Money Making: Difference between revisions

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There are many different ways to make money in Melvor Idle, below are some methods that provide the highest rates of GP gain.  
{{MessageBox
|Have an idea how a money making guide? See [[Money Making/Development|here]] on how to get started!
|You can ask for help additional help [[Melvor Idle:User Help|here]].}}


On the right from each method, there is information for which version of the game this method was checked. The results may vary in the most recent patch.
{|
 
! Know of a good money making method?
For the game version 1.0, the methods below are still viable and have roughly the same power. That means that the most profitable method remains on top, but it could yield a different amount of money compared to what is written there.
<inputbox>
 
type=create
'''Beginners''' are advised to start with the [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method because it doesn't require any additional skills to level, gives viable GP yields, and is the only source of {{ItemIcon|Ancient Ring of Mastery}} and {{ItemIcon|Ancient Ring of Skills}} that are very helpful in the long run.
width=30
 
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== Thieving ==
prefix=Money Making/
{{OldStrategy|1.0.1}}
preload=Template:MoneyMakingGuide/preload
 
buttonlabel=Create a new guide
==== Improves GP Rate ====
</inputbox>
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Thieving Skillcape}} || -0.5s Thieving Interval<br>+100% GP from Thieving<br>+150 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|5% Thieving Mastery Pool Checkpoint]] || +30 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|25% Thieving Mastery Pool Checkpoint]] || -0.2s Thieving Interval
|-
| [[Thieving#Mastery Pool Checkpoints|50% Thieving Mastery Pool Checkpoint]] || +100% GP from Thieving
|-
| [[Thieving#Mastery Pool Checkpoints|95% Thieving Mastery Pool Checkpoint]] || +100 Stealth<br>3x chance to gain unique area items
|-
| {{ItemIcon|Thieving Gloves}} || +75 Stealth
|-
| {{ItemIcon|Gloves of Silence}} || -0.1s Thieving Interval<br>+150 Flat GP from Thieving<br>+50 Stealth
|-
| {{ItemIcon|Thief's Moneysack}} || +20% of Maximum GP added to Minimum GP
|-
| {{ItemIcon|Golbin Mask}} || +20 Flat GP from Thieving<br>+20 Stealth
|-
| {{ItemIcon|Sneak-Ers}} || +5% Global GP<br>+40 Stealth
|-
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
|-
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
|-
| {{ItemIcon|Leprechaun}} || +50 Flat GP from Thieving
|-
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
| {{ItemIcon|Aorpheats Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
|-
| {{Skill|Agility|Rooftop Run}} || -0.2s Thieving Interval<br>+20% GP from Thieving<br>+35 Stealth
|-
| {{Skill|Agility|Ice Jump}} || +5% Global Doubling
|-
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
| {{ItemIcon|Slayer Platebody (Master)}} /<br>{{ItemIcon|Slayer Leather Body (Master)}} /<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Chance to Double Items in Thieving
|-
| {{PetIcon|Aquarias}} || +1% Global Doubling
|}
 
=== Thieving Princess and Fletching Jadebolts (24,740k/hr max) ===
 
==== Requirements ====
* {{SkillReq|Thieving|92}}
* {{SkillReq|Fletching|95}}
 
==== Improves GP Rate ====
 
Additionally to the Boosts listed above, there are even more boosts for this specific method:
{| class="wikitable"
! Name
! Effect
|-
| Level 99 {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Princess<br>+174 Stealth vs Princess
|-
| {{ItemIcon|Fletching Skillcape}} || x2 {{ItemIcon|Jadestone Bolts}}
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
|-
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
|}
|}
The mining-related boosts for crafting {{ItemIcon|Headless Bolts}} will be acquired naturally. The {{ItemIcon|Perfect Swing Potion IV}} will not affect the result much.
==== Method ====
# Thieve from the {{Icon|Princess|type=thieving}}. When you get a sizeable amount of {{ItemIcon|Jadestone|Jadestones}}, proceed to the next step.
# Mine {{ItemIcon|Iron Ore}}, Get {{ItemIcon|Iron Bar|Iron Bars}} through {{Skill|Alt. Magic}} or {{Skill|Smithing}}, Forge {{ItemIcon|Headless Bolts}} with {{Skill|Smithing}},
# Fletch {{ItemIcon|Jadestone Bolts}} from {{ItemIcon|Jadestone|Jadestones}},
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops above {{GP|15,000}}.
# Get {{GP|24,740,000}} per hour on average.


Thieving is not better than the {{ItemIcon|Dragon Javelin|Dragon Javelins}} method by default.<br>
The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.
Both methods heavily depend on the buffs from items, passives, and skills.<br>
The most important boosts to get this method even started are all buffs to Stealth and Thieving Interval Reductions.<br>
Once this is survivable, the next important one is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of [[Jadestone]]s gathered.<br>
Also high resource preservation and Item doubling during [[Fletching]] is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here.
Without most of the buffs, the thieving gains can be as low as {{GP|4,000,000}} per hour.


Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
{| class="wikitable sortable" style="width: 100%"
 
!Strategy || Estimated Profit || Required Skills || DLCs || Type
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
{{OldStrategy|1.0.1}}
 
This is in alternative method requiring less skills and boosts to get viable results.
 
==== Requirements ====
* {{SkillReq|Thieving|92}}
* {{SkillReq|Summoning|55}}
* {{SkillReq|Crafting|unlocked in [[Adventure Mode]]}}
 
==== Improves GP Rate ====
Additionally to the Boosts listed above, there are even more boosts for this specific method:
{| class="wikitable"
! Name
! Effect
|-
|-
| Level 99 {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Knight<br>+174 Stealth vs Knight
| [[Money_Making/Endgame_ItA|Endgame ItA]] || 110b ~ 225b {{GP}}/hr max || {{SkillReq|Summoning|110}} {{AbyssalSkillReq|Agility|60}} <br> {{AbyssalSkillReq|Attack|60}} {{AbyssalSkillReq|Corruption|60}} <br> {{AbyssalSkillReq|Hitpoints|60}} {{AbyssalSkillReq|Strength|60}} || {{ItA}}{{TotH}}{{AoD}} || Combat
|}
 
==== Method ====
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
 
# Craft {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them.
# Thieve from the {{Icon|Knight|type=thieving}}.
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops above {{GP|10,000}}.
# Get {{GP|24,740,000}} per hour on average.
 
Without most of the buffs, the thieving gains can be as low as {{GP|8,000,000}} per hour.
 
Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
 
== Agility (Max {{GP|4902}}k/hr) ==
{{OldStrategy|1.0.1}}
==== Requirements ====
* {{SkillReq|Agility|99}}
* {{SkillReq|Astrology|70}}
* {{SkillReq|Thieving|60}}
* {{SkillReq|Herblore|62}}
* {{SkillReq|Farming|60}}
* {{SkillReq|Mining|60}}
* {{SkillReq|Slayer|60}}
* {{SkillReq|Woodcutting|80}}
* {{SkillReq|Firemaking|80}}
 
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Description
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || The Aorpheat's Signet Ring provides +100% GP while training Agility.
| [[Money Making/Endgame ItA Abyssal Pieces|Endgame ItA Abyssal Pieces]] || ~943m {{AP}}/hr max || {{AbyssalSkillReq|Cooking|29}} {{AbyssalSkillReq|Crafting|15}} <br> {{AbyssalSkillReq|Summoning|45}} {{AbyssalSkillReq|Defence|55}} <br> {{AbyssalSkillReq|Agility|60}} {{AbyssalSkillReq|Hitpoints|60}} || {{ItA}} || Combat
|-
|-
| {{ItemIcon|Sneak-Ers}} || The Sneak-Ers provides +5% global GP.
| [[Money Making/Mid-High Level Slayer Coin Farming|Mid-High Level Slayer Coin Farming]] || 148m ~ 480m {{GP}}/hr max || {{SkillReq|Farming|25}} {{SkillReq|Herblore|68}} <br> {{SkillReq|Strength|70}} {{SkillReq|Prayer|80}} <br> {{SkillReq|Agility|99}} {{SkillReq|Magic|100}} <br> {{SkillReq|Hitpoints|102}} {{SkillReq|Slayer|102}} <br> {{SkillReq|Summoning|110}} {{SkillReq|Runecrafting|112}} <br> {{SkillReq|Ranged|100}} or {{SkillReq|Defence|100}} <br> {{ItemIcon|Spider}} Mark Level 4 <br> {{ItemIcon|Cyclops}} Mark Level 6 <br> || {{AoD}}{{TotH}}|| Combat
|-
|-
| {{ItemIcon|Jeweled Necklace}} || The Jeweled Necklace provides +5% global GP.
| [[Money_Making/Thieving Vampires|Thieving Vampires]] || 15.4m ~ 105m {{GP}}/hr max || {{SkillReq|Herblore|45}} <br> {{SkillReq|Astrology|70}} <br> {{SkillReq|Thieving|115}} || {{TotH}} || Non-Combat
|-
|-
| {{ItemIcon|Fine Coinpurse}} || The Fine Coinpurse provides +10% global GP.
| [[Money Making/Fletching Meteor Bolts (80,000k/hr max)|Fletching Meteor Bolts]] || 80m {{GP}}/hr max || {{SkillReq|Smithing|110}} <br> {{SkillReq|Mining|112}} <br> {{SkillReq|Fletching|108}} || {{TotH}} || Non-Combat
|-
|-
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility
| [[Money_Making/High Level Agility|High Level Agility]] || 16.8m ~ 63m {{GP}}/hr max || {{SkillReq|Agility|120}} {{SkillReq|Crafting|115}} <br> {{SkillReq|Fletching|115}} {{SkillReq|Smithing|115}} <br> {{SkillReq|Prayer|100}} {{SkillReq|Firemaking|99}} <br> {{SkillReq|Woodcutting|99}} {{SkillReq|Mining|60}} <br> {{SkillReq|Cooking|60}} {{SkillReq|Slayer|60}} <br> {{SkillReq|Thieving|60}} || {{TotH}}|| Non-Combat
|-
|-
| {{PetIcon|Sam}} || +15% GP from Agility
| [[Money_Making/Mining_Pure_Crystal|Mining Pure Crystal]] || 4m ~ 39.5m {{GP}}/hr max || {{SkillReq|Mining|85}} <br> {{SkillReq|Herblore|53}} || {{AoD}} {{TotH}} || Non-Combat
|-
|-
| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
| [[Money_Making/Thieving_Princess_and_Fletching_Jadebolts|Thieving Princess and Fletching Jadebolts]] || 24m {{GP}}/hr max || {{SkillReq|Mining|15}} <br> {{SkillReq|Smithing|10}} <br> {{SkillReq|Thieving|92}} <br> {{SkillReq|Fletching|95}} || None || Non-Combat
|-
|-
| {{#invoke:Icons|Icon|Performance Enhancing Potion|img=Performance Enhancing Potion I|type=item}} || The Performance Enhancing Potion can be made at {{SkillReq|Herblore|62}} and decreases the amount of time it takes to complete Agility obstacles.
| [[Money Making/Combat (~18,750k/hr)|Base Game Combat]] || 18m {{GP}}/hr max || {{SkillReq|Hitpoints|99}} <br> {{SkillReq|Prayer|99}} <br> {{SkillReq|Magic|85}} or {{SkillReq|Attack|85}} || None || Combat
|-
|-
| {{Icon|Ko|type=constellation}}|| The Ko constellation can boost your {{Skill|Agility}} GP by an additional +1 - 15% (using all available Unique Modifiers).
| [[Money Making/Fletching Dragon Javelins with Alt. Magic|Fletching Dragon Javelins with Alt. Magic]] || 18m {{GP}}/hr max || {{SkillReq|Woodcutting|90}} {{SkillReq|Mining|95}} <br> {{SkillReq|Smithing|93}} {{SkillReq|Fletching|92}} <br> {{SkillReq|Runecrafting|80}} {{SkillReq|Magic|95}} || None || Non-Combat
|}
 
==== Method ====
 
{| class="wikitable stickyHeader"
|- class="headerRow-0"
!Tier 1
!Tier 2
!Tier 3
!Tier 4
!Tier 5
!Tier 6
!Tier 7
!Tier 8
!Tier 9
!Tier 10
!Pillar
|-
|-
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Waterfall || Pillar of Generosity
| [[Money_Making/Thieving_Knight_with_Leprechaun_%2B_Monkey_Synergy|Thieving Knight with Leprechaun & Monkey Synergy]] || 16m {{GP}}/hr max || {{SkillReq|Thieving|88}} <br> {{SkillReq|Summoning|55}} <br> {{SkillReq|Crafting|1}}<br> {{ItemIcon|Leprechaun}} Mark Level 4 <br> {{ItemIcon|Monkey}} Mark Level 3 || None || Non-Combat
|}
 
 
== Fishing Raw Magic Fish (Max {{GP|1887}}k/hr) ==
{{OldStrategy|0.22}}
 
Being rewritten on [[User:Silber]]
 
==== Requirements ====
* {{SkillReq|Fishing|80}}
* {{ItemIcon|Message in a Bottle}}
 
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Description
|-
|-
| {{UpgradeIcon|Dragon Fishing Rod}} || The strongest [[Fishing#Fishing Rods|Fishing Rod]], reduces fishing catch time by 40%.
| [[Money_Making/Agility|Base Game Agility]] || 1.1m ~ 6.3m {{GP}}/hr max || {{SkillReq|Agility|99}} {{SkillReq|Astrology|70}} <br> {{SkillReq|Thieving|60}} {{SkillReq|Herblore|62}} <br> {{SkillReq|Farming|60}} {{SkillReq|Mining|60}} <br> {{SkillReq|Slayer|60}} {{SkillReq|Woodcutting|80}} <br> {{SkillReq|Firemaking|80}} {{SkillReq|Attack|95}} <br> {{SkillReq|Strength|95}} {{SkillReq|Defence|95}} <br> {{SkillReq|Prayer|95}} || None || Non-Combat
|-
|-
| {{ItemIcon|Amulet of Fishing}} || Reduces fishing catch time by a flat 15%, meaning that if you have Dragon Rod, you'll get a 25% boost.
| [[Money Making/Fishing Whales|Fishing Whales]] || 310k ~ 3m {{GP}}/hr max || {{SkillReq|Fishing|95}} || None || Non-Combat
|-
|-
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught.
| [[Money Making/Mining with Gem Gloves|Mining with Gem Gloves]] || 306k ~ 2m {{GP}}/hr max || {{SkillReq|Mining|50}} || None || Non-Combat
|-
| {{ItemIcon|Aorpheats Signet Ring}} || Increases the chance of doubling the number of fish caught by 10%.
|-
| {{PetIcon|Pudding Duckie}} || Increases the chance of doubling the number of fish caught by 5%.
|-
| {{MasteryReq|Raw Magic Fish|99}} || Doubles the number of fish caught.
|-
| [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || Provides a 5% chance to catch double fish.
|-
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || Provides a 25% chance to receive an additional random special item whenever special items are received.
|-
| {{ItemIcon|Fishermans Potion IV}} || Increases the chance of doubling the number of fish caught by 12%. (requires {{SkillReq|Herblore|40}})
|}
|}
Note that the {{ItemIcon|Fishing Skillcape|cape}} and {{MasteryReq|Raw Magic Fish|99}} will stack, causing at least four fish to be caught each time. The Signet Ring, pet bonus and Fishermans Potion and the 50% Mastery Pool Checkpoint will provide a 32% chance of catching eight fish.
==== Method ====
Equip [[Fishing]] gear and fish for [[Raw Magic Fish|Magic Fish]]. Each piece of equipment will give a substantial boost to profit per hour. [[Fishing]] is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum gp/hr rates assume all improvements to GP rate are obtained and in use.
==== Alternative Fish ====
Players who do not yet have level 80 fishing may also choose to consider the following options: (Note that the numbers below include the boost from the Fishing Skillcape, and as such the actual profit per hour will be substantially lower for players who do not have it)
{| class="wikitable sortable"
|-
! Fish
! Requirements
! Expected Output/Hr
! GP/Fish
! Max GP/Hr
|-
| {{ItemIcon|Raw Magic Fish}}
| data-sort-value="80"|  {{SkillReq|Fishing|80}}<br/>{{ItemIcon|Message in a Bottle}}
| data-sort-value="1965"| {{ItemIcon|Raw Magic Fish|qty=1965|notext=true}}
| data-sort-value="960"| {{GP|960}}
| data-sort-value="1887"| {{GP|1887}}k
|-
| {{ItemIcon|Raw Whale}}
| data-sort-value="95"|  {{SkillReq|Fishing|95}}
| data-sort-value="2359"| {{ItemIcon|Raw Whale|qty=2359|notext=true}}
| data-sort-value="750"| {{GP|750}}
| data-sort-value="1770"| {{GP|1770}}k
|-
| {{ItemIcon|Raw Manta Ray}}
| data-sort-value="85"| {{SkillReq|Fishing|85}}
| data-sort-value="2428"| {{ItemIcon|Raw Manta Ray|qty=2428|notext=true}}
| data-sort-value="650"| {{GP|650}}
| data-sort-value="1578"| {{GP|1578}}k
|-
| {{ItemIcon|Raw Shark}}
| data-sort-value="70"| {{SkillReq|Fishing|70}}
| data-sort-value="3753"|{{ItemIcon|Raw Shark|qty=3753|notext=true}}
| data-sort-value="270"| {{GP|270}}
| data-sort-value="1013"|{{GP|1013}}k
|-
|}
== Mining with Gem Gloves (470k/hr usual, 730k/hr max) ==
{{OldStrategy|1.0.1}}
==== Requirements ====
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
==== Improves GP Rate ====
* {{UpgradeIcon|Dragon Pickaxe}}
* {{MasteryReq|Adamantite Ore|99}}
* {{ItemIcon|Mining Skillcape}}
* {{Icon|Terra|type=constellation}}
* {{ItemIcon|Perfect Swing Potion IV}}
* {{ItemIcon|Merchant's Permit}}
* {{ItemIcon|Miner's Helmet}}
* {{UpgradeIcon|Master of Nature}}
==== Method ====
This method is recommended to use if you play {{Icon|Adventure}} and there's no better money-making method at hand.
# Buy {{ItemIcon|Gem Gloves}},
# Mine {{ItemIcon|Adamantite Ore}} or anything below it until you unlock it,
# Sell gems and ores that you got.
The method relies on the {{ItemIcon|Gem Gloves}} that increase the gems drop chance to 100% when mining anything but the {{ItemIcon|Rune Essence}}. The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems.
With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, you will get around {{GP|470000}} per hour.
A fully juiced setup with the {{ItemIcon|Dragonite Ore}} will give around {{GP|1100000}} per hour.
{{SpoilerBox|text=
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
To check your own setup, do the following:
# Copy the spreadsheet to your Google Drive.
# On the Equipment tab, specify for Mining that you wear Gem Gloves.
# On the Mining tab, set Current Experience to unlock the ores, Ores masteries, and other things that you have.
# Specify any additional things in the sheet if you want to, like pets and so on.
# You should see your gains in the kGP/h column of the Mining tab.
|title=Details|color=default}}
== Fletching Dragon Javelins with Alt Magic (Max ~9500k/hr) ==
{{OldStrategy|0.18.2}}
==== Requirements ====
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Mining|95}}, 271 Mining Mastery levels in total
* {{SkillReq|Smithing|93}}
* {{SkillReq|Fletching|92}}
* {{SkillReq|Runecrafting|80}}
* {{SkillReq|Magic|95}}
==== Improves GP Rate ====
* Woodcutting
** {{SkillReq|Woodcutting|99}}, {{ItemIcon|Woodcutting Skillcape}}
** {{UpgradeIcon|Dragon Axe}}
** {{MasteryReq|Redwood Logs|99}}
** {{UpgradeIcon|Master of Nature}}
** {{PetIcon|Beavis}}
* Mining
** {{SkillReq|Mining|99}}, {{ItemIcon|Mining Skillcape}}
** {{UpgradeIcon|Dragon Pickaxe}}
** {{MasteryReq|Rune Essence|99}}
** {{MasteryReq|Dragonite Ore|99}}
** {{MasteryReq|Runite Ore|99}}
** Use {{ItemIcon|Mining Gloves}} preferably, {{ItemIcon|Gem Gloves}} otherwise
** {{ItemIcon|Perfect Swing Potion IV}}
** {{UpgradeIcon|Master of Nature}}
** {{PetIcon|Cool Rock}}
* Smithing
** {{SkillReq|Smithing|99}}, {{ItemIcon|Smithing Skillcape}}
** {{MasteryReq|Dragon Javelin Heads|99}}
** {{UpgradeIcon|Art of Control}}
** {{PetIcon|Puff, the Baby Dragon}}
* Fletching
** {{SkillReq|Fletching|99}}, {{ItemIcon|Fletching Skillcape}}
** {{MasteryReq|Dragon Javelin|99}}
** {{ItemIcon|Skilled Fletching Potion IV}}
** {{UpgradeIcon|Perpetual Haste}}
** {{PetIcon|Quill}}
* Runecrafting
** {{SkillReq|Runecrafting|99}}, {{ItemIcon|Runecrafting Skillcape}}
** {{MasteryReq|Fire Rune|99}}
** {{MasteryReq|Nature Rune|99}}
** {{MasteryReq|Spirit Rune|99}}
** {{UpgradeIcon|Expanded Knowledge}}
** {{PetIcon|Gunter}}
* Magic
** {{SkillReq|Magic|99}}, {{ItemIcon|Magic Skillcape}}
* Other
** {{ItemIcon|Aorpheats Signet Ring}} affects all skills above
** {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}}
** {{Skill|Agility}} obstacles about resource preservation
** {{SkillReq|Herblore|99}}, {{ItemIcon|Herblore Skillcape}}
** Cut {{ItemIcon|Normal Logs}} while gathering {{ItemIcon|Redwood Logs}} with {{ItemIcon|Bird Nest Potion IV}} to maxmize profit while {{Skill|Woodcutting}}
** {{ItemIcon|Bird Nest Potion IV}}, increases the number of {{ItemIcon|Bird Nest|Bird Nests}} obtained that can be sold for additional profit
** (minor) {{ItemIcon|Clue Chasers Insignia}} increases the chance for {{ItemIcon|Bird Nest|Bird Nests}} while {{Skill|Woodcutting}}, [[Mining#Gems|Gems]] while {{Skill|Mining}} (when not wearing {{ItemIcon|Gem Gloves}}), and [[Mastery tokens]] for all skills by 10%
==== Method ====
# Mine {{ItemIcon|Dragonite Ore}} and {{ItemIcon|Runite Ore}} in a 1:2 ratio, ideally with {{ItemIcon|Mining Skillcape}} and {{ItemIcon|Mining Gloves}} equipped, and {{ItemIcon|Perfect Swing Potion IV|Perfect Swing Potion}} active.
# Mine {{ItemIcon|Rune Essence}} while {{ItemIcon|Mining Skillcape}} and {{ItemIcon|Mining Gloves}} are equipped. No need for the potion because {{ItemIcon|Rune Essence}} respawns fast.
# Cut {{ItemIcon|Redwood Logs}}. You can enable {{ItemIcon|Bird Nest Potion IV}} to sell the {{ItemIcon|Bird Nest|Bird Nests}} afterwards.
# Runecraft {{ItemIcon|Fire Rune|Fire Runes}}, {{ItemIcon|Nature Rune|Nature Runes}}, and {{ItemIcon|Spirit Rune|Spirit Runes}} in a 7:2:3 ratio.
# Smelt {{ItemIcon|Dragonite Bar|Dragonite Bars}} using {{Icon|type=spell|Superheat IV}} while {{ItemIcon|Magic Skillcape}} and {{ItemIcon|Mystic Earth Staff}} are equipped (avoids the need for any {{ItemIcon|Earth Rune|Earth Runes}}).
# Smith {{ItemIcon|Dragon Javelin Heads}}. For a better GP rate, equip {{ItemIcon|Crown of Rhaelyx}} and use {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}}.
# Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} while the {{ItemIcon|Fletching Skillcape}} is equipped and {{ItemIcon|Skilled Fletching Potion IV}} is active. Using {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} while the {{ItemIcon|Crown of Rhaelyx}} is equipped during this step provides a significant increase to the GP rate.
== Smithing Dragon Platebodies (Max 2117k/hr) ==
{{OldStrategy|0.14}}
==== Requirements ====
* {{SkillReq|Mining|99}}
* {{SkillReq|Smithing|99}}
* {{ItemIcon|Mining Skillcape}}
* {{ItemIcon|Smithing Skillcape}}
* [[Dragon Pickaxe]]
* 500k GP to purchase {{ItemIcon|Gem Gloves}}
==== Improves GP Rate ====
* Making [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] more than doubles their value. This requires:
** Level 99 [[Herblore]]
** Level 80 [[Farming]]
* [[Aorpheats Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
** Level 53 [[Herblore]]
** Level 50 [[Farming]]
* Increasing [[Mastery]] Level of items provide additional resource-saving and doubling benefits.
==== Method ====
# Gather [[Dragonite Ore]], [[Runite Ore]] and [[Coal Ore]] in a 1:2:6 ratio. This should be done wearing the [[Mining Skillcape]]. Depending on [[Mastery]] Levels and whether or not [[Herblore#Combat Potions|Diamond Luck Potions]] are being made, either [[Gem Gloves]] or [[Mining Gloves]] should be worn.
# Make [[Dragonite Bar|Dragonite Bars]] while wearing the [[Smithing Skillcape]].
# Make [[Dragon Platebody|Dragon Platebodies]]
# Make the [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] if possible.
# Sell the [[Mining#Gems|Gems]], [[Herblore#Combat Potions|Diamond Luck Potions]] and [[Dragon Platebody|Dragon Platebodies]] for profit
==== GP Rates with different Equipment and Mastery ====
The mastery in the tables below assume that every item has that mastery level. Note that the time to gather the ingredients for and make [[Herblore#Skill Potions|Perfect Swing Potions]] has not been included in the calculation due to it being negligible. It is also assumed that the [[Barrentoe Herb|Barrentoe Herbs]] for creating [[Herblore#Combat Potions|Diamond Luck Potions]] is grown concurrently during the money-making method, and do not add additional time.
{|class="wikitable"
|-
!colspan="8"|Equipment
|- style="text-align:right;"
!Gloves
|Mining
|Gem
|Mining
|Gem
|Gem
|Gem
|Gem
|- style="text-align:right;"
!Signet Ring
|No
|No
|Yes
|Yes
|No
|Yes
|Yes
|- style="text-align:right;"
!Make Diamond Luck
|No
|No
|No
|No
|Yes
|Yes
|Yes
|- style="text-align:right;"
!Perfect Swing
|No
|No
|No
|No
|No
|No
|Tier 4
|-
!Mastery
!colspan="7"|GP Per Hour
|- style="text-align:right;"
|1||35,053||92,850||61,748||109,548||143,643||168,705||470,490
|- style="text-align:right;"
|10||99,836||203,815||157,843||240,733||303,798||355,771||700,881
|- style="text-align:right;"
|20||185,162||308,001||272,655||364,947||450,083||526,414||853,812
|- style="text-align:right;"
|30||277,900||404,524||393,769||481,140||572,598||670,720||979,278
|- style="text-align:right;"
|40||405,089||513,805||553,085||614,290||718,743||842,954||1,137,911
|- style="text-align:right;"
|50||526,119||617,919||705,407||741,425||839,503||987,252||1,270,966
|- style="text-align:right;"
|60||717,626||767,405||938,896||924,779||992,359||1,172,130||1,442,452
|- style="text-align:right;"
|70||874,577||894,775||1,132,811||1,080,840||1,156,265||1,366,490||1,637,861
|- style="text-align:right;"
|80||1,165,196||1,122,613||1,480,715||1,358,751||1,375,280||1,631,844||1,895,516
|- style="text-align:right;"
|90||1,368,183||1,286,852||1,727,857||1,559,149||1,545,851||1,837,532||2,099,939
|- style="text-align:right;"
|99||1,382,560||1,306,346||1,744,793||1,581,345||1,577,716||1,872,574||2,117,292
|}
==== Calculating the GP Rate ====
The GP rate can be calculated by finding the profit of completing a single platebody action and dividing by the time to complete the action and gather/craft all sub-components.
{{Main|Reference=Math:Dragon_Platebodies}}
== Fletching Magic Longbows (Max 975k/hr) ==
{{OldStrategy|0.14}}
==== Requirements ====
* Level 99 [[Woodcutting]]
* Level 99 [[Fletching]]
* [[Dragon Axe]] Upgrade
* [[Multi-Tree]] Upgrade
* [[Woodcutting Skillcape]]
* [[Fletching Skillcape]]
* (Optional) [[Aorpheats Signet Ring]]
* (Optional) [[Skilled Fletching Potion IV]]
==== Method ====
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheats Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Sell the longbows for profit.
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
==Woodcutting==
{{OldStrategy|0.18.2}}
==== Improves GP Rate ====
* Higher tier [[Shop#Axes|axes]] increase the rate that trees are chopped
* [[Herblore#Skill Potions|Bird Nest Potions]] increase the rate at which [[Bird Nest|bird nests]] are gained
* [[Clue Chasers Insignia]] can further increase the rate of [[Bird Nest|bird nests]]
* [[Aorpheats Signet Ring]] grants an additional 10% chance to double logs cut.
* The [[Multi-Tree]] upgrade allows the player to also cut a second log for additional profit
* The [[Master of Nature]] god upgrade decreases the Woodcutting interval by 15%.
* The [[Woodcutting Skillcape]] decreases the Woodcutting interval by 15%.
* Higher levels of log [[Mastery]] increase the chance to receive double the amount of logs
* [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] increases all logs sell value by 50%
=== Chopping Magic and Yew Logs (Max {{GP|1243}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|75}}
==== Method ====
Simply cut down [[Magic Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and [[Bird Nest]] for profit.
==== Expected Resources Per Hour ====
The maximum rates assume [[Dragon Axe]], [[Multi-Tree]], [[Aorpheat's Signet Ring]], [[Clue Chaser's Insignia]], [[Beavis]], [[Master of Nature]], [[Woodcutting Skillcape]], 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.
Bird Nests are only provided once per action.
{| class="wikitable sortable"
|-
! Logs
! Requirements
! Expected Output/Hr
! Max GP/Hr
|-
| {{ItemIcon|Magic Logs}}
| data-sort-value="75"|  {{SkillReq|Woodcutting|75}}
| data-sort-value="1563"| {{ItemIcon|Magic Logs|qty=1,563|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=10|notext=true}}
| data-sort-value="707"| {{GP|941}}k
|-
| {{ItemIcon|Yew Logs}}
| data-sort-value="60"|  {{SkillReq|Woodcutting|60}}
| data-sort-value="2700"| {{ItemIcon|Yew Logs|qty=2,700|notext=true}}
| data-sort-value="310"| {{GP|302}}k
|-
|}
=== Chopping Logs With Bird Nests Potions (Max {{GP|3304}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|10}}
* {{SkillReq|Herblore|1}}
Please note: Although the requirements seem low, using [[Bird Nest Potion IV]] and minimum action time ([[Dragon Axe]], [[Woodcutting Skillcape]] and [[Master of Nature]] god upgrade) are advised or else the GP rate drops significantly.
==== Method ====
Cut down [[Normal Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and [[Bird Nest]] for profit. A portion of the nests can be opened for [[Potato Seeds]] to make more potions.
With [[Bird Nest Potion II]] and below, players should cut [[Normal Logs]] and [[Magic Logs]] for maximum profit.
==== Expected Resources Per Hour ====
The maximum rates assume all improvements to GP rates have been obtained and that the player already has the [[Bird Nest Potion IV]] made.
{| class="wikitable sortable"
|-
! Logs
! Requirements
! Expected Output/Hr
! Max GP/Hr
|-
| {{ItemIcon|Normal Logs}}
| data-sort-value="1"|  {{SkillReq|Woodcutting|1}}
| data-sort-value="14850"| {{ItemIcon|Normal Logs|qty=14,850|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=5500|notext=true}}
| data-sort-value="1947"| {{GP|1947}}k
|-
| {{ItemIcon|Oak Logs}}
| data-sort-value="10"|  {{SkillReq|Woodcutting|10}}
| data-sort-value="9900"| {{ItemIcon|Oak Logs|qty=9,900|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=3666|notext=true}}
| data-sort-value="1357"| {{GP|1357}}k
|-
|}
== Combat ==
{{OldStrategy|0.18}}
Combat can yield some of the highest GP rates in the game. {{Skill|Magic}} is the most profitable, but it can differ based on the gear and skills in your possession. In general, you need a best-in-slot setup of [[Melee]] or {{Skill|Ranged}} and have 99 in relevant combat skills to be on par with level 85 Magic in God Armor.
The exact rates are difficult to determine, but the best targets are as follows: {{ZoneIcon|Infernal Stronghold}}, {{MonsterIcon|Master Farmer|Master Farmers}}, {{MonsterIcon|Black Dragon|Black Dragons}}.
The two items that make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
Calculating the specific GP/hr depends on your stats and gear.
The Combat Simulator in [[Scripting and Extensions]] can help you to calculate the gains for your build.
One of the most profitable dungeons is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of pure GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The pure GP gain with the ring is 250,000 per clear.
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
Some of the setups are listed below, but it is advised to use The Combat Simulator to check your build. By default, all of the listed setups have {{ItemIcon|Aorpheat's Signet Ring}} in the ring slot with no [[Combat Passive Slot|passive slot]], {{Skill|Prayer}}, or {{Skill|Herblore|Potions}}.
==== Magic (Max ~12652k/hr)====
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
85 {{Skill|Magic}}, using Wind Surge (2,610 runes/hr), 9,5 kills/hr = 6,189,250 gp/hr
Full {{ItemIcon|Glacia God Platebody|Glacial God Gear}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fire Imbued Wand}}, {{ItemIcon|Book of Eli}},
85 {{Skill|Magic}}, using Fire Surge (12,850 runes/hr), 10,5 kills/hr = 6,840,750 gp/hr
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
85 {{Skill|Magic}}, using Slicing Winds (15,010 runes/hr), 12,93 kills/hr = 8,423,895 gp/hr
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
99 {{Skill|Magic}}, using Gust (16,900 runes/hr), 15 kills/hr = 9,772,500 gp/hr
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Ocean Song}}, {{ItemIcon|Book of Eli}}, {{ItemIcon|Warlock Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
99 {{Skill|Magic}}, using Water Surge (10,380 runes/hr), 19,42 kills/hr = 12,652,130 gp/hr
The time required to mine and craft runes was not accounted in the calculations above. For instance, the build above uses 10,380 runes. At maxed-out Mining and Runecrafting, it will take around five minutes of mining essence and fifteen minutes of runecrafting. The overall GP rate is then adjusted to 9,5 million gp/hr.
==== Melee (Max ~8449k/hr)====
Full {{ItemIcon|Terran God Platebody|Terran God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Dragonfire Shield}},
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|85 hp}}, 6,57 kills/hr = 4,280,355 gp/hr
Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}},
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|90 hp}}, 7,63 kills/hr = 4,970,945 gp/hr
Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Fighter Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
99 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|99 hp}}, 12,97 kills/hr = 8,449,955 gp/hr
==== Ranged (Max ~8730k/hr)====
Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Elite Amulet of Ranged}}, {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Infernal Cape}},
85 {{Skill|Ranged}}, {{Skill|Hitpoints|90 hp}}, 7,27 kills/hr = 4,736,405 gp/hr
Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Deadeye Amulet}}, {{ItemIcon|Shockwave}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Cape of Prat}}, {{ItemIcon|Deadeye Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
99 {{Skill|Ranged}}, {{Skill|Hitpoints|99 hp}}, 13,4 kills/hr = 8,730,100 gp/hr


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[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 16:49, 30 October 2024

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The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like Skillcapes, or the ability to make boosts from other Skills.

Strategy Estimated Profit Required Skills DLCs Type
Endgame ItA 110b ~ 225b GP/hr max
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Level 110
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Level 60

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Level 60
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Level 60

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Level 60
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Level 60
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Combat
Endgame ItA Abyssal Pieces ~943m AP/hr max
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Level 29
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Level 15

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Level 45
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Level 55

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Level 60
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Level 60
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Combat
Mid-High Level Slayer Coin Farming 148m ~ 480m GP/hr max
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Level 25
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Level 68

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Level 70
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Level 80

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Level 99
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Level 100

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Level 102
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Level 102

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Level 110
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Level 112

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Level 100
or
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Level 100

Spider Mark Level 4
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Cyclops
Mark Level 6
AoD.pngTotH.svg Combat
Thieving Vampires 15.4m ~ 105m GP/hr max
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Level 45

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Level 70

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Level 115
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Fletching Meteor Bolts 80m GP/hr max
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Level 110

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Level 112

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Level 108
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High Level Agility 16.8m ~ 63m GP/hr max
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Level 120
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Level 115

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Level 115
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Level 100
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Level 99

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Level 99
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Level 60

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Level 60
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Level 60
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Mining Pure Crystal 4m ~ 39.5m GP/hr max
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Level 85

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Level 53
AoD.png TotH.svg Non-Combat
Thieving Princess and Fletching Jadebolts 24m GP/hr max
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Level 15

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Level 10

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Level 92

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Level 95
None Non-Combat
Base Game Combat 18m GP/hr max
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Level 99

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Level 99

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Level 85
or
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Level 85
None Combat
Fletching Dragon Javelins with Alt. Magic 18m GP/hr max
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Level 90
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Level 95

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Level 93
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Level 92

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Level 80
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Level 95
None Non-Combat
Thieving Knight with Leprechaun & Monkey Synergy 16m GP/hr max
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Level 88

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Level 55

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Level 1

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Leprechaun
Mark Level 4
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Monkey
Mark Level 3
None Non-Combat
Base Game Agility 1.1m ~ 6.3m GP/hr max
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Level 99
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Level 70

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Level 60
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Level 62

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Level 60
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Level 60

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Level 80

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Level 95

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Level 95
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Level 95

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Level 95
None Non-Combat
Fishing Whales 310k ~ 3m GP/hr max
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Level 95
None Non-Combat
Mining with Gem Gloves 306k ~ 2m GP/hr max
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Level 50
None Non-Combat