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{{V|0.18.0}}
{{UserContentVersion|1.2.2}}
[[File:Defence (skill).svg|thumb|right|Defence]]
{{Skillbox
|released=21 September 2019 ([[V0.05]])
|expansion=Base game
|type=Combat
|99=None
|120=TotH
|abyssal60=ItA
}}


'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with.
'''{{PAGENAME}}''' is a {{Icon|Combat}} skill. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is used when determining a player or monster's [[Combat Level]], regardless of what combat style they are strongest with.


==Mechanics==
A higher Defence level increases the player's [[Combat#Evasion Rating|evasion ratings]] in combat, which lowers a monster's chance to hit. Defence does ''not'' affect the damage dealt by a successful attack, which is mostly a factor of [[Damage Reduction]]. As it results in fewer hits against the player, however, a higher Defence level can help reduce [[food]] usage in combat. Defence has no effect in {{Skill|Thieving}}.


The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the [[Combat#Evasion Rating|Evasion Rating section]] on the {{Icon|Combat}} page.
Most Melee-focused armour requires a certain Defence level to be equipped.


==Gaining Defence XP==
== Mechanics ==


Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style:
The Defence skill increases the player's melee, ranged, and magic evasion ratings. For details on how Evasion Rating is calculated, refer to the [[Combat#Evasion Rating|Evasion Rating section]] on the {{Icon|Combat}} page.


* While using {{Icon|Melee}}, select the Block Attack Style
== Gaining Defence XP ==
* While using {{Skill|Ranged}}, select the Longrange Attack Style
* While using {{Skill|Magic}}, select the Defensive Attack Style


XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively.
Defence XP can be earned in combat with any of the three combat styles by selecting the appropriate attack style:


The {{ItemIcon|Gold Emerald Ring}} increases all combat XP gained by 7%.
* While using {{Icon|Melee}}, choose the "Block" attack style
* While using {{Skill|Ranged}}, choose the "Longrange" attack style
* While using {{Skill|Magic}}, choose the "Defensive" attack style


== Armour Materials ==
Defence XP gained is based on damage dealt to an enemy, not damage taken by the player. When using the Block attack style, 0.4 Defence XP is awarded per point of damage done. When using the Longrange or Defensive attack styles, 0.2 Defence XP is awarded per point of damage done, with another 0.2 XP per point of damage going to Ranged or Magic, respectively.
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
{| class="wikitable"
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
|-
|rowspan="3" |1
|{{ItemIcon|Bronze Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Bronze+incategory:Armour Bronze]
|-
|{{ItemIcon|Iron Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Iron+incategory:Armour Iron]
|-
|{{ItemIcon|Slayer Helmet (Basic)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Basic) Slayer (Basic)]
|-
|5
|{{ItemIcon|Steel Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Steel+incategory:Armour Steel]
|-
|10
|{{ItemIcon|Black Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Black+incategory:Armour Black]
|-
|20
|{{ItemIcon|Mithril Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Mithril+incategory:Armour Mithril]
|-
|rowspan="2" |30
|{{ItemIcon|Adamant Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Adamant+incategory:Armour Adamant]
|-
|{{ItemIcon|Slayer Helmet (Strong)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Strong) Slayer (Strong)]
|-
|rowspan="3" |40
|{{ItemIcon|Rune Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Rune+incategory:Armour Rune]
|-
|{{ItemIcon|Ice Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ice+incategory:Armour Ice]
|-
|{{ItemIcon|Miolite Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Miolite+incategory:Armour Miolite]
|-
|rowspan="4" |60
|{{ItemIcon|Dragon Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Dragon+incategory:Armour Dragon]
|-
|{{ItemIcon|Slayer Helmet (Elite)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Elite) Slayer (Elite)]
|-
|{{ItemIcon|Sand Treaders}}
|-
|{{ItemIcon|Recoil Shield}}
|-
|rowspan="2" |70
|{{ItemIcon|Ancient Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ancient+incategory:Armour Ancient]
|-
|{{ItemIcon|Dragonfire Shield}}
|-
|80
|{{ItemIcon|Slayer Helmet (Master)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Master) Slayer (Master)]
|-
|rowspan="2" |85
|{{ItemIcon|Terran God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Terran+incategory:Armour Terran]
|-
|{{ItemIcon|Ragnar God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ragnar+incategory:Armour Ragnar]
|}


== Skillcape ==
== Skill Level Unlocks ==
Increasing the {{PAGENAME}} skill allows the player to equip more powerful [[Melee]]-focused armour. The player's [[Combat#Accuracy Rating|accuracy rating]] when using the {{Skill|Defence|Block|nolink=true}} attack style scales with Defence level, as does the player's [[Combat#Evasion Rating|evasion rating]] against all attack styles.
{{SkillUnlocks|{{PAGENAME}}}}


The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
== Skillcapes ==
{{SkillcapeInfo}}


{| class="wikitable"
== Pet ==
|-
This skill's [[Pets|pet]] can be unlocked by performing any action that provides Defence XP.
!Skillcape !! Name !! Effect
{{PetSkillInfo}}
|-
|[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || +10 bonus to all defences
|}


== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that provides Defence XP.
{| class="wikitable"
|-
! Pet !! Name !! Effect
|-
| [[File:Leonardo (pet).svg|60px]] || [[Leonardo]] || +1% Damage Reduction.
|}
[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}

Latest revision as of 22:58, 22 June 2024

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Defence
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Skill ID: melvorD:Defence
Release Date: 21 September 2019 (V0.05)
Game Version: Melvor Logo.svg Base game
Type: Combat
Expansions information
Level 99: Melvor Logo.svg Base game
Level 120: Throne of the Herald Expansion
Abyssal 60:
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Into the Abyss Expansion

Defence is a

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Combat

skill. It is one of three skills (along with

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Hitpoints

and

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Prayer

) that is used when determining a player or monster's Combat Level, regardless of what combat style they are strongest with. A higher Defence level increases the player's evasion ratings in combat, which lowers a monster's chance to hit. Defence does not affect the damage dealt by a successful attack, which is mostly a factor of Damage Reduction. As it results in fewer hits against the player, however, a higher Defence level can help reduce food usage in combat. Defence has no effect in

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Thieving

.

Most Melee-focused armour requires a certain Defence level to be equipped.

Mechanics

The Defence skill increases the player's melee, ranged, and magic evasion ratings. For details on how Evasion Rating is calculated, refer to the Evasion Rating section on the

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Combat

page.

Gaining Defence XP

Defence XP can be earned in combat with any of the three combat styles by selecting the appropriate attack style:

  • While using
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    Melee
    , choose the "Block" attack style
  • While using
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    Ranged
    , choose the "Longrange" attack style
  • While using
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    Magic
    , choose the "Defensive" attack style

Defence XP gained is based on damage dealt to an enemy, not damage taken by the player. When using the Block attack style, 0.4 Defence XP is awarded per point of damage done. When using the Longrange or Defensive attack styles, 0.2 Defence XP is awarded per point of damage done, with another 0.2 XP per point of damage going to Ranged or Magic, respectively.

Skill Level Unlocks

Increasing the Defence skill allows the player to equip more powerful Melee-focused armour. The player's accuracy rating when using the

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Block

attack style scales with Defence level, as does the player's evasion rating against all attack styles.

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Level
Unlocks
1 Wear Bronze BootsBronze GlovesBronze HelmetBronze PlatebodyBronze PlatelegsBronze Shield Bronze Armour
Wear Iron BootsIron GlovesIron HelmetIron PlatebodyIron PlatelegsIron Shield Iron Armour
Wear Mirror Shield
Wear (B) Bronze Helmet
Wear (B) Bronze Platebody
Wear (B) Bronze Platelegs
Wear (B) Iron Helmet
Wear (B) Iron Platebody
Wear (B) Iron Platelegs
5 Wear Steel BootsSteel GlovesSteel HelmetSteel PlatebodySteel PlatelegsSteel Shield Steel Armour
Wear Barrier Touch Shield
Heavy Boots
Wear (B) Steel Helmet
Wear (B) Steel Platebody
Wear (B) Steel Platelegs
10 Wear Black BootsBlack HelmetBlack PlatebodyBlack PlatelegsBlack Shield Black Armour
Wear (B) Black Helmet
Wear (B) Black Platebody
Wear (B) Black Platelegs
Build
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Pipe Climb
in Obstacle 3 (requires
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10)
20 Wear (G) Crystal Boots
Wear (G) Crystal Helmet
Wear (G) Crystal Platebody
Wear (G) Crystal Platelegs
Wear (G) Crystal Shield
Wear (S) Crystal Boots
Wear (S) Crystal Helmet
Wear (S) Crystal Platebody
Wear (S) Crystal Platelegs
Wear (S) Crystal Shield
Wear Mithril BootsMithril GlovesMithril HelmetMithril PlatebodyMithril PlatelegsMithril Shield Mithril Armour
Wear Crystal Boots
Wear Crystal Defender
Wear Crystal Gloves
Wear Crystal Helmet
Wear Crystal Platebody
Wear Crystal Platelegs
Wear Crystal Shield
Aranite Platebody
Aranite Shield
Wear (B) Mithril Helmet
Wear (B) Mithril Platebody
Wear (B) Mithril Platelegs
Wear (C) Mithril Helmet
Wear (C) Mithril Platebody
Wear (C) Mithril Platelegs
30 Wear Adamant BootsAdamant GlovesAdamant HelmetAdamant PlatebodyAdamant PlatelegsAdamant Shield Adamant Armour
Wear Slayer Helmet (Strong)Slayer Platebody (Strong) Melee Slayer Gear (Strong) (requires
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30)
Wear (B) Adamant Helmet
Wear (B) Adamant Platebody
Wear (B) Adamant Platelegs
Wear (C) Adamant Helmet
Wear (C) Adamant Platebody
Wear (C) Adamant Platelegs
35 Wear Earth Wall Shield
40 Wear Rune BootsRune GlovesRune HelmetRune PlatebodyRune PlatelegsRune Shield Rune Armour
Wear Barrier Sapping Shield
Wear Ice BootsIce HelmetIce PlatebodyIce PlatelegsIce Shield Ice Armor (requires
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40)
Wear Miolite BootsMiolite HelmetMiolite PlatebodyMiolite PlatelegsMiolite Shield Miolite Armour (requires
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40)
Wear Unholy Platebody (m) (requires
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40)
Wear (B) Rune Helmet
Wear (B) Rune Platebody
Wear (B) Rune Platelegs
Wear (C) Rune Helmet
Wear (C) Rune Platebody
Wear (C) Rune Platelegs
45 Elusive Boots (requires
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45)
60 Wear (G) Pure Crystal Boots
Wear (G) Pure Crystal Helmet
Wear (G) Pure Crystal Platebody
Wear (G) Pure Crystal Platelegs
Wear (G) Pure Crystal Shield
Wear Dragon BootsDragon GlovesDragon HelmetDragon PlatebodyDragon PlatelegsDragon Shield Dragon Armour
Wear (S) Pure Crystal Boots
Wear (S) Pure Crystal Helmet
Wear (S) Pure Crystal Platebody
Wear (S) Pure Crystal Platelegs
Wear (S) Pure Crystal Shield
Wear Pure Crystal Boots
Wear Pure Crystal Defender
Wear Pure Crystal Gloves
Wear Pure Crystal Helmet
Wear Pure Crystal Platebody
Wear Pure Crystal Platelegs
Wear Pure Crystal Shield
Wear Recoil Shield
Wear Sand Treaders
Wear Slayer Helmet (Elite)Slayer Platebody (Elite) Melee Slayer Gear (Elite) (requires
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60)
Consuming Shield (m) (requires
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48)
Wear (B) Dragon Helmet
Wear (B) Dragon Platebody
Wear (B) Dragon Platelegs
Wear (C) Dragon Helmet
Wear (C) Dragon Platebody
Wear (C) Dragon Platelegs
65 Wear Cursed Platebody (m) (requires
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65)
70 Wear Ancient HelmetAncient PlatebodyAncient PlatelegsAncient Shield Ancient Armour
Wear Barrier Burn Shield
Wear Dragonfire Shield
Wear (B) Ancient Helmet
Wear (B) Ancient Platebody
Wear (B) Ancient Platelegs
Wear (C) Ancient Helmet
Wear (C) Ancient Platebody
Wear (C) Ancient Platelegs
Build
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Spike Jump
in Obstacle 8 (requires
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70)
80 Wear Slayer Helmet (Master)Slayer Platebody (Master) Melee Slayer Gear (Master) (requires
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80)
Darksteel Shield
85 Wear Devouring Barrier Shield
Wear Earth Layered Shield
Wear Ragnar God BootsRagnar God GlovesRagnar God HelmetRagnar God PlatebodyRagnar God Platelegs Ragnar God Armour
Wear Ragnar God Boots (B)
Wear Ragnar God Boots (C)
Wear Ragnar God Helmet (B)
Wear Ragnar God Helmet (C)
Wear Ragnar God Platebody (B)
Wear Ragnar God Platebody (C)
Wear Ragnar God Platelegs (B)
Wear Ragnar God Platelegs (C)
Wear Relentless Fury Gloves
Wear Spiked Shell Gloves
Wear Terran God BootsTerran God GlovesTerran God HelmetTerran God PlatebodyTerran God Platelegs Terran God Armour
Wear Terran God Boots (B)
Wear Terran God Boots (C)
Wear Terran God Helmet (B)
Wear Terran God Helmet (C)
Wear Terran God Platebody (B)
Wear Terran God Platebody (C)
Wear Terran God Platelegs (B)
Wear Terran God Platelegs (C)
90 Golden Trowel (requires
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118)
95 Relic Shield
Build
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Dragon Fight
in Obstacle 10 (requires
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95,
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95,
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95)
99 Wear Defence Skillcape
Wear Maximum Skillcape (requires level 99 in all skills)
Wear Shield of Melee Power
100 Wear Corundum BootsCorundum GlovesCorundum HelmetCorundum PlatebodyCorundum PlatelegsCorundum Shield Corundum Armour (requires
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cleared)
Wear Slayer Helmet (Legendary)Slayer Platebody (Legendary) Melee Slayer Gear (Legendary) (requires
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100,
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cleared)
Wield Dark Blade Defender (requires
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100,
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cleared)
Wield Heated Fury 2H Hammer (requires
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100,
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cleared)
Build
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Pipe Maze
in Obstacle 11 (requires
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100,
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100)
105 Wear Augite BootsAugite GlovesAugite HelmetAugite PlatebodyAugite PlatelegsAugite Shield Augite Armour (requires
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cleared)
108 Wear Meteorite HelmetMeteorite PlatebodyMeteorite Platelegs Meteorite Armour (requires
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cleared)
110 Wear Divine BootsDivine GlovesDivine HelmetDivine PlatebodyDivine PlatelegsDivine Shield Divine Armour (requires
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cleared)
Wear Burning Protection Platelegs (requires
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cleared)
Wear Freezing Touch Body (requires
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cleared)
Wear Frostspark Boots (requires
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110,
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cleared)
Wear Leviathan Shield (requires
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cleared)
Wear Lightning Boots (requires
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cleared)
Wear Slayer Helmet (Mythical)Slayer Platebody (Mythical) Melee Slayer Gear (Mythical) (requires
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110,
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cleared)
Wear Ward of Flame Platebody (requires
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cleared)
Build
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Freezing Climb
in Obstacle 14 (requires
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110,
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110)
112 Wear Blazing Helmet (requires
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cleared)
Wear Mask of Madness (requires
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cleared)
115 Wield Ethereal Greataxe (requires
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115,
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cleared)
120 Wear Superior Defence Skillcape
Wear Superior Max Skillcape (requires level 120 in all skills)
Wear Vorloran Protector BootsVorloran Protector GauntletsVorloran Protector HelmetVorloran Protector PlatebodyVorloran Protector Platelegs Vorloran Protector Armour (requires
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120,
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120,
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cleared)

Skillcapes

Regular Skillcape

The Defence Skillcape is the skillcape for the Defence skill. It can be purchased for 1,000,000GP from the Shop once the player reaches

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Level 99

in the Defence skill. The Defence Skillcape offers the following benefits when worn:

+80 All Defence Bonuses

Superior Skillcape

The Superior Defence Skillcape is the superior skillcape for the Defence skill. It can be purchased for 10,000,000GP from the Shop once the player reaches

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Level 120

in the Defence skill.

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Level 120

can only be reached if the player owns the Throne of the Herald expansion. Likewise, the superior skillcape can only be purchased if the player owns this expansion. The superior skillcape offers the following benefits when worn:

+5% Reflect Damage

Pet

This skill's pet can be unlocked by performing any action that provides Defence XP.

PetNameDLCEffect
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LeonardoMelvor Logo.svg +1% Damage Reduction