Strength: Difference between revisions
From Melvor Idle
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[[File:Strength (skill).svg|thumb|right|Strength]] | [[File:Strength (skill).svg|thumb|right|Strength]] | ||
The Strength skill increases | The Strength skill increases the player's Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style during [[combat]]. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the [[Gold Emerald Ring]]. Raising strength to level 99 will unlock the [[Strength Skillcape]] for purchase from the [[Shop]]. Equipping the [[Strength Skillcape]] will provide a +10 melee strength bonus. | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} | {{Menu}} |
Revision as of 20:55, 14 April 2020
The Strength skill increases the player's Max Hit with melee weapons. Max Hit determines the maximum potential damage which can be dealt on a successful attack, before damage reduction is accounted for. Strength experience can be earned by using the Slash attack style during combat. 0.4 XP is awarded per point of damage done to enemies. This can be increased by 10% by equipping the Gold Emerald Ring. Raising strength to level 99 will unlock the Strength Skillcape for purchase from the Shop. Equipping the Strength Skillcape will provide a +10 melee strength bonus.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |