Fletching: Difference between revisions

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{{V0.15}}
{{UserContentVersion|1.2.2}}
{{HasSkillGuide|{{PAGENAME}}/Training}}
{{Skillbox
|released=29 October 2019 ([[v0.08]])
|expansion=Base game
|type=Artisan
|99=None
|120=TotH
|abyssal60=ItA
}}


[[File:Fletching (skill).svg|thumb|right|Fletching]]
'''{{PAGENAME}}''' is a skill used to make {{Skill|Ranged}} weapons and ammunition.


Fletching is used to make [[Ranged]] weapons and ammunition. Each fletching action takes 2 seconds. Raising fletching to level 99 will unlock the [[Fletching Skillcape]] for purchase from the [[Shop]]. The [[Fletching Skillcape]] doubles the amount of items created when fletching. These effects can stack to quadruple the amount of items made.
==Mechanics==
Each Fletching action takes 2 seconds. This time can be reduced by 15%,  to 1.7 seconds, by purchasing the {{UpgradeIcon|Perpetual Haste}} god upgrade after the {{ZoneIcon|Air God Dungeon}} has been completed at least once. It can further be reduced by 0.2 seconds by acquiring the pet, {{PetIcon|Fletching}}, and then by another 0.2 seconds if the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] has been reached. When all three of these bonuses are active, the time per action will be reduced to 1.3 seconds.


[[Herblore#Skill_Potions|Skilled Fletching Potions]] provide a 5-25% chance to double the items produced.
Raising Fletching to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Fletching Skillcape}} for purchase from the [[Shop]]. The [[Fletching Skillcape]] doubles the amount of items created when Fletching. This effect applies at every crafting step, making it possible to quadruple the amount of items made when crafting bows by doubling on both creating unstrung bows and then again when stringing them.
 
The {{TotH}}[[Throne of the Herald Expansion]] introduces further interval reductions: {{ItemIcon|Sharp Fletcher Gloves}} provide a 0.1 second reduction when equipped, and the {{AgilityIcon|Mountain Trail Obstacle}} provides a 0.2 second reduction when active. A further reduction of 3% is possible with the {{AgilityIcon|Elite Pillar of Expertise}}, and 2% once {{PetIcon|Harold}} is unlocked. When crafting arrows, the {{ItemIcon|Eagle}} + {{ItemIcon|Beaver}} synergy provides a further 0.3 second reduction. This leads to a minimum action interval of 0.9 seconds when fletching items other than arrows, and 0.6 seconds when fletching arrows.
 
{{ItemIcon|Skilled Fletching Potion IV|notext=true}} [[Skilled Fletching Potion|Skilled Fletching Potions]] provide a 5-25% chance to double the items produced. This effect works alongside the {{ItemIcon|Fletching Skillcape}}, making it possible to turn 1 log into 4 unstrung bows, and then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps.


==Mastery Unlocks==
==Mastery Unlocks==
Fletching has only one [[Mastery]] unlock associated with it. Each mastery level above level one gives a 0.25% chance to preserve resources when fletching. For example, at mastery level 50, there would be a 12.25% chance to preserve resources while fletching.


==Arrows==
===Item Mastery Unlocks===
{{FletchingArrowTable}}
{{MasteryUnlocks}}
==Shortbows==
 
{{FletchingShortbowTable}}
=== Mastery Pool Checkpoints ===
==Longbows==
{{RealmTabber
{{FletchingLongbowTable}}
|melvor={{MasteryCheckpoints|realm=Melvor Realm}}
==Gem-Tipped Bolts==
|abyssal={{MasteryCheckpoints|realm=Abyssal Realm}}
{{FletchingBoltTable}}
}}
==Crossbows==
 
{{FletchingCrossbowTable}}
== Skillcapes ==
==Javelins==
{{SkillcapeInfo}}
{{FletchingJavelinTable}}
 
[[Category:Skills]]
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Fletching action.
{{PetSkillInfo}}
 
== Fletching Recipes ==
=== Melvor Realm ===
{| class="mw-collapsible mw-collapsed"
|-class="headerRow-0"
| Melvor Items
|-
|
==== Shortbows ====
{{FletchingTable|Shortbows}}
==== Longbows ====
{{FletchingTable|Longbows}}
==== Crossbows ====
{{FletchingTable|Standard Crossbows}}
==== Special Items ====
{{FletchingTable|Special Items}}
 
==== Projectiles ====
===== Javelins =====
{{FletchingTable|Standard Javelins}}
===== Gem-Tipped Bolts =====
{{FletchingTable|Gem-Tipped Bolts}}
===== Arrows =====
{{FletchingTable|Standard Arrows}}
|}
 
=== Abyssal Realm ===
{| class="mw-collapsible mw-collapsed"
|-class="headerRow-0"
| Abyssal Items
|-
|
==== Abyssal Bows ====
{{FletchingTable|Abyssal Bows}}
==== Abyssal Crossbows ====
{{FletchingTable|Abyssal Crossbows}}
 
==== Projectiles ====
===== Abyssal Bolts =====
{{FletchingTable|Abyssal Bolts}}
===== Abyssal Javelins =====
{{FletchingTable|Abyssal Javelins}}
===== Abyssal Arrows =====
{{FletchingTable|Abyssal Arrows}}
|}
 
== Potion ==
The [[Skilled Fletching Potion]] can be used to increase the chance of creating twice as many items while Fletching.
{{PotionTable|Skilled Fletching Potion}}
 
==Summoning Boosts==
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}.
{{SkillSummoningBonusTable|{{PAGENAME}}}}
 
==Skill Boosts==
{{Main|Reference={{PAGENAME}}/Boosts|Name={{PAGENAME}} Boosts}}
Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:
 
*'''Increased Skill XP:''' Increases the amount of experience points (XP) gained.
*'''Decreased Skill Interval:''' Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
*'''Preservation Chance:''' Increases the likelihood that resources or items used during skill actions are not consumed.
*'''Increased Chance to Double Items:''' Gives a higher chance of receiving double the items or resources when performing skill-related actions.
*'''Increased Mastery XP:''' Enhances the rate at which mastery XP is gained for a skill.
 
For more information on general skill boosts that apply to all skills, refer to the [[Skill Boosts]] page.


{{Menu}}
[[Category:Skills]]{{Menu}}

Latest revision as of 04:50, 4 November 2024

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Fletching
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Skill ID: melvorD:Fletching
Release Date: 29 October 2019 (v0.08)
Game Version: Melvor Logo.svg Base game
Type: Artisan
Expansions information
Level 99: Melvor Logo.svg Base game
Level 120: Throne of the Herald Expansion
Abyssal 60:
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Into the Abyss Expansion

Fletching is a skill used to make

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Ranged

weapons and ammunition.

Mechanics

Each Fletching action takes 2 seconds. This time can be reduced by 15%, to 1.7 seconds, by purchasing the

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Perpetual Haste

god upgrade after the

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Air God Dungeon

has been completed at least once. It can further be reduced by 0.2 seconds by acquiring the pet,

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Quill

, and then by another 0.2 seconds if the 95% Mastery pool checkpoint has been reached. When all three of these bonuses are active, the time per action will be reduced to 1.3 seconds. Raising Fletching to

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Level 99

will unlock the Fletching Skillcape for purchase from the Shop. The Fletching Skillcape doubles the amount of items created when Fletching. This effect applies at every crafting step, making it possible to quadruple the amount of items made when crafting bows by doubling on both creating unstrung bows and then again when stringing them. The Throne of the Herald Expansion introduces further interval reductions: Sharp Fletcher Gloves provide a 0.1 second reduction when equipped, and the

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Mountain Trail Obstacle

provides a 0.2 second reduction when active. A further reduction of 3% is possible with the

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Elite Pillar of Expertise

, and 2% once Harold is unlocked. When crafting arrows, the Eagle + Beaver synergy provides a further 0.3 second reduction. This leads to a minimum action interval of 0.9 seconds when fletching items other than arrows, and 0.6 seconds when fletching arrows.

Skilled Fletching Potions provide a 5-25% chance to double the items produced. This effect works alongside the Fletching Skillcape, making it possible to turn 1 log into 4 unstrung bows, and then 16 strung bows if the player is lucky enough to have the fletching potion trigger for both steps.

Mastery Unlocks

Item Mastery Unlocks

Level Unlock
1 Each level provides +0.2% chance to preserve resources.
99 +5% chance to preserve resources.

Mastery Pool Checkpoints

Pool % Pool XP Bonus
10% 4,950,000 xp +5% Fletching Mastery XP for Melvor Realm only
25% 12,375,000 xp +1 base primary resource quantity gained in Fletching for Standard Javelins nodes
50% 24,750,000 xp +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes
95% 47,025,000 xp -0.2s Fletching Interval for Melvor Realm only
Total Mastery Pool XP 49,500,000
Pool % Pool XP Bonus
10% 1,500,000 xp +6% Fletching Mastery XP for Abyssal Realm only
25% 3,750,000 xp +1 additional quantity of primary resource gained in Fletching for Abyssal Javelins nodes (Cannot be doubled)
+1 additional quantity of primary resource gained in Fletching for Abyssal Bolts nodes (Cannot be doubled)
50% 7,500,000 xp +10% chance to Double Items in Fletching for Abyssal Realm only
95% 14,250,000 xp -0.2s Fletching Interval for Abyssal Realm only
Total Mastery Pool XP 15,000,000

Skillcapes

Regular Skillcape

The Fletching Skillcape is the skillcape for the Fletching skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Fletching skill. The Fletching Skillcape offers the following benefits when worn:

x2 Items received from Fletching

Superior Skillcape

The Superior Fletching Skillcape is the superior skillcape for the Fletching skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Fletching skill.

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Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

x2 Items received from Fletching, +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled), and +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts

Pet

The pet can be unlocked by doing any Fletching action.

PetNameDLCEffect
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QuillMelvor Logo.svg -0.2s Fletching Interval

Fletching Recipes

Melvor Realm

Melvor Items

Shortbows

Longbows

Crossbows

Special Items

Projectiles

Javelins
Gem-Tipped Bolts
Arrows

Abyssal Realm

Abyssal Items

Abyssal Bows

Abyssal Crossbows

Projectiles

Abyssal Bolts
Abyssal Javelins
Abyssal Arrows

Potion

The Skilled Fletching Potion can be used to increase the chance of creating twice as many items while Fletching.

Skilled Fletching Potion
PotionTierChargesEffect
Skilled Fletching Potion II20+5% Chance to Double Items in Fletching
Skilled Fletching Potion IIII30+10% Chance to Double Items in Fletching
Skilled Fletching Potion IIIIII40+15% Chance to Double Items in Fletching
Skilled Fletching Potion IVIV50+25% Chance to Double Items in Fletching

Summoning Boosts

This table shows all the

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Summoning

Familiars and Synergies that provide a bonus to Fletching.

Skill Boosts

Skill boosts are special enhancements that improve the efficiency and effectiveness of the player's skills. These boosts can come from a variety of sources such as equipment, potions, pets, and masteries. Global boosts are boosts which apply across all skills. A boost can be assumed to be for the listed skill only, unless specifically stated it is a global boost. Boosts help the player to progress faster and achieve higher levels of mastery in each skill. The following are some common types of skill boosts and what they do:

  • Increased Skill XP: Increases the amount of experience points (XP) gained.
  • Decreased Skill Interval: Reduces the time it takes to complete skilling actions, allowing the player to perform more actions in a given period.
  • Preservation Chance: Increases the likelihood that resources or items used during skill actions are not consumed.
  • Increased Chance to Double Items: Gives a higher chance of receiving double the items or resources when performing skill-related actions.
  • Increased Mastery XP: Enhances the rate at which mastery XP is gained for a skill.

For more information on general skill boosts that apply to all skills, refer to the Skill Boosts page.