Hardcore: Difference between revisions
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[[File:Hardcore.svg|thumb|right]] | [[File:Hardcore.svg|thumb|right|Hardcore Mode]] | ||
'''Hardcore''' mode is a [[Game Mode]] that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing: | '''Hardcore''' mode is a [[Game Mode]] released on the 23rd of July 2020 that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. <onlyinclude>Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing: | ||
* {{Skill|Hitpoints}} do not passively regenerate | * {{Skill|Hitpoints}} do not passively regenerate | ||
* The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - | * The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - 20 slots are available initially and a further {{#expr:{{HardcoreBankMax}}-20}} can be purchased from the [[Shop]]. Players can gain additional slots to exceed this limit, either permanently through the use of {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, or temporarily while the [[Agility#Passive Pillars|Pillar of Generosity]] is active. | ||
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased. | * The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.</onlyinclude> | ||
=== | === Avoiding Death === | ||
{{ | Nobody likes to lose a character to a simple mistake. This section lists a number of things to look out for in order to not die. | ||
* Use [[Combat Simulator]] to see if you are safe in a fight. This is especially useful in the late game, where there are more factors at play. | |||
* Always check the amount of vital resources before going away: [[Food]], food auto-swap (provided by {{UpgradeIcon|Cooking Upgrade 2}}), [[Damage Reduction]] [[Prayer#Prayers|Prayers]], [[Potions]], [[Summoning#Summoning Tablets|Summons]]. | |||
* Disable {{UpgradeIcon|Auto Slayer}} if you don't intend to use it. It is especially important to disable this for [[Slayer#Slayer Tier Monsters|Slayer tasks]] of Master or higher tiers. | |||
* The {{ItemIcon|Cyclops}} and {{ItemIcon|Yak}} Summoning synergy provides +3% [[Damage Reduction]] when fighting your Slayer task. With Auto Slayer disabled you may be at risk of dying once your task is completed due to losing this bonus. | |||
=== Sources of Healing === | |||
To regain {{Skill|Hitpoints}} in [[Hardcore]], the choices are restricted to consuming food or using special abilities, since there's no natural regeneration: | |||
* Consuming food, gained from monster loot: | |||
** {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant}} | |||
** {{ItemIcon|Salmon}}, {{ItemIcon|Lobster}}, and {{ItemIcon|Shark}} from {{MonsterIcon|Sweaty Monster}}, {{MonsterIcon|Wet Monster}}, and {{MonsterIcon|Moist Monster}} | |||
** {{ItemIcon|Trout}} from {{MonsterIcon|Raging Horned Elite}} | |||
* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | |||
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells | |||
* {{ItemIcon|Elder Crown}} with its 10% life steal and 100% bleed life steal | |||
* {{Icon|Auroras|img=Fervor III|type=aurora|Fervor}} with its 5% to 20% life steal | |||
* {{Skill|Slayer|Slayer Shop}} | |||
** {{Icon|Basic Resupply}} | |||
** {{Icon|Standard Resupply}} | |||
** {{Icon|Generous Resupply}} | |||
** {{TotH}} {{Icon|Plentiful Resupply}} | |||
** {{TotH}} {{Icon|Bountiful Resupply}} | |||
Or from a variety of other non-combat sources: | |||
* {{Skill|Cooking}} | |||
* {{Skill|Farming}} | |||
* {{Skill|Thieving}} | |||
* {{Skill|Township}} | |||
{{Menu}}[[Category:Game Mode]] | {{Menu}}[[Category:Game Mode]] |
Latest revision as of 20:17, 23 June 2024
Hardcore mode is a Game Mode released on the 23rd of July 2020 that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon Death and also have several penalties that apply while playing:
Hitpoints do not passively regenerate
- The Bank is limited to a maximum of 108 slots - 20 slots are available initially and a further 88 can be purchased from the Shop. Players can gain additional slots to exceed this limit, either permanently through the use of
Bank Slot Tokens, or temporarily while the Pillar of Generosity is active.
- The Combat Triangle penalties for using the combat style that is weak against the current enemy are increased.
This page is up to date (v1.3). |
Avoiding Death
Nobody likes to lose a character to a simple mistake. This section lists a number of things to look out for in order to not die.
- Use Combat Simulator to see if you are safe in a fight. This is especially useful in the late game, where there are more factors at play.
- Always check the amount of vital resources before going away: Food, food auto-swap (provided by Cooking Upgrade 2), Damage Reduction Prayers, Potions, Summons.
- Disable Auto Slayer if you don't intend to use it. It is especially important to disable this for Slayer tasks of Master or higher tiers.
- The Cyclops and Yak Summoning synergy provides +3% Damage Reduction when fighting your Slayer task. With Auto Slayer disabled you may be at risk of dying once your task is completed due to losing this bonus.
Sources of Healing
To regain Hitpoints in Hardcore, the choices are restricted to consuming food or using special abilities, since there's no natural regeneration:
- Consuming food, gained from monster loot:
- Potatoes from Plant
- Salmon, Lobster, and Shark from Sweaty Monster, Wet Monster, and Moist Monster
- Trout from Raging Horned Elite
- Ancient Sword with its 25% chance for Life Leech (25% healing from damage dealt)
- Warlock Amulet with its 20% healing from damage done from spells
- Elder Crown with its 10% life steal and 100% bleed life steal
- Fervor with its 5% to 20% life steal
- Slayer Shop
Or from a variety of other non-combat sources:
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |