Monsters: Difference between revisions

From Melvor Idle
m (Small table update)
(Swapping to auto-versioning since I'm in the middle of swapping the table over to being lua-powered.)
 
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{{V0.10.1}}
{{V}}
Monsters are fought in the [[Combat]] section of the game. When killed, monsters have a chance to drop gold and items.
Monsters are fought in the [[Combat]] section of the game. Monsters that are not in [[dungeons]] will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.
==Table of Monsters==
==Table of Monsters==
{| class="wikitable sortable"
{{MonsterTable}}
!
!
!
! colspan=5| Levels
!
!
! colspan=3| Defence Bonus
!
!
|-
!Monster
!Name
![[File:Hitpoints (skill).svg|25px|middle]] Hitpoints
![[File:Attack (skill).svg|25px|middle]]
![[File:Strength (skill).svg|25px|middle]]
![[File:Defence (skill).svg|25px|middle]]
![[File:Ranged (skill).svg|25px|middle]]
![[File:Magic (skill).svg|25px|middle]]
![[File:Combat.svg|25px|middle]] Attack Bonus
![[File:Combat.svg|25px|middle]] Strength Bonus
![[File:Defence (skill).svg|25px|middle]]
![[File:Ranged (skill).svg|25px|middle]]
![[File:Magic (skill).svg|25px|middle]]
!Attack Speed (s)
!Attack Type
|-
| style ="text-align:left"; |[[File:Black Knight (monster).svg|50px|center]]
| style ="text-align:left"; |[[Black Knight]]
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |10
| style ="text-align:right"; |0
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align:left"; |[[Wet Monster]]
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |33
| style ="text-align:right"; |31
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align:left"; |[[Wet Monster]]
| style ="text-align:right"; |25
| style ="text-align:right"; |40
| style ="text-align:right"; |20
| style ="text-align:right"; |40
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |15
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align:left"; |[[Wet Monster]]
| style ="text-align:right"; |28
| style ="text-align:right"; |22
| style ="text-align:right"; |24
| style ="text-align:right"; |24
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Chicken (monster).svg|50px|center]]
| style ="text-align:left"; |[[Chicken]]
| style ="text-align:right"; |3
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |-47
| style ="text-align:right"; |-42
| style ="text-align:right"; |-42
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Cow (monster).svg|50px|center]]
| style ="text-align:left"; |[[Cow]]
| style ="text-align:right"; |8
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |-15
| style ="text-align:right"; |-15
| style ="text-align:right"; |-21
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Chick (monster).svg|50px|center]]
| style ="text-align:left"; |[[Chick]]
| style ="text-align:right"; |3
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |-45
| style ="text-align:right"; |-45
| style ="text-align:right"; |-45
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |4.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Mumma Chicken (monster).svg|50px|center]]
| style ="text-align:left"; |[[Mumma Chicken]]
| style ="text-align:right"; |50
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Pirate (monster).svg|50px|center]]
| style ="text-align:left"; |[[Pirate]]
| style ="text-align:right"; |50
| style ="text-align:right"; |70
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |50
| style ="text-align:right"; |12
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Pirate Captain (monster).svg|50px|center]]
| style ="text-align:left"; |[[Pirate Captain]]
| style ="text-align:right"; |100
| style ="text-align:right"; |100
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.2
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:The Kraken (monster).svg|50px|center]]
| style ="text-align:left"; |[[The Kraken]]
| style ="text-align:right"; |300
| style ="text-align:right"; |100
| style ="text-align:right"; |100
| style ="text-align:right"; |150
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |60
| style ="text-align:right"; |45
| style ="text-align:right"; |60
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |4.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Bat (monster).svg|50px|center]]
| style ="text-align:left"; |[[Bat]]
| style ="text-align:right"; |10
| style ="text-align:right"; |20
| style ="text-align:right"; |30
| style ="text-align:right"; |15
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Big Bat (monster).svg|50px|center]]
| style ="text-align:left"; |[[Big Bat]]
| style ="text-align:right"; |20
| style ="text-align:right"; |40
| style ="text-align:right"; |60
| style ="text-align:right"; |30
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:The Eye (monster).svg|50px|center]]
| style ="text-align:left"; |[[The Eye]]
| style ="text-align:right"; |40
| style ="text-align:right"; |80
| style ="text-align:right"; |120
| style ="text-align:right"; |60
| style ="text-align:right"; |120
| style ="text-align:right"; |60
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Resurrected Eye (monster).svg|50px|center]]
| style ="text-align:left"; |[[Resurrected Eye]]
| style ="text-align:right"; |80
| style ="text-align:right"; |160
| style ="text-align:right"; |240
| style ="text-align:right"; |120
| style ="text-align:right"; |240
| style ="text-align:right"; |120
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Prat, the Serpent of Fire (monster).svg|50px|center]]
| style ="text-align:left"; |[[Prat, the Serpent of Fire]]
| style ="text-align:right"; |160
| style ="text-align:right"; |320
| style ="text-align:right"; |480
| style ="text-align:right"; |240
| style ="text-align:right"; |480
| style ="text-align:right"; |240
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align:left"; |[[File:Malcs, the Guardian of Melvor (monster).svg|50px|center]]
| style ="text-align:left"; |[[Malcs, the Guardian of Melvor]]
| style ="text-align:right"; |250
| style ="text-align:right"; |640
| style ="text-align:right"; |960
| style ="text-align:right"; |380
| style ="text-align:right"; |960
| style ="text-align:right"; |480
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Spider (monster).svg|50px|center]]
| style ="text-align:left"; |[[Spider]]
| style ="text-align:right"; |25
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Spider (monster).svg|50px|center]]
| style ="text-align:left"; |[[Spider]]
| style ="text-align:right"; |30
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Evil Spider (monster).svg|50px|center]]
| style ="text-align:left"; |[[Evil Spider]]
| style ="text-align:right"; |75
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Spider King (monster).svg|50px|center]]
| style ="text-align:left"; |[[Spider King]]
| style ="text-align:right"; |200
| style ="text-align:right"; |120
| style ="text-align:right"; |120
| style ="text-align:right"; |120
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Ice Monster (monster).svg|50px|center]]
| style ="text-align:left"; |[[Ice Monster]]
| style ="text-align:right"; |50
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Ice Troll (monster).svg|50px|center]]
| style ="text-align:left"; |[[Ice Troll]]
| style ="text-align:right"; |70
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Ice (monster).svg|50px|center]]
| style ="text-align:left"; |[[Ice]]
| style ="text-align:right"; |30
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Protector of Ice (monster).svg|50px|center]]
| style ="text-align:left"; |[[Protector of Ice]]
| style ="text-align:right"; |225
| style ="text-align:right"; |150
| style ="text-align:right"; |150
| style ="text-align:right"; |150
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:First Mate (monster).svg|50px|center]]
| style ="text-align:left"; |[[First Mate]]
| style ="text-align:right"; |75
| style ="text-align:right"; |80
| style ="text-align:right"; |65
| style ="text-align:right"; |65
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |65
| style ="text-align:right"; |35
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Zombie Hand (monster).svg|50px|center]]
| style ="text-align:left"; |[[Zombie Hand]]
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Zombie (monster).svg|50px|center]]
| style ="text-align:left"; |[[Zombie]]
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Zombie Leader (monster).svg|50px|center]]
| style ="text-align:left"; |[[Zombie Leader]]
| style ="text-align:right"; |70
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |40
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Ghost (monster).svg|50px|center]]
| style ="text-align:left"; |[[Ghost]]
| style ="text-align:right"; |40
| style ="text-align:right"; |40
| style ="text-align:right"; |40
| style ="text-align:right"; |40
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Green Dragon (monster).svg|50px|center]]
| style ="text-align:left"; |[[Green Dragon]]
| style ="text-align:right"; |75
| style ="text-align:right"; |68
| style ="text-align:right"; |68
| style ="text-align:right"; |68
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |20
| style ="text-align:right"; |40
| style ="text-align:right"; |40
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Blue Dragon (monster).svg|50px|center]]
| style ="text-align:left"; |[[Blue Dragon]]
| style ="text-align:right"; |90
| style ="text-align:right"; |75
| style ="text-align:right"; |75
| style ="text-align:right"; |75
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |30
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Red Dragon (monster).svg|50px|center]]
| style ="text-align:left"; |[[Red Dragon]]
| style ="text-align:right"; |100
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |45
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Black Dragon (monster).svg|50px|center]]
| style ="text-align:left"; |[[Black Dragon]]
| style ="text-align:right"; |120
| style ="text-align:right"; |100
| style ="text-align:right"; |100
| style ="text-align:right"; |100
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |60
| style ="text-align:right"; |80
| style ="text-align:right"; |80
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Junior Farmer (monster).svg|50px|center]]
| style ="text-align:left"; |[[Junior Farmer]]
| style ="text-align:right"; |8
| style ="text-align:right"; |5
| style ="text-align:right"; |5
| style ="text-align:right"; |5
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Adult Farmer (monster).svg|50px|center]]
| style ="text-align:left"; |[[Adult Farmer]]
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Master Farmer (monster).svg|50px|center]]
| style ="text-align:left"; |[[Master Farmer]]
| style ="text-align:right"; |30
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |50
| style ="text-align:right"; |40
| style ="text-align:right"; |30
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Wizard (monster).svg|50px|center]]
| style ="text-align:left"; |[[Wizard]]
| style ="text-align:right"; |30
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |40
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Magic (skill).svg|25px|middle]] Magic
|-
| style ="text-align:left"; |[[File:Steel Knight (monster).svg|50px|center]]
| style ="text-align:left"; |[[Steel Knight]]
| style ="text-align:right"; |15
| style ="text-align:right"; |10
| style ="text-align:right"; |10
| style ="text-align:right"; |10
| style ="text-align:right"; |1
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Mithril Knight (monster).svg|50px|center]]
| style ="text-align:left"; |[[Mithril Knight]]
| style ="text-align:right"; |25
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |30
| style ="text-align:right"; |10
| style ="text-align:right"; |10
| style ="text-align:right"; |10
| style ="text-align:right"; |0
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Adamant Knight (monster).svg|50px|center]]
| style ="text-align:left"; |[[Adamant Knight]]
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |50
| style ="text-align:right"; |30
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Rune Knight (monster).svg|50px|center]]
| style ="text-align:left"; |[[Rune Knight]]
| style ="text-align:right"; |80
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |80
| style ="text-align:right"; |60
| style ="text-align:right"; |120
| style ="text-align:right"; |120
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align:left"; |[[File:Bandit Trainee (monster).svg|50px|center]]
| style ="text-align:left"; |[[Bandit Trainee]]
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |1
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align:left"; |[[File:Bandit (monster).svg|50px|center]]
| style ="text-align:left"; |[[Bandit]]
| style ="text-align:right"; |40
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |60
| style ="text-align:right"; |10
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align:left"; |[[File:Bandit Leader (monster).svg|50px|center]]
| style ="text-align:left"; |[[Bandit Leader]]
| style ="text-align:right"; |100
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |60
| style ="text-align:right"; |90
| style ="text-align:right"; |30
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align:left"; |[[File:Dark Wizard (monster).svg|50px|center]]
| style ="text-align:left"; |[[Dark Wizard]]
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |90
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |70
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Magic (skill).svg|25px|middle]] Magic
|-
| style ="text-align:left"; |[[File:Master Wizard (monster).svg|50px|center]]
| style ="text-align:left"; |[[Master Wizard]]
| style ="text-align:right"; |60
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |20
| style ="text-align:right"; |75
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |40
| style ="text-align:right"; |2.4
| style ="text-align:right"; |[[File:Magic (skill).svg|25px|middle]] Magic
|-
| style ="text-align:left"; |[[File:Elder Wizard (monster).svg|50px|center]]
| style ="text-align:left"; |[[Elder Wizard]]
| style ="text-align:right"; |180
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |70
| style ="text-align:right"; |120
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |0
| style ="text-align:right"; |80
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Magic (skill).svg|25px|middle]] Magic
|}
 
 
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{{Menu}}

Latest revision as of 20:15, 10 March 2021

This page is up to date (v1.3.1).

Monsters are fought in the Combat section of the game. Monsters that are not in dungeons will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.

Table of Monsters