Template:Icon: Difference between revisions

From Melvor Idle
(Finally just made a generic version of the icon template.)
 
m (Add class parameter)
 
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A generic version of the template used in things like [[Template:ItemIcon]] or [[Template:UpgradeIcon]].
<includeonly>{{#invoke:Icons|Icon|{{{1|}}}|{{{2|}}}|type={{{type|}}}|ext={{{ext|}}}|size={{#if:{{{size|}}}|{{{size}}}|{{#if:{{{menu|}}}|25|23}}}}|qty={{{qty|}}}|img={{{img|}}}|notext={{{notext|}}}|nolink={{{nolink|}}}|noicon={{{noicon|}}}|menu={{{menu|}}}|section={{{section|}}}|class={{{class|}}}}}</includeonly><noinclude>
 
{{/doc}}
You probably want to use one of the following instead for most things:
</noinclude>
 
* [[Template:ItemIcon]] for items
* [[Template:MonsterIcon]] for monsters
* [[Template:Skill]] for skill
* [[Template:UpgradeIcon]] for upgrades (like the {{UpgradeIcon|Dragon Pickaxe}}
 
Format is like so: <nowiki>{{Icon|type=combatArea|Castle of Kings|Knight Time}}</nowiki> becomes {{Icon|type=combatArea|Castle of Kings|Knight Time}}.
 
You can also just do <nowiki>{{Icon|Combat}}</nowiki> {{Icon|Combat}} if you need an icon for an image that doesn't belong to a given category.
 
<includeonly><onlyinclude>[[File:{{{1}}}{{#if:{{{type|}}}|_({{{type}}})|}}.{{{ext|svg}}}|25px|link={{{1}}}]]&nbsp;[[{{{1}}}{{#if:{{{2|}}}|{{!}}{{{2}}}}}]]</onlyinclude></includonly>

Latest revision as of 07:03, 8 October 2024

A generic version of the template used in things like Template:ItemIcon or Template:UpgradeIcon.

You probably want to use one of the following instead for most things:

For example: {{ItemIcon|Raw Trout}} becomes Raw Trout.

Some icon categories/types do not have these shorthand templates, so instead the type parameter should be used: {{Icon|<IconName>|type=<IconType>}}. The types this applies to are as follows:

  • mark for Summoning marks
  • thieving for Thieving NPCs

Format is like so: {{Icon|Castle of Kings|Knight Time|type=combatArea}} becomes

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Knight Time

. You can also just do {{Icon|Combat}}

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Combat

if you need an icon for an image that doesn't belong to a given category.

For Herblore potions, the generic potion page can be linked to by specifying the potion name without a tier, for example: {{Icon|Diamond Luck Potion}} becomes Diamond Luck Potion.

Some special overrides exist:

Input Output
{{Icon|Melee}}
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Melee
{{Icon|Item Alchemy}}
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Item Alchemy
{{Icon|Superheat}}
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Superheat
{{Icon|Basic Resupply}} Basic Resupply
{{Icon|Standard Resupply}} Standard Resupply
{{Icon|Generous Resupply}} Generous Resupply
{{Icon|Golbin|type=monster}} Golbin
{{Icon|Alt. Magic|type=skill}}
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Alt. Magic
{{Icon|Earth Golem (AoD)|type=monster}}
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Earth Golem

Other options: