Template:AreaPassives: Difference between revisions

From Melvor Idle
(Creating template before creating function later)
 
m (Start the example call on a new line)
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Relevant for dungeons, depths, strongholds, and combat areas.
Relevant for dungeons, depths, strongholds, and combat areas.


For example, {{T|AreaPassives|Depths of Resolve}} becomes {{AreaPassives|Depths of Resolve}}
For example, {{T|AreaPassives|Depths of Resolve}} becomes:
{{AreaPassives|Depths of Resolve}}


<onlyinclude><includeonly>{{#invoke:CombatAreas|getAreaPassives|{{{1|{{PAGENAME}}}}}}}</includeonly></onlyinclude>
<onlyinclude><includeonly>{{#invoke:CombatAreas|getAreaPassives|{{{1|{{PAGENAME}}}}}}}</includeonly></onlyinclude>

Revision as of 23:18, 1 November 2024

Template for showing a combat area's passives, if any exist.

Relevant for dungeons, depths, strongholds, and combat areas.

For example, {{AreaPassives|Depths of Resolve}} becomes:

Non-Boss Monster Passives

  • Void Hivemind
    • +15% Maximum Hitpoints, +15% Lifesteal, -0.01s Attack Interval, +5% Abyssal Resistance, +25% chance to apply Fear when hitting with an attack, +100% chance to apply Laceration when hitting with an attack, +25% chance to apply Blight when hitting with an attack, and +25% chance to apply Silence when hitting with an attack