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| --Some skills have their own modules:
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| --Module:Magic for Magic
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| --Module:Prayer for Prayer
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| --Module:Agility for Agility
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| --Module:Skills/Gathering for Mining, Fishing, Woodcutting
| |
| --Module:Skills/Artisan for Smithing, Cooking, Herblore, etc.
| |
|
| |
|
| local p = {}
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|
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| local ItemData = mw.loadData('Module:FalterTest/Items/data')
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| local SkillData = mw.loadData('Module:FalterTest/Skills/data')
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| local Constants = mw.loadData('Module:Constants/data')
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|
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| local Shared = require('Module:Shared')
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| local Items = require('Module:FalterTest/Items')
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| local ItemSourceTables = require('Module:Items/SourceTables')
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| local Icons = require('Module:Icons')
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|
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| local MasteryCheckpoints = {.1, .25, .5, .95}
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|
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| function p.getSkillID(skillName)
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| for skName, ID in Shared.skpairs(Constants.skill) do
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| if skName == skillName then
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| return ID
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| end
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| end
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| return nil
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| end
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|
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| function p.getSkillName(skillID)
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| for skName, ID in Shared.skpairs(Constants.skill) do
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| if ID == skillID then
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| return skName
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| end
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| end
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| return nil
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| end
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|
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| function p.getThievingNPCByID(ID)
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| local result = Shared.clone(SkillData.Thieving[ID + 1])
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| if result ~= nil then
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| result.id = ID
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| end
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| return result
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| end
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|
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| function p.getThievingNPC(name)
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| local result = nil
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| for i, npc in pairs(SkillData.Thieving) do
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| if name == npc.name then
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| result = Shared.clone(npc)
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| result.id = i - 1
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| break
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| end
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| end
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| return result
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| end
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|
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| function p.getThievingNPCStat(frame)
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| local args = frame.args ~= nil and frame.args or frame
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| local npcName = args[1]
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| local statName = args[2]
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| local npc = p.getThievingNPC(npcName)
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| if npc == nil then
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| return 'ERROR: Failed to find Thieving NPC with name ' .. name .. '[[Category:Pages with script errors]]'
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| end
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|
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| return p._getThievingNPCStat(npc, statName)
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| end
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|
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| function p._getThievingNPCStat(npc, stat)
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| local itemDropChance = 0.75
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| local result = npc[stat]
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| -- Overrides below
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| if stat == 'maxHit' then
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| result = result * 10
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| elseif stat == 'lootList' then
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| return p._formatLootTable(npc['lootTable'], itemDropChance, true)
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| elseif stat == 'lootTable' then
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| return p._formatLootTable(npc['lootTable'], itemDropChance, false)
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| elseif stat == 'requirements' then
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| if npc['level'] ~= nil then
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| result = Icons._SkillReq('Thieving', npc['level'], true)
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| else
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| result = 'None'
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| end
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| elseif (stat == 'lootValue' or stat == 'pickpocketValue') then
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| if stat == 'pickpocketValue' then
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| local itemBP = Items.getItem("Bobby's Pocket")
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| result = (1 + npc['maxCoins']) / 2 + itemBP.sellsFor * (1 / 120)
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| else
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| result = 0
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| end
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| result = Shared.round(result + p._getLootTableValue(npc['lootTable']) * itemDropChance, 2, 2)
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| elseif stat == 'pageName' then
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| local linkOverrides = { ['Golbin'] = 'Golbin (thieving)' }
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| result = (linkOverrides[npc['name']] ~= nil and linkOverrides[npc['name']]) or npc['name']
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| end
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|
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| return result
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| end
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|
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| function p._getLootTableValue(lootTable)
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| -- Calculates the average GP value of a given loot table
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| -- Expects lootTableIn to be in format {{itemID_1, itemWeight_1}, ..., {itemID_n, itemWeight_n}}
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| if Shared.tableCount(lootTable) == 0 then
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| return 0
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| end
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|
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| local totalWeight = 0
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| for i, drop in pairs(lootTable) do
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| totalWeight = totalWeight + drop[2]
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| end
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| if totalWeight == 0 then
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| return 0
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| end
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|
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| local avgValue = 0
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| for i, drop in pairs(lootTable) do
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| local item = Items.getItemByID(drop[1])
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| if item ~= nil then
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| avgValue = avgValue + item.sellsFor * (drop[2] / totalWeight)
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| end
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| end
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|
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| return avgValue
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| end
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|
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| function p._formatLootTable(lootTableIn, chanceMultIn, asList)
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| -- Expects lootTableIn to be in format {{itemID_1, itemWeight_1}, ..., {itemID_n, itemWeight_n}}
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| if Shared.tableCount(lootTableIn) == 0 then
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| return ''
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| end
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|
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| local chanceMult = (chanceMultIn or 1) * 100
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| local lootTable = Shared.clone(lootTableIn)
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| -- Sort table from most to least common drop
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| table.sort(lootTable, function(a, b)
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| if a[2] == b[2] then
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| return a[1] < b[1]
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| else
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| return a[2] > b[2]
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| end
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| end)
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|
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| local totalWeight = 0
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| for i, drop in pairs(lootTable) do
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| totalWeight = totalWeight + drop[2]
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| end
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| if totalWeight == 0 then
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| return ''
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| end
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|
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| -- Get the length (in characters) of the largest drop chance so that they can be right aligned
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| -- [4/16/21]: Adding info for no drop
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| local maxDropLen = math.max(string.len(Shared.round(100 - chanceMult, 2, 2)), string.len(Shared.round(lootTable[1][2] / totalWeight * chanceMult, 2, 2)))
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|
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| local returnPart = {}
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| -- Generate header
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| if asList then
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| if chanceMult < 100 then
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| table.insert(returnPart, '* ' .. string.rep(' ', math.max(0, (maxDropLen - string.len(Shared.round(100 - chanceMult, 2, 2))) * 2)) .. Shared.round(100 - chanceMult, 2, 2) .. '% No Item')
| |
| end
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| else
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| table.insert(returnPart, '{|class="wikitable sortable"\r\n!Item!!Price!!colspan="2"|Chance')
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| end
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| -- Generate row for each item
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| for i, drop in pairs(lootTable) do
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| local item, itemText, sellsFor, dropChance = Items.getItemByID(drop[1]), 'Unknown', 0, Shared.round(drop[2] / totalWeight * chanceMult, 2, 2)
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| if item ~= nil then
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| itemText, sellsFor = Icons.Icon({item.name, type='item'}), item.sellsFor
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| end
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| if asList then
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| table.insert(returnPart, '* ' .. string.rep(' ', math.max(0, (maxDropLen - string.len(dropChance)) * 2)) .. dropChance .. '% ' .. itemText)
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| else
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| table.insert(returnPart, '|-\r\n|' .. itemText)
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| table.insert(returnPart, '|style="text-align:right;" data-sort-value="' .. sellsFor .. '"|' .. Icons.GP(sellsFor))
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| table.insert(returnPart, '|style="text-align:right;" data-sort-value="' .. dropChance .. '"|' .. Shared.fraction(drop[2] * chanceMult, totalWeight * 100))
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| table.insert(returnPart, '|style="text-align:right;"|' .. dropChance .. '%')
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| end
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| end
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| if not asList then
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| table.insert(returnPart, '|-class="sortbottom" \r\n!colspan="2"|Total:')
| |
| local textTotChance = ''
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| if chanceMult < 100 then
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| textTotChance = '|style="text-align:right"|' .. Shared.fraction(chanceMult, 100) .. '\r\n|'
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| else
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| textTotChance = '|colspan="2" '
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| end
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| textTotChance = textTotChance .. 'style="text-align:right;"|' .. Shared.round(chanceMult, 2, 2) .. '%' .. '\r\n|}'
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| table.insert(returnPart, textTotChance)
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| end
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|
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| return table.concat(returnPart, '\r\n')
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| end
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|
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| function p.getThievingNPCTable()
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| local returnPart = {}
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|
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| -- Create table header
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| table.insert(returnPart, '{| class="wikitable sortable stickyHeader"')
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| table.insert(returnPart, '|- class="headerRow-0"\r\n!Target!!Name!!' .. Icons.Icon({'Thieving', type='skill', notext=true}).. ' Level!!Experience!!Max Hit!!Max Coins!!<abbr title="Assumes all loot is sold, and no GP boosts apply (such as those from Mastery & Gloves of Silence)">GP/Theft</abbr>')
| |
|
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| -- Create row for each NPC
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| for i, npc in Shared.skpairs(SkillData.Thieving) do
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| local linkText = (npc.name ~= p._getThievingNPCStat(npc, 'pageName') and p._getThievingNPCStat(npc, 'pageName') .. '|' .. npc.name) or npc.name
| |
| table.insert(returnPart, '|-\r\n|style="text-align: left;" |' .. Icons.Icon({npc.name, type='thieving', size=50, notext=true}))
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| table.insert(returnPart, '|style="text-align: left;" |[[' .. linkText .. ']]')
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| table.insert(returnPart, '|style="text-align: right;" |' .. p._getThievingNPCStat(npc, 'level'))
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| table.insert(returnPart, '|style="text-align: right;" |' .. p._getThievingNPCStat(npc, 'xp'))
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| table.insert(returnPart, '|style="text-align: right;" |' .. p._getThievingNPCStat(npc, 'maxHit'))
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| table.insert(returnPart, '|style="text-align: right;" data-sort-value="' .. p._getThievingNPCStat(npc, 'maxCoins') .. '" |' .. Icons.GP(p._getThievingNPCStat(npc, 'maxCoins')))
| |
| table.insert(returnPart, '|style="text-align: right;" data-sort-value="' .. p._getThievingNPCStat(npc, 'pickpocketValue') .. '" |' .. Icons.GP(p._getThievingNPCStat(npc, 'pickpocketValue')))
| |
| end
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| table.insert(returnPart, '|}')
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|
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| return table.concat(returnPart, '\r\n')
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| end
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|
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| function p.getThievingNavbox()
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| local returnPart = {}
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|
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| -- Create table header
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| table.insert(returnPart, '{| class="wikitable" style="text-align:center; clear:both; margin:auto; margin-bottom:1em;"')
| |
| table.insert(returnPart, '|-\r\n!' .. Icons.Icon({'Thieving', type='skill', notext=true}) .. '[[Thieving|Thieving Targets]]')
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| table.insert(returnPart, '|-\r\n|')
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|
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| local npcList = {}
| |
| -- Create row for each NPC
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| for i, npc in Shared.skpairs(SkillData.Thieving) do
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| local linkText = (npc.name ~= p._getThievingNPCStat(npc, 'pageName') and p._getThievingNPCStat(npc, 'pageName') .. '|' .. npc.name) or npc.name
| |
| table.insert(npcList, Icons.Icon({npc.name, type='thieving', notext=true}) .. ' [[' .. linkText .. ']]')
| |
| end
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| table.insert(returnPart, table.concat(npcList, ' • '))
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| table.insert(returnPart, '|}')
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|
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| return table.concat(returnPart, '\r\n')
| |
| end
| |
|
| |
| function p.getMasteryUnlockTable(frame)
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| local skillName = frame.args ~= nil and frame.args[1] or frame
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| local skillID = p.getSkillID(skillName)
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| if skillID == nil then
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| return "ERROR: Failed to find a skill ID for "..skillName
| |
| end
| |
|
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| local unlockTable = SkillData.MasteryUnlocks[skillID]
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| if unlockTable == nil then
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| return 'ERROR: Failed to find Mastery Unlock data for '..skillName
| |
| end
| |
|
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| local result = '{|class="wikitable"\r\n!Level!!Unlock'
| |
| for i, unlock in Shared.skpairs(unlockTable) do
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| result = result..'\r\n|-'
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| result = result..'\r\n|'..unlock.level..'||'..unlock.unlock
| |
| end
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| result = result..'\r\n|}'
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| return result
| |
| end
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|
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| function p.getMasteryCheckpointTable(frame)
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| local skillName = frame.args ~= nil and frame.args[1] or frame
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| local skillID = p.getSkillID(skillName)
| |
| if skillID == nil then
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| return "ERROR: Failed to find a skill ID for "..skillName
| |
| end
| |
|
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| if SkillData.MasteryCheckpoints[skillID] == nil then
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| return 'ERROR: Failed to find Mastery Unlock data for '..skillName
| |
| end
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|
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| local bonuses = SkillData.MasteryCheckpoints[skillID].bonuses
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| local totalPoolXP = SkillData.MasteryPoolXP[skillID + 1]
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|
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| local result = '{|class="wikitable"\r\n!Pool %!!style="width:100px"|Pool XP!!Bonus'
| |
| for i, bonus in Shared.skpairs(bonuses) do
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| result = result..'\r\n|-'
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| result = result..'\r\n|'..(MasteryCheckpoints[i] * 100)..'%||'
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| result = result..Shared.formatnum(totalPoolXP * MasteryCheckpoints[i])..' xp||'..bonus
| |
| end
| |
| result = result..'\r\n|-\r\n!colspan="2"|Total Mastery Pool XP'
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| result = result..'\r\n|'..Shared.formatnum(totalPoolXP)
| |
| result = result..'\r\n|}'
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| return result
| |
| end
| |
|
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| function p._getFarmingTable(category)
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| local seedList = {}
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| if category == 'Allotment' or category == 'Herb' or category == 'Tree' then
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| seedList = Items.getItems(function(item) return item.tier == category end)
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| else
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| return 'ERROR: Invalid farming category. Please choose Allotment, Herb, or Tree'
| |
| end
| |
|
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| local result = '{|class="wikitable sortable stickyHeader"'
| |
| result = result..'\r\n|- class="headerRow-0"'
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| result = result..'\r\n!colspan=2|Seeds!!'..Icons.Icon({'Farming', type='skill', notext=true})..' Level'
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| result = result..'!!XP!!Growth Time!!Seed Value'
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| if category == 'Allotment' then
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| result = result..'!!colspan="2"|Crop!!Crop Healing!!Crop Value'
| |
| elseif category == 'Herb' then
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| result = result..'!!colspan="2"|Herb!!Herb Value'
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| elseif category == 'Tree' then
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| result = result..'!!colspan="2"|Logs!!Log Value'
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| end
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| result = result..'!!Seed Sources'
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|
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| table.sort(seedList, function(a, b) return a.farmingLevel < b.farmingLevel end)
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|
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| for i, seed in pairs(seedList) do
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| result = result..'\r\n|-'
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| result = result..'\r\n|'..Icons.Icon({seed.name, type='item', size='50', notext=true})..'||[['..seed.name..']]'
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| result = result..'||'..seed.farmingLevel..'||'..Shared.formatnum(seed.farmingXP)
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| result = result..'||data-sort-value="'..seed.timeToGrow..'"|'..Shared.timeString(seed.timeToGrow, true)
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| result = result..'||data-sort-value="'..seed.sellsFor..'"|'..Icons.GP(seed.sellsFor)
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|
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| local crop = Items.getItemByID(seed.grownItemID)
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| result = result..'||'..Icons.Icon({crop.name, type='item', size='50', notext=true})..'||[['..crop.name..']]'
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| if category == 'Allotment' then
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| result = result..'||'..Icons.Icon({'Hitpoints', type='skill', notext=true})..' '..(crop.healsFor * 10)
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| end
| |
| result = result..'||data-sort-value="'..crop.sellsFor..'"|'..Icons.GP(crop.sellsFor)
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| result = result..'||'..ItemSourceTables._getItemSources(seed)
| |
| end
| |
|
| |
| result = result..'\r\n|}'
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| return result
| |
| end
| |
|
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| function p.getFarmingTable(frame)
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| local category = frame.args ~= nil and frame.args[1] or frame
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|
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| return p._getFarmingTable(category)
| |
| end
| |
|
| |
| function p.getFarmingFoodTable(frame)
| |
| local result = '{| class="wikitable sortable stickyHeader"'
| |
| result = result..'\r\n|- class="headerRow-0"'
| |
| result = result..'\r\n!colspan="2"|Crop!!'..Icons.Icon({"Farming", type="skill", notext=true})..' Level'
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| result = result..'!!Healing!!Value'
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|
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| local itemArray = Items.getItems(function(item) return item.grownItemID ~= nil end)
| |
|
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| table.sort(itemArray, function(a, b) return a.farmingLevel < b.farmingLevel end)
| |
|
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| for i, item in Shared.skpairs(itemArray) do
| |
| local crop = Items.getItemByID(item.grownItemID)
| |
| if crop.healsFor ~= nil and crop.healsFor > 0 then
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| result = result..'\r\n|-'
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| result = result..'\r\n|'..Icons.Icon({crop.name, type='item', notext='true', size='50'})..'||[['..crop.name..']]'
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| result = result..'||style="text-align:right;"|'..item.farmingLevel
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| result = result..'||style="text-align:right" data-sort-value="'..crop.healsFor..'"|'..Icons.Icon({"Hitpoints", type="skill", notext=true})..' '..(crop.healsFor * 10)
| |
| result = result..'||style="text-align:right" data-sort-value="'..crop.sellsFor..'"|'..Icons.GP(crop.sellsFor)
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| end
| |
| end
| |
|
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| result = result..'\r\n|}'
| |
|
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| return result
| |
| end
| |
|
| |
| function p.getFarmingPlotTable(frame)
| |
| local areaName = frame.args ~= nil and frame.args[1] or frame
| |
| local patches = nil
| |
| for i, area in Shared.skpairs(SkillData.Farming.Patches) do
| |
| if area.areaName == areaName then
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| patches = area.patches
| |
| break
| |
| end
| |
| end
| |
| if patches == nil then
| |
| return "ERROR: Invalid area name.[[Category:Pages with script errors"
| |
| end
| |
|
| |
| local result = '{|class="wikitable"'
| |
| result = result..'\r\n!Plot!!'..Icons.Icon({'Farming', type='skill', notext=true})..' Level!!Cost'
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|
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| for i, patch in Shared.skpairs(patches) do
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| result = result..'\r\n|-\r\n|'..i
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| result = result..'||style="text-align:right;" data-sort-value="0"|'..patch.level
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| if patch.cost == 0 then
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| result = result..'||Free'
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| else
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| result = result..'||style="text-align:right;" data-sort-value="'..patch.cost..'"|'..Icons.GP(patch.cost)
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| end
| |
| end
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|
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| result = result..'\r\n|}'
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| return result
| |
| end
| |
|
| |
| function p.getSmithingTable(frame)
| |
| local tableType = frame.args ~= nil and frame.args[1] or frame
| |
| local bar = nil
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| if tableType ~= 'Smelting' then
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| bar = Items.getItem(tableType)
| |
| if bar == nil then
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| return 'ERROR: Could not find an item named '..tableType..' to build a smithing table with'
| |
| elseif bar.type ~= 'Bar' then
| |
| return 'ERROR: '..tableType.." is not a bar and thus can't be used for smithing"
| |
| end
| |
| end
| |
|
| |
| local smithList = {}
| |
| for i, item in pairs(ItemData.Items) do
| |
| if item.smithingLevel ~= nil then
| |
| if tableType == 'Smelting' then
| |
| if item.type == 'Bar' then
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| table.insert(smithList, item)
| |
| end
| |
| else
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| for j, req in pairs(item.smithReq) do
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| if req.id == bar.id then
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| table.insert(smithList, item)
| |
| end
| |
| end
| |
| end
| |
| end
| |
| end
| |
|
| |
| local result = '{|class="wikitable sortable stickyHeader"'
| |
| result = result..'\r\n|-class="headerRow-0"'
| |
| result = result..'\r\n!Item!!Name!!'..Icons.Icon({'Smithing', type='skill', notext=true})..' Level!!XP!!Value!!Ingredients'
| |
| --Adding value/bar for things other than smelting
| |
| if bar ~= nil then result = result..'!!Value/Bar' end
| |
|
| |
| table.sort(smithList, function(a, b)
| |
| if a.smithingLevel ~= b.smithingLevel then
| |
| return a.smithingLevel < b.smithingLevel
| |
| else
| |
| return a.name < b.name
| |
| end end)
| |
| for i, item in Shared.skpairs(smithList) do
| |
| result = result..'\r\n|-'
| |
| result = result..'\r\n|'..Icons.Icon({item.name, type='item', size='50', notext=true})..'||'
| |
| local qty = item.smithingQty ~= nil and item.smithingQty or 1
| |
| if qty > 1 then
| |
| result = result..item.smithingQty..'x '
| |
| end
| |
| result = result..'[['..item.name..']]'
| |
| result = result..'||data-sort-value="'..item.smithingLevel..'"|'..Icons._SkillReq('Smithing', item.smithingLevel)
| |
| result = result..'||'..item.smithingXP
| |
| local totalValue = item.sellsFor * qty
| |
| result = result..'||data-sort-value="'..totalValue..'"|'..Icons.GP(item.sellsFor)
| |
| if qty > 1 then
| |
| result = result..' (x'..qty..')'
| |
| end
| |
| result = result..'||'
| |
| local barQty = 0
| |
| for i, mat in Shared.skpairs(item.smithReq) do
| |
| matItem = Items.getItemByID(mat.id)
| |
| if i > 1 then result = result..', ' end
| |
| result = result..Icons.Icon({matItem.name, type='item', qty=mat.qty, notext=true})
| |
| if bar ~= nil and mat.id == bar.id then
| |
| barQty = mat.qty
| |
| end
| |
| end
| |
| --Add the data for the value per bar
| |
| if bar ~= nil then
| |
| if barQty == 0 then
| |
| result = result..'||data-sort-value="0"|N/A'
| |
| else
| |
| local barVal = totalValue / barQty
| |
| result = result..'||data-sort-value="'..barVal..'"|'..Icons.GP(Shared.round(barVal, 1, 1))
| |
| end
| |
| end
| |
| end
| |
|
| |
| result = result..'\r\n|}'
| |
| return result
| |
| end
| |
|
| |
| function p.getFiremakingTable(frame)
| |
| local resultPart = {}
| |
| table.insert(resultPart, '{| class="wikitable sortable stickyHeader"')
| |
| table.insert(resultPart, '\r\n|-class="headerRow-0"')
| |
| table.insert(resultPart, '\r\n!colspan="2" rowspan="2"|Logs!!rowspan="2"|'..Icons.Icon({'Firemaking', type='skill', notext=true})..' Level')
| |
| table.insert(resultPart, '!!rowspan="2"|Burn Time!!colspan="2"|Without Bonfire!!colspan="2"|With Bonfire!!rowspan="2"|Bonfire Bonus!!rowspan="2"|Bonfire Time')
| |
| table.insert(resultPart, '\r\n|-class="headerRow-1"')
| |
| table.insert(resultPart, '\r\n!XP!!XP/s!!XP!!XP/s')
| |
|
| |
| for i, logData in Shared.skpairs(SkillData.Firemaking) do
| |
| local name = Shared.titleCase(logData.type..' Logs')
| |
| local burnTime = logData.interval / 1000
| |
| local XPS = logData.xp / burnTime
| |
| local XP_BF = logData.xp * (1 + logData.bonfireBonus / 100)
| |
| local XPS_BF = XP_BF / burnTime
| |
|
| |
| table.insert(resultPart, '\r\n|-')
| |
| table.insert(resultPart, '\r\n|data-sort-value="'..name..'"|'..Icons.Icon({name, type='item', size='50', notext=true}))
| |
| table.insert(resultPart, '||[['..name..']]')
| |
| table.insert(resultPart, '||style ="text-align: right;"|'..logData.level)
| |
| table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..burnTime..'"|'..Shared.timeString(burnTime, true))
| |
| table.insert(resultPart, '||style ="text-align: right;"|'..logData.xp)
| |
| table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..XPS..'"|'..Shared.round(XPS, 2, 2))
| |
| table.insert(resultPart, '||style ="text-align: right;"|'..Shared.round(XP_BF, 2, 0))
| |
| table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..XPS_BF..'"|'..Shared.round(XPS_BF, 2, 2))
| |
| table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..logData.bonfireBonus..'"|'..logData.bonfireBonus..'%')
| |
| table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..logData.bonfireInterval..'"|'..Shared.timeString(logData.bonfireInterval / 1000, true))
| |
| end
| |
|
| |
| table.insert(resultPart, '\r\n|}')
| |
| return table.concat(resultPart)
| |
| end
| |
|
| |
| function p.getMasteryTokenTable()
| |
| local baseTokenChance = 18500
| |
| local masterySkills = {}
| |
|
| |
| -- Find all mastery tokens
| |
| local masteryTokens = Items.getItems(function(item) return item.isToken ~= nil and item.skill ~= nil and item.isToken end)
| |
| for i, item in pairs(masteryTokens) do
| |
| local milestones = SkillData.Milestones[item.skill + 1]
| |
| if milestones ~= nil then
| |
| table.insert(masterySkills, {tokenRef = i, skillID = item.skill, milestoneCount = milestones})
| |
| end
| |
| end
| |
| table.sort(masterySkills, function(a, b)
| |
| if a['milestoneCount'] == b['milestoneCount'] then
| |
| return a['skillID'] < b['skillID']
| |
| else
| |
| return a['milestoneCount'] > b['milestoneCount']
| |
| end
| |
| end)
| |
|
| |
| -- Generate output table
| |
| local resultPart = {}
| |
| local CCI = Items.getItem('Clue Chasers Insignia')
| |
| local CCIIcon = Icons.Icon({'Clue Chasers Insignia', type='item', notext=true})
| |
| if CCI == nil then return '' end
| |
|
| |
| table.insert(resultPart, '{| class="wikitable sortable"')
| |
| table.insert(resultPart, '\r\n!rowspan="2"|Token!!rowspan="2"|Skill!!colspan="2"|Approximate Mastery Token Chance')
| |
| table.insert(resultPart, '\r\n|-\r\n!Without ' .. CCIIcon .. '!!With ' .. CCIIcon)
| |
|
| |
| for i, m in ipairs(masterySkills) do
| |
| local token = masteryTokens[m.tokenRef]
| |
| local denom = math.floor(baseTokenChance / m['milestoneCount'])
| |
| local denomCCI = math.floor(baseTokenChance / m['milestoneCount'] * (1 - CCI.increasedItemChance / 100))
| |
|
| |
| table.insert(resultPart, '\r\n|-')
| |
| table.insert(resultPart, '\r\n|style="text-align:center"|' .. Icons.Icon({token.name, type='item', size=50, notext=true}))
| |
| table.insert(resultPart, '\r\n|' .. Icons.Icon({p.getSkillName(m['skillID']), type='skill'}))
| |
| table.insert(resultPart, '\r\n|style="text-align:right" data-sort-value="' .. denom .. '"|1/' .. Shared.formatnum(denom))
| |
| table.insert(resultPart, '\r\n|style="text-align:right" data-sort-value="' .. denomCCI .. '"|1/' .. Shared.formatnum(denomCCI))
| |
| end
| |
| table.insert(resultPart, '\r\n|}')
| |
|
| |
| return table.concat(resultPart)
| |
| end
| |
|
| |
| function p.getSkillUnlockCostTable()
| |
| local returnPart = {}
| |
| table.insert(returnPart, '{| class="wikitable stickyHeader"\r\n|- class="headerRow-0"\r\n!Unlock!!Cost!!Cumulative Cost')
| |
|
| |
| local accCost = 0
| |
| for i, cost in ipairs(SkillData.SkillUnlockCosts) do
| |
| accCost = accCost + cost
| |
| table.insert(returnPart, '|-')
| |
| table.insert(returnPart, '|' .. i .. '||' .. Icons.GP(cost) .. '||' .. Icons.GP(accCost))
| |
| end
| |
| table.insert(returnPart, '|}')
| |
|
| |
| return table.concat(returnPart, '\r\n')
| |
| end
| |
|
| |
| return p
| |