Corruption: Difference between revisions
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{{NeedsGuide|page=Training}} | |||
{{Skillbox | |||
|released=13 June 2024 ([[v1.3]]) | |||
|expansion=ItA | |||
|type=Combat | |||
|abyssal60=ItA | |||
}} | |||
Corruption is a new skill that was introduced with the 1.3 [[Into the Abyss]] | Corruption is a new skill that was introduced with the 1.3 {{ItA}}[[Into the Abyss Expansion]]. | ||
==Skill Overview== | |||
===Abyssal Levels=== | |||
'''Corruption''' does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up. | |||
Corruption Abyssal XP is gained by killing a Corrupted Monster. Leveling Corruption makes it easier for you to become Corrupted (Gain one of the below buffs) against tougher Monsters, and harder for them to become corrupted. You can "Auto Corrupt" a Monster at the cost of [[Prayer#Soul Points|Soul Points]] via the new Corruption Combat panel found under the Slayer Task panel (on PC). | |||
==Corruptions== | |||
New corruptions are unlocked by killing a corrupted enemy that has a locked corruption effect. The monster's combat level must be above the Min Monster Lvl in the below table. The chance of an enemy getting a locked corruption effect is 1/500 and the amount of rolls is determined by the amount of corruption effects the enemy receives. | |||
To increase the chance of getting new corruptions, enable 'Automatically Corrupt Monsters on Spawn?' to ensure the enemy always becomes corrupted and worshipping {{TownshipIcon|Statue of Xon|Xon}} in {{Skill|Township}} for {{TownshipIcon|Eternal Darkness}} will increase your chances due to Eternal Darkness giving the enemy 3 extra corruptions. | |||
{{CorruptionsTable}} | |||
==Skillcapes== | |||
The corruption skill does not have a skillcape, nor does it have a superior skillcape. Corruption currently is the only skill, shared with [[Harvesting]] that does not have a skillcape. | |||
==Skill Tree== | |||
Corruption uses a [[Skill Tree]] that provides powerful bonuses purchased with skill points earned on leveling up. | |||
==Pet== | |||
The [[Pets|pet]] can be unlocked by hitting corrupted enemies. There is no best weapon to use in order to acquire Chica - increasing/decreasing attack speed or using weapons with special attacks that perform consecutive attacks does not change the chance to unlock Chica over time. | |||
{{PetSkillInfo}} | |||
==Shop Upgrades== | |||
== Potion == | |||
The [[Corrupted Fighter Potion]] increases the corruption experience received. | |||
{{PotionTable|Corrupted Fighter Potion}} | |||
==Skill Boosts== | |||
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}} | |||
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do: | |||
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained. | |||
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period. | |||
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed. | |||
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions. | |||
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill. | |||
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page. | |||
{{Menu}} | |||
[[Category:Skills]] |
Latest revision as of 22:26, 10 July 2024
Error creating thumbnail: File missing Corruption
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Skill ID: melvorItA:Corruption | |
Release Date: | 13 June 2024 (v1.3) |
Game Version: | Error creating thumbnail: File missing Into the Abyss Expansion
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Type: | Combat |
Expansions information | |
Abyssal 60: | Error creating thumbnail: File missing Into the Abyss Expansion
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Skill Overview
Abyssal Levels
Corruption does not have standard levels 1-99 or 1-120, it instead uses Abyssal Levels 1-60, with significantly increased experience requirements to level up.
Corruption Abyssal XP is gained by killing a Corrupted Monster. Leveling Corruption makes it easier for you to become Corrupted (Gain one of the below buffs) against tougher Monsters, and harder for them to become corrupted. You can "Auto Corrupt" a Monster at the cost of Soul Points via the new Corruption Combat panel found under the Slayer Task panel (on PC).
Corruptions
New corruptions are unlocked by killing a corrupted enemy that has a locked corruption effect. The monster's combat level must be above the Min Monster Lvl in the below table. The chance of an enemy getting a locked corruption effect is 1/500 and the amount of rolls is determined by the amount of corruption effects the enemy receives.
To increase the chance of getting new corruptions, enable 'Automatically Corrupt Monsters on Spawn?' to ensure the enemy always becomes corrupted and worshippingMin Monster Lvl | Effect |
---|---|
Starts Unlocked | +25% Accuracy Rating |
6,000 | +25% Global Evasion |
6,000 | Inflict a stack of Laceration per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 20 times) every 0.5s |
8,000 | On a hit, inflict a Slow that lasts for 3 Attack Turns |
10,000 | +50% Accuracy Rating |
12,000 | +50% Global Evasion |
13,000 | On a hit, inflict Bleed that deals 200% of the damage dealt as damage over 10s |
17,000 | Inflict a stack of Blight per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks) |
18,000 | -10% Attack Interval |
19,000 | +10% Abyssal Resistance |
22,000 | On a hit, inflict Ablaze that deals 50% of the enemy's max hit as damage over 2.5s |
31,000 | +75% Accuracy Rating |
31,000 | +40% Global Evasion and +40% Global Evasion |
130,000 | +75% Global Evasion |
130,000 | +50% Reflect Damage |
320,000 | -20% Attack Interval |
320,000 | +5% Lifesteal |
321,000 | On a hit, 25% chance to apply Fear |
613,000 | On a hit, inflict Bleed that deals 200% of the damage dealt as damage over 10s and inflict a Slow that lasts for 3 Attack Turns |
696,969 | -25% Attack Interval, +40% Global Accuracy and +40% Global Evasion |
999,000 | On a hit, 25% chance to apply Silence for 1 turn |
1,200,000 | +1 Attack Rolls (Select highest chance) |
1,450,000 | Attacks cannot miss |
Skillcapes
The corruption skill does not have a skillcape, nor does it have a superior skillcape. Corruption currently is the only skill, shared with Harvesting that does not have a skillcape.
Skill Tree
Corruption uses a Skill Tree that provides powerful bonuses purchased with skill points earned on leveling up.
Pet
The pet can be unlocked by hitting corrupted enemies. There is no best weapon to use in order to acquire Chica - increasing/decreasing attack speed or using weapons with special attacks that perform consecutive attacks does not change the chance to unlock Chica over time.
Pet | Name | DLC | Effect |
---|---|---|---|
Error creating thumbnail: File missing | Chica | Error creating thumbnail: File missing | +5% Corruption progress gained when hitting with an attack |
Shop Upgrades
Potion
The Corrupted Fighter Potion increases the corruption experience received.
Corrupted Fighter Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
Error creating thumbnail: File missing Error creating thumbnail: File missing | I | 1 | +2% Corruption Abyssal XP |
Error creating thumbnail: File missing Error creating thumbnail: File missing | II | 2 | +4% Corruption Abyssal XP |
Error creating thumbnail: File missing Error creating thumbnail: File missing | III | 3 | +6% Corruption Abyssal XP |
Error creating thumbnail: File missing Error creating thumbnail: File missing | IV | 4 | +8% Corruption Abyssal XP |
Skill Boosts
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:
- Increased Skill XP: Increases the amount of experience points (XP) gained.
- Decreased Skill Interval: Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
- Preservation Chance: Increases the likelihood that resources or items used during skill actions are not consumed.
- Increased Chance to Double Items: Gives a higher chance of receiving double the items or resources when performing skill-related actions.
- Increased Mastery XP: Enhances the rate at which mastery XP is gained for a skill.
For more information on general skill boosts that apply to all skills, refer to the Skill Boosts page.
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Strongholds, The Abyss, Monsters |