Hardcore Combat Only: Difference between revisions

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'''{{PAGENAME}}''' (HCCO) is a community created [[Game Mode]], where a player's Character is only allowed to use combat skills in {{Icon|Hardcore}} mode. This means the player will only be allowed to level {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, {{Skill|Hitpoints}}, {{Skill|Ranged}}, {{Skill|Magic}}, {{Skill|Prayer}}, and [[Slayer]].
'''{{PAGENAME}}''' (HCCO) is a community created [[Game Mode]], where a player's Character is only allowed to use combat skills in {{Icon|Hardcore}} mode. This means the player will only be allowed to level {{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}}, {{Skill|Hitpoints}}, {{Skill|Ranged}}, {{Skill|Magic}}, {{Skill|Prayer}}, and {{Skill|Slayer}}.


The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying.
The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying.


There's also a Google Sheets with highscores and some number crunching made by the community of the various players who play this gamemode. Hit mazunki [they/them]#3247 up on Discord if you wanna join or view it. Similarly, 8992#7954 has made a completion log script to hide unavailable items, which you can find at [https://greasyfork.org/en/scripts/404814-melvor-cb-only-completion-log GreasyFork].
There is a guide for this gamemode available at [[HCCO/Guide]]


==Differences==
==Differences==
Since we're playing Hardcore, there are some important parts to keep in mind:
Since we're playing Hardcore, there are some important parts to keep in mind:
* No natural HP regeneration/s.
* No natural HP regeneration/s.
* We start with 12 bank slots, capped to 80 (+ slots gained from [[Bank Slot Token]]s after hitting 80 cap)  
* We start with 20 bank slots, capped to {{HardcoreBankMax}} (+ slots gained from [[Bank Slot Token]]s after hitting {{HardcoreBankMax}} cap). If the {{ExpansionIcon|ItA}} is owned, an additional 88 bank slot can be purchased for {{AP|5000000}} AP each for a total of 196 purchase-able bank slots.
* Harder penalties for being on the weak corner of [[Combat Triangle]].
* Harder penalties for being on the weak corner of [[Combat Triangle]].
* Permanent death
* Permanent death


To regain {{Skill|Hitpoints}}, our choices are very limited:
To regain {{Skill|Hitpoints}} in [[Hardcore]], the choices are restricted to consuming food or using special abilities, since there's no natural regeneration:
 
* Consuming food, gained from monster loot:
* Consuming food, gained from monster loot:
** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}}
** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}}
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** {{ItemIcon|Trout}} from {{MonsterIcon|Raging Horned Elite}}
** {{ItemIcon|Trout}} from {{MonsterIcon|Raging Horned Elite}}
* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt)
* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt)
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells.
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells
* {{ItemIcon|Elder Crown}} with its 10% life steal and 100% bleed life steal
* {{Icon|Auroras|img=Fervor III|type=aurora|Fervor}} with its 5% to 20% life steal
* {{Skill|Slayer|Slayer Shop}}
** {{Icon|Basic Resupply}}
** {{Icon|Standard Resupply}}
** {{Icon|Generous Resupply}}
** {{TotH}} {{Icon|Plentiful Resupply}}
** {{TotH}} {{Icon|Bountiful Resupply}}


===Known alternatives===
===Known alternatives and history===
Note: This may not 100% accurate, and should be revised.


Some people play alternative versions of this gamemode.
While HCCO is believed to have been created by CoolRox, they never played this game mode themselves. From the recorded history, it is not entirely known who was the first player who took this challenge seriously, although it's possible it was bad_name_2009#6633. Regardless, some honorable mentions are 8992#7954, JHawk55#8345, Nomeru#4261 who all played a non-official hardcore version of this gamemode (where regen applied).


One of these variants (called HCCO 12 Bank Slots or HCCO12B) includes limiting themselves to the starting 12 bank slots.  
After Hardcore was introduced, the only way to actually start a character in this game mode was by doing one of the following:
* Spam {{ItemIcon|Lemonade}} from the [[Easter Eggs|Easter egg]].
* Fight the {{MonsterIcon|Confused Pirate}}, and flee before they hit you (since they have a slower attack time a player with a {{ItemIcon|Bronze Battleaxe}} would have).
* Infinite {{ItemIcon|Birthday Cake|Birthday Cakes}} can be obtained if one had completed the [[Events|Birthday Event]], but since the birthday event required non-combat skills, this method would not be possible.  


Another style (called Hardcore No Gathering, or HCNG), allows using some non-combat skills, but none of the gathering-skills. This means they can't use {{Skill|Woodcutting}}, {{Skill|Fishing}}, {{Skill|Mining}}, {{Skill|Farming}}, but they can use the resources they gain from killing enemies. As a note, they will not be able to level {{Skill|Firemaking}}, as there is no way to obtain {{ItemIcon|Normal Logs}} without {{Skill|Woodcutting}}.
After seeing that HCCO was feasibly possible, Aurora Aquir#4272 joked about a "hardcore 12 bank slots combat only btw" and Drboomtown#0982 was the first to actually try it along with others such as JHawk55#8345, and created what eventually became a trend amongst the challenger-community. There are a few noteworthy players including IzzyYSN#0220, Hashtronomy#9283, Ynotman#8267, and Username#7620.


{{Menu}}
{{Menu}}
[[Category:Game Mode]]
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 13:38, 27 October 2024

Hardcore Combat Only (HCCO) is a community created Game Mode, where a player's Character is only allowed to use combat skills in

Error creating thumbnail: File missing
Hardcore

mode. This means the player will only be allowed to level

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Attack

,

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Strength

,

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Defence

,

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Hitpoints

,

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Ranged

,

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Magic

,

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Prayer

, and

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Slayer

.

The entire gameplay consists of fighting enemies in different areas, and trying to reach end-game bosses, without ever touching any of the non-combat skills, or ever dying.

There is a guide for this gamemode available at HCCO/Guide

Differences

Since we're playing Hardcore, there are some important parts to keep in mind:

  • No natural HP regeneration/s.
  • We start with 20 bank slots, capped to 108 (+ slots gained from Bank Slot Tokens after hitting 108 cap). If the
    Error creating thumbnail: File missing
    Into the Abyss Expansion is owned, an additional 88 bank slot can be purchased for 5,000,000AP AP each for a total of 196 purchase-able bank slots.
  • Harder penalties for being on the weak corner of Combat Triangle.
  • Permanent death

To regain

Error creating thumbnail: File missing
Hitpoints

in Hardcore, the choices are restricted to consuming food or using special abilities, since there's no natural regeneration:

Known alternatives and history

Note: This may not 100% accurate, and should be revised.

While HCCO is believed to have been created by CoolRox, they never played this game mode themselves. From the recorded history, it is not entirely known who was the first player who took this challenge seriously, although it's possible it was bad_name_2009#6633. Regardless, some honorable mentions are 8992#7954, JHawk55#8345, Nomeru#4261 who all played a non-official hardcore version of this gamemode (where regen applied).

After Hardcore was introduced, the only way to actually start a character in this game mode was by doing one of the following:

After seeing that HCCO was feasibly possible, Aurora Aquir#4272 joked about a "hardcore 12 bank slots combat only btw" and Drboomtown#0982 was the first to actually try it along with others such as JHawk55#8345, and created what eventually became a trend amongst the challenger-community. There are a few noteworthy players including IzzyYSN#0220, Hashtronomy#9283, Ynotman#8267, and Username#7620.