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| {{V|1.0.1}}
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| ===TL;DR===
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| Farm the Ancient Claw with the {{Icon|Slicing Winds|type=spell|Slicing Winds}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
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| ===Introduction===
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| {{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.
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| The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from the {{Icon|Pegasus|type=monster}}. You need to kill 3333 {{MonsterIcon|Pegasus|Pegasi}} on average to get enough fragments.
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| The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}} because this dungeon is farmed with a Melee build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.
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| To answer these questions, we will consider the following builds:
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| * {{Icon|Fire Surge|type=spell|Surge}} magic,
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| * {{ItemIcon|Sunset Rapier|Rapier}} melee,
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| * {{Icon|Slicing Winds|type=spell}} magic,
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| * {{ItemIcon|Glacia God Helmet|Glacia}} magic.
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| These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
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| In the considered situations, no prayers, potions, or other buffs are enabled unless specified. <br>
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| The skill levels are given so that you can replicate the simulations in the [[Combat Simulator]]. <br>
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| The {{UpgradeIcon|Auto Eat - Tier III}} is used. <br>
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| The {{ItemIcon|Whale (Perfect)}} was used as a food of choice because it was considered a middle ground between starting out and being fully leveled out in Firemaking, Fishing, Farming, and Cooking.
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| The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
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| ===Builds===
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| The simulations were done for {{Icon|Hardcore}} with all skills on level 75.
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| All intermediate steps can be found in this spreadsheet ([https://docs.google.com/spreadsheets/d/1GTuVLA0lWguB-72hiLNLmwAxNLNY0gSqkPGHpGmydHk/edit?usp=sharing link]).
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| ===={{Icon|Fire Surge|type=spell|Surge}} magic====
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|
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| {| class="wikitable"
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| |-
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| ! Item
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| ! DR
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| |-
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| | {{ItemIcon|Slayer Wizard Hat (Strong)}}
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| | 0%
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| |-
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| | {{ItemIcon|Slayer Wizard Robes (Strong)}}
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| | 0%
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| |-
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| | {{ItemIcon|Fire Expert Wizard Bottoms}}
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| | 5%
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| |-
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| | {{ItemIcon|Fire Expert Wizard Boots}}
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| | 5%
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| |-
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| | {{ItemIcon|Miolite Shield}}
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| | 2%
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| |-
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| | {{ItemIcon|Enchanted Cape}}
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| | 0%
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| |-
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| | {{ItemIcon|Amulet of Magic}}
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| | 0%
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| |-
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| | {{ItemIcon|Paladin Gloves}}
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| | 4%
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| |-
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| | {{ItemIcon|Magic Wand (Powerful)}}
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| | 0%
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| |-
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| | Total
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| | 16%
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| |}
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|
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| The grind time with this build is 141 hour.<br>
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| However, pay attention that it would be more than 331 hours without the Slayer gear.
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| ===={{ItemIcon|Sunset Rapier|Rapier}} melee====
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|
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| {| class="wikitable"
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| |-
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| ! Item
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| ! DR
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| |-
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| | {{ItemIcon|Slayer Helmet (Strong)}}
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| | 0%
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| |-
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| | {{ItemIcon|Slayer Platebody (Strong)}}
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| | 0%
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| |-
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| | {{ItemIcon|(G) Dragon Platelegs}}
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| | 6%
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| |-
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| | {{ItemIcon|(G) Dragon Boots}}
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| | 6%
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| |-
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| | {{ItemIcon|(G) Dragon Shield}}
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| | 6%
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| |-
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| | {{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
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| | 0%
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| |-
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| | {{ItemIcon|Paladin Gloves}}
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| | 4%
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| |-
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| | {{ItemIcon|Sunset Rapier}}
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| | 0%
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| |-
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| | Total
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| | 22%
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| |}
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| The grind time with this build is 67 hours.<br>
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| If you don't use the Slayer gear, the grind time with this build will be 142 hours.
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| ===={{Icon|Slicing Winds|type=spell}} magic====
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|
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| {| class="wikitable"
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| |-
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| ! Item
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| ! DR
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| |-
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| | {{ItemIcon|Ancient Wizard Hat}}
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| | 5%
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| |-
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| | {{ItemIcon|Ancient Wizard Robes}}
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| | 5%
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| |-
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| | {{ItemIcon|Ancient Wizard Bottoms}}
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| | 5%
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| |-
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| | {{ItemIcon|Ancient Wizard Boots}}
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| | 5%
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| |-
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| | {{ItemIcon|Miolite Shield}}
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| | 2%
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| |-
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| | {{ItemIcon|Enchanted Cape}}
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| | 0%
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| |-
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| | {{ItemIcon|Elite Amulet of Magic}}
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| | 2%
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| |-
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| | {{ItemIcon|Elementalist Gloves}}
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| | 0%
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| |-
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| | {{ItemIcon|Magic Wand (Powerful)}}
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| | 0%
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| |-
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| | Total
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| | 24%
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| |}
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| You need {{SkillReq|Magic|88}} for this build.<br>
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| With the following setup, you should have a bit more than 20k accuracy on {{Icon|Slicing Winds|type=spell}}, which means they won't miss at all.
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| Warning: Swapping {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}} will only increase the clear time because your melee defence would plummet, resulting in much more food eaten.
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| Overall, you want to put as much DR and Melee defence as possible when maintaining the 20k accuracy.
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| For instance, if you have higher {{Skill|Magic}}, you might be able to swap {{ItemIcon|Enchanted Cape}} with {{ItemIcon|Fire Cape}} and reduce the food consumption even further.
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| The grind time with this build is 48 hours. The slayer gear doesn't add to the clear speed in this case.
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| ===={{ItemIcon|Glacia God Helmet|Glacia}} magic====
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| {| class="wikitable"
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| |-
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| ! Item
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| ! DR
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| |-
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| | {{ItemIcon|Glacia God Helmet}}
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| | 8%
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| |-
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| | {{ItemIcon|Glacia God Platebody}}
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| | 8%
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| |-
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| | {{ItemIcon|Glacia God Platelegs}}
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| | 8%
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| |-
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| | {{ItemIcon|Glacia God Boots}}
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| | 8%
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| |-
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| | {{ItemIcon|Glacia God Gloves}}
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| | 8%
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| |-
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| | {{ItemIcon|Miolite Shield}}
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| | 2%
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| |-
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| | {{ItemIcon|Infernal Cape}}
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| | 4%
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| |-
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| | {{ItemIcon|Elite Amulet of Magic}}
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| | 2%
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| |-
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| | {{ItemIcon|Magic Wand (Powerful)}}
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| | 0%
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| |-
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| | Total
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| | 48%
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| |}
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| The grind time with this build is 44 hours.
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| However, this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 4 hours of the difference between this build and the Slicing Winds build.
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| ==Analysis==
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| Essentially, we want to know which of two sequences is faster:
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| * Rapier > Claw > Volcano,
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| * Rapier > Volcano > Claw.
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| ====Full-Sunset Volcano vs Full-Claw Volcano====
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| Let's consider the builds Rapier and Slicing Winds.
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| The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 19 hours.
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| The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.
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| The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 19 hours.
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| We know the length of "Raper > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".
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| We take this data from [[Volcanic Cave/Guide#Weapon choice]].
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| {| class="wikitable"
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| ! Item
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| ! Adjusted clears per hour
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| |-
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| | {{ItemIcon|Sunset Rapier}}
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| | 5.204
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| |-
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| | {{ItemIcon|Ancient Claw}}
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| | 5.412
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| |}
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| The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
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| As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armor or 832 clears to have a 75% chance. The median (50% or results) is 564 clears.
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| {| class="wikitable"
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| ! Item
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| ! Adjusted clears per hour
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| ! 564 clears (h)
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| ! 832 clears (h)
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| ! 1350 clears (h)
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| |-
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| | {{ItemIcon|Sunset Rapier}}
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| | 5.204
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| | 108.4
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| | 160
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| | 259.4
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| | {{ItemIcon|Ancient Claw}}
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| | 5.412
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| | 104.2
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| | 153.7
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| | 249.5
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| | Difference (h)
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| | 4.2
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| | 6.3
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| | 10.1
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| |}
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| The biggest difference is 10 hours. It means that Rapier>Volcano>Claw is faster than Rapier>Claw>Volcano by at least 9 hours.
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| However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
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| ====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
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| It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}. Without prayer or potions, you need {{Skill|Hitpoints|qty=940|HP}}.
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| If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
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| * Claw farm with Rapier + 100 Claw Volcanoes,
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| * 100 Rapier Volcanoes + Claw farm with Ancient Magicks.
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| {| class="wikitable"
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| ! Item
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| ! Adjusted clears per hour
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| ! 100 clears (h)
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| |-
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| | {{ItemIcon|Sunset Rapier}}
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| | 5.204
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| | 52.04
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| |-
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| | {{ItemIcon|Ancient Claw}}
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| | 5.412
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| | 54.12
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| |-
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| | scope="row" colspan="2" | Difference (h)
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| | 2.08
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| |}
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| In other words, the advantage of farming 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} with the {{ItemIcon|Ancient Claw}} when compared to the {{ItemIcon|Sunset Rapier}} is 2 hours.
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| Now we consider the rearranged sum of what we compare:
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| * Claw farm with Rapier + 100 Claw Volcanoes,
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| * Claw farm with Slicing Winds + 100 Rapier Volcanoes.
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| We subtract the second row from the first one and get
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| <math>19 - 2.08 = 16.92</math>
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| In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 17 hours.
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| ==Conclusion==
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| Farm the {{ItemIcon|Ancient Claw}} with the {{Icon|Slicing Winds|type=spell}} build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
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| If you cannot use this build for some reason, then use the Rapier melee build with Slayer gear.
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| {{Menu}}
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| <!--[[Category:Guides]]-->
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