Template:AreaPassives: Difference between revisions

From Melvor Idle
(Creating template before creating function later)
 
(Add some examples, clarify that slayer areas effects aren't included)
 
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Template for showing a combat area's passives, if any exist.
Template for showing a combat area's passives, if any exist.


Relevant for dungeons, depths, strongholds, and combat areas.
Relevant for dungeons, depths, and strongholds. It does not include Slayer Area effects because those are already listed in monster and area infoboxes.


For example, {{T|AreaPassives|Depths of Resolve}} becomes {{AreaPassives|Depths of Resolve}}
<tabber>
|-|Depth=
{{T|AreaPassives|Depths of Resolve}}
{{AreaPassives|Depths of Resolve}}
|-|Stronghold=
{{T|AreaPassives|Stronghold of Blight}}
{{AreaPassives|Stronghold of Blight}}
|-|Event=
{{T|AreaPassives|Impending Darkness Event}}
{{AreaPassives|Impending Darkness Event}}
</tabber>


<onlyinclude><includeonly>{{#invoke:CombatAreas|getAreaPassives|{{{1|{{PAGENAME}}}}}}}</includeonly></onlyinclude>
<onlyinclude><includeonly>{{#invoke:CombatAreas|getAreaPassives|{{{1|{{PAGENAME}}}}}}}</includeonly></onlyinclude>

Latest revision as of 00:45, 2 November 2024

Template for showing a combat area's passives, if any exist.

Relevant for dungeons, depths, and strongholds. It does not include Slayer Area effects because those are already listed in monster and area infoboxes.

{{AreaPassives|Depths of Resolve}}

Non-Boss Monster Passives

  • Void Hivemind
    • +15% Maximum Hitpoints, +15% Lifesteal, -0.01s Attack Interval, +5% Abyssal Resistance, +25% chance to apply Fear when hitting with an attack, +100% chance to apply Laceration when hitting with an attack, +25% chance to apply Blight when hitting with an attack, and +25% chance to apply Silence when hitting with an attack

{{AreaPassives|Stronghold of Blight}}

Boss Monster Passives

  • Abyssal Stronghold Boss Buff
    • +20% Maximum Hitpoints

Stronghold Tier Passives

  • Standard Tier
    • Abyssal Stronghold Buff (Standard)
      • -10% Attack Interval and +10% Maximum Hitpoints
    • Damage Modifier
      • -30% damage dealt by all attacks
  • Augmented Tier
    • Tainted I
      • +50% chance to apply Laceration when hitting with an attack and +50% chance to apply Blight when hitting with an attack
    • Abyssal Stronghold Buff (Augmented)
      • -20% Attack Interval and +20% Maximum Hitpoints
    • Damage Modifier
      • -20% damage dealt by all attacks
  • Superior Tier
    • Tainted II
      • +100% chance to apply Laceration when hitting with an attack and +100% chance to apply Blight when hitting with an attack
    • Abyssal Stronghold Buff (Superior)
      • -30% Attack Interval and +30% Maximum Hitpoints
    • Damage Modifier
      • -15% damage dealt by all attacks

{{AreaPassives|Impending Darkness Event}}

Boss Monster Passives

  • Mist Boss
    • +20% Maximum Hitpoints, +20% Damage Reduction, -20% Attack Interval, +20% Accuracy Rating, and +20% Global Evasion