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ByteFoolish (talk | contribs) (getFletchingTable) |
m (Add perfect sell value to cooking table) |
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--Contains function for skills that consume resources (ie smithing, cooking, herblore, etc.) | --Contains function for skills that consume resources (ie smithing, cooking, herblore, etc.) | ||
local p = {} | local p = {} | ||
local Shared = require('Module:Shared') | local Shared = require('Module:Shared') | ||
local Common = require('Module:Common') | |||
local GameData = require('Module:GameData') | |||
local SkillData = GameData.skillData | |||
local Modifiers = require('Module:Modifiers') | |||
local Skills = require('Module:Skills') | |||
local Items = require('Module:Items') | local Items = require('Module:Items') | ||
local Icons = require('Module:Icons') | local Icons = require('Module:Icons') | ||
local | local ItemSourceTables = require('Module:Items/SourceTables') | ||
local Num = require('Module:Number') | |||
function p.getCookedItemsTable(frame) | function p.getCookedItemsTable(frame) | ||
local args = frame.args ~= nil and frame.args or frame | |||
local category = args[1] | |||
local realmName = args.realm | |||
local realm = Skills.getRealmFromName(realmName) | |||
if realm == nil then | |||
return Shared.printError('Failed to find a realm with name ' .. (realmName or 'nil')) | |||
end | |||
local skillID = 'Cooking' | |||
local categoryMap = { | |||
["Cooking Fire"] = 'melvorD:Fire', | |||
["Furnace"] = 'melvorD:Furnace', | |||
["Pot"] = 'melvorD:Pot' | |||
} | |||
local categoryID = categoryMap[category] | |||
-- Find recipes for the relevant categories | |||
-- Note: Excludes Lemon cake | |||
local recipeArray = GameData.getEntities(SkillData.Cooking.recipes, | |||
function(recipe) | |||
return ( | |||
(categoryID == nil or recipe.categoryID == categoryID) | |||
and recipe.noMastery == nil | |||
and Skills.getRecipeRealm(recipe) == realm.id | |||
) | |||
end | |||
) | |||
table.sort(recipeArray, function(a, b) return Skills.standardRecipeSort(skillID, a, b) end) | |||
local cookIcon = Icons._SkillRealmIcon('Cooking', realm.id) | |||
local perfectIcon = Icons.Icon({'Perfect', type='bonus', ext='png', notext=true, nolink=true, size=20}) | |||
local healIcon = Icons.Icon({"Hitpoints", type="skill", notext=true, nolink=true, size=20}) | |||
-- Only include time for cooking fire, as the other options have a fixed interval. | |||
local includeTime = category == "Cooking Fire" | |||
local html = mw.html.create('table') | |||
:addClass('wikitable sortable stickyHeader') | |||
local header0 = html:tag('tr'):addClass("headerRow-0") | |||
header0 :tag('th'):wikitext('Cooked Item') | |||
:attr('colspan', 3) | |||
:attr('rowspan', 2) | |||
header0 :tag('th'):wikitext(cookIcon .. '<br>Level') | |||
:attr('rowspan', 2) | |||
header0 :tag('th'):wikitext('[[DLC]]') | |||
:attr('rowspan', 2) | |||
if includeTime == true then | |||
header0 :tag('th'):wikitext('Cook<br>Time (s)') | |||
:attr('rowspan', 2) | |||
end | |||
header0 :tag('th'):wikitext(cookIcon .. '<br>XP') | |||
:attr('rowspan', 2) | |||
header0 :tag('th'):wikitext('XP/s') | |||
:attr('rowspan', 2) | |||
header0 :tag('th'):wikitext('Total Healing') | |||
:attr('colspan', 2) | |||
header0 :tag('th'):wikitext('Ingredients') | |||
:attr('rowspan', 2) | |||
header0 :tag('th'):wikitext('Value') | |||
:attr('colspan', 2) | |||
html:tag('tr'):addClass("headerRow-1") | |||
:tag('th'):wikitext('Normal') | |||
:tag('th'):wikitext('Perfect') | |||
:tag('th'):wikitext('Normal') | |||
:tag('th'):wikitext('Perfect') | |||
for i, recipe in ipairs(recipeArray) do | |||
local level = Skills.getRecipeLevel(skillID, recipe) | |||
local baseXP = recipe.baseAbyssalExperience or recipe.baseExperience | |||
local baseInt = recipe.baseInterval / 1000 | |||
local xpRate = baseXP / baseInt | |||
local item = Items.getItemByID(recipe.productID) | |||
local currency = item.sellsForCurrency or 'melvorD:GP' | |||
local perfectItem = nil | |||
if recipe.perfectCookID ~= nil then | |||
perfectItem = Items.getItemByID(recipe.perfectCookID) | |||
end | |||
local qty = recipe.baseQuantity or 1 | |||
local normalHeal = math.floor(item.healsFor * 10) * qty | |||
local perfectHeal = math.floor(perfectItem.healsFor * 10) * qty | |||
local row = html:tag('tr') | |||
row:tag('td'):wikitext(Icons.Icon({item.name, type='item', notext=true})) | |||
:addClass("table-img") | |||
if perfectItem ~= nil then | |||
row:tag('td'):wikitext(Icons.Icon({perfectItem.name, type='item', notext=true})) | |||
:addClass("table-img") | |||
end | |||
local nameCell = row:tag('td') | |||
nameCell:wikitext('[[' .. item.name .. ']]') | |||
if qty > 1 then | |||
nameCell:wikitext(' x' .. qty) | |||
end | |||
row:tag('td'):wikitext(level) | |||
:css('text-align', 'center') | |||
row:tag('td'):wikitext(Icons.getDLCColumnIcon(item.id)) | |||
:css('text-align', 'center') | |||
:attr('data-sort-value', Icons.getExpansionID(item.id)) | |||
if includeTime == true then | |||
row:tag('td'):wikitext(Num.round(baseInt, 2, 0) .. 's') | |||
:css('text-align', 'right') | |||
:attr('data-sort-value', baseInt) | |||
end | |||
row:tag('td'):wikitext(Num.formatnum(baseXP)) | |||
:css('text-align', 'right') | |||
:attr('data-sort-value', baseXP) | |||
row:tag('td'):wikitext(Num.formatnum(Num.round(xpRate, 0, 0))) | |||
:css('text-align', 'right') | |||
:attr('data-sort-value', xpRate) | |||
row:tag('td'):wikitext(healIcon .. ' ') | |||
:wikitext(Num.formatnum(normalHeal)) | |||
:attr('data-sort-value', normalHeal) | |||
row:tag('td'):wikitext(perfectIcon .. ' ') | |||
:wikitext(Num.formatnum(perfectHeal)) | |||
:attr('data-sort-value', perfectHeal) | |||
local ingrCell = row:tag('td') | |||
local matArray = {} | |||
for j, mat in ipairs(recipe.itemCosts) do | |||
local matItem = Items.getItemByID(mat.id) | |||
if matItem ~= nil then | |||
local sub = mw.html.create('sub') | |||
:wikitext(mat.quantity .. 'x') | |||
:addClass('item-qty') | |||
:done() | |||
ingrCell:node(sub) | |||
ingrCell:wikitext(Icons.Icon({matItem.name, type='item', notext=true})) | |||
end | |||
end | |||
row:tag('td'):wikitext(Icons._Currency(currency, item.sellsFor)) | |||
:css('text-align', 'right') | |||
row:tag('td'):wikitext(Icons._Currency(currency, perfectItem.sellsFor)) | |||
:css('text-align', 'right') | |||
end | |||
return tostring(html) | |||
end | end | ||
local tierSuffix = { 'I', 'II', 'III', 'IV' } | local tierSuffix = { 'I', 'II', 'III', 'IV' } | ||
function p. | function p._getPotionDescription(potion) | ||
-- TODO: Temporary fix below for incorrect Traps Potion descriptions. To amend | |||
-- once corrected within game data | |||
if potion.customDescription and not Shared.contains(potion.id, 'melvorTotH:Traps_Potion_') then | |||
return potion.customDescription | |||
elseif type(potion.modifiers) == 'table' and not Shared.tableIsEmpty(potion.modifiers) then | |||
return Modifiers.getModifiersText(potion.modifiers, false, true) | |||
else | |||
return '' | |||
end | |||
end | |||
function p._getHerblorePotionTable(categoryName) | |||
local skillID = 'Herblore' | |||
local category = GameData.getEntityByName(SkillData.Herblore.categories, categoryName) | |||
if category == nil then | |||
local catNames = {} | |||
for i, cat in pairs(SkillData.Herblore.categories) do | |||
table.insert(catNames, cat.name) | |||
end | |||
return Shared.printError('No such category ' .. categoryName .. ', the following are available: ' .. table.concat(catNames, ', ')) | |||
end | |||
local categoryID = category.id | |||
local potionArray = GameData.getEntities(SkillData.Herblore.recipes, | |||
function(potion) | |||
-- Category implies a realm selection, so no ned to check this separately | |||
return potion.categoryID == categoryID | |||
end | |||
) | |||
table.sort(potionArray, function(a, b) return Skills.standardRecipeSort(skillID, a, b) end) | |||
local html = mw.html.create('table') | |||
:addClass('wikitable sortable stickyHeader mw-collapsible') | |||
html:tag('tr'):addClass('headerRow-0') | |||
:tag('th'):wikitext('Potion') | |||
:tag("th"):wikitext(Icons.Icon({'Herblore', type='skill', notext=true}) .. '<br>Level') | |||
:tag('th'):wikitext('XP') | |||
:tag('th'):wikitext('Ingredients') | |||
:tag('th'):wikitext('[[DLC]]') | |||
:tag('th'):wikitext('Tier') | |||
:css('width', '30px') | |||
--:tag('th'):wikitext('Value') | |||
:tag('th'):wikitext('Charges') | |||
:tag('th'):wikitext('Effect') | |||
for i, potion in ipairs(potionArray) do | |||
local level = Skills.getRecipeLevel(skillID, potion) | |||
local baseXP = potion.baseAbyssalExperience or potion.baseExperience | |||
local reqText = Skills.getRecipeRequirementText(SkillData.Herblore.name, potion) | |||
local costText = Common.getCostString({ | |||
["items"] = potion.itemCosts, | |||
["currencies"] = potion.currencyCosts | |||
}, 'N/A', nil, '<br>') | |||
-- Prefetch potion items, as these are required for the overall row | |||
-- as well as the tier rows | |||
local potionItems, lastPotionIdx = {}, 1 | |||
for j, potionID in ipairs(potion.potionIDs) do | |||
potionItems[j] = Items.getItemByID(potionID) | |||
lastPotionIdx = j | |||
end | |||
local row = html:tag('tr') | |||
row:tag('td'):wikitext(Icons.Icon({potionItems[lastPotionIdx].name, type='item', notext=true, nolink=true})) | |||
:attr('rowspan', 4):wikitext('[['..potion.name..']]') | |||
row:tag('td'):attr('rowspan', 4):wikitext(level) | |||
:css('text-align', 'center') | |||
row:tag('td'):attr('rowspan', 4):wikitext(Num.formatnum(baseXP)) | |||
:attr('data-sort-value', baseXP) | |||
:css('text-align', 'right') | |||
row:tag('td'):attr('rowspan', 4):wikitext(costText) | |||
row:tag('td'):attr('rowspan', 4):wikitext(Icons.getDLCColumnIcon(potion.potionIDs[1])) | |||
:css('text-align', 'center') | |||
:attr('data-sort-value', Icons.getExpansionID(potion.potionIDs[1])) | |||
for j, potionID in ipairs(potion.potionIDs) do | |||
local tierPot = potionItems[j] | |||
-- First row needs to be added to the main row of the rowspan row. | |||
-- The other 3 need to be added to the main table as new rows. | |||
local tierRow = j == 1 and row or html:tag('tr') | |||
tierRow:tag('td'):wikitext(Icons.Icon({tierPot.name, type='item', notext=true})) | |||
:wikitext('[[' .. tierPot.name .. '|' .. tierSuffix[j] .. ']]') | |||
--tierRow:tag('td'):wikitext(Items.getValueText(tierPot)) | |||
-- :css('text-align', 'right') | |||
-- :attr('data-sort-value', tierPot.sellsFor) | |||
tierRow:tag('td'):wikitext(tierPot.charges) | |||
:css('text-align', 'right') | |||
tierRow:tag('td'):wikitext(p._getPotionDescription(tierPot)) | |||
end | |||
end | |||
return tostring(html) | |||
end | end | ||
function p.getHerblorePotionTable(frame) | function p.getHerblorePotionTable(frame) | ||
local args = frame.args ~= nil and frame.args or frame | |||
local category = args[1] | |||
return p._getHerblorePotionTable(category) | |||
end | end | ||
function p. | -- Returns the icon of the past potion found in potion.PotiodIDs | ||
-- This is usually the IV potion. | |||
function p._getHerblorePotionIcon(potion) | |||
local lastPot = nil | |||
for k, v in ipairs(potion.potionIDs) do | |||
lastPot = v | |||
end | |||
local pot = Items.getItemByID(lastPot) | |||
return Icons.Icon({pot.name, type='item', notext=true, size='25'}) | |||
end | |||
function p._getHerblorePotionSlimTable(realmID) | |||
local skillID = 'Herblore' | |||
local realmIcon = Icons._SkillRealmIcon('Herblore', realmID) | |||
local potions = GameData.getEntities(SkillData.Herblore.recipes, | |||
function(x) | |||
return Skills.getRecipeRealm(x) == realmID | |||
end | |||
) | |||
table.sort(potions, function(a, b) return Skills.standardRecipeSort(skillID, a, b) end) | |||
local function getIngredients(potion) | |||
local herbs = {} | |||
local secondaries = {} | |||
-- Grab secondaries and split herb. | |||
if type(potion.itemCosts) == 'table' then | |||
for k, v in pairs(potion.itemCosts) do | |||
local ingredientID = v.id | |||
local item = GameData.getEntityByID('items', v.id) | |||
local icon = Icons.Icon({item.name, type='item', qty=v.quantity}) | |||
if ingredientID ~= nil and string.sub(ingredientID, -5) == "_Herb" then | |||
table.insert(herbs, icon) | |||
else | |||
table.insert(secondaries, icon) | |||
end | |||
end | |||
end | |||
-- Format currencies as normal | |||
if type(potion.currencies) == 'table' then | |||
for k, v in pairs(potion.currencies) do | |||
local currID = v.id or v.currencyID | |||
table.insert(secondaries, Icons._Currency(currID, v.quantity)) | |||
end | |||
end | |||
return { | |||
herbs = table.concat(herbs, '<br>'), | |||
secondaries = table.concat(secondaries, '<br>') | |||
} | |||
end | |||
local tbl = mw.html.create("table") | |||
:addClass("wikitable sortable stickyHeader mw-collapsible mw-collapsed") | |||
-- Add header | |||
tbl :tag("tr"):addClass("headerRow-0") | |||
:tag('th'):wikitext("Potion") | |||
:attr('colspan', 2) | |||
:tag('th'):wikitext('[[DLC]]') | |||
:tag('th'):wikitext(realmIcon .. '<br>Level') | |||
:tag('th'):wikitext(realmIcon .. '<br>XP') | |||
:tag('th'):wikitext('Herb') | |||
:tag('th'):wikitext('Secondary') | |||
--:tag('th'):wikitext('Effect') | |||
:done() | |||
for i, potion in ipairs(potions) do | |||
local level = Skills.getRecipeLevel(skillID, potion) | |||
local xp = potion.baseAbyssalExperience or potion.baseExperience | |||
local ingreds = getIngredients(potion) | |||
local row = tbl:tag('tr') | |||
row:tag('td'):wikitext(p._getHerblorePotionIcon(potion)) | |||
:css('text-align', 'center') | |||
row:tag('td'):wikitext('[['..potion.name..']]') | |||
row:tag('td'):wikitext(Icons.getDLCColumnIcon(potion.potionIDs[1])) | |||
:css('text-align', 'center') | |||
:attr('data-sort-value', Icons.getExpansionID(potion.potionIDs[1])) | |||
row:tag('td'):wikitext(level) | |||
:css('text-align', 'center') | |||
row:tag('td'):wikitext(Num.formatnum(xp)) | |||
:css('text-align', 'right') | |||
row:tag('td'):wikitext(ingreds.herbs) | |||
row:tag('td'):wikitext(ingreds.secondaries) | |||
end | end | ||
return tostring(tbl) | |||
end | |||
function p.getHerblorePotionSlimTable(frame) | |||
local args = frame.args ~= nil and frame.args or frame | |||
local realmName = args.realm or 'Melvor Realm' | |||
local realm = Skills.getRealmFromName(realmName) | |||
if realm == nil then | |||
return Shared.printError('Failed to find a realm with name ' .. (realmName or 'nil')) | |||
end | |||
return p._getHerblorePotionSlimTable(realm.id) | |||
end | end | ||
function p. | function p._getHerbloreHerbTable(realmID) | ||
local allHerbs = {} | |||
-- Finds the herb from a potion along with the level required to make the potion. | |||
local function handlePotion(potion) | |||
local potionCosts = potion.itemCosts | |||
local level = Skills.getRecipeLevel('Herblore', potion) | |||
if potionCosts == nil or level == nil then | |||
return | |||
end | |||
-- Find if this potion uses a herb, and which herb it is. | |||
for _, ingredient in ipairs(potionCosts) do | |||
local ingredientID = ingredient.id | |||
if ingredientID ~= nil and string.sub(ingredientID, -5) == "_Herb" then | |||
-- Set the lowest level of potion this herb is used in. | |||
local currLevel = allHerbs[ingredientID] or 9999999 | |||
if level < currLevel then | |||
allHerbs[ingredientID] = level | |||
end | |||
end | |||
end | |||
end | |||
local recipes = GameData.getEntities(SkillData.Herblore.recipes, | |||
function(obj) | |||
return Skills.getRecipeRealm(obj) == realmID | |||
end | |||
) | |||
for _, potion in ipairs(recipes) do | |||
handlePotion(potion) | |||
end | |||
local sortedValues = Shared.sortDictionary( | |||
allHerbs, | |||
function (a, b) return a.value < b.value end) | |||
local tbl = mw.html.create("table") | |||
for | :addClass("wikitable sortable stickyHeader") | ||
-- Add header | |||
tbl :tag("tr"):addClass("headerRow-0") | |||
:tag("th"):wikitext(Icons.Icon({'Herblore', type='skill', notext=true}) .. '<br>Level') | |||
:tag("th"):wikitext("Herb") | |||
:tag("th"):wikitext("[[DLC]]") | |||
:tag("th"):wikitext("Value") | |||
:tag("th"):wikitext("Herb Sources") | |||
:done() | |||
-- Fill wikitable. | |||
for _, v in pairs(sortedValues) do | |||
local herbItem = Items.getItemByID(v['key']) | |||
local herbLevel = v['value'] | |||
-- Add rows | |||
tbl :tag("tr") | |||
:tag("td"):wikitext(herbLevel) | |||
:css('text-align', 'center') | |||
:tag("td"):wikitext(Icons.Icon({herbItem.name, type='item'})) | |||
:tag("td"):wikitext(Icons.getDLCColumnIcon(herbItem.id)) | |||
:css('text-align', 'center') | |||
:tag("td"):wikitext(Items.getValueText(herbItem)) | |||
:tag('td'):wikitext(ItemSourceTables._getItemSources(herbItem, false, nil, ' ')) | |||
:done() | |||
end | end | ||
return tostring(tbl) | |||
end | |||
function p.getHerbloreHerbTable(frame) | |||
local args = frame:getParent().args | |||
local realmName = args.realm | |||
local realm = Skills.getRealmFromName(realmName) | |||
if realm == nil then | |||
return Shared.printError('Failed to find a realm with name ' .. (realmName or 'nil')) | |||
end | |||
return p._getHerbloreHerbTable(realm.id) | |||
end | |||
function p.getPotionTable(frame) | |||
local potionName = frame.args ~= nil and frame.args[1] or frame | |||
local recipe = GameData.getEntityByName(SkillData.Herblore.recipes, potionName) | |||
if recipe == nil then | |||
return Shared.printError('No potion named "' .. potionName .. '" was found') | |||
end | |||
local html = mw.html.create('table') | |||
:addClass('wikitable') | |||
html:tag('tr') | |||
:tag('th'):attr('colspan', 4) | |||
:wikitext('[[' .. potionName ..']]') | |||
:tag('tr') | |||
:tag('th'):wikitext('Potion') | |||
:tag('th'):wikitext('Tier') | |||
:tag('th'):wikitext('Charges') | |||
:tag('th'):wikitext('Effect') | |||
for i, potionID in ipairs(recipe.potionIDs) do | |||
local tier = tierSuffix[i] | |||
local potion = Items.getItemByID(potionID) | |||
if potion ~= nil then | |||
html:tag('tr') | |||
:tag('td'):wikitext(Icons.getExpansionIcon(potion.id)) | |||
:wikitext(Icons.Icon({potion.name, type='item', notext=true, size='25'})) | |||
:css('text-wrap', 'nowrap') | |||
:tag('td'):wikitext(Icons.Icon({potion.name, tier, type='item', noicon=true})) | |||
:tag('td'):wikitext(potion.charges) | |||
:tag('td'):wikitext(p._getPotionDescription(potion)) | |||
end | |||
end | |||
return tostring(html) | |||
end | |||
function p.getRunecraftingTable(frame) | |||
local category = frame.args ~= nil and frame.args[1] or frame | |||
return p._getRecipeTable('Runecrafting', category, {'Item', 'DLC', 'SkillLevel', 'SkillXP', 'Materials', 'Currency'}) | |||
end | end | ||
function p.getFletchingTable(frame) | function p.getFletchingTable(frame) | ||
local category = frame.args ~= nil and frame.args[1] or frame | |||
return p._getRecipeTable('Fletching', category, {'Item', 'DLC', 'SkillLevel', 'SkillXP', 'Materials', 'Currency'}) | |||
end | |||
function p.getCraftingTable(frame) | |||
local category = frame.args ~= nil and frame.args[1] or frame | |||
local columns = {'Item', 'DLC', 'SkillLevel', 'SkillXP', 'Materials', 'Currency'} | |||
if category == 'Rings' or category == 'Necklaces' then | |||
table.insert(columns, "Description") | |||
end | |||
return p._getRecipeTable('Crafting', category, columns) | |||
end | |||
function p.getSmithingTable(frame) | |||
local category = frame.args ~= nil and frame.args[1] or frame | |||
local columns = {'Item', 'DLC', 'SkillLevel', 'SkillXP', 'Materials', 'Currency'} | |||
if category ~= 'Bars' and category ~= 'Abyssal Bars' then | |||
table.insert(columns, 'CurrencyBar') | |||
end | |||
return p._getRecipeTable('Smithing', category, columns) | |||
end | |||
-- Given a skill name, category, and column list, produces a table of recipes for that | |||
-- skill & category combination. If categoryName is '', all recipes are returned. | |||
-- Note: This only supports a number of skills with consistent recipe data structures, being: | |||
-- Fletching, Crafting, and Runecrafting | |||
-- Valid column list options are: Item, SkillLevel, SkillXP, Currency, Materials, SkillXPSec, CurrencySec, CurrencyBar | |||
function p._getRecipeTable(skillName, categoryName, columnList) | |||
-- Validation: Parameters | |||
if type(skillName) ~= 'string' then | |||
return Shared.printError('skillName must be a string') | |||
elseif not Shared.contains({'string', 'nil'}, type(categoryName)) then | |||
return Shared.printError('category must be a string or nil') | |||
elseif type(columnList) ~= 'table' or Shared.tableIsEmpty(columnList) then | |||
return Shared.printError('columnList must be a table with 1+ elements') | |||
end | |||
local supportedSkills = { | |||
'Smithing', | |||
'Crafting', | |||
'Fletching', | |||
'Runecrafting' | |||
} | |||
if not Shared.contains(supportedSkills, skillName) then | |||
return Shared.printError('The ' .. skillName .. ' skill is not supported by this function') | |||
end | |||
-- Validation: Category | |||
local category = GameData.getEntityByName(SkillData[skillName].categories, categoryName) | |||
if category == nil then | |||
local catNames = {} | |||
for i, cat in pairs(SkillData[skillName].categories) do | |||
table.insert(catNames, cat.name) | |||
end | |||
return Shared.printError('No such category ' .. categoryName .. ' for skill ' .. skillName .. ', the following are available: ' .. table.concat(catNames, ', ')) | |||
end | |||
local categoryRealm = category.realm or 'melvorD:Melvor' | |||
local actionInterval = SkillData[skillName].baseInterval / 1000 | |||
-- Validation: Skill data | |||
local recipeKey = 'recipes' | |||
if SkillData[skillName] == nil then | |||
return Shared.printError('Could not locate skill data for ' .. skillName) | |||
elseif SkillData[skillName][recipeKey] == nil then | |||
return Shared.printError('Could not locate recipe data for ' .. skillName) | |||
end | |||
-- Validation: Column list | |||
local columnDef = { | |||
["Item"] = {["header"] = 'Item', ["altRepeat"] = false}, | |||
["SkillLevel"] = {["header"] = Icons._SkillRealmIcon(skillName, categoryRealm) .. '<br>Level', ["altRepeat"] = false}, | |||
["DLC"] = {["header"] = '[[DLC]]', ["altRepeat"] = true}, | |||
["SkillXP"] = {["header"] = 'XP', ["altRepeat"] = false}, | |||
["Materials"] = {["header"] = 'Materials', ["altRepeat"] = true}, | |||
["Currency"] = {["header"] = 'Value', ["altRepeat"] = true}, | |||
["SkillXPSec"] = {["header"] = 'XP/s', ["altRepeat"] = false}, | |||
["CurrencySec"] = {["header"] = 'Value/s', ["altRepeat"] = true}, | |||
["CurrencyBar"] = {["header"] = 'Value/Bar', ["altRepeat"] = true}, | |||
["Description"] = {["header"] = "Description", ["altRepeat"] = true} | |||
} | |||
-- Build the table header while we're here | |||
local html = mw.html.create('table') | |||
:addClass('wikitable sortable stickyHeader') | |||
local header = html:tag('tr') | |||
:addClass('headerRow-0') | |||
local barIDList = {} | |||
for i, colID in ipairs(columnList) do | |||
if columnDef[colID] == nil then | |||
return Shared.printError('Invalid column ' .. colID .. ' requested') | |||
else | |||
if colID == 'Item' then | |||
header:tag('th'):wikitext('Item') | |||
:attr('colspan', 2) | |||
else | |||
header:tag('th'):wikitext(columnDef[colID].header) | |||
if colID == 'CurrencyBar' then | |||
-- For Smithing, a currency value per bar column is included. If this | |||
-- is requested, then obtain a list of bar item IDs | |||
barIDList = p.getBarItemIDs() | |||
end | |||
end | |||
end | |||
end | |||
-- Determine which recipes to include | |||
local recipeList = GameData.getEntities(SkillData[skillName][recipeKey], | |||
function(recipe) | |||
return category.id == nil or recipe.categoryID == category.id | |||
end) | |||
if Shared.tableIsEmpty(recipeList) then | |||
return '' | |||
end | |||
table.sort(recipeList, function(a, b) return Skills.standardRecipeSort(skillName, a, b) end) | |||
-- Build rows based on recipes | |||
for i, recipe in ipairs(recipeList) do | |||
local ns, _ = GameData.getLocalID(recipe.id) | |||
local item = Items.getItemByID(recipe.productID) | |||
local level = Skills.getRecipeLevel(skillName, recipe) | |||
local baseXP = recipe.baseAbyssalExperience or recipe.baseExperience | |||
if item ~= nil then | |||
-- Some recipes have alternative costs, so the recipe may require multiple rows | |||
local hasAltCosts = recipe.alternativeCosts ~= nil and not Shared.tableIsEmpty(recipe.alternativeCosts) | |||
local costList = (hasAltCosts and recipe.alternativeCosts) or {{["itemCosts"] = recipe.itemCosts}} | |||
local costCount = Shared.tableCount(costList) | |||
-- Build one row per element within costList | |||
for recipeRow, costDef in ipairs(costList) do | |||
local rowspanAmt = nil | |||
if recipeRow == 1 and costCount > 1 then | |||
rowspanAmt = costCount | |||
end | |||
local rowspanStr = (recipeRow == 1 and costCount > 1 and 'rowspan="' .. costCount .. '" ') or '' | |||
local qty = (costDef.quantityMultiplier or 1) * (recipe.baseQuantity or 1) | |||
local row = html:tag('tr') | |||
for j, colID in ipairs(columnList) do | |||
local altRepeat = columnDef[colID].altRepeat | |||
-- All columns must be generated if this is the very first row for a recipe, | |||
-- for subsequent rows only columns marked as altRepeat = true are generated | |||
if recipeRow == 1 or altRepeat then | |||
local spanAmt = (not altRepeat and rowspanStr) or '' | |||
local cell = row:tag('td') | |||
if not altRepeat and rowspanAmt ~= nil then | |||
cell:attr('rowspan', tostring(rowspanAmt)) | |||
end | |||
if colID == 'Item' then | |||
cell:wikitext(Icons.Icon({item.name, type='item', notext=true})) | |||
:addClass('table-img') | |||
cell = row:tag('td') | |||
if not altRepeat and rowspanAmt ~= nil then | |||
cell:attr('rowspan', tostring(rowspanAmt)) | |||
end | |||
cell:wikitext((qty > 1 and '<b>' .. qty .. 'x</b> ' or '') .. Icons.Icon({item.name, type='item', noicon=true})) | |||
if qty > 1 then | |||
cell:attr('data-sort-value', item.name) | |||
end | |||
elseif colID == 'SkillLevel' then | |||
cell:wikitext(level) | |||
:css('text-align', 'center') | |||
elseif colID == 'DLC' then | |||
local dlcID = recipe.id | |||
if hasAltCosts then | |||
-- For alt costs, look at the namespace of the required materials, | |||
-- as the recipe could be from base game but using expansion materials | |||
local recNS, recLocalID = Shared.getLocalID(recipe.id) | |||
if Shared.contains({'melvorD', 'melvorF'}, recNS) then | |||
for k, mat in ipairs(costDef.itemCosts) do | |||
local matNS, matLocalID = Shared.getLocalID(mat.id) | |||
if matNS ~= recNS then | |||
dlcID = mat.id | |||
break | |||
end | |||
end | |||
end | |||
end | |||
cell:wikitext(Icons.getDLCColumnIcon(dlcID)) | |||
:attr('data-sort-value', Icons.getExpansionID(dlcID)) | |||
:css('text-align', 'center') | |||
elseif colID == 'SkillXP' then | |||
cell:wikitext(Num.formatnum(baseXP)) | |||
:css('text-align', 'right') | |||
:attr('data-sort-value', tostring(baseXP)) | |||
elseif colID == 'Currency' then | |||
local val = math.floor(item.sellsFor) | |||
cell:wikitext(Items.getValueText(item) .. (qty > 1 and ' (x' .. qty .. ')' or '')) | |||
:attr('data-sort-value', tostring(val * qty)) | |||
elseif colID == 'Materials' then | |||
local currCost = { ["items"] = {}, ["currencies"] = recipe.currencyCosts } | |||
local currText = Common.getCostString(currCost, nil, nil, ' ') | |||
if currText ~= nil then | |||
cell:wikitext(currText) | |||
end | |||
for k, mat in ipairs(costDef.itemCosts) do | |||
local matItem = Items.getItemByID(mat.id) | |||
if matItem ~= nil then | |||
local sub = mw.html.create('sub') | |||
:wikitext(Num.formatnum(mat.quantity) .. 'x') | |||
:addClass('item-qty') | |||
:done() | |||
cell:node(sub) | |||
cell:wikitext(Icons.Icon({matItem.name, type='item', notext=true})) | |||
end | |||
end | |||
elseif colID == 'SkillXPSec' then | |||
local XPRate = baseXP / actionInterval | |||
cell:wikitext(Num.formatnum(string.format('%.2f', XPRate))) | |||
:css('text-align', 'right') | |||
:attr('data-sort-value', tostring(XPRate)) | |||
elseif colID == 'CurrencySec' then | |||
local saleCurrency = item.sellsForCurrency or 'melvorD:GP' | |||
local val = math.floor(item.sellsFor) * qty / actionInterval | |||
cell:wikitext(Icons._Currency(saleCurrency, string.format('%.2f', val))) | |||
:attr('data-sort-value', tostring(val)) | |||
elseif colID == 'CurrencyBar' then | |||
local barQty = 0 | |||
for k, mat in ipairs(costDef.itemCosts) do | |||
if Shared.contains(barIDList, mat.id) then | |||
barQty = barQty + mat.quantity | |||
end | |||
end | |||
if barQty > 0 then | |||
local saleCurrency = item.sellsForCurrency or 'melvorD:GP' | |||
local barVal = Num.round(math.floor(item.sellsFor) * qty / barQty, 1, 1) | |||
cell:wikitext(Icons._Currency(saleCurrency, barVal)) | |||
:attr('data-sort-value', tostring(barVal)) | |||
else | |||
cell:wikitext('N/A') | |||
:addClass('table-na') | |||
:attr('data-sort-value', '0') | |||
end | |||
elseif colID == 'Description' then | |||
local descrip = Items._getItemStat(item, 'description') | |||
if descrip == 'No Description' and item.modifiers ~= nil and not Shared.tableIsEmpty(item.modifiers) then | |||
descrip = Modifiers.getModifiersText(item.modifiers, false) | |||
end | |||
cell:wikitext(descrip) | |||
end | |||
end | |||
end | |||
end | |||
end | |||
end | |||
return tostring(html) | |||
end | |||
function p.getBarItemIDs() | |||
local barCategories = { | |||
['melvorD:Bars'] = true, | |||
['melvorItA:AbyssalBars'] = true | |||
} | |||
local barIDList = {} | |||
for i, recipe in ipairs(SkillData.Smithing.recipes) do | |||
if barCategories[recipe.categoryID] then | |||
table.insert(barIDList, recipe.productID) | |||
end | |||
end | |||
return barIDList | |||
end | end | ||
return p | return p |