* {{Skill|Agility|Lava Waterfall Dodge}} +10% coins.
* {{Skill|Agility|Pillar of Combat}} is also notably important.


{{ItemIcon|Blazing Lantern}} in the [[Passive Slot]] or {{ItemIcon|Maximum Skillcape}} increase the SC/h rates dramatically, by giving you access to {{ZoneIcon|Shrouded Badlands}} and {{MonsterIcon|Bounty Hunter}}.
For example, a player who has not equipped the {{ItemIcon|Mirror Shield}} (or an item that bypasses Slayer Area requirements like the {{ItemIcon|Slayer Skillcape}}) would not be automatically assigned {{MonsterIcon|Strange Eyed Monster|Strange Eyed Monsters}}, even if they have an unequipped {{ItemIcon|Mirror Shield}} in their Bank.


The passive slot is one of the least impactful bonuses, and any alternatives can be used -
Players intending to idle with Auto Slayer should make sure they can survive encounters with all of the possible monsters in the chosen tier, even after [[Combat Triangle]] modifiers to [[Damage Reduction]] are taken into account.
* {{ItemIcon|Elder Crown}} to eliminate food usage.
* {{ItemIcon|Aorpheat's Signet Ring}} to make slightly more GP.
* {{ItemIcon|Warlock Ring}} as a less impactful DPS increase.
* {{ItemIcon|Slayer Wizard Hat (Elite)|Slayer armor}} to increase your slayer XP/h.


This setup can be improved marginally by adding {{ItemIcon|Elementalist Gloves}}, {{ItemIcon|Ancient Wizard Bottoms}}, and {{ItemIcon|Ancient Wizard Boots}} - but only if using {{Icon|Water Surge|type=spell}}.
== Skill Level Unlocks ==
Increasing the {{Skill|Slayer}} skill, completing dungeons and purchasing items or unlocks allows the player to access more of the [[Slayer Areas]] as shown.
{{SkillUnlocks|{{PAGENAME}}}}
For slayer tasks, the number of monsters required to complete a Slayer Task scales with Slayer level.


The best single target by far is {{MonsterIcon|Bounty Hunter}}, and if possible, you could try to reroll off of other tasks, and extend {{MonsterIcon|Bounty Hunter}} tasks.
== Skillcapes ==
Even with a Skillcape equipped, other {{Skill|Slayer}} requirements, such as clearing dungeons or purchasing upgrades, are still necessary.
{{SkillcapeInfo}}


|title=Combat Sim for Magic|color=default}}
== Pet ==
This skill's [[Pets|pet]] has a fixed chance to be unlocked when damage is dealt to a monster on a Slayer Task, and so there is no best slayer monster or weapon to unlock the pet.
{{PetSkillInfo}}


===Slayer Task Mechanics===
== Slayer Tier Monsters ==  
The number of monsters assigned per task is defined as <math>C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor</math>, and the increase in task size when extending a task can be calculated as <math>E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right )</math>, where:
This section lists tasks for every tier of {{Skill|Slayer}} and lists any entry requirements. If the {{ItemIcon|Slayer Skillcape}} (or equivalent) is equipped, item requirements up to {{SkillReq|Slayer|100}} are ignored. If the {{ItemIcon|Superior Slayer Skillcape}} (or equivalent) is equipped, all item requirements are ignored.
* <math>0 \le r < 1</math> is a random number
=== Melvor Realm ===
* <math>\text{Slayer Level}</math> is not the virtual skill level, and therefore has a maximum value of 99
==== Easy ====
* <math>\text{Tier}</math> is defined as:
The easy tier is available from the start:
** Easy = 0
* {{ZoneIcon|Strange Cave}} requires {{SkillReq|Slayer|10}} and the {{ItemIcon|Mirror Shield}} equipped
** Normal = 1
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}}
** Hard = 2
{{SlayerMonstersTable|Easy}}
** Elite = 3
** Master = 4
 
Therefore, the task size (before extension) is between <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4</math> and <math>\left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \text{Slayer Level}</math> monsters (inclusive).
 
===Auto Slayer===


{{UpgradeIcon|Auto Slayer|nolink=true}} is an unlock that can be purchased from the [[Shop]] for {{SC|150000}}. Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional {{Icon|Slayer Coins}}.
==== Normal ====
The normal tier requires {{SkillReq|Slayer|25}} to unlock:
* {{ZoneIcon|Holy Isles}} requires {{SkillReq|Slayer|30}}
* {{ZoneIcon|Runic Ruins}} requires {{SkillReq|Slayer|45}}
* {{ZoneIcon|Arid Plains}} requires {{SkillReq|Slayer|50}} and the {{ItemIcon|Desert Hat}} equipped
{{SlayerMonstersTable|Normal}}


While this option is checked, after killing the final monster in a Slayer Task the player will automatically swap to fighting their next Slayer target. '''Only monsters in areas the player can currently access can be rolled while auto-slayer is enabled'''. For example, a player who does not have either a {{ItemIcon|Mirror Shield}} or a cape such as the {{ItemIcon|Slayer Skillcape}} that bypasses slayer area requirements equipped would not be assigned {{MonsterIcon|Strange Eyed Monster|Strange Eyed Monsters}} while auto slaying.
==== Hard ====
The hard tier requires {{SkillReq|Slayer|50}} to unlock:
* {{ZoneIcon|Arid Plains}} requires the {{ItemIcon|Desert Hat}} equipped
* {{ZoneIcon|High Lands}} requires {{SkillReq|Slayer|60}} and the {{ItemIcon|Magical Ring}} equipped
* {{ZoneIcon|Desolate Plains}} requires {{SkillReq|Slayer|70}}
{{SlayerMonstersTable|Hard}}


Players looking to take advantage of Auto Slayer should make sure they have gear equipped that will allow them to survive facing all of the monsters in a given category, even after [[Combat Triangle]] modifiers to Damage Reduction are taken into account.  
==== Elite ====
The elite tier requires {{SkillReq|Slayer|75}} to unlock:
* {{ZoneIcon|Shrouded Badlands}} requires {{SkillReq|Slayer|80}} and the {{ItemIcon|Blazing Lantern}} equipped.
* {{TotH}} {{ZoneIcon|Jungle Labyrinth}} requires {{SkillReq|Slayer|100}} and {{ZoneIcon|Impending Darkness Event}} cleared
{{SlayerMonstersTable|Elite}}


== Skillcape ==
==== Master ====
The master tier requires {{SkillReq|Slayer|85}} to unlock:
* {{ZoneIcon|Perilous Peaks}} requires the {{ItemIcon|Climbing Boots}} equipped
* {{ZoneIcon|Dark Waters}} requires {{SkillReq|Slayer|90}} and {{ZoneIcon|Into the Mist}} cleared
* {{ZoneIcon|Unhallowed Wasteland}} requires {{SkillReq|Slayer|95}} and {{UpgradeIcon|Map to the Unhallowed Wasteland}} purchased
* {{TotH}} {{ZoneIcon|Jungle Labyrinth}} requires {{SkillReq|Slayer|100}} and {{ZoneIcon|Impending Darkness Event}} cleared
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} requires {{SkillReq|Slayer|105}} and {{ZoneIcon|Ancient Sanctuary}} cleared
* {{TotH}} {{ZoneIcon|Foggy Lake}} requires {{SkillReq|Slayer|108}}, {{ZoneIcon|Lightning Region}} cleared, and {{UpgradeIcon|Linden Boat}} purchased.
{{SlayerMonstersTable|Master}}


The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
==== Legendary ====
{{SkillcapeInfo}}
The legendary tier requires {{SkillReq|Slayer|102}} to unlock and is part of the {{TotH}} expansion:
* {{TotH}} {{ZoneIcon|Lava Lake}} requires {{SkillReq|Slayer|102}} and {{ZoneIcon|Ancient Sanctuary}} cleared
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} requires {{SkillReq|Slayer|105}} and {{ZoneIcon|Ancient Sanctuary}} cleared
* {{TotH}} {{ZoneIcon|Foggy Lake}} requires {{SkillReq|Slayer|108}}, {{ZoneIcon|Lightning Region}} cleared, and {{UpgradeIcon|Linden Boat}} purchased.
* {{TotH}} {{ZoneIcon|Afflicted City}} requires {{SkillReq|Slayer|112}}, {{ZoneIcon|Lair of the Spider Queen}} cleared, and the {{ItemIcon|Slayer Torch}} equipped. One torch is consumed with every attack.
* {{TotH}} {{ZoneIcon|Midnight Valley}} requires {{SkillReq|Slayer|114}} and the {{ItemIcon|Mystic Lantern}} equipped. One lantern is consumed with every attack.
{{SlayerMonstersTable|Legendary}}


== Pet ==
==== Mythical ====
The Slayer [[Pets|pet]] has a chance to be unlocked when damage is dealt to a monster on a Slayer Task.
The mythical tier requires {{SkillReq|Slayer|110}} to unlock and as part of the {{TotH}} expansion:
{{PetSkillInfo}}
* {{TotH}} {{ZoneIcon|Forsaken Tundra}} and {{ZoneIcon|Foggy Lake}} requires {{ZoneIcon|Ancient Sanctuary}} cleared
 
* {{TotH}} {{ZoneIcon|Golden Cloud Mountains}} requires {{SkillReq|Slayer|116}}, {{ZoneIcon|Necromancers Palace}} cleared, and {{UpgradeIcon|Golden Compass}} purchased.
== Slayer Tier Monsters ==
* {{TotH}} {{ZoneIcon|Millennium Gate}} requires {{SkillReq|Slayer|118}} and the {{UpgradeIcon|Golden Shard}} purchased.
This section lists all possible tasks for every tier of Slayer.
{{SlayerMonstersTable|Mythical}}


=== Easy ===
=== Abyssal Realm ===
Tier 0, also known as Easy.
==== Woe ====
{{SlayerMonstersTable|0}}
The woe tier is available after {{SkillReq|Slayer|99}} and {{ZoneIcon|Into the Abyss}} has been defeated:
* {{ZoneIcon|Tangled Grove}} requires {{AbyssalSkillReq|Slayer|5}} and {{UpgradeIcon|Tangled Grove Entry}} purchased
{{SlayerMonstersTable|Woe}}
==== Decay ====
The decay tier requires {{AbyssalSkillReq|Slayer|10}} to unlock:
* {{ZoneIcon|Smoggy Plain}} requires {{ZoneIcon|Depths of Woe}} completed
* {{ZoneIcon|Blighted Marsh}} requires {{ZoneIcon|Depths of Woe}} completed
* {{ZoneIcon|Toxic Wastes}} requires {{AbyssalSkillReq|Slayer|15}} and {{ZoneIcon|Depths of Woe}} completed
* {{ZoneIcon|Blighted Reach}} requires {{AbyssalSkillReq|Slayer|20}} and {{UpgradeIcon|Blighted Reach Pass}} purchased
{{SlayerMonstersTable|Decay}}
==== Fear ====
The fear tier requires {{AbyssalSkillReq|Slayer|20}} to unlock:
* {{ZoneIcon|Lightless Cave}} requires {{ZoneIcon|Depths of Decay}} completed
* {{ZoneIcon|Dreaded Crossing}} requires {{ZoneIcon|Depths of Decay}} completed
* {{ZoneIcon|Paranoia Pit}} requires {{AbyssalSkillReq|Slayer|25}} and {{ZoneIcon|Depths of Decay}} completed
* {{ZoneIcon|Petrified Lair}} requires {{AbyssalSkillReq|Slayer|30}} and {{UpgradeIcon|Petrified Lair Access}} purchased
{{SlayerMonstersTable|Fear}}
==== Ruin ====
The ruin tier requires {{AbyssalSkillReq|Slayer|30}} to unlock:
* {{ZoneIcon|Fractured Plains}} requires {{ZoneIcon|Depths of Fear}} completed
* {{ZoneIcon|Withering Bastion}} requires {{ZoneIcon|Depths of Fear}} completed
* {{ZoneIcon|Fractured Spires}} requires {{AbyssalSkillReq|Slayer|35}} and {{ZoneIcon|Depths of Fear}} completed
* {{ZoneIcon|Withering Catacombs}} requires {{AbyssalSkillReq|Slayer|40}} and {{UpgradeIcon|Withering Catacombs Sealbreaker}} purchased
{{SlayerMonstersTable|Ruin}}
==== Isolation ====
The isolation tier requires {{AbyssalSkillReq|Slayer|40}} to unlock:
* {{ZoneIcon|Murmuring Forest}} requires {{ZoneIcon|Depths of Ruin}} completed
* {{ZoneIcon|Whisperwind Cove}} requires {{ZoneIcon|Depths of Ruin}} completed
* {{ZoneIcon|Echo Mire}} requires {{AbyssalSkillReq|Slayer|45}} and {{ZoneIcon|Depths of Ruin}} completed
* {{ZoneIcon|Whispering Sea}} requires {{AbyssalSkillReq|Slayer|50}} and {{UpgradeIcon|Whispering Sea Charter}} purchased
{{SlayerMonstersTable|Isolation}}
==== Dissolution ====
The dissolution tier requires {{AbyssalSkillReq|Slayer|50}} to unlock:
* {{ZoneIcon|Eldritch Domain}} requires {{ZoneIcon|Depths of Isolation}} completed
* {{ZoneIcon|Eldritch Chasm}} requires {{AbyssalSkillReq|Slayer|52}} and {{ZoneIcon|Depths of Isolation}} completed
* {{ZoneIcon|Tendril Hollow}} requires {{AbyssalSkillReq|Slayer|54}} and {{UpgradeIcon|Tendril Hollow Passage}} purchased
{{SlayerMonstersTable|Dissolution}}
==== Resolution ====
The resolution tier requires {{AbyssalSkillReq|Slayer|55}} to unlock:
* {{ZoneIcon|Void Conflux}} requires {{ZoneIcon|Depths of Dissolve}} completed
* {{ZoneIcon|Void Enclave}} requires {{AbyssalSkillReq|Slayer|56}} and {{ZoneIcon|Depths of Dissolve}} completed
* {{ZoneIcon|Void Nexus}} requires {{AbyssalSkillReq|Slayer|58}} and {{UpgradeIcon|Void Nexus Gateway}} purchased
{{SlayerMonstersTable|Resolution}}


=== Normal ===
== Potions ==
Tier 1, also known as Normal.
The following potions provide {{Skill|Slayer|nolink=true}}-specific benefits.
{{SlayerMonstersTable|1}}
{{PotionTable|Area Control Potion}}
{{PotionTable|Slayer Bounty Potion}}


=== Hard ===
== Skill Boosts ==
Tier 2, also known as Hard.
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}}
{{SlayerMonstersTable|2}}
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:


=== Elite ===
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained.
Tier 3, also known as Elite.
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
{{SlayerMonstersTable|3}}
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed.
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions.
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill.


=== Master ===
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page.
Tier 4, also known as Master.
{{SlayerMonstersTable|4}}


[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}

Revision as of 07:07, 16 September 2024

Error creating thumbnail: File missing
Slayer
Error creating thumbnail: File missing
Skill ID: melvorD:Slayer
Release Date: 17 January 2020 (V0.11)
Game Version: Melvor Logo.svg Base game
Type: Combat
Expansions information
Level 99: Melvor Logo.svg Base game
Level 120: Throne of the Herald Expansion
Abyssal 60:
Error creating thumbnail: File missing
Into the Abyss Expansion

Slayer is a

Error creating thumbnail: File missing
Combat

skill. Unlike other Combat skills,

Error creating thumbnail: File missing
Slayer

does not directly impact the player's combat abilities. Instead, players are tasked to hunt down specific monsters in exchange for unique equipment and combat areas that are critical to game progression.

Mechanics

Slayer Areas

Slayer is a special

Error creating thumbnail: File missing
Combat

skill that only interacts with specific combat areas known as Slayer Areas. Each of these areas requires a minimum

Error creating thumbnail: File missing
Slayer

level to access, and some also require the completion of a specific Dungeon. Some Slayer Areas require equipping a specific item purchased with

Error creating thumbnail: File missing
Slayer Coins

; the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player.

Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression.

Slayer XP and Slayer Coins

Error creating thumbnail: File missing
Slayer

experience is earned by killing the specific monster assigned by the player's current Slayer Task. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Unlike other Combat skills, Slayer XP is rewarded only when a monster is slain, not per player attack. The amount of Slayer XP earned is based on the slain monster's total

Error creating thumbnail: File missing
Hitpoints

(HP). Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP.

Error creating thumbnail: File missing
Slayer Coins

(SC) are a special currency awarded by killing Slayer Task monsters. These coins can be spent at the Shop to purchase and upgrade special

Error creating thumbnail: File missing
Slayer

equipment, gain access to new Slayer Areas, buy resupply packs of various consumable items, and more. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. However, Slayer Coins can only be obtained from Slayer Task monsters; "off-task" monsters in a Slayer Area will not drop any Slayer Coins. This table lists the XP and

Error creating thumbnail: File missing
Slayer Coins

earned (before any other modifiers) under various scenarios:

Fighting Slayer Task In Slayer Area
Error creating thumbnail: File missing
XP
Error creating thumbnail: File missing
SC
(% of Monster
Error creating thumbnail: File missing
HP
)
Yes Yes 15% 10%
Yes No 10% 10%
No Yes 5% 0%

Large amounts of

Error creating thumbnail: File missing
Slayer Coins

are also rewarded by completing certain

Error creating thumbnail: File missing
Township

tasks. Generally, the most efficient way to farm

Error creating thumbnail: File missing
Slayer Coins

is to enable

Error creating thumbnail: File missing
Auto Slayer

and idle the highest survivable difficulty tier with gear optimized for damage output. The Combat Simulator can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins.

Slayer Tasks

The player's active Slayer Task can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified monster. Monsters killed for Slayer Tasks award Slayer XP and

Error creating thumbnail: File missing
Slayer Coins

equal to 10% of the slain monster's maximum

Error creating thumbnail: File missing
Hitpoints

(HP).

Slayer Task Tiers

The monster requested is randomly chosen based on the monster level for the selected Slayer Task. Slayer Tasks are available in seven tiers of increasing monster levels, each with a minimum

Error creating thumbnail: File missing
Slayer

level requirement:

A new character's initial Slayer Task will be selected from the Easy tier.

Receiving New Slayer Tasks

When the active Slayer Task is completed by killing the specified number of the target monster, a new task from the same difficulty tier will automatically start at no cost to the player. If a different task is desired, clicking "New Task" allows for the selection of a task from any available tier at the cost of

Error creating thumbnail: File missing
Slayer Coins

. The current Slayer Task can also be extended before it has been completed, increasing the number of monster kills required for task completion, for half as many

Error creating thumbnail: File missing
Slayer Coins

as a new task of the current tier.

When choosing a new task, a monster of the selected tier will be chosen at random, and switching tasks will typically cost SC. The exception being Easy tasks which can be switched without any costs, which can be used to your advantage.

Potential monsters from Slayer Areas will only be chosen if the player:

  • Meets the area's minimum
    Error creating thumbnail: File missing
    Slayer
    level
  • Has completed any one-time unlock requirements
  • Owns (or has previously owned) any equipment required for entry.
    • Access to gear that bypasses Slayer Area item requirements, such as the Slayer Skillcape, will also qualify for this check.

For example, if a player had previously purchased Climbing Boots but has since sold them, it is still possible for that player to receive

Error creating thumbnail: File missing
Perilous Peaks

monsters as a Slayer Task. These rules are relaxed when a task is automatically assigned (following the previous task's completion) while

Error creating thumbnail: File missing

Auto Slayer is enabled; when this happens, the player will only be assigned monsters from areas that can be accessed with their active equipment set.

Slayer Task Duration

The number of monsters assigned per task is random, but generally increases with the player's

Error creating thumbnail: File missing
Slayer

level and with higher difficulty tiers, as shown by this table:

Slayer Task Durations
Task Tier Slayer Levels Monster Count Task Extension
Easy 0 1-24 14-110 +10 to +14
Normal 1 25-49 24-220 +30 to +38
Hard 2 50-74 34-330 +60 to +72
Elite 3 75-84 44-380 +100 to +104
Master 4 85-99 54-450 +135 to +145
Legendary 5 100-109 64-500 +180 to +186
Mythical 6 110-120 74-554 +224 to +238

Specifically:

  • If your slayer level is higher than the indicated range then you may get more as per the following equations.
  • The duration (number of monsters) required for a new task is defined as: [math]\displaystyle{ C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor }[/math]
  • The task duration is in the range [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 }[/math] to [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times (\text{Slayer Level} + 1) }[/math] inclusive.
  • When extending a task the increase duration is calculated as: [math]\displaystyle{ E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right ) }[/math]

Where:

  • [math]\displaystyle{ r }[/math] is a random number, [math]\displaystyle{ 0 \le r \lt 1 }[/math]
  • [math]\displaystyle{ \text{Slayer Level} }[/math] is the true (not virtual) skill level, and therefore has a maximum value of 99 ( 120)
  • [math]\displaystyle{ \text{Tier} }[/math] is the numerical representation of the task tier, in the range 0 to 6

Auto Slayer

Error creating thumbnail: File missing
Auto Slayer

is an upgrade that can be purchased from the Shop for 150,000SC. Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional

Error creating thumbnail: File missing
Slayer Coins

.

While this option is checked, the player will automatically receive a new Slayer target from the same tier after killing the final monster in their current Slayer Task. Only monsters in areas the player can currently access can be rolled while Auto Slayer is enabled.

For example, a player who has not equipped the Mirror Shield (or an item that bypasses Slayer Area requirements like the Slayer Skillcape) would not be automatically assigned Strange Eyed Monsters, even if they have an unequipped Mirror Shield in their Bank.

Players intending to idle with Auto Slayer should make sure they can survive encounters with all of the possible monsters in the chosen tier, even after Combat Triangle modifiers to Damage Reduction are taken into account.

Skill Level Unlocks

Increasing the

Error creating thumbnail: File missing
Slayer

skill, completing dungeons and purchasing items or unlocks allows the player to access more of the Slayer Areas as shown.

Error creating thumbnail: File missing
Level
Unlocks
1 Wear Mirror Shield
Wear Slayer Helmet (Basic)Slayer Platebody (Basic) Melee Slayer Gear (Basic)
Wear Slayer Cowl (Basic)
Wear Slayer Leather Body (Basic)
Wear Slayer Wizard Hat (Basic)
Wear Slayer Wizard Robes (Basic)
Access
Error creating thumbnail: File missing
Forest of Goo

Access
Error creating thumbnail: File missing
Penumbra
10 Access
Error creating thumbnail: File missing
Strange Cave

Error creating thumbnail: File missing
Stronghold of the Undead
(requires 25
Error creating thumbnail: File missing
clears)
20 Build
Error creating thumbnail: File missing
Cliff Climb
in Obstacle 5
30 Wear Slayer Helmet (Strong)Slayer Platebody (Strong) Melee Slayer Gear (Strong) (requires
Error creating thumbnail: File missing
30)
Wear Slayer Cowl (Strong)Slayer Leather Body (Strong) Ranged Slayer Gear (Strong) (requires
Error creating thumbnail: File missing
30)
Wear Slayer Wizard Hat (Strong)Slayer Wizard Robes (Strong) Magic Slayer Gear (Strong) (requires
Error creating thumbnail: File missing
30)
Access
Error creating thumbnail: File missing
Holy Isles
40 Access
Error creating thumbnail: File missing
Crystal Caves

Access
Error creating thumbnail: File missing
Miolite Caves

Purchase Top Hat (requires
Error creating thumbnail: File missing
70, 6
Error creating thumbnail: File missing
Prats Hats
)
Trade for Slayer Blinding Scroll (requires
Error creating thumbnail: File missing
25)
45 Access
Error creating thumbnail: File missing
Dark Quarry

Access
Error creating thumbnail: File missing
Runic Ruins

Error creating thumbnail: File missing
Stronghold of Magic
(requires 50
Error creating thumbnail: File missing
clears)
50 Access
Error creating thumbnail: File missing
Arid Plains

Purchase Standard Resupply
60 Wear Slayer Helmet (Elite)Slayer Platebody (Elite) Melee Slayer Gear (Elite) (requires
Error creating thumbnail: File missing
60)
Wear Slayer Cowl (Elite)Slayer Leather Body (Elite) Ranged Slayer Gear (Elite) (requires
Error creating thumbnail: File missing
60)
Wear Slayer Wizard Hat (Elite)Slayer Wizard Robes (Elite) Magic Slayer Gear (Elite) (requires
Error creating thumbnail: File missing
60)
Access
Error creating thumbnail: File missing
High Lands

Trade for Slayer Deterer (requires
Error creating thumbnail: File missing
40, 20
Error creating thumbnail: File missing
clears)
Build
Error creating thumbnail: File missing
Ice Jump
in Obstacle 9 (requires
Error creating thumbnail: File missing
60,
Error creating thumbnail: File missing
60,
Error creating thumbnail: File missing
60)
65 Access
Error creating thumbnail: File missing
Toxic Swamps
70 Access
Error creating thumbnail: File missing
Desolate Plains

Build
Error creating thumbnail: File missing
Pipe Crawl
in Obstacle 8
75 Access
Error creating thumbnail: File missing
Infernal Stronghold

Purchase Generous Resupply
80 Wear Slayer Helmet (Master)Slayer Platebody (Master) Melee Slayer Gear (Master) (requires
Error creating thumbnail: File missing
80)
Wear Slayer Cowl (Master)Slayer Leather Body (Master) Ranged Slayer Gear (Master) (requires
Error creating thumbnail: File missing
80)
Wear Slayer Wizard Hat (Master)Slayer Wizard Robes (Master) Magic Slayer Gear (Master) (requires
Error creating thumbnail: File missing
80)
Access
Error creating thumbnail: File missing
Shrouded Badlands

Trade for Slayer Harvest Scroll (requires
Error creating thumbnail: File missing
50)
85 Access
Error creating thumbnail: File missing
Crystal Depths

Access
Error creating thumbnail: File missing
Perilous Peaks

Error creating thumbnail: File missing
Stronghold of Dragons
(requires 100
Error creating thumbnail: File missing
clears)
90 Access
Error creating thumbnail: File missing
Dark Waters
(requires
Error creating thumbnail: File missing
cleared)
Access
Error creating thumbnail: File missing
Into the Mist

Build
Error creating thumbnail: File missing
Lava Waterfall Dodge
in Obstacle 10 (requires
Error creating thumbnail: File missing
95,
Error creating thumbnail: File missing
95,
Error creating thumbnail: File missing
95,
Error creating thumbnail: File missing
80)
95 Access
Error creating thumbnail: File missing
Unhallowed Wasteland

Error creating thumbnail: File missing
Stronghold of the Gods
(requires 5
Error creating thumbnail: File missing
clears)
99 Wear Maximum Skillcape (requires level 99 in all skills)
Wear Slayer Skillcape
100 Wear Slayer Cowl (Legendary)Slayer Leather Body (Legendary) Ranged Slayer Gear (Legendary) (requires
Error creating thumbnail: File missing
100,
Error creating thumbnail: File missing
cleared)
Wear Slayer Helmet (Legendary)Slayer Platebody (Legendary) Melee Slayer Gear (Legendary) (requires
Error creating thumbnail: File missing
100,
Error creating thumbnail: File missing
cleared)
Wear Slayer Wizard Hat (Legendary)Slayer Wizard Robes (Legendary) Magic Slayer Gear (Legendary) (requires
Error creating thumbnail: File missing
100,
Error creating thumbnail: File missing
cleared)
Access
Error creating thumbnail: File missing
Jungle Labyrinth
(requires
Error creating thumbnail: File missing
cleared)
Purchase Plentiful Resupply
Build
Error creating thumbnail: File missing
Forest Maze
in Obstacle 11 (requires
Error creating thumbnail: File missing
100,
Error creating thumbnail: File missing
100)
102 Access
Error creating thumbnail: File missing
Lava Lake
(requires
Error creating thumbnail: File missing
cleared)
105 Access
Error creating thumbnail: File missing
Forsaken Tundra
(requires
Error creating thumbnail: File missing
cleared)
108 Access
Error creating thumbnail: File missing
Foggy Lake
(requires
Error creating thumbnail: File missing
cleared)
110 Wear Slayer Cowl (Mythical)Slayer Leather Body (Mythical) Ranged Slayer Gear (Mythical) (requires
Error creating thumbnail: File missing
110,
Error creating thumbnail: File missing
cleared)
Wear Slayer Helmet (Mythical)Slayer Platebody (Mythical) Melee Slayer Gear (Mythical) (requires
Error creating thumbnail: File missing
110,
Error creating thumbnail: File missing
cleared)
Wear Slayer Wizard Hat (Mythical)Slayer Wizard Robes (Mythical) Magic Slayer Gear (Mythical) (requires
Error creating thumbnail: File missing
110,
Error creating thumbnail: File missing
cleared)
Purchase Bountiful Resupply
Build
Error creating thumbnail: File missing
Gap Climb
in Obstacle 14
112 Access
Error creating thumbnail: File missing
Afflicted City
(requires
Error creating thumbnail: File missing
cleared)
114 Access
Error creating thumbnail: File missing
Midnight Valley
116 Access
Error creating thumbnail: File missing
Golden Cloud Mountains
(requires
Error creating thumbnail: File missing
cleared)
118 Access
Error creating thumbnail: File missing
Millennium Gate
120 Wear Superior Max Skillcape (requires level 120 in all skills)
Wear Superior Slayer Skillcape

For slayer tasks, the number of monsters required to complete a Slayer Task scales with Slayer level.

Skillcapes

Even with a Skillcape equipped, other

Error creating thumbnail: File missing
Slayer

requirements, such as clearing dungeons or purchasing upgrades, are still necessary.

Regular Skillcape

The Slayer Skillcape is the skillcape for the Slayer skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

Error creating thumbnail: File missing
Level 99

in the Slayer skill. The Slayer Skillcape offers the following benefits when worn:

+5% Damage To Slayer Tasks, +25% Flat Slayer Area Effect Negation, and Bypass Slayer Area item requirements for areas that require less than level 100 Slayer

Superior Skillcape

The Superior Slayer Skillcape is the superior skillcape for the Slayer skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

Error creating thumbnail: File missing
Level 120

in the Slayer skill.

Error creating thumbnail: File missing
Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+8% Damage To Slayer Tasks, +35% Flat Slayer Area Effect Negation, Bypass All Slayer Area item requirements, and +10% Global Slayer Coins (except Item Sales)

Pet

This skill's pet has a fixed chance to be unlocked when damage is dealt to a monster on a Slayer Task, and so there is no best slayer monster or weapon to unlock the pet.

PetNameDLCEffect
AsuraAsuraMelvor Logo.svg +20% Global Slayer Coins (except Item Sales)

Slayer Tier Monsters

This section lists tasks for every tier of

Error creating thumbnail: File missing
Slayer

and lists any entry requirements. If the Slayer Skillcape (or equivalent) is equipped, item requirements up to

Error creating thumbnail: File missing
Level 100

are ignored. If the Superior Slayer Skillcape (or equivalent) is equipped, all item requirements are ignored.

Melvor Realm

Easy

The easy tier is available from the start:

  • Error creating thumbnail: File missing
    Strange Cave
    requires
    Error creating thumbnail: File missing
    Level 10
    and the Mirror Shield equipped
  • Error creating thumbnail: File missing
    Holy Isles
    requires
    Error creating thumbnail: File missing
    Level 30

Normal

The normal tier requires

Error creating thumbnail: File missing
Level 25

to unlock:

  • Error creating thumbnail: File missing
    Holy Isles
    requires
    Error creating thumbnail: File missing
    Level 30
  • Error creating thumbnail: File missing
    Runic Ruins
    requires
    Error creating thumbnail: File missing
    Level 45
  • Error creating thumbnail: File missing
    Arid Plains
    requires
    Error creating thumbnail: File missing
    Level 50
    and the Desert Hat equipped

Hard

The hard tier requires

Error creating thumbnail: File missing
Level 50

to unlock:

  • Error creating thumbnail: File missing
    Arid Plains
    requires the Desert Hat equipped
  • Error creating thumbnail: File missing
    High Lands
    requires
    Error creating thumbnail: File missing
    Level 60
    and the Magical Ring equipped
  • Error creating thumbnail: File missing
    Desolate Plains
    requires
    Error creating thumbnail: File missing
    Level 70

Elite

The elite tier requires

Error creating thumbnail: File missing
Level 75

to unlock:

Master

The master tier requires

Error creating thumbnail: File missing
Level 85

to unlock:

  • Error creating thumbnail: File missing
    Perilous Peaks
    requires the Climbing Boots equipped
  • Error creating thumbnail: File missing
    Dark Waters
    requires
    Error creating thumbnail: File missing
    Level 90
    and
    Error creating thumbnail: File missing
    Into the Mist
    cleared
  • Error creating thumbnail: File missing
    Unhallowed Wasteland
    requires
    Error creating thumbnail: File missing
    Level 95
    and
    Error creating thumbnail: File missing
    Map to the Unhallowed Wasteland
    purchased
  • Error creating thumbnail: File missing
    Jungle Labyrinth
    requires
    Error creating thumbnail: File missing
    Level 100
    and
    Error creating thumbnail: File missing
    Impending Darkness Event
    cleared
  • Error creating thumbnail: File missing
    Lava Lake
    requires
    Error creating thumbnail: File missing
    Level 102
    and
    Error creating thumbnail: File missing
    Ancient Sanctuary
    cleared
  • Error creating thumbnail: File missing
    Forsaken Tundra
    requires
    Error creating thumbnail: File missing
    Level 105
    and
    Error creating thumbnail: File missing
    Ancient Sanctuary
    cleared
  • Error creating thumbnail: File missing
    Foggy Lake
    requires
    Error creating thumbnail: File missing
    Level 108
    ,
    Error creating thumbnail: File missing
    Lightning Region
    cleared, and Linden Boat purchased.

Legendary

The legendary tier requires

Error creating thumbnail: File missing
Level 102

to unlock and is part of the expansion:

  • Error creating thumbnail: File missing
    Lava Lake
    requires
    Error creating thumbnail: File missing
    Level 102
    and
    Error creating thumbnail: File missing
    Ancient Sanctuary
    cleared
  • Error creating thumbnail: File missing
    Forsaken Tundra
    requires
    Error creating thumbnail: File missing
    Level 105
    and
    Error creating thumbnail: File missing
    Ancient Sanctuary
    cleared
  • Error creating thumbnail: File missing
    Foggy Lake
    requires
    Error creating thumbnail: File missing
    Level 108
    ,
    Error creating thumbnail: File missing
    Lightning Region
    cleared, and Linden Boat purchased.
  • Error creating thumbnail: File missing
    Afflicted City
    requires
    Error creating thumbnail: File missing
    Level 112
    ,
    Error creating thumbnail: File missing
    Lair of the Spider Queen
    cleared, and the Slayer Torch equipped. One torch is consumed with every attack.
  • Error creating thumbnail: File missing
    Midnight Valley
    requires
    Error creating thumbnail: File missing
    Level 114
    and the Mystic Lantern equipped. One lantern is consumed with every attack.

Mythical

The mythical tier requires

Error creating thumbnail: File missing
Level 110

to unlock and as part of the expansion:

Abyssal Realm

Woe

The woe tier is available after

Error creating thumbnail: File missing
Level 99

and

Error creating thumbnail: File missing
Into the Abyss

has been defeated:

  • Error creating thumbnail: File missing
    Tangled Grove
    requires
    Error creating thumbnail: File missing
    Level 5
    and
    Error creating thumbnail: File missing
    Tangled Grove Entry
    purchased

Decay

The decay tier requires

Error creating thumbnail: File missing
Level 10

to unlock:

  • Error creating thumbnail: File missing
    Smoggy Plain
    requires
    Error creating thumbnail: File missing
    Depths of Woe
    completed
  • Error creating thumbnail: File missing
    Blighted Marsh
    requires
    Error creating thumbnail: File missing
    Depths of Woe
    completed
  • Error creating thumbnail: File missing
    Toxic Wastes
    requires
    Error creating thumbnail: File missing
    Level 15
    and
    Error creating thumbnail: File missing
    Depths of Woe
    completed
  • Error creating thumbnail: File missing
    Blighted Reach
    requires
    Error creating thumbnail: File missing
    Level 20
    and
    Error creating thumbnail: File missing
    Blighted Reach Pass
    purchased

Fear

The fear tier requires

Error creating thumbnail: File missing
Level 20

to unlock:

  • Error creating thumbnail: File missing
    Lightless Cave
    requires
    Error creating thumbnail: File missing
    Depths of Decay
    completed
  • Error creating thumbnail: File missing
    Dreaded Crossing
    requires
    Error creating thumbnail: File missing
    Depths of Decay
    completed
  • Error creating thumbnail: File missing
    Paranoia Pit
    requires
    Error creating thumbnail: File missing
    Level 25
    and
    Error creating thumbnail: File missing
    Depths of Decay
    completed
  • Error creating thumbnail: File missing
    Petrified Lair
    requires
    Error creating thumbnail: File missing
    Level 30
    and
    Error creating thumbnail: File missing
    Petrified Lair Access
    purchased

Ruin

The ruin tier requires

Error creating thumbnail: File missing
Level 30

to unlock:

Isolation

The isolation tier requires

Error creating thumbnail: File missing
Level 40

to unlock:

  • Error creating thumbnail: File missing
    Murmuring Forest
    requires
    Error creating thumbnail: File missing
    Depths of Ruin
    completed
  • Error creating thumbnail: File missing
    Whisperwind Cove
    requires
    Error creating thumbnail: File missing
    Depths of Ruin
    completed
  • Error creating thumbnail: File missing
    Echo Mire
    requires
    Error creating thumbnail: File missing
    Level 45
    and
    Error creating thumbnail: File missing
    Depths of Ruin
    completed
  • Error creating thumbnail: File missing
    Whispering Sea
    requires
    Error creating thumbnail: File missing
    Level 50
    and
    Error creating thumbnail: File missing
    Whispering Sea Charter
    purchased

Dissolution

The dissolution tier requires

Error creating thumbnail: File missing
Level 50

to unlock:

Resolution

The resolution tier requires

Error creating thumbnail: File missing
Level 55

to unlock:

  • Error creating thumbnail: File missing
    Void Conflux
    requires
    Error creating thumbnail: File missing
    Depths of Dissolve
    completed
  • Error creating thumbnail: File missing
    Void Enclave
    requires
    Error creating thumbnail: File missing
    Level 56
    and
    Error creating thumbnail: File missing
    Depths of Dissolve
    completed
  • Error creating thumbnail: File missing
    Void Nexus
    requires
    Error creating thumbnail: File missing
    Level 58
    and
    Error creating thumbnail: File missing
    Void Nexus Gateway
    purchased

Potions

The following potions provide

Error creating thumbnail: File missing
Slayer

-specific benefits.

Area Control Potion
PotionTierChargesEffect
TotH.svg Area Control Potion II10+20% Flat Slayer Area Effect Negation
TotH.svg Area Control Potion IIII20+30% Flat Slayer Area Effect Negation
TotH.svg Area Control Potion IIIIII35+40% Flat Slayer Area Effect Negation
TotH.svg Area Control Potion IVIV50+50% Flat Slayer Area Effect Negation
Slayer Bounty Potion
PotionTierChargesEffect
TotH.svg Slayer Bounty Potion II10+10% Global Slayer Coins (except Item Sales) and +10% chance for a Slayer Task kill to count as 2 kills.
TotH.svg Slayer Bounty Potion IIII15+15% Global Slayer Coins (except Item Sales) and +15% chance for a Slayer Task kill to count as 2 kills.
TotH.svg Slayer Bounty Potion IIIIII20+20% Global Slayer Coins (except Item Sales) and +20% chance for a Slayer Task kill to count as 2 kills.
TotH.svg Slayer Bounty Potion IVIV30+25% Global Slayer Coins (except Item Sales) and +25% chance for a Slayer Task kill to count as 2 kills.

Skill Boosts

Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:

  • Increased Skill XP: Increases the amount of experience points (XP) gained.
  • Decreased Skill Interval: Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
  • Preservation Chance: Increases the likelihood that resources or items used during skill actions are not consumed.
  • Increased Chance to Double Items: Gives a higher chance of receiving double the items or resources when performing skill-related actions.
  • Increased Mastery XP: Enhances the rate at which mastery XP is gained for a skill.

For more information on general skill boosts that apply to all skills, refer to the Skill Boosts page.